Can you include the sound files IN the mod itself and have said sound files load themselves to resources? I'm using a mod managing tool and the mod wont work at all when I put the mod in
could you add some sort of config to enable/disable some features? While i'm sure the sounds are great for the kenshiro thing, they could get a bit annoying if you hear them every 10 seconds, so a way to disable sounds would be good. Also, could you make it so you do not destroy blocks when in adventure mode?
Edit: Sorry, maybe not specific enough. when I say not destroy blocks, i dont mean fix adventure mode, just that blocks are imediatly destoryed with kenshiro even in adventure mode, and if this is used in a downloaded map, it could break some things...
I have been testing out your mod (version for 1.5.2) in SSP and SMP and found an incompatibility:
Sometimes when you activate Kenshiro punches in SSP it switches your hand slot to the non-existing one (its located to the right of hotbar). This is not a big problem in singleplayer, however in SMP (specifically on CraftBukkit server) you get kicked because of some sort of hacking protection.
It shows "[WARNING] <player_name> tried to set an invalid carried item" message in server console and just "Nope!" reason for the client that have been kicked.
It's not "sometimes", it's when something pops into your previously-empty hands. I have to do this to prevent bugs with Items held in what needs to be empty hands. Fix is easily enough: Keep enough space in your hotbar for random drops and charge with the last free slot selected.
look at the install.txt
AHAHAHAHAHAHAHAHAHAHA
Edit: Sorry, maybe not specific enough. when I say not destroy blocks, i dont mean fix adventure mode, just that blocks are imediatly destoryed with kenshiro even in adventure mode, and if this is used in a downloaded map, it could break some things...
I had a signature here before, but I seem to have misplaced it..
Note: I no longer use this account. I've officially changed my username to Mau5tick.
I have been testing out your mod (version for 1.5.2) in SSP and SMP and found an incompatibility:
Sometimes when you activate Kenshiro punches in SSP it switches your hand slot to the non-existing one (its located to the right of hotbar). This is not a big problem in singleplayer, however in SMP (specifically on CraftBukkit server) you get kicked because of some sort of hacking protection.
It shows "[WARNING] <player_name> tried to set an invalid carried item" message in server console and just "Nope!" reason for the client that have been kicked.
This is what I found on this in-built protection in CraftBukkit (just search for "tried to set an invalid carried item" on this page):
https://github.com/Bukkit/CraftBukkit/blob/master/src/main/java/net/minecraft/server/PlayerConnection.java
Why this protection was implented: https://github.com/B...Bukkit/pull/433
P.S. Sadly it doesn't seem to be a way of disabling this protection.