You should add multiplayer support so people can be amputated. Also, if they just die (ex. /kill) they just fall apart.
That would be great for PvP bukkit plugins...
This reminds me of Roblox where players fall apart! XD
Dismemberment causes the mobs to fall to pieces when they die. Amputation causes their head/arms to come off while they are still alive if you hit them with something like a sword or an arrow.
You should add support for Flan's Mod so that when hit with a bullet the mod runs it's function
Or give mobs a chance to gib when damaged by any projectile. The chances of gibbing can be proportional to the damage dealt.
Rollback Post to RevisionRollBack
I'm not active on these forums, so forgive me if I don't respond!
If you want to contact me, try going through Discord or you can find me on GitHub where I am still updating the below mods (and more):
I think iChun just has too many mods he's trying to support simultaneously, and he tends to depreciate aesthetic one such as this.
It's not just that it's late to update… But it still has some glaring issues that haven't been fixed!
I'm not even talking about bugs like double-dropping; I mean major functionality problems.
For instance: gibs still push players. Not only is this obnoxious in gameplay but it causes miscommunications between client and server.
If instead the gibs could be pushed by but not push players and other mobs( like passive mobs in recent versions of the game) then the gameplay experience would be so much better!
As someone who values the experience of a game more than anything, I cannot enjoy it properly without this mod.
However… With the serious issues and lack of updates… I cannot bring myself to use it, either!
I know of many changes which could be done to the mod to improve it but I fear they will be ignored and this mod will stay forever one version behind, stagnant.
EDIT : This of course is a bug report for "Mob Amputation"... XD but since both mods are by the same person. I guess it doesn't matter.
This reminds me of Roblox where players fall apart! XD
The 1.6 Update is on the way.. so he might just don't release it.. and when 1.6 hits release he waits for 1.7?^^
Nah, just a joke!
I'd give credit to you, as the creator, iChun
I have a few questions one you should add this for wither skeletons
have this added for endermen :P-maybe
lastly whats the difference between this dismemberment and the ambutations mod?
:http://www.minecraftforum.net/topic/1296367-152-mob-amputation-v1-blood-and-gibs-and-an-easter-egg/
Dismemberment causes the mobs to fall to pieces when they die. Amputation causes their head/arms to come off while they are still alive if you hit them with something like a sword or an arrow.
It says 1.5.2....So nope...
Or give mobs a chance to gib when damaged by any projectile. The chances of gibbing can be proportional to the damage dealt.
If you want to contact me, try going through Discord or you can find me on GitHub where I am still updating the below mods (and more):
PRESENCE FOOTSTEPS - (github)
VOID FOG - (github)
It's not just that it's late to update… But it still has some glaring issues that haven't been fixed!
I'm not even talking about bugs like double-dropping; I mean major functionality problems.
For instance: gibs still push players. Not only is this obnoxious in gameplay but it causes miscommunications between client and server.
If instead the gibs could be pushed by but not push players and other mobs( like passive mobs in recent versions of the game) then the gameplay experience would be so much better!
As someone who values the experience of a game more than anything, I cannot enjoy it properly without this mod.
However… With the serious issues and lack of updates… I cannot bring myself to use it, either!
I know of many changes which could be done to the mod to improve it but I fear they will be ignored and this mod will stay forever one version behind, stagnant.