actually no, if you play the first version of the map in minecraft 1.2.3 the warps and fly blocks worked but when noppes updated something got coded differently so fly blocks got completly broken and warp blocks stop working (they still have the values I gave them but they dont work) I dont blame me or noppes, I blame the rushed 1.2.5
The teleport and fly points arent coded very well. I might change them again in the next update
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flash and the itemspawner crashing should be fixed now
thats cool also i should mention because i dont i have before, flash doesnt work from my understanding (it did in 1.2.3 but once again the rushed 1.2.5 minecraft updated messed up a few things) so if you could look at it for the update of 1.3 that would be nice
thats cool also i should mention because i dont i have before, flash doesnt work from my understanding (it did in 1.2.3 but once again the rushed 1.2.5 minecraft updated messed up a few things) so if you could look at it for the update of 1.3 that would be nice
*points at the part where it says flash should be fixed now*
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hey noppes, is it possible my warps arent working because they are in unloaded chuncks? because that seems to be the main reason why i cant get these things to work on my gyms, the others work fine after i fix them but if i fix my gyms and log out they dont work anymore because i unloaded the chuncks
Never mind, warps are just 100% broken, once you log off they stop working, so if its possible can you fix them before 1.3? if its to much work i understand and its ok, i'll just hold my release until 1.3 (er, fixed release)
i dont know if this is alot to ask for but, with the possibility of modloader not existing anymore in 1.3 (because forge basicly does everything now) will you use forge because its better for this mod to be installed with better mods? or will you stick with modloader assuming it stays around
i dont know if this is alot to ask for but, with the possibility of modloader not existing anymore in 1.3 (because forge basicly does everything now) will you use forge because its better for this mod to be installed with better mods? or will you stick with modloader assuming it stays around
Well you are aware that in 1.3 single player becomes multiplayer right? I think all mods have to be multiplayer in 1.3. So Im hoping modloader itself will start to support multiplayer hence making modloadermp obsolete and making this mod purely modloader again. This is what Im hoping though. We'll see what happens.
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Well you are aware that in 1.3 single player becomes multiplayer right? I think all mods have to be multiplayer in 1.3. So Im hoping modloader itself will start to support multiplayer hence making modloadermp obsolete and making this mod purely modloader again. This is what Im hoping though. We'll see what happens.
yes, im 100% aware of this, its another reason why i think modloader wont exist anymore and it would just be either modloader mp or forge, but back to the incompatiblity with other mods part, thats mainly because you cant change ids, either way, i just hope this will work with pokecube and warps work again (mainly warps) but i also feel i ask to much of you......
yes, im 100% aware of this, its another reason why i think modloader wont exist anymore and it would just be either modloader mp or forge, but back to the incompatiblity with other mods part, thats mainly because you cant change ids, either way, i just hope this will work with pokecube and warps work again (mainly warps) but i also feel i ask to much of you......
Which ids colide? Also I cant predict what will happen so I just wait and see. I do believe it took ages last time for forge to update.
I installed the mod, launched the game, and it crashed.
Here's the crash report:
--- BEGIN ERROR REPORT c28fb46a --------
Generated 12. 7. 29 오후 3:46
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_04, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: GeForce GT 220/PCIe/SSE2 version 3.3.0, NVIDIA Corporation
java.lang.NullPointerException
at vd.<init>(ItemBlock.java:12)
at noppes.gymbadges.ItemGymBadgeAllBlock.<init>(ItemGymBadgeAllBlock.java:21)
at mod_GymBadges.load(mod_GymBadges.java:113)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:356)
at cpw.mods.fml.common.Loader.modInit(Loader.java:273)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:628)
at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:223)
at net.minecraft.client.Minecraft.a(Minecraft.java:429)
at net.minecraft.client.Minecraft.run(Minecraft.java:738)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT e30d1e54 ----------
--- BEGIN ERROR REPORT bc93637c --------
Generated 7/29/12 10:11 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6450 version 4.2.11566 Compatibility Profile Context, ATI Technologies Inc.
