This mod is a stupid waste of time. It's copyrighted to Notch, and all you changed was like 40 pixels for a crappy mod that adds poor retextures of existing mobs. Lambs? Seriously!? That's a load of crap. Nobody should be able to profit off this freeloading crap that Notch made. It's like making a mod that changes all characters by one pixel, and making money off of nice people that download mods just because it's their first mod.
Hey dumb@$$ how the hell are they making money off of making mods? Not all modders get payed anything.. And there not "poor" retextures they are sexy retextures...oh and yeah LAMBS.
This mod is a stupid waste of time. It's copyrighted to Notch, and all you changed was like 40 pixels for a crappy mod that adds poor retextures of existing mobs. Lambs? Seriously!? That's a load of crap. Nobody should be able to profit off this freeloading crap that Notch made. It's like making a mod that changes all characters by one pixel, and making money off of nice people that download mods just because it's their first mod.
Dude, go troll elsewhere, this mod is so sexy. I think all the NPC's are very nice and add a little bit more, i guess you could say "detail" to the game. So shut yo' mouf'
Hm. It's pretty sweet but I have a question. So I'm using Risugami's Mob Spawner GUI and it still won't spawn anything I choose. I've put the spawners in the swamps and all the way down by bed rock and no luck. So if I could get some help and reasoning with this I'd appreciate it. Thanks.
I see you're still updating this mod frequently , and also i tried using this mod but something happened with mo creatures , and the bear skins got messed up aswell as the pigman skins ... Anyway you could figure out what's conflicting ?
Btw , RownTheKorok you could click my sig , he does mod requests.
But at the moment he has been temporarily restricted to post on forums until september 30th , but he will be working on the mods .
This mod is a stupid waste of time. It's copyrighted to Notch, and all you changed was like 40 pixels for a crappy mod that adds poor retextures of existing mobs. Lambs? Seriously!? That's a load of crap. Nobody should be able to profit off this freeloading crap that Notch made. It's like making a mod that changes all characters by one pixel, and making money off of nice people that download mods just because it's their first mod.
Meh, it's not everyone's tastes. I don't take kindly though to people coming in and badmouthing my mod with no actual argument.
Hm. It's pretty sweet but I have a question. So I'm using Risugami's Mob Spawner GUI and it still won't spawn anything I choose. I've put the spawners in the swamps and all the way down by bed rock and no luck. So if I could get some help and reasoning with this I'd appreciate it. Thanks.
The mobs appear won't spawner GUI by Risugami because I think they're hard-coded in, and doesn't grab from the entity list (however, I may be wrong. The spawning conditions for Pigmen are the same as pigs.)
That's the file, if you don't know how to put it onto the zombie archer, just leave it or ask me, it was hard getting the quiver to look good, thats the best I could do, sorry if you don't like it!
I think we might leave it as an optional download, it isn't my best work!
I made mine into Goblins! :biggrin.gif:
Not quite as well-fitting as Cavemen or Ghosts, I think, but a good placeholder for now. :smile.gif:
Thank you so much for this mod. I've been wanting NPCs, that don't require modloader, to reskin for months! :biggrin.gif:
I'm not sure you're trying to do variants of all vanilla Minecraft mobs, but I figure skeletons with iron or stone swords would compliment undead archers very nicely, AND call back to all sorts of kickass Ray Harryhausen movies. Army of Darkness too!
Not quite as well-fitting as Cavemen or Ghosts, I think, but a good placeholder for now. :smile.gif:
Thank you so much for this mod. I've been wanting NPCs, that don't require modloader, to reskin for months! :biggrin.gif:
Is there a way I can use your skins? I just love them so much! Oh and I even mentioned I would like goblins in the game! you are great at textures! :smile.gif:
Is there a way I can use your skins? I just love them so much! Oh and I even mentioned I would like goblins in the game! you are great at textures! :smile.gif:
Sure! :biggrin.gif: If the mod creators are okay with it. I don't want to take away from how awesome this mod is by posting stuff here.
I've already uploaded them to a few skin sites. So naturally they have been re uploaded like a millions times by other people by now. :tongue.gif:! And I dunno if the .png format will hold if I post the files here. If I get the go-ahead from the creators, I'll post here. :3
Sure! :biggrin.gif: If the mod creators are okay with it. I don't want to take away from how awesome this mod is by posting stuff here.
I've already uploaded them to a few skin sites. So naturally they have been re uploaded like a millions times by other people by now. :tongue.gif:! And I dunno if the .png format will hold if I post the files here. If I get the go-ahead from the creators, I'll post here. :3
I am sure the creators will not mind but we can wait for them to reply if you want :biggrin.gif:
I do a video for at least 5 new mobs :Flint and Steel:
EDIT: ON 1.9 can you do it mod loader, so i can run it with another mods?
I've been having a look at ModLoader's Javadoc, and it seems that you can set creatures to spawn in specific biomes. So, to answer your question, ModLoader support *is* coming soon! I'll get to work on it now, and hopefully release it in about 1-2 hours.
I've been having a look at ModLoader's Javadoc, and it seems that you can set creatures to spawn in specific biomes. So, to answer your question, ModLoader support *is* coming soon! I'll get to work on it now, and hopefully release it in about 1-2 hours.
