EDIT: I am not so sure if anyone ansered that or questioned that yet.
Yes, yes it does, usually. I think it depends on the way the modder registered the recipe? But it should work for most of them for sure. I have yet to find one it doesn't work for. Except extended workbench but that's understandable and is/was apparently being worked on, it works in the 1.6.4 version anyway.
Our brand new server, Super Massive, has added Craftguide to our modpack! I just wanted to let you know and invite anyone interested to take a look at what we're doing. You can go to our main forums by clicking the image in my sig. Or...
When I set enableKeybind=false, I get an exception:
java.lang.NullPointerException: Unexpected error
at uristqwerty.CraftGuide.client.fml.CraftGuideClient_FML.checkKeybind(CraftGuideClient_FML.java:37)
at uristqwerty.CraftGuide.CraftGuide_FML$KeyCheckTick.clientTick(CraftGuide_FML.java:36)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_11_KeyCheckTick_clientTick_ClientTickEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122)
at cpw.mods.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:321)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1524)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:914)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:833)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Is it normal? Version 1.6.8.1, MC 1.7.2, Forge 10.12.1.1060
Yes, yes it does, usually. I think it depends on the way the modder registered the recipe? But it should work for most of them for sure. I have yet to find one it doesn't work for. Except extended workbench but that's understandable and is/was apparently being worked on, it works in the 1.6.4 version anyway.
Actully it works with every mod with ether crafting recipes or brewing. Even furnaces. However, the End Expansion Mod's Enchanted Brewing Station's End Powder method does not show up on this mod. And not to forget that if curtain mods combine, their IDs get mixed up and ruin recipes. To fix that go into propertys and change the IDs to a different # (NOT THE SAME AS ANOTHER ITEM!!!) and play. You do get warnings for your world generator however.
Yes, yes it does, usually. I think it depends on the way the modder registered the recipe? But it should work for most of them for sure. I have yet to find one it doesn't work for. Except extended workbench but that's understandable and is/was apparently being worked on, it works in the 1.6.4 version anyway.
The Extended Workbench recipes work for me (the double-height ones that should appear right after the regular ones), though if they don't for you (or anybody else), I would like to hear more to try to find what's wrong.
When I set enableKeybind=false, I get an exception:
java.lang.NullPointerException: Unexpected error
at uristqwerty.CraftGuide.client.fml.CraftGuideClient_FML.checkKeybind(CraftGuideClient_FML.java:37)
at uristqwerty.CraftGuide.CraftGuide_FML$KeyCheckTick.clientTick(CraftGuide_FML.java:36)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_11_KeyCheckTick_clientTick_ClientTickEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122)
at cpw.mods.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:321)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1524)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:914)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:833)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Is it normal? Version 1.6.8.1, MC 1.7.2, Forge 10.12.1.1060
Fixed for next version (whenever that may be).
Rollback Post to RevisionRollBack
CraftGuide, recipe viewer with a scrollbar! (Resizable window, too, if you prefer playing with a smaller GUI scale and are tired of GUIs only occupying a tiny square in the centre)
The Extended Workbench recipes work for me (the double-height ones that should appear right after the regular ones), though if they don't for you (or anybody else), I would like to hear more to try to find what's wrong.
I dunno if it works now or not, I went back to playing in 1.6 so I could play orespawn so I haven't checked in a while.
What the heck?! The stupid thing wont let me craft the crafting guide!
Are you on a server? Cuz if so it has to be installed on the server to get the actual item. And anyway so what? Just hit 'G', why do you need the actual item?
This mod is amazing for people like me who can't be bothered remembering all of the crafting recipes for items They should add this sort of thing to vanilla minecraft
Probably soon. I finally stopped being distracted by other games, and found some other stuff to work on: Updating for the recent GregTech 1.7 alpha (Support for many machine types will be missing, though), extending translation support slightly (some button tooltips), looking into some optimization (Found something O(n²) where n is "all the items", which should greatly reduce initial generation time; going to see if there is a way to speed up rendering ItemStacks a bit, as they are also fairly slow)
Edit: Finally have a way to change themes in-game. Just a temporary button to cycle through the list for now, with no way to read the descriptions. Also, realized I need to update some of the textures for them.
CraftGuide, recipe viewer with a scrollbar! (Resizable window, too, if you prefer playing with a smaller GUI scale and are tired of GUIs only occupying a tiny square in the centre)
http://www.minecraftforum.net/topic/2537545-anyone-want-me-to-release-my-ac1dmodz-pack-with-73-mods-in-it/#entry30238294
EDIT: I am not so sure if anyone ansered that or questioned that yet.
Yes, yes it does, usually. I think it depends on the way the modder registered the recipe? But it should work for most of them for sure. I have yet to find one it doesn't work for. Except extended workbench but that's understandable and is/was apparently being worked on, it works in the 1.6.4 version anyway.
Mod Credits
PlanetMinecraft
MinecraftForums
We've only just opened the server for little more than a week. It's free to play, survival/adventure, MCPC+1.6.4. Any interest is appreciated. Thanks!
Is it normal? Version 1.6.8.1, MC 1.7.2, Forge 10.12.1.1060
(Jorge Luis Borges, Evangelio Apocrifo)
Actully it works with every mod with ether crafting recipes or brewing. Even furnaces. However, the End Expansion Mod's Enchanted Brewing Station's End Powder method does not show up on this mod. And not to forget that if curtain mods combine, their IDs get mixed up and ruin recipes. To fix that go into propertys and change the IDs to a different # (NOT THE SAME AS ANOTHER ITEM!!!) and play. You do get warnings for your world generator however.
The Extended Workbench recipes work for me (the double-height ones that should appear right after the regular ones), though if they don't for you (or anybody else), I would like to hear more to try to find what's wrong.
Fixed for next version (whenever that may be).
CraftGuide, recipe viewer with a scrollbar! (Resizable window, too, if you prefer playing with a smaller GUI scale and are tired of GUIs only occupying a tiny square in the centre)
I dunno if it works now or not, I went back to playing in 1.6 so I could play orespawn so I haven't checked in a while.
Are you on a server? Cuz if so it has to be installed on the server to get the actual item. And anyway so what? Just hit 'G', why do you need the actual item?
I'm also not having any luck getting BetterChests to play with CraftGuide.
How about publishing a quick fix though?
(Jorge Luis Borges, Evangelio Apocrifo)
(Jorge Luis Borges, Evangelio Apocrifo)
Probably soon. I finally stopped being distracted by other games, and found some other stuff to work on: Updating for the recent GregTech 1.7 alpha (Support for many machine types will be missing, though), extending translation support slightly (some button tooltips), looking into some optimization (Found something O(n²) where n is "all the items", which should greatly reduce initial generation time; going to see if there is a way to speed up rendering ItemStacks a bit, as they are also fairly slow)
Edit:
Finally have a way to change themes in-game. Just a temporary button to cycle through the list for now, with no way to read the descriptions. Also, realized I need to update some of the textures for them.
CraftGuide, recipe viewer with a scrollbar! (Resizable window, too, if you prefer playing with a smaller GUI scale and are tired of GUIs only occupying a tiny square in the centre)