I know this seems weird, but I want to have Ye Gamol Chattels mod in my map with Ancient Warfare mod. That means i would like you to Downgrade your mod to 1.6.4 Can that be done?
If you can do that then send it to-> [email protected]
Nope, sorry, there will be no downgrade. Bug the other author to update to 1.7 instead
Alright, since Ivorius has some problems with the forums and can't post anything here I'm glad to announce that the Ye Gamol Chattels mod has been updated. The update contains several bugfixes and what not. It is also compatible for SMP now! Hurray and confetti 'n stuff!
Anyways, check the OP for the update, a download link should be up :3
Well, there you post it, and shortly after this sh*t works again. Seriously, it was broken for 24 hours straight now...
Anyway, as he said, update out n stuff. Feature update will follow after I attend to some other matters, and probably after a small bugfix release for Psychedelicraft
Hi! I wanted to say me and my friends love your mods. Especially Psychedelicraft.
I see that you are working on a bugfix. Are you by any chance fixing the drying table on servers? If you're too busy to fix the whole thing, maybe you could add a option in config file to bypass the whole sun and biome detection system? I suspect that's what causing the bug but of course I could be horribly wrong as I don't know that much about these things. It's just a suggestion.
Anyway, I have to say it, you really are a nice person. Take care and have a great day!
Anyway, as he said, update out n stuff. Feature update will follow after I attend to some other matters, and probably after a small bugfix release for Psychedelicraft
cool, as that one guy said pls try to fix drying table on server and dude have you tested the chat thing yet cause it would be great if that was fixed if its really on your side. i tried all sorts and it all showed that its from psychedelicraft.
MC forums were broken for me too today...
do you had something like this with the forum : imgur.com/WedFAD7?
but it's nice to read that YGC have been updated and that it's now working in MP,that's the good new of the day!
Yep, it was exactly that
They said it had something to do with packet loss on on some specific server datacenters... What 'fixed' it for now is simply disabling the bugged ones. But yeah, I'm glad I can now edit my OP again, hehe.
Hi! I wanted to say me and my friends love your mods. Especially Psychedelicraft.
I see that you are working on a bugfix. Are you by any chance fixing the drying table on servers? If you're too busy to fix the whole thing, maybe you could add a option in config file to bypass the whole sun and biome detection system? I suspect that's what causing the bug but of course I could be horribly wrong as I don't know that much about these things. It's just a suggestion.
Anyway, I have to say it, you really are a nice person. Take care and have a great day!
cool, as that one guy said pls try to fix drying table on server and dude have you tested the chat thing yet cause it would be great if that was fixed if its really on your side. i tried all sorts and it all showed that its from psychedelicraft.
To both of you; if I can track down the issue, I can most likely fix it. Don't worry, they're probably just normal bugs I missed when testing before release.
I believe the harmonium effect is incompatible with my NVIDIA GT 520, has anybody else had pixilation of there screen or a gradient of the color going from right to left with psycadelicraft
I believe the harmonium effect is incompatible with my NVIDIA GT 520, has anybody else had pixilation of there screen or a gradient of the color going from right to left with psycadelicraft
Yeah, there were a few. I suspect it's purely got to do with the framebuffers, so I'll add an option to bypass them in the next version :).
Of course I'll also try to fix them, but that might take a bit longer.
I feel like maybe Pandoras box should use a nether star or wither skull, so if it's on servers it's less insane.
Rollback Post to RevisionRollBack
Stop treating mod devs poorly. These people mod as a hobby or as a service to the community, they don't have to take your suggestion and you are not entitled to anything from them.
Ok so i've come across a bug, not sure if you found this yet. I added this mod to my server and now no one can talk, when you type something up and enter it, the gray box appears like something was said, but alas...no chat appears. This issue is double edged too! I dont wanna remove the mod but chatting is essential for my newest medieval server. The worse part is, I cannot remove the mod(or any more as a matter of fact) from the server or else when i start the server up it gets missing ids into a crash, which is an unrelated issue.
Im hoping there is a fix or you may already have been working on this or I am just now bringing this to light
Ok so i've come across a bug, not sure if you found this yet. I added this mod to my server and now no one can talk, when you type something up and enter it, the gray box appears like something was said, but alas...no chat appears. This issue is double edged too! I dont wanna remove the mod but chatting is essential for my newest medieval server. The worse part is, I cannot remove the mod(or any more as a matter of fact) from the server or else when i start the server up it gets missing ids into a crash, which is an unrelated issue.