java.lang.IllegalArgumentException: Slot 250 is already occupied by noppes.flash.BlockFlash@178feba when adding noppes.npcs.items.BlockNpcRedstone@9b86ea
at pb.<init>(SourceFile:314)
at pb.<init>(SourceFile:334)
at agy.<init>(SourceFile:14)
at noppes.npcs.items.BlockNpcRedstone.<init>(BlockNpcRedstone.java:22)
at mod_NPCS.load(mod_NPCS.java:193)
at ModLoader.init(ModLoader.java:891)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(SourceFile:273)
at net.minecraft.client.Minecraft.run(SourceFile:657)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT a6341a07 ----------
I meant to say "you", sorry.
The teleport and fly points arent coded very well. I might change them again in the next update
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Former Lead Modeler of Pixelmon
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Former Lead Modeler of Pixelmon
*points at the part where it says flash should be fixed now*
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Former Lead Modeler of Pixelmon
hey noppes, is it possible my warps arent working because they are in unloaded chuncks? because that seems to be the main reason why i cant get these things to work on my gyms, the others work fine after i fix them but if i fix my gyms and log out they dont work anymore because i unloaded the chuncksNever mind, warps are just 100% broken, once you log off they stop working, so if its possible can you fix them before 1.3? if its to much work i understand and its ok, i'll just hold my release until 1.3 (er, fixed release)
Former Lead Modeler of Pixelmon
Former Lead Modeler of Pixelmon
Well you are aware that in 1.3 single player becomes multiplayer right? I think all mods have to be multiplayer in 1.3. So Im hoping modloader itself will start to support multiplayer hence making modloadermp obsolete and making this mod purely modloader again. This is what Im hoping though. We'll see what happens.
Want to support me? Become one of my patrons:
Former Lead Modeler of Pixelmon
Which ids colide? Also I cant predict what will happen so I just wait and see. I do believe it took ages last time for forge to update.
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Here's the crash report:
Mods loaded: 21
ModLoader 1.2.5
mod_ModLoaderMp 1.2.5v1
mod_pokemobs .5
mod_TooManyItems 1.2.5 2012-04-13
mod_NPCS Custom NPCs 0.13.3
mod_GrassMobSpawner Grass Mod Spawner 1.0
mod_GymBadges Hm Badges 1.1
mod_HMCut HM Cut 1.2
mod_HMDive HM Dive 1.1
mod_HMFlash HM Flash 1.1
mod_HMFly HM Fly 1.2
mod_HMRockClimb HM RockClimb 1.1
mod_HMRockSmash HM RockSmash 1.2
mod_HMStrength HM Strenght 1.1
mod_HMSurf HM Surf 1.1
mod_HMWaterfall HM Waterfall 1.1
mod_HMWhirlpool HM Whirlpool 1.1
mod_IceGliding IceGliding 1.0
mod_ItemSpawner ItemSpawner 0.5
mod_Teleporter Teleporter 1.0
mod_UtilBlocks UtilBlocks 1.0
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT bc93637c --------
Generated 7/29/12 10:11 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6450 version 4.2.11566 Compatibility Profile Context, ATI Technologies Inc.
java.lang.IllegalArgumentException: Slot 250 is already occupied by noppes.flash.BlockFlash@178feba when adding noppes.npcs.items.BlockNpcRedstone@9b86ea
at pb.<init>(SourceFile:314)
at pb.<init>(SourceFile:334)
at agy.<init>(SourceFile:14)
at noppes.npcs.items.BlockNpcRedstone.<init>(BlockNpcRedstone.java:22)
at mod_NPCS.load(mod_NPCS.java:193)
at ModLoader.init(ModLoader.java:891)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(SourceFile:273)
at net.minecraft.client.Minecraft.run(SourceFile:657)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT a6341a07 ----------
Atm still updating my other mods. Could be a couple of weeks max a month I would guess
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Former Lead Modeler of Pixelmon