cant wait for the bugs to be worked out of zeldos pipes then im going to update and download this right away!!!!
btw buildcraft snuck up on me i got online and checked the official site and bam update
cant wait for the bugs to be worked out of zeldos pipes then im going to update and download this right away!!!!
btw buildcraft snuck up on me i got online and checked the official site and bam update
well additional pipes are fixed so just waiting on this and thank you for your hard work on this !!!!!
Minecraft: Minecraft Beta 1.8.1
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_26, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 9400 GT/PCI/SSE2 version 3.3.0, NVIDIA Corporation
java.lang.NullPointerException
at buildcraft.pigalot.GuiBucketFiller.displayGauge(GuiBucketFiller.java:57)
at buildcraft.pigalot.GuiBucketFiller.a(GuiBucketFiller.java:38)
at em.a(em.java:28)
at iw.b(EntityRenderer.java:711)
at EntityRendererProxy.b(EntityRendererProxy.java:15)
at net.minecraft.client.Minecraft.run(SourceFile:689)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 4fb93d7d ----------
Minecraft: Minecraft Beta 1.8.1
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_26, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 9400 GT/PCI/SSE2 version 3.3.0, NVIDIA Corporation
java.lang.NullPointerException
at buildcraft.pigalot.GuiBucketFiller.displayGauge(GuiBucketFiller.java:57)
at buildcraft.pigalot.GuiBucketFiller.a(GuiBucketFiller.java:38)
at em.a(em.java:28)
at iw.b(EntityRenderer.java:711)
at EntityRendererProxy.b(EntityRendererProxy.java:15)
at net.minecraft.client.Minecraft.run(SourceFile:689)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 4fb93d7d ----------
ok i have had the same problem it seems to be a mod conflicting with redpower remove it and it will work
EDit: remove redpower that is
I already use that :smile.gif: what I mean is it would be great if it didn't need id's to resolve
Use the mod linked in the above quote. It can assign a new id to items for you. If you installed this after redpower then it will work the id's better. I have a few mods including rp on my install and the mod id resolver has solved the issue for me so I can use this along side rp :smile.gif:
okay i uninstalled redpower and it still is happening these are the mods i have now
java.lang.NullPointerException
at buildcraft.pigalot.GuiBucketFiller.displayGauge(GuiBucketFiller.java:57)
at buildcraft.pigalot.GuiBucketFiller.a(GuiBucketFiller.java:38)
at em.a(em.java:28)
at iw.b(EntityRenderer.java:711)
at EntityRendererProxy.b(EntityRendererProxy.java:15)
at net.minecraft.client.Minecraft.run(SourceFile:689)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 15ad5ed6 ----------
I already use that :smile.gif: what I mean is it would be great if it didn't need id's to resolve
Use the mod linked in the above quote. It can assign a new id to items for you. If you installed this after redpower then it will work the id's better. I have a few mods including rp on my install and the mod id resolver has solved the issue for me so I can use this along side rp :smile.gif:
if there is an id conflict with redpower that makes it crash on right click i will fix that as i know what it is, Can you confirm that it happens when you right click and not at the start.
java.lang.NullPointerException
at buildcraft.pigalot.GuiBucketFiller.displayGauge(GuiBucketFiller.java:57)
at buildcraft.pigalot.GuiBucketFiller.a(GuiBucketFiller.java:38)
at em.a(em.java:28)
at iw.b(EntityRenderer.java:711)
at EntityRendererProxy.b(EntityRendererProxy.java:15)
at net.minecraft.client.Minecraft.run(SourceFile:689)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 15ad5ed6 ----------
does this happen on any map on all fillers or just one filler? Have you reinstalled from a fresh jar?
it looks like you have an odd liquid stuck in a filler to me.
if there is an id conflict with redpower that makes it crash on right click i will fix that as i know what it is, Can you confirm that it happens when you right click and not at the start.
