PRETTY INSANE AM I RIGHT? this is an epic mod. feel free to ignore but here are my suggestions: minecarts, chests, liquid, make it so the player can shrink themselves so they can be in the houses they make, and small mobs spawn on blocks that the player uses the little blocks block on.
OK I tried this mod and it works fine in singleplayer so I wanted to apply it to my server.
I installed ModLoaderMP Server and when I run server I get:
[INFO] ModLoader Server 1.0.0 Initializing...
[INFO] Starting minecraft server version 1.0.1
It works just fine.
But after installing LittleBlocksServer mod I get an error:
[INFO] ModLoader Server 1.0.0 Initializing...
[SEVERE] Unexpected exception
java.lang.RuntimeException: ModLoader has failed to initialize.
at ModLoader.ThrowException(ModLoader.java:1206)
at ModLoader.init(ModLoader.java:627)
at ModLoader.Init(ModLoader.java:1269)
at net.minecraft.server.MinecraftServer.s(MinecraftServer.java:106)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:323)
at cu.run(SourceFile:457)
Caused by: java.lang.RuntimeException: Exception occured in ModLoader
at ModLoader.ThrowException(ModLoader.java:1206)
at ModLoader.ThrowException(ModLoader.java:1211)
at ModLoader.addMod(ModLoader.java:118)
at ModLoader.readFromModFolder(ModLoader.java:847)
at ModLoader.init(ModLoader.java:603)
... 4 more
Caused by: java.lang.NoSuchFieldError: d
at net.minecraft.littleblocks.BlockLittleBlocks.<init>(BlockLittleBlocks.java:21)
at mod_LittleBlocks.<init>(mod_LittleBlocks.java:14)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:104)
... 6 more
You know how signs have different data values depending on whether they are placed on a wall or on the ground?
Perhaps certain troublesome blocks that are glitchy when you put them in a Little Blocks Block could have different data values when placed inside a Little Blocks Block, that are coded in a way that don't glitch up, even though they are nothing but aesthetic.
is there a way to convert former littleblocks blocks (which i shal call LBBs) (now end portal frame) back to their original form? Of course i could just destroy and replace them, but I want to save its contents. i.e., is there any way to retrieve and reuse the metadata or tile entities* or however the interior blocks were stored as? Or was it thrown out when they became ender portal frame blocks?
Since you probably already know how awesome you are, I will get straight to:
I have 3 major problems with this otherwise quite excellent mod
All blocks are solid: i.e., I cannot walk through torches.
It would be great if your mod were compatible with lighting. (It of course be great if the whole LBB was a single light level)
In 1.0.0 creative mode, a single strike to one of the component blocks destroys the entire LBB.
Keep up the good work!
*I am actually interested in the answer if you can explain it without getting extremely technical. Fairly technical is fine though!
Great Mod but i cant enjoy it because when i place the blocks i cant see them.
They are small and i see the outline but i do not see the actual block itself which makes it hard for me.
Can someone please help me?
Serious issue with the mod. I don't know if someone else has already said it but I figure it can't hurt to say it again. Glass panes will crash the game. but more importantly, putting one of the pine-tree-looking tall grass blocks down on a little blocks block and punching it will crash your game and erase all changes you've ever made to the terrain. Thus the reason mods are never used on my main world lol
that's unfortunate, since, while this mod is pretty ****in' awesome, there is no mod that can justify removing optifine
I disagree. but your opinion is your opinion. and I must respect that.
OT: Random thought I just had. although I completely understand if it could not be done considering how difficult making this mod must be. but imagine if storage minecarts worked. best storage system ever!!! Although if you could ever make mini pistons work too, I would also be happy xD
why cant you destroy individual blocks that are on the little block? i'm trying to make some miniature logic gates with redstone, and if you so much as missplace one circuit you have to restart because if you destroy one the whole thing pops. and pistons cant face upwards either...
I can't figure out how to output the redstone signal from the block? I see in your examples how the redstone signal goes in from the outside (with the button and redstone torches) I'm just trying to figure out how to send signal the other way.
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I installed ModLoaderMP Server and when I run server I get:
It works just fine.
But after installing LittleBlocksServer mod I get an error:
Anyone can help?
You know how signs have different data values depending on whether they are placed on a wall or on the ground?
Perhaps certain troublesome blocks that are glitchy when you put them in a Little Blocks Block could have different data values when placed inside a Little Blocks Block, that are coded in a way that don't glitch up, even though they are nothing but aesthetic.
Since you probably already know how awesome you are, I will get straight to:
I have 3 major problems with this otherwise quite excellent mod
All blocks are solid: i.e., I cannot walk through torches.
It would be great if your mod were compatible with lighting. (It of course be great if the whole LBB was a single light level)
In 1.0.0 creative mode, a single strike to one of the component blocks destroys the entire LBB.
Keep up the good work!
*I am actually interested in the answer if you can explain it without getting extremely technical. Fairly technical is fine though!
that's unfortunate, since, while this mod is pretty ****in' awesome, there is no mod that can justify removing optifine
They are small and i see the outline but i do not see the actual block itself which makes it hard for me.
Can someone please help me?
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I disagree. but your opinion is your opinion. and I must respect that.
OT: Random thought I just had. although I completely understand if it could not be done considering how difficult making this mod must be. but imagine if storage minecarts worked. best storage system ever!!! Although if you could ever make mini pistons work too, I would also be happy xD
For some reason it wont play nicely with Optifine. Whenever I place a little block, it won't show. Any ideas as to why?Don't worry, I read through some other posts. Sucks nut that they don't work.
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