Okay, so I've been loving this mod up until the fact that the pistons are not working within the 'LittleWorld'?... I believe I read that in the ChangeLog that the Pistons were working and the video of 1.7 are proof of this. The use of Pistons was the main thing that persuaded me to download this. Might you be able to tell me why this is not work or how to fix it? The only thing that comes to mind would be the modification to the regular pistons to allow them to move Obsidian Blocks...
Well, I have both Slimevoid Library and LittleBlocks in the Mods folder. As far as I'm concerned there isn't any further installation?... I am using the latest Forge and am currently using Minecraft V1.4.7. I'm not really currently able to provide a video, but nothing spectacular occurs. From what I've seen Chests, Dispensers, and other items involving do not work either. So it seems my Block Entities are still restricted if I'm inferring the whole use of Block Entities correctly. If not restricted, then they are not operating correctly. The blocks will place, but nothing moves, etc.
Care to elaborate?
In what way does this break vanilla?......
it doesn't do, but crafting the dirt into that thing to place large blocks as small blocks in it isn't "vanilla" type..i'll still feel it is a mod..
maybe a new work bench to break blocks into small blocks
Okay then perhaps we can target my actual issue? The Pistons placed within the LittleWorld do not work at all. I've tried most every possible redstone set-up I could think of in an attempt to see if it would work in that form, but still no progress. The block does place, but is not operable. I've attempted to remove all of my mods and still had absolutely no luck. It again brings me back to the conclusion that a minecraft.jar installed Mod to increase the abilities of the Sticky Piston and Piston are what are interfering, though the Pistons within the MorePistons mod are not operable either.
I love this mod!! So Epic!! But I would like to ask, I am in a hurry at the moment and have to get things done, but I know this is compatiable with Gulliver, but how about Clay Soldiers?
I love this mod!! So Epic!! But I would like to ask, I am in a hurry at the moment and have to get things done, but I know this is compatiable with Gulliver, but how about Clay Soldiers?
it is compatible with Clay soldiers but a little buggy.
Do vanilla pistons work, or is it just the ones from a mod?
I'll backup what Eury says that vanilla pistons work fine (in all directions) as I've just tried it before replying. And I have a heavily modded setup (but not More Pistons). It's definitely something on your end causing the problem.
Try this:
Backup whatever MC setup you currently have (the whole .minecraft folder). Start with a completely new, fresh, clean jar and clear out your config, coremods and mods folder. Install Forge and run it. Install Slimevoid and LittleBlocks. Do pistons work? If yes (and they should) then install the More Pistons mod. If it still works try that piston jar mod/fix for pistons that you mentioned.
Basically keep going like this, installing one mod and trying it, until you locate the mod that causes the problem. Once discovered then you have to choose between one or the other. Once you know which one it is, delete your test setup, copy the backup you made into it's original location and completely remove the problem mod (redo your jar and delete any configs if neccessary).
Hopefully that will get you somewhere
I'll try this and both the Mod Pistons and Vanilla Pistons were inoperable.
Update: Odd. I had thought I had a fresh .jar on my desktop. Seems I had put the mod's aoa.class into the .jar I had there as well. It was the mod that made it inoperable. Thanks for your time.
Good work. Remember that the recipe is Dirt Block > LittleBlock Tile. Place the tile then place normal blocks inside that tile by right clicking.
Ah! that's the problem I was having. I was confused about the whole tile thing. However...After figuring that out(Thanks to you) it seems that none of the blocks actually show up on the tile at all.
I am using FtB but I have everything disabled but Little blocks, its library, and Optifine.
The chest is very small.
it doesn't do, but crafting the dirt into that thing to place large blocks as small blocks in it isn't "vanilla" type..i'll still feel it is a mod..
maybe a new work bench to break blocks into small blocks
So...Any conclusions or suggestions?
it is compatible with Clay soldiers but a little buggy.
I'll try this and both the Mod Pistons and Vanilla Pistons were inoperable.
Update: Odd. I had thought I had a fresh .jar on my desktop. Seems I had put the mod's aoa.class into the .jar I had there as well. It was the mod that made it inoperable. Thanks for your time.
If it isn't, do you know which mods it doesn't work with or why? (I'd be willing to give some up for this one.)
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Also, I fixed it, there are a few ID clashes but the dirt block worked..sorta of. I'll post a picture later if I can't fix it.
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Ah! that's the problem I was having. I was confused about the whole tile thing. However...After figuring that out(Thanks to you) it seems that none of the blocks actually show up on the tile at all.
I am using FtB but I have everything disabled but Little blocks, its library, and Optifine.
Channel
https://www.youtube.com/user/Tyken132
My Blog/Forums
http://tyken132.com/
Really? The one mod I would think wouldn't make a difference...Well, I'll miss clear water and a few other things but..damnit, its worth it.
Thanks for all your help.
Channel
https://www.youtube.com/user/Tyken132
My Blog/Forums
http://tyken132.com/