I don't think it's a ID Conflict. Cus every id conflict error have like slot *insert number here* is already occupied by *block* when trying to add *block*
example if i had a ID conflict:
Mods loaded: 31
ModLoader Beta 1.8.1
mod_BuildCraftCore 2.2.3
mod_BuildCraftBuilders 2.2.3
mod_BuildCraftEnergy 2.2.3
mod_BuildCraftFactory 2.2.3
mod_BuildCraftTransport 2.2.3
mod_BuildCraft_BucketFiller 2.2.2_0
mod_Console 1.0
mod_EE 1.8.1
mod_Fireplace Beta1.8.1_V1.7.1_Forge
mod_IC2 v1.23
mod_InfiBalkonAddon [Forge] v0.8.1
mod_InfiToolHybrids [ItemSprite] v0.4.10 Hammer Time!
mod_InfiTools [ItemSprite] v1.4.5 Mossy
mod_InvTweaks 1.32 (1.8.1)
mod_Millenaire Millénaire 1.7.5
mod_Stackables Beta 1.8
mod_NightVision [Forge] v0.2.2
mod_PeacefulPack Peaceful v5
mod_Railcraft 1.3.0
mod_RedPowerArray 2.0pr2b
mod_RedPowerCore 2.0pr2b
mod_RedPowerLighting 2.0pr2b
mod_RedPowerLogic 2.0pr2b
mod_RedPowerMachine 2.0pr2b
mod_RedPowerWiring 2.0pr2b
mod_RedPowerWorld 2.0pr2b
mod_Shelf Beta 1.8
mod_Somnia v15 [1.8.1]
mod_TurretMod 1.8.1 v.1.2
mod_WeaponMod 1.8.1 v7.1.0
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 337bd697 --------
Generated 10/25/11 2:10 PM
Minecraft: Minecraft Beta 1.8.1
OS: Windows XP (x86) version 5.1
Java: 1.7.0, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
LWJGL: 2.8.1
OpenGL: ATI Radeon HD 3600 Series version 3.3.11079 Compatibility Profile Context, ATI Technologies Inc.
java.lang.ExceptionInInitializerError
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:275)
at ModLoader.readFromModFolder(ModLoader.java:1179)
at ModLoader.init(ModLoader.java:824)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at aam.<init>(aam.java:61)
at aam.<clinit>(aam.java:10)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at net.minecraft.client.Minecraft.run(SourceFile:629)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IllegalArgumentException: Slot 156 is already occupied by BlockGrillOn@1ebac27 when adding BlockRedstoneWirelessR@1733b94
at lr.<init>(Block.java:51)
at zt.<init>(BlockContainer.java:16)
at BlockRedstoneWirelessR.<init>(BlockRedstoneWirelessR.java:8)
at mod_WirelessRedstone.<clinit>(mod_WirelessRedstone.java:140)[/b]
... 15 more
--- END ERROR REPORT 75548127 ----------
I don't think it's a ID Conflict. Cus every id conflict error have like slot *insert number here* is already occupied by *block* when trying to add *block*
example if i had a ID conflict:
Mods loaded: 31
ModLoader Beta 1.8.1
mod_BuildCraftCore 2.2.3
mod_BuildCraftBuilders 2.2.3
mod_BuildCraftEnergy 2.2.3
mod_BuildCraftFactory 2.2.3
mod_BuildCraftTransport 2.2.3
mod_BuildCraft_BucketFiller 2.2.2_0
mod_Console 1.0
mod_EE 1.8.1
mod_Fireplace Beta1.8.1_V1.7.1_Forge
mod_IC2 v1.23
mod_InfiBalkonAddon [Forge] v0.8.1
mod_InfiToolHybrids [ItemSprite] v0.4.10 Hammer Time!
