Could you see about either merging this mod with all4z's wireless redstone, or at least making them play well together? I use the wireless redstone in a lot of my projects, and it uses the same IDs as your mod. I've tried installing ID Resolver, but it's aggravating and wont work right for me. Hell, if you and all4z can put your minds together, maybe ya'll could come up with something really badass. Psycocibilyn and gold for you.
Could you see about either merging this mod with all4z's wireless redstone, or at least making them play well together? I use the wireless redstone in a lot of my projects, and it uses the same IDs as your mod. I've tried installing ID Resolver, but it's aggravating and wont work right for me. Hell, if you and all4z can put your minds together, maybe ya'll could come up with something really badass. Psycocibilyn and gold for you.
I was planning on doing my own take on wireless technology in my mod anyway. I'm not one to compete. I just want to attempt it for myself.
My knowledge on rendering holographic text will come in handy, as I can use it to display a wireless channel ID on wireless blocks...
ok guys first of all this is an AWESOME mod especially for smp :smile.gif:
but i think it should be way harder to obtain those goodies like you add a new material out of diamond redstone obsidian and glowstone or whatever but it should take some time to get all this
and what i think would be pretty damn awesome if you could add a kind of team system for smp where the radar detects players of another team and the force field lets friendly players pass
You mean like a IFF (Identify-Friend or Foe) system? I've been floating the idea around for a while now, and I've had some thoughts;
In order to function, the creator of a forcefield needs to craft a blank IFF transponder (Made of iron and redstone) and would need to place it into a Field Generator to "Program It". thereafter, whoever has that particular IFF Beacon (you'd need to code it so that it can't stack of course) is able to, if the Field Generator is set up right, pass through the Shield as if they were the owner.
Also, Milking a Creeper for nerve agent? I keep going boom when I try. I would have made it so that you could also make a less virulent version of the Creeper Gas out of inksacks, cactus, Slimeballs, and Lapis Lazuli (All the relativly useless items....). that is, if I had any skill in Java I would have......
Also, bit of a request; Could you put in some sort of breath mask so that I don't keep dying when I accidentally trigger the Gas Dispenser?
You mean like a IFF (Identify-Friend or Foe) system? I've been floating the idea around for a while now, and I've had some thoughts;
In order to function, the creator of a forcefield needs to craft a blank IFF transponder (Made of iron and redstone) and would need to place it into a Field Generator to "Program It". thereafter, whoever has that particular IFF Beacon (you'd need to code it so that it can't stack of course) is able to, if the Field Generator is set up right, pass through the Shield as if they were the owner.
Also, Milking a Creeper for nerve agent? I keep going boom when I try. I would have made it so that you could also make a less virulent version of the Creeper Gas out of inksacks, cactus, Slimeballs, and Lapis Lazuli (All the relativly useless items....). that is, if I had any skill in Java I would have......
Also, bit of a request; Could you put in some sort of breath mask so that I don't keep dying when I accidentally trigger the Gas Dispenser?
Excellent suggestions. I will look into making a gas mask item.
I have two ways that I milk creepers without dying: One is to get them stuck someplace like under a tree or behind a window, or to right click them and quickly punch them back, then repeat.
However, I do like the idea of making CreeperGas from items like ink sacks and slime balls... I'll fool around a bit and see what I can do. But with 1.8 so close to the official release, I'm not sure it would be worth coding it on the old engine.
Excellent suggestions. I will look into making a gas mask item.
I have two ways that I milk creepers without dying: One is to get them stuck someplace like under a tree or behind a window, or to right click them and quickly punch them back, then repeat.
However, I do like the idea of making CreeperGas from items like ink sacks and slime balls... I'll fool around a bit and see what I can do. But with 1.8 so close to the official release, I'm not sure it would be worth coding it on the old engine.
Thanks for thinking so, most people ignore me.
As for the update thing, since its going to take the majority of the "popular" Mods ('Mo Creatures, Planes, Zeppelin, etc) A while to update, might I suggest continuing to bug fix 1.7.3 for the time being? I realize I'm one of the few who doesn't bother updating MC until a large portion of the mods out there are updated as well....