Will both ModLoader AND Non-ModLoader versions still be available? :/
Will both ModLoader AND Non-ModLoader versions still be available? :/
This is a tough question to answer, as I'm sure that some people want ModLoader support, and some people don't. If ModLoader doesn't work for you, try post in the thread and get a reply. I'll throw up a poll to see which people want the mod for ModLoader, or the latter.
This is a tough question to answer, as I'm sure that some people want ModLoader support, and some people don't. If ModLoader doesn't work for you, try post in the thread and get a reply. I'll throw up a poll to see which people want the mod for ModLoader, or the latter.
No one seems to be able to fix the issue that I have. But I'll see if I can work out updating this myself if it comes to that. Till then, just keep pumping out those awesome NPCs till the mod loader version comes and black screens my game. :tongue.gif: Haha.
Yes, that's right. I've finally managed to create the mod around ModLoader, so this means no more class conflicts, and it works with all other ModLoader mods out there! You can still download a non-modloader version. However, it won't get updated no more.
And to celebrate, here's a new mob: the Skeletal Warrior!
Hey dumb@$$ how the hell are they making money off of making mods? Not all modders get payed anything.. And there not "poor" retextures they are sexy retextures...oh and yeah LAMBS.
Dude, go troll elsewhere, this mod is so sexy. I think all the NPC's are very nice and add a little bit more, i guess you could say "detail" to the game. So shut yo' mouf'
thanks I just posted there hope he makes it :C
Meh, it's not everyone's tastes. I don't take kindly though to people coming in and badmouthing my mod with no actual argument.
The mobs appear won't spawner GUI by Risugami because I think they're hard-coded in, and doesn't grab from the entity list (however, I may be wrong. The spawning conditions for Pigmen are the same as pigs.)
http://www.minecraftforum.net/topic/659103-110-36-28th-jan-controns-npcs-farlanders-water-slimes-mountablecontrollable-jungle-spiders-etc-finally-updated-to-11/
I made mine into Goblins! :biggrin.gif:
Not quite as well-fitting as Cavemen or Ghosts, I think, but a good placeholder for now. :smile.gif:
Thank you so much for this mod. I've been wanting NPCs, that don't require modloader, to reskin for months! :biggrin.gif:
However, I've ofcourse added a new mob - the water slime:
They'll spawn a tad rarer than squids. They're passive, until provoked.
http://www.minecraftforum.net/topic/659103-110-36-28th-jan-controns-npcs-farlanders-water-slimes-mountablecontrollable-jungle-spiders-etc-finally-updated-to-11/
Is there a way I can use your skins? I just love them so much! Oh and I even mentioned I would like goblins in the game! you are great at textures! :smile.gif:
Sure! :biggrin.gif: If the mod creators are okay with it. I don't want to take away from how awesome this mod is by posting stuff here.
I've already uploaded them to a few skin sites. So naturally they have been re uploaded like a millions times by other people by now. :tongue.gif:! And I dunno if the .png format will hold if I post the files here. If I get the go-ahead from the creators, I'll post here. :3
I am sure the creators will not mind but we can wait for them to reply if you want :biggrin.gif:
(Hopefully you'll feature it
I've been having a look at ModLoader's Javadoc, and it seems that you can set creatures to spawn in specific biomes. So, to answer your question, ModLoader support *is* coming soon! I'll get to work on it now, and hopefully release it in about 1-2 hours.
http://www.minecraftforum.net/topic/659103-110-36-28th-jan-controns-npcs-farlanders-water-slimes-mountablecontrollable-jungle-spiders-etc-finally-updated-to-11/
Will both ModLoader AND Non-ModLoader versions still be available? :/
This is a tough question to answer, as I'm sure that some people want ModLoader support, and some people don't. If ModLoader doesn't work for you, try post in the thread and get a reply. I'll throw up a poll to see which people want the mod for ModLoader, or the latter.
http://www.minecraftforum.net/topic/659103-110-36-28th-jan-controns-npcs-farlanders-water-slimes-mountablecontrollable-jungle-spiders-etc-finally-updated-to-11/
I'll be adding more mobs when the start of the weekend comes. So, for now, enjoy the current mobs and new fixes that I'll bring!
http://www.minecraftforum.net/topic/659103-110-36-28th-jan-controns-npcs-farlanders-water-slimes-mountablecontrollable-jungle-spiders-etc-finally-updated-to-11/
No one seems to be able to fix the issue that I have. But I'll see if I can work out updating this myself if it comes to that. Till then, just keep pumping out those awesome NPCs till the mod loader version comes and black screens my game. :tongue.gif: Haha.
Yes, that's right. I've finally managed to create the mod around ModLoader, so this means no more class conflicts, and it works with all other ModLoader mods out there! You can still download a non-modloader version. However, it won't get updated no more.
And to celebrate, here's a new mob: the Skeletal Warrior!
Happy adventuring!
http://www.minecraftforum.net/topic/659103-110-36-28th-jan-controns-npcs-farlanders-water-slimes-mountablecontrollable-jungle-spiders-etc-finally-updated-to-11/