mod_InfiTools [ItemSprite] v1.4.5 Mossy
mod_InvTweaks 1.32 (1.8.1)
mod_Millenaire Millénaire 1.7.5
mod_Stackables Beta 1.8
mod_NightVision [Forge] v0.2.2
mod_PeacefulPack Peaceful v5
mod_Railcraft 1.3.0
mod_RedPowerArray 2.0pr2b
mod_RedPowerCore 2.0pr2b
mod_RedPowerLighting 2.0pr2b
mod_RedPowerLogic 2.0pr2b
mod_RedPowerMachine 2.0pr2b
mod_RedPowerWiring 2.0pr2b
mod_RedPowerWorld 2.0pr2b
mod_Shelf Beta 1.8
mod_Somnia v15 [1.8.1]
mod_TurretMod 1.8.1 v.1.2
mod_WeaponMod 1.8.1 v7.1.0
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 337bd697 --------
Generated 10/25/11 2:10 PM
Minecraft: Minecraft Beta 1.8.1
OS: Windows XP (x86) version 5.1
Java: 1.7.0, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
LWJGL: 2.8.1
OpenGL: ATI Radeon HD 3600 Series version 3.3.11079 Compatibility Profile Context, ATI Technologies Inc.
java.lang.ExceptionInInitializerError
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:275)
at ModLoader.readFromModFolder(ModLoader.java:1179)
at ModLoader.init(ModLoader.java:824)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at aam.<init>(aam.java:61)
at aam.<clinit>(aam.java:10)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at net.minecraft.client.Minecraft.run(SourceFile:629)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IllegalArgumentException: Slot 156 is already occupied by BlockGrillOn@1ebac27 when adding BlockRedstoneWirelessR@1733b94
at lr.<init>(Block.java:51)
at zt.<init>(BlockContainer.java:16)
at BlockRedstoneWirelessR.<init>(BlockRedstoneWirelessR.java:8)
at mod_WirelessRedstone.<clinit>(mod_WirelessRedstone.java:140)[/b]
... 15 more
--- END ERROR REPORT 75548127 ----------
There are more ids than just block and item, GUI have them at least in the way BC works.
But i know the error report the guy gave me has nothing to do with that, something has passed a null as the liquid id or it got corrupted some how. As my code never has liquidId as a null (and i mean ever) this must be a different mod. but until he gets back to me on the questions i asked i wont be able to do any more.
I will add a little something to make sure it cant be set to null when i patch tonight.
Is it possible to also run this in reverse? Or to modify it so that you can? So it would take a full bucket and transfer the contents into the internal tank?
Maybe using redstone to power the device would reverse its operation? Like IC transformers.
That would actually be pretty good. filling the large tanks that way
Ok this is like the 8th time this has been asked. IT WILL BE IN THE NEXT PATCH!
--------------------------
On a better note i have made a replacement for the Insertion Pipe from ExtraBuildCraftPipes as i need one and it hasn't been updated in a long time.
I will add it in to this mod as a bonus extra in the next patch, i call it the Overflow pipe, its a very simple pipe that borrows a lot of code from diamond and wooden pipes.
blakmajik as far as i have seen he hasn't updated any pipes at all publicly (even of his SVN) so i will release this for now as i know people want it. I cant see the point in any of the other pipes when you use Zeldo's pipes mod so i wont even look at making them.
EDIT: update done, i think i got all the bugs and added everything i said i would. no texture on the item for the pipe but it looks like a wood pipe when placed.
Ok this is like the 8th time this has been asked. IT WILL BE IN THE NEXT PATCH!
--------------------------
On a better note i have made a replacement for the Insertion Pipe from ExtraBuildCraftPipes as i need one and it hasn't been updated in a long time.
I will add it in to this mod as a bonus extra in the next patch, i call it the Overflow pipe, its a very simple pipe that borrows a lot of code from diamond and wooden pipes.
blakmajik as far as i have seen he hasn't updated any pipes at all publicly (even of his SVN) so i will release this for now as i know people want it. I cant see the point in any of the other pipes when you use Zeldo's pipes mod so i wont even look at making them.