Oh, another suggestion about Creeper Gas: Would it be possible to make a sorta "Landmine/Grenade" Version of it, for attack and portable defense? they'd be less lethal of course, but far less destructive as well ( I hate having my lawn look like the surface of the moon from idiot Mobs and creepers tripping mines)
Hey, I just had a great idea. In 1.8 the TNT explosions make shock waves, so you should include that in some of your block-contraption-things. Well, you know what I mean.
As for the update thing, since its going to take the majority of the "popular" Mods ('Mo Creatures, Planes, Zeppelin, etc) A while to update, might I suggest continuing to bug fix 1.7.3 for the time being? I realize I'm one of the few who doesn't bother updating MC until a large portion of the mods out there are updated as well....
Oh, another suggestion about Creeper Gas: Would it be possible to make a sorta "Landmine/Grenade" Version of it, for attack and portable defense? they'd be less lethal of course, but far less destructive as well ( I hate having my lawn look like the surface of the moon from idiot Mobs and creepers tripping mines)
I second this. I refuse to update to MC 1.7.3 until SpaceToad's BuildCraft is updated to version 2.2.0 for MC 1.8 (it will be updated for 1.7.3 first). While a lot of mods are updating to the new MC version, a pretty large share of us will be hanging on to 1.7.3 for quite some time.
I second this. I refuse to update to MC 1.7.3 until SpaceToad's BuildCraft is updated to version 2.2.0 for MC 1.8 (it will be updated for 1.7.3 first). While a lot of mods are updating to the new MC version, a pretty large share of us will be hanging on to 1.7.3 for quite some time.
I am going to update my mod as soon as MCP is updated for Minecraft 1.8.1.
I second this. I refuse to update to MC 1.7.3 until SpaceToad's BuildCraft is updated to version 2.2.0 for MC 1.8 (it will be updated for 1.7.3 first). While a lot of mods are updating to the new MC version, a pretty large share of us will be hanging on to 1.7.3 for quite some time.
Huh. Looks like I'm NOT in the minority then. Yay! :biggrin.gif:
Considerign that Mod teams like 'Mo Creatures one are currently incredibly busy trying to get SMP working for their mod for 1.7.3, its going to be at least two to three weeks before the majority of mods are updated.
Also, could some way to gang together Field Generators to increase their dome size be added? the radius covered currently isn't enough that I'm not worrying constantly about my damn Big Cats and dogs walking into the field.
Huh. Looks like I'm NOT in the minority then. Yay! :biggrin.gif:
Considerign that Mod teams like 'Mo Creatures one are currently incredibly busy trying to get SMP working for their mod for 1.7.3, its going to be at least two to three weeks before the majority of mods are updated.
Also, could some way to gang together Field Generators to increase their dome size be added? the radius covered currently isn't enough that I'm not worrying constantly about my damn Big Cats and dogs walking into the field.
I am considering a type of block that will take care of your custom force field size, as well as some other handy features.
Ive got a serious problem!
I cant get my shield blocks to go down in strength, let alone overload. I just about killed my computer using spc to spawn 1,000 zombies and having them chase me through the shield... the screen still said 100%
this is and spc are the only mods, (besides modloader). minecraft 1.7.3 this mod is the newest update. Any help apreciated.
Rollback Post to RevisionRollBack
if you type "plz" instead of "please", because it is shorter, I will type "no" instead of "yes" because it is shorter.
Ive got a serious problem!
I cant get my shield blocks to go down in strength, let alone overload. I just about killed my computer using spc to spawn 1,000 zombies and having them chase me through the shield... the screen still said 100%
this is and spc are the only mods, (besides modloader). minecraft 1.7.3 this mod is the newest update. Any help apreciated.
I am considering a type of block that will take care of your custom force field size, as well as some other handy features.
Thanks. on a PLUS note, having insanely overpowered shield generators is great when idiots try to bomb your bunker with the "plane" mod.... or fly through it. Then its a glorious syhpony of "WTF WAS THAT?!"
On the downside, when you're trying to get through one....
Oh, any thoughts on my "Creepergas Mine/Grenade" idea? I'm asking 'cause a friend of mine wants to use this mod for a "dungeon" map, and pressure plates hooked to gas dispensers are kinda easy to see...
(the grenade idea was purely outta a desire to have some "modern" weapon in SMP that DOESN'T result in potential damage to chests or other things I wish to steal...)
