Is there a problem with Railcraft and Sulfer and Saltpeter spawning? I can not seem to find it and My world has invisable blocks in it. If i spawn it and place it in tool bar you cannot see it eather
Is there a problem with Railcraft and Sulfer and Saltpeter spawning? I can not seem to find it and My world has invisable blocks in it. If i spawn it and place it in tool bar you cannot see it eather
Well the item renderer is borked, but the world renderer seems fine to me. The last report of invisible blocks in the world I heard turned out to be a forestry issue (fixed by updating).
ok i have a bit of a problem. i have minecraft 1.4.5 and i have just made a fresh minecraft.jar. i try putting the mod into the mods folder and opening the game with magic launcher first. magic launcher says there aren't any mods available and i start the game and there arent any mods loaded? any idea what to do. i've tried starting the game from the launcher but it still says there arent any mods in my folder.
Hi, thank you for such a great mod, but can you please check my math about this change? It appears to me this change made Steam Boilers running on BC Fuel much worse and stopped being a efficiency upgrade from Combustion engines (I haven't checked other fuels yet).
I'm currently powering my BuildCraft quarry and 1 Refinery using 9 Combustion Fuel-powered engines (9 engines * 6 MJ/tick = 54MJ/tick). This setup takes 9buckets of fuel per 100,000ticks (83min 20sec) and create 100,000 ticks * 54MJ/ticks = 5,400,000MJ.
I was planning to updating my 9 Combustion engines to 3x3x3 Low Pressure Steam Boiler with Steam engines to save fuel (3x3x3 LP Steam Boiler produces 270 Steam/tick = 54 MJ/tick).
In Railcraft 6.9.2.0 this saved 20% of fuel with the same output:
- Base fuel usage: ((3.2 - 27 * 0.04) / 16) * 27 = 3.5775 fuel/tick
- "BC Fuel" value: 48,000 fuel
- One bucket of "BC Fuel" lasts: 48,000 / 3.5775 = 13,417 ticks (11min 10sec)
- One bucket of "BC Fuel" creates: 13,417 ticks * 54 MJ / tick = 724518 MJ
- 9 buckets of BC Fuel creates: 6,520,662 MJ in 121239 ticks (101min)
- 6,520,662 / 5,400,000 = 1.20 (20% more power from fuel with fully heated 3x3x3 LP Steam Boiler)
In Railcraft 6.10.0.0 this saves only 7% of fuel with the same output:
- Base fuel usage: ((3.2 - 27 * 0.03) / 16) * 27 = 4.0331 fuel/tick
- "BC Fuel" value: 48,000 fuel
- One bucket of "BC Fuel" lasts: 48,000 / 4.0331 = 11,901 ticks (9min 55sec)
- One bucket of "BC Fuel" creates: 11,901 ticks * 54 MJ / tick = 642654 MJ
- 9 buckets of BC Fuel creates: 5,783,886 MJ in 107109 ticks (89min 15sec)
- 5,783,886 / 5,400,000 = 1.07 (7% more power from fuel with fully heated 3x3x3 LP Steam Boiler)
When I look at the numbers 7% fuel save doesn't satisfy the costs and hassle of building the 3x3x3 Steam Boiler with all the Steam Engines when compared to the price of regular Combustion Engines. Remember all this calculation is based on fully heated Steam Boiler - starting up uses much more fuel.
There is another big advantage for Combustion Engines: I can start or stop any of them at any time depending on my current power requirements. Steam Boiler on the other hand is very costly to start and stop and all the Steam you are not currently using is wasted (I've thought of storing excess Steam in Iron Tanks, but this adds up to the costs of Steam Boiler setup)
TL;DR: BC Fuel savings in Railcraft 6.10.0.0 are too low (7% for 3x3x3 LP Boiler) to justify the costs and hassle of building BC Fuel powered Steam Boiler.
CovertJaguar, please reconsider the Steam Boiler fuel efficiency change. Or tweak the "BC Fuel" fuel value to be higher then 48,000 to compensate for the Boiler costs and disadvantages over Combustion Engines.
Thank you
oh numbers, I like numbers. Could you do a comparison of a 36 LP as well?