Im hoping there is a fix or you may already have been working on this or I am just now bringing this to light
'This mod'? There are four on this page...
I'm assuming you mean Psychedelicraft though, because it has been reported before.
I'm currently working on a bugfix update to address this, and other, issues, but no luck with this bug so far. I can't reproduce it currently, which is odd to say the least : /
Yah psychedelic craft sorry lol. Im using forge version 1033, It started with my server and now its repeatable in single player, If you need i can make a youtube vid showing it, just post the kinda things you'll need me to show (variables and such)
Yah psychedelic craft sorry lol. Im using forge version 1033, It started with my server and now its repeatable in single player, If you need i can make a youtube vid showing it, just post the kinda things you'll need me to show (variables and such)
I'm afraid in this case, it wouldn't help... To properly fix the bug, I'd need to find the source by running it over with my debugger. Thanks for the offer though
Yah psychedelic craft sorry lol. Im using forge version 1033, It started with my server and now its repeatable in single player, If you need i can make a youtube vid showing it, just post the kinda things you'll need me to show (variables and such)
Update! Psychedelicraft also finally got its bugfix update.
I mostly fixed a lot of opengl-related things - your personal incompatibility has a good chance of being resolved.
I didn't manage to track down the text-on-servers bug, but I tried in many different environments, and the chat worked completely fine. It is likely that this was simply a chain-reaction from one of the fixed bugs, as I addressed it later in development.
If anyone still gets some incompatibility errors, I'd be glad if you reported them.
Update! Psychedelicraft also finally got its bugfix update.
I mostly fixed a lot of opengl-related things - your personal incompatibility has a good chance of being resolved.
I didn't manage to track down the text-on-servers bug, but I tried in many different environments, and the chat worked completely fine. It is likely that this was simply a chain-reaction from one of the fixed bugs, as I addressed it later in development.
If anyone still gets some incompatibility errors, I'd be glad if you reported them.
Good job on the new psycedelicraft update! I like the transition of weed and tobacco to a 2d shader.
BUGS:
No NEI support
Pipe doesnt work at alll. (This is a big one)
Nope, sorry, there will be no downgrade. Bug the other author to update to 1.7 instead
Well, there you post it, and shortly after this sh*t works again. Seriously, it was broken for 24 hours straight now...
Anyway, as he said, update out n stuff. Feature update will follow after I attend to some other matters, and probably after a small bugfix release for Psychedelicraft
I see that you are working on a bugfix. Are you by any chance fixing the drying table on servers? If you're too busy to fix the whole thing, maybe you could add a option in config file to bypass the whole sun and biome detection system? I suspect that's what causing the bug but of course I could be horribly wrong as I don't know that much about these things. It's just a suggestion.
Anyway, I have to say it, you really are a nice person. Take care and have a great day!
Yep, it was exactly that
They said it had something to do with packet loss on on some specific server datacenters... What 'fixed' it for now is simply disabling the bugged ones. But yeah, I'm glad I can now edit my OP again, hehe.
To both of you; if I can track down the issue, I can most likely fix it. Don't worry, they're probably just normal bugs I missed when testing before release.
Yeah, there were a few. I suspect it's purely got to do with the framebuffers, so I'll add an option to bypass them in the next version :).
Of course I'll also try to fix them, but that might take a bit longer.
Stop treating mod devs poorly. These people mod as a hobby or as a service to the community, they don't have to take your suggestion and you are not entitled to anything from them.
Im hoping there is a fix or you may already have been working on this or I am just now bringing this to light
'This mod'? There are four on this page...
I'm assuming you mean Psychedelicraft though, because it has been reported before.
I'm currently working on a bugfix update to address this, and other, issues, but no luck with this bug so far. I can't reproduce it currently, which is odd to say the least : /
I'm afraid in this case, it wouldn't help... To properly fix the bug, I'd need to find the source by running it over with my debugger. Thanks for the offer though
I mostly fixed a lot of opengl-related things - your personal incompatibility has a good chance of being resolved.
I didn't manage to track down the text-on-servers bug, but I tried in many different environments, and the chat worked completely fine. It is likely that this was simply a chain-reaction from one of the fixed bugs, as I addressed it later in development.
If anyone still gets some incompatibility errors, I'd be glad if you reported them.
BUGS:
No NEI support
Pipe doesnt work at alll. (This is a big one)