If there are I think Berkin should post them on the main topic page.
I was planning on doing my own take on wireless technology in my mod anyway. I'm not one to compete. I just want to attempt it for myself.
My knowledge on rendering holographic text will come in handy, as I can use it to display a wireless channel ID on wireless blocks...
You mean like a IFF (Identify-Friend or Foe) system? I've been floating the idea around for a while now, and I've had some thoughts;
In order to function, the creator of a forcefield needs to craft a blank IFF transponder (Made of iron and redstone) and would need to place it into a Field Generator to "Program It". thereafter, whoever has that particular IFF Beacon (you'd need to code it so that it can't stack of course) is able to, if the Field Generator is set up right, pass through the Shield as if they were the owner.
Also, Milking a Creeper for nerve agent? I keep going boom when I try. I would have made it so that you could also make a less virulent version of the Creeper Gas out of inksacks, cactus, Slimeballs, and Lapis Lazuli (All the relativly useless items....). that is, if I had any skill in Java I would have......
Also, bit of a request; Could you put in some sort of breath mask so that I don't keep dying when I accidentally trigger the Gas Dispenser?
Please Click to help me level up!
Excellent suggestions. I will look into making a gas mask item.
I have two ways that I milk creepers without dying: One is to get them stuck someplace like under a tree or behind a window, or to right click them and quickly punch them back, then repeat.
However, I do like the idea of making CreeperGas from items like ink sacks and slime balls... I'll fool around a bit and see what I can do. But with 1.8 so close to the official release, I'm not sure it would be worth coding it on the old engine.
Thanks for thinking so, most people ignore me.
As for the update thing, since its going to take the majority of the "popular" Mods ('Mo Creatures, Planes, Zeppelin, etc) A while to update, might I suggest continuing to bug fix 1.7.3 for the time being? I realize I'm one of the few who doesn't bother updating MC until a large portion of the mods out there are updated as well....
Oh, another suggestion about Creeper Gas: Would it be possible to make a sorta "Landmine/Grenade" Version of it, for attack and portable defense? they'd be less lethal of course, but far less destructive as well ( I hate having my lawn look like the surface of the moon from idiot Mobs and creepers tripping mines)
Please Click to help me level up!
I second this. I refuse to update to MC 1.7.3 until SpaceToad's BuildCraft is updated to version 2.2.0 for MC 1.8 (it will be updated for 1.7.3 first). While a lot of mods are updating to the new MC version, a pretty large share of us will be hanging on to 1.7.3 for quite some time.
I am going to update my mod as soon as MCP is updated for Minecraft 1.8.1.
Huh. Looks like I'm NOT in the minority then. Yay! :biggrin.gif:
Considerign that Mod teams like 'Mo Creatures one are currently incredibly busy trying to get SMP working for their mod for 1.7.3, its going to be at least two to three weeks before the majority of mods are updated.
Also, could some way to gang together Field Generators to increase their dome size be added? the radius covered currently isn't enough that I'm not worrying constantly about my damn Big Cats and dogs walking into the field.
Please Click to help me level up!
I am considering a type of block that will take care of your custom force field size, as well as some other handy features.
I cant get my shield blocks to go down in strength, let alone overload. I just about killed my computer using spc to spawn 1,000 zombies and having them chase me through the shield... the screen still said 100%
this is and spc are the only mods, (besides modloader). minecraft 1.7.3 this mod is the newest update. Any help apreciated.
Probably a bug. I'll fix it in my next update.
now that i think about it, *almost* ivinceable shields arent that bad...
Thanks. on a PLUS note, having insanely overpowered shield generators is great when idiots try to bomb your bunker with the "plane" mod.... or fly through it. Then its a glorious syhpony of "WTF WAS THAT?!"
On the downside, when you're trying to get through one....
Oh, any thoughts on my "Creepergas Mine/Grenade" idea? I'm asking 'cause a friend of mine wants to use this mod for a "dungeon" map, and pressure plates hooked to gas dispensers are kinda easy to see...
(the grenade idea was purely outta a desire to have some "modern" weapon in SMP that DOESN'T result in potential damage to chests or other things I wish to steal...)
Please Click to help me level up!
In order to make forge friendly he would have to wait until it i updated