Kind of gives you a hint . You have a mod installed that requires ModLoaderMp.
My guess is LittleBlocks, since littleblocks states on the website that it requires you to download ModLoaderMp.
E.
I have it installed. On the mod list it says i have modloadermp. So i decided to try installing it a different way than i did and now works sorry about that. EDIT: After testing it, it works other than when i go above cloud level i cant place any blocks. Which really sucks cause i have a floating castle near the height limit. Anyone got an idea on how to fix this.
I have it installed. On the mod list it says i have modloadermp. So i decided to try installing it a different way than i did and now works sorry about that. EDIT: After testing it, it works other than when i go above cloud level i cant place any blocks. Which really sucks cause i have a floating castle near the height limit. Anyone got an idea on how to fix this.
I believe that's a bug in the current version of the mod. I think it can't place anything above height level 128. Note that I could be mistaken, as it has been a while since I've read back in this thread due to all the begging for it to be updated.
This is what I get when I load up Minecraft with all of the modloaders and stuff installed
Mods installed:
-This one
-Modloader
-ModloaderMP
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 7cf3a456 --------
Generated 9/20/12 6:47 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_04, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: GeForce 6150SE nForce 430/PCI/SSE2 version 2.1.2, NVIDIA Corporation
java.lang.NullPointerException
at java.io.Reader.<init>(Unknown Source)
at java.io.InputStreamReader.<init>(Unknown Source)
at adn.a(SourceFile:62)
at adn.a(SourceFile:99)
at net.minecraft.client.Minecraft.a(SourceFile:262)
at net.minecraft.client.Minecraft.run(SourceFile:657)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 8ff3f885 ----------
java.lang.NoClassDefFoundError: net/minecraft/littleblocks/LittleBlocksRenderer
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.getDeclaredFields(Unknown Source)
at ModLoader.setupProperties(ModLoader.java:2064)
at ModLoader.addMod(ModLoader.java:342)
at ModLoader.readFromClassPath(ModLoader.java:1333)
at ModLoader.init(ModLoader.java:931)
at ModLoader.addAllRenderers(ModLoader.java:185)
at avy.<init>(RenderManager.java:87)
at avy.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(SourceFile:260)
at net.minecraft.client.Minecraft.run(SourceFile:516)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: net.minecraft.littleblocks.LittleBlocksRenderer
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 13 more
--- END ERROR REPORT 67c4085b ----------
can you tell me how to fix it?
This is because it is not updated to minecraft 1.3.2 yet. You have to wait until it is, or if you still have a 1.2.5 install, use that instead.
Glad to hear that the 1.3.2 version is on its way, because it means I'll finally be able to make houses for my Clay Soldiers. Is there an estimated date for when it'll arrive, other than "sometime soon?"
No... There hasnt been anything that the owner has said about this mod for months
It's ungrateful ignorant demanding little kids with their panties in a twist that make most developers just want to NOT update... In fact, had this been my mod i would have made a check for your player name and made the mod simply not work for you and you alone... When it gets updated.
---------
With that said, I am looking forwards to trying this mod when it gets updated!
You should pay attention next time, I said back Ill be happy to wait for the update right after he replyed me. I was In a Bad mood at the time and Its insaulting to be Called a Kid when Im 19 years of age, How dare you.
You should pay attention next time, I said back Ill be happy to wait for the update right after he replyed me. I was In a Bad mood at the time and Its insaulting to be Called a Kid when Im 19 years of age, How dare you.
Bad mood or not, there is no excuse for how rude you were. Oh, and btw, to some of us, 19 is still a kid.
Thanks for the info. Personally, I'm okay if the next release is just blocks. The lack of any RP2 compatibility will be a bit of a loss, but it's one I can live with (do I have a choice? ). And I don't believe it actually had any built in compatibility anyway, but I may be wrong on that point. I always thought that it was the case that it just happened to work for certain RP2 blocks. You can correct me if I'm wrong on this.
I mainly use LB for decorative purposes (a TARDIS and various other TV/movie props) so having working, mini-replicas of buildings, with chests, doors that open, trees that grow, water etc isn't really my thing. I have the 'real' Minecraft world for that.
I've read enough threads on this forum to know what a huge hassle the 1.3 update has been for coders. Several have fallen by the wayside as coders have given up or passed it on to others, many others have struggled, and are still struggling in some cases. It seems to have been far tougher than the anvil update and that was bad enough. Hopefully after the 1.4 update things will start to smooth out and get back to normal. So, just knowing that this mod is moving forward to new areas is exciting and excellent to see. I look forward to seeing where you take it and I'm quite content for you to take your time and get it right, rather than rush a release. Good things come to those who wait and all those similar cliches. MC 1.2.5 will do me fine for a good while yet. For the rest of the folks that have already updated - that's their problem.
I quite agree with this level headed response to this post and am also willing to wait for this to update for this is one of the best mods out there and I love it.
umm, hey can you update this for minecraft 1.3.2? are you already working on it? i was just wondering, plus i heard the gulliver mod can work with this and with gulliver i can fit in the tiny creations! cool huh?
umm, hey can you update this for minecraft 1.3.2? are you already working on it? i was just wondering, plus i heard the gulliver mod can work with this and with gulliver i can fit in the tiny creations! cool huh?
If you read up the page, you will see that we have a new official developer who is working on converting it to 1.3.2...
...as well as forge. So patience, and you will be able to play it when ready. However, you probably won't be able to use this and Gulliver at the same time for a while, because Forge compatibility for it is on the back burner.
Very legit mod, combined with other mods and this is what I got: Little Blocks+Gulliver+Advanced HUD+Clay Soldiers. It was AWESOMENESS. [Update for 1.3.2 please].
I believe that's a bug in the current version of the mod. I think it can't place anything above height level 128. Note that I could be mistaken, as it has been a while since I've read back in this thread due to all the begging for it to be updated.
Mods installed:
-This one
-Modloader
-ModloaderMP
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 7cf3a456 --------
Generated 9/20/12 6:47 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_04, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: GeForce 6150SE nForce 430/PCI/SSE2 version 2.1.2, NVIDIA Corporation
java.lang.NullPointerException
at java.io.Reader.<init>(Unknown Source)
at java.io.InputStreamReader.<init>(Unknown Source)
at adn.a(SourceFile:62)
at adn.a(SourceFile:99)
at net.minecraft.client.Minecraft.a(SourceFile:262)
at net.minecraft.client.Minecraft.run(SourceFile:657)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 8ff3f885 ----------
This is because it is not updated to minecraft 1.3.2 yet. You have to wait until it is, or if you still have a 1.2.5 install, use that instead.
Thank you for the reply, Ill be sure to wait
You should pay attention next time, I said back Ill be happy to wait for the update right after he replyed me. I was In a Bad mood at the time and Its insaulting to be Called a Kid when Im 19 years of age, How dare you.
yeah whatever you say, This arguement is over.
I quite agree with this level headed response to this post and am also willing to wait for this to update for this is one of the best mods out there and I love it.
If you read up the page, you will see that we have a new official developer who is working on converting it to 1.3.2...
...as well as forge. So patience, and you will be able to play it when ready. However, you probably won't be able to use this and Gulliver at the same time for a while, because Forge compatibility for it is on the back burner.
If you go back a page or two they will tell you what they are doing.