In Railcraft 6.9.2.0 this created 45% more power then 12 Combustion Engines:
- Base fuel usage: ((3.2 - 27 * 0.04) / 16) * 36 = 3.96 fuel/tick
- "BC Fuel" value: 48,000 fuel
- One bucket of "BC Fuel" lasts: 48,000 / 3.96 = 12,121 ticks (10min 5sec)
- One bucket of "BC Fuel" creates: 12,121 ticks * 72 MJ / tick = 872,712 MJ
- 872,712 / 600,000 = 1.45 (45% more power from BC Fuel with fully heated 3x3x4 LP Steam Boiler)
In Railcraft 6.10.0.0 this creates only 20% more power then 12 Combustion Engines:
- Base fuel usage: ((3.2 - 27 * 0.03) / 16) * 36 = 4.77 fuel/tick
- "BC Fuel" value: 48,000 fuel
- One bucket of "BC Fuel" lasts: 48,000 / 4.0331 = 10,062 ticks (8min 20sec)
- One bucket of "BC Fuel" creates: 10,062 ticks * 72 MJ / tick = 724,464 MJ
- 724,464 / 600,000 = 1.20 (20% more power from BC Fuel with fully heated 3x3x4 LP Steam Boiler)
The problem with 3x3x4 Steam Boiler is the Steam Output is so large there is little use to it other then convert it to EU. (The BC Quarry seems to take about 48 MJ/tick at full speed)
Yet another solution would be, if the Steam Boiler would not waste unused Steam. (I've checked the decompiled code and it seems it creates steam even, when the tank is full)
Interesting, I admit that the original numbers were more in line with what I had in mind. The question that needs to be asked I guess, is if solid fuels are too good. Charcoal and Peat mostly. Opinions, I've had some people saying Peat was too good.
I usually just stick to coal coke for my boilers.. how does it compare to fuel?
I really love the boiler system and everything. My one problem is that being able to "store" steam in tanks seems a bit silly - not at all realistic. While I know its a game, yadda yadda, having one thing be so far off is sort of weird. IMO, it would make a lot more sense to use Thermal Expansion and engines for storage, or some sort of BC battery system. Or if the steam was compressed, with some sort of loss, or something..
A seperate air compressor machine to hold steam, maybe? Or a heater attachment? Don't really know, but like I said, that one thing sticks out to me.
I usually just stick to coal coke for my boilers.. how does it compare to fuel?
I really love the boiler system and everything. My one problem is that being able to "store" steam in tanks seems a bit silly - not at all realistic. While I know its a game, yadda yadda, having one thing be so far off is sort of weird. IMO, it would make a lot more sense to use Thermal Expansion and engines for storage, or some sort of BC battery system. Or if the steam was compressed, with some sort of loss, or something..
A seperate air compressor machine to hold steam, maybe? Or a heater attachment? Don't really know, but like I said, that one thing sticks out to me.
Not that I'm encouraging the storage of steam, there are some severe limitation in doing so that can only be negated with other mods (mainly the limited output of wooden pipes).
Is that the only option? That breaks everything else
I'll work on it this weekend.
Perhaps allow us to "tune" it, ala note blocks?
Or allow us to choose different whistle sound files, like the IC2 Nuclear Control howler alarm does.
Well the item renderer is borked, but the world renderer seems fine to me. The last report of invisible blocks in the world I heard turned out to be a forestry issue (fixed by updating).
Got a nice sized mine open now. Did not find Saltpeter or sulfer yet?
You do realize they only spawn in specific biomes right? Extreme Hills for sulfur and deserts for saltpeter.
oh numbers, I like numbers. Could you do a comparison of a 36 LP as well?
Interesting, I admit that the original numbers were more in line with what I had in mind. The question that needs to be asked I guess, is if solid fuels are too good. Charcoal and Peat mostly. Opinions, I've had some people saying Peat was too good.
I really love the boiler system and everything. My one problem is that being able to "store" steam in tanks seems a bit silly - not at all realistic. While I know its a game, yadda yadda, having one thing be so far off is sort of weird. IMO, it would make a lot more sense to use Thermal Expansion and engines for storage, or some sort of BC battery system. Or if the steam was compressed, with some sort of loss, or something..
A seperate air compressor machine to hold steam, maybe? Or a heater attachment? Don't really know, but like I said, that one thing sticks out to me.
*wishes people would do their research before assuming something is silly and unrealistic*
http://en.wikipedia.org/wiki/Steam_accumulator
Not that I'm encouraging the storage of steam, there are some severe limitation in doing so that can only be negated with other mods (mainly the limited output of wooden pipes).
Not last time I checked. Capped at about 6 MJ or something.