EDIT: update done, i think i got all the bugs and added everything i said i would. no texture on the item for the pipe but it looks like a wood pipe when placed.
did you actually change anything when you updated because nothing happens when i put a full bucket on the left and i dont see any extra pipes?
Edit: NVM i figured out you have to power it with BC power
still dont see any insertion pipe though
You mean you cant see it in TMI? Its there the item has no icon so there should be a blank space after the normal pipes.
The way my insertion pipe works is simple if you hook it up it will pass everything it gets to the 1st IInventory (things like chests)it finds that isn't full then moves on to the next. Once its done that it will act like a normal pipe.
Quote from Zeldo »
4. Advanced Insertion Pipe
When this pipe is connected to a chest it (and the chest can accept items) the item will be shot into the chest faster then light. It does this to prevent items from popping out when 2 items try to fill a chests 1 open slot.
That is the description that zeldo gave of the item i assume anorend is talking about, now unless that's a very bad description that doesn't include everything it does then it just happens to be named the same as the old Insertion Pipe and doesn't do the same job.
Edit: have you seen the Power Converters mod that is going to make this mod so over powered if you find any of the secret functions
Edit: Edit: Will support all liquids tonight (as long as they use the API correctly) hadn't noticed that BC had a list of all liquids and the buckets that go with them.
btw buildcraft snuck up on me i got online and checked the official site and bam update
well additional pipes are fixed so just waiting on this and thank you for your hard work on this !!!!!
fun fact this doesnt need patching to work. I want to put a bit more polish into the patch before i update as it adds a lot of stuff.
but for now the 2.2.2 ver of this should work with 2.2.3 buildcraft
yeah but he is a god for doing so
the mod ID resolver
http://www.minecraftforum.net/topic/366377-181id-resolver-updated/
this is the report
[color="#FFFFFF"]Mods loaded: 24
ModLoader Beta 1.8.1
mod_IC2_AdvMachine v2.00
mod_BuildCraftCore 2.2.2
mod_BuildCraftBuilders 2.2.2
mod_BuildCraftEnergy 2.2.2
mod_BuildCraftFactory 2.2.2
mod_BuildCraftTransport 2.2.2
mod_EE 1.8.1
mod_IC2 v1.15
mod_AdvancedSolarPanel 1.15.1.2
mod_IC2_HolographicForceFieldProjector 1.0 Beta_001
mod_RedPowerArray 2.0pr2b
mod_RedPowerCore 2.0pr2b
mod_RedPowerLighting 2.0pr2b
mod_RedPowerLogic 2.0pr2b
mod_RedPowerMachine 2.0pr2b
mod_RedPowerWiring 2.0pr2b
mod_RedPowerWorld 2.0pr2b
mod_zAdditionalPipes Rev25
mod_TooManyItems 1.8.1 2011-09-27
mod_RecipeBook Beta 1.8
mod_BuildCraft_BucketFiller 2.2.2_0
mod_WirelessRemote 0.4
mod_WirelessRedstone 1.4
Minecraft: Minecraft Beta 1.8.1
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_26, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 9400 GT/PCI/SSE2 version 3.3.0, NVIDIA Corporation
java.lang.NullPointerException
at buildcraft.pigalot.GuiBucketFiller.displayGauge(GuiBucketFiller.java:57)
at buildcraft.pigalot.GuiBucketFiller.a(GuiBucketFiller.java:38)
at em.a(em.java:28)
at iw.b(EntityRenderer.java:711)
at EntityRendererProxy.b(EntityRendererProxy.java:15)
at net.minecraft.client.Minecraft.run(SourceFile:689)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 4fb93d7d ----------
ok i have had the same problem it seems to be a mod conflicting with redpower remove it and it will work
EDit: remove redpower that is
but redpower is so awesome :sad.gif:
okay i uninstalled redpower and it still is happening these are the mods i have now
ModLoader Beta 1.8.1
mod_IC2_AdvMachine v2.00
mod_BuildCraftCore 2.2.2
mod_BuildCraftBuilders 2.2.2
mod_BuildCraftEnergy 2.2.2
mod_BuildCraftFactory 2.2.2
mod_BuildCraftTransport 2.2.2
mod_EE 1.8.1
mod_IC2 v1.15
mod_IDResolver 1.8.1 - Update 0
