My Minecraft freezes when i go in water. It never crashes it just freezes forever. Also does this conflict with the shader mod? It gives me huge lag spikes every few seconds even with out a shader on. This only happens when i also have this mod installed.
What about some kind of torture mod? I first saw the invincible hamster mod and thought about some kind of torture machines for them as an update, but than i thought what about a torture mod where you can make your own torture chamber and torture squids and villagers and other mobs.
Sorry I know you you said its unlikely for you to take any suggestions but it seemed to me like a really cool idea and if you would try to take a look at it, i would really appreciate it.
Thanks in advance and keep up the great work you have some really awesome mods
That sounds like a really dark idea x)
I'm sure it could be extended to something with deeper or interesting gaming mechanics, but as it stands, I do not really want to submit to a torture mod... For it to be actually interesting, though, it would need some major rehauls in MC's mechanics, since it doesn't fit the theme right now at all.
So..uh, have you updated a fix for the YGC not being able to be on servers as that is an amazing mod and should probably be modded to server compatibility as quick as possible..? :'D
You are right, I should have addressed that a bit quicker. Well, I just really want to finish this update to Pandora's Box now, and that will then be the next thing I'll tackle. First a bugfix release, and then a feature release
The Mod is great but i have a Problem: I use the 1.7.2 - Version and everytime i enter a savanna-biome the game seems to freeze after a few seconds - but only the graphics. I hear that i can still walk around, but i don't see it. I tried the mod without any other mods and with different forge-versions but it is always the same. Any Solutions?
That is a known incompatibility glitch, which I will try to address in the next release. For now, try disabling both 3D and 2D shaders in the config file, that seems to circumvent the issue for some
So i love this mod. Im using it in a map im making with other mods. one problem the Rifts. The keep popping up in spots i dont want them and i dont know how to get rid of them. I looked through the posts and a few people have asked but no one is answering. so just so everyone sees this...
Ok so i figured it out. Using like 7 rift jars does the trick.
Yeah, they are imbalanced right now, the next update will make them about 5 times as rare
For now, if you don't want to deal with them, you can disable them in the config file