mod_AdvancedSolarPanel 1.15.1.2
mod_IC2_HolographicForceFieldProjector 1.0 Beta_001
mod_PortalGun 1.8.1v3
mod_zAdditionalPipes 1.9
mod_TooManyItems 1.8.1 2011-09-27
mod_RecipeBook Beta 1.8
mod_BuildCraft_BucketFiller 2.2.2_0
mod_WirelessRemote 0.4
mod_WirelessRedstone 1.4
java.lang.NullPointerException
at buildcraft.pigalot.GuiBucketFiller.displayGauge(GuiBucketFiller.java:57)
at buildcraft.pigalot.GuiBucketFiller.a(GuiBucketFiller.java:38)
at em.a(em.java:28)
at iw.b(EntityRenderer.java:711)
at EntityRendererProxy.b(EntityRendererProxy.java:15)
at net.minecraft.client.Minecraft.run(SourceFile:689)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 15ad5ed6 ----------
if there is an id conflict with redpower that makes it crash on right click i will fix that as i know what it is, Can you confirm that it happens when you right click and not at the start.
does this happen on any map on all fillers or just one filler? Have you reinstalled from a fresh jar?
it looks like you have an odd liquid stuck in a filler to me.
I don't think it's a ID Conflict. Cus every id conflict error have like slot *insert number here* is already occupied by *block* when trying to add *block*
example if i had a ID conflict:
There are more ids than just block and item, GUI have them at least in the way BC works.
But i know the error report the guy gave me has nothing to do with that, something has passed a null as the liquid id or it got corrupted some how. As my code never has liquidId as a null (and i mean ever) this must be a different mod. but until he gets back to me on the questions i asked i wont be able to do any more.
I will add a little something to make sure it cant be set to null when i patch tonight.
Ok this is like the 8th time this has been asked. IT WILL BE IN THE NEXT PATCH!
--------------------------
On a better note i have made a replacement for the Insertion Pipe from ExtraBuildCraftPipes as i need one and it hasn't been updated in a long time.
I will add it in to this mod as a bonus extra in the next patch, i call it the Overflow pipe, its a very simple pipe that borrows a lot of code from diamond and wooden pipes.
blakmajik as far as i have seen he hasn't updated any pipes at all publicly (even of his SVN) so i will release this for now as i know people want it. I cant see the point in any of the other pipes when you use Zeldo's pipes mod so i wont even look at making them.
EDIT: update done, i think i got all the bugs and added everything i said i would. no texture on the item for the pipe but it looks like a wood pipe when placed.
*cough* http://www.minecraftforum.net/topic/653775-mc181bc223rev26-buildcraft-teleport-pipes-now-called-additionalpipes/ *cough*
Edit: NVM i figured out you have to power it with BC power
still dont see any insertion pipe though
I'm having a look at it but have yet to get it to function that is why i left it out for now.
.... what his adv insertion pipe by his description doesn't do what i need my pipes to do. So what are you trying to refer to?
You mean you cant see it in TMI? Its there the item has no icon so there should be a blank space after the normal pipes.
The way my insertion pipe works is simple if you hook it up it will pass everything it gets to the 1st IInventory (things like chests)it finds that isn't full then moves on to the next. Once its done that it will act like a normal pipe.
That is the description that zeldo gave of the item i assume anorend is talking about, now unless that's a very bad description that doesn't include everything it does then it just happens to be named the same as the old Insertion Pipe and doesn't do the same job.
Edit: have you seen the Power Converters mod that is going to make this mod so over powered if you find any of the secret functions
Edit: Edit: Will support all liquids tonight (as long as they use the API correctly) hadn't noticed that BC had a list of all liquids and the buckets that go with them.