This mod adds a variety of cool blocks that camouflage themselves to the surrounding world. All of these blocks have extremely useful functions that allow you to simply hide your diamonds, or punish all who dare try to get to them. Hidden doors, pressure plates, hidden levers and more! pay special attention to the revolutionary Ghost block. this block is visible in every way, but you can walk right through it. A fearsome trap for anyone who dares try stealing your diamonds with a floor made of this stuff over a pit of lava.
SecretRoomsMod for 1.7.10 in BETA
01/23/2015 6:04 PM Central Standard Time USA
Yeah I kinda gave up on adding new features because im busy and lazy. However thanks to Ordinastie, we now have Malsis Doors compatibility and fancy animations for the camo doors (if Malsis doors is installed). And ownership is now saved, so when permissions become a reality this mod will be nicely compatible. And maybe to help you do other stuff too, wel see. I also have word that someone may be helping me maintain this mod, so we might get some new features sooner rather than later. More details on that later.
Featured video (outdated) by TheDiamondMinecart
Error Reporting (where and how to report crashes)
I will not read repetitive crashes
look here for your problem, if it is not there, add a new issue
Instructions for making a new issue
create or log into a Github account
Go here: On the upper right side, click 'New Issue';
Put something relevant as the title
include the following information
Minecraft version
SecretRoomsMod version
MinecraftForge version
any other mods that may have an impact (not your 64 long mods-list)
Thanks to LClouds for converting this sectionback from HTML .
Key-Bindings
backslash '\'; -- changes the way the OneWay camo blocks are placed. this can be changed under the controls menu.
Commands
/srm-show -- toggles the visibility of the secret blocks. They only update in a certain radius though. so going around breaking blocks is a sure way to update the Camo blocks around them. It may be a good idea to toggle this command multiple times.
Blocks and Items 1) Torch lever
BlockID = 2020 BROKEN IMAGE
Works like a normal lever, but looks exactly like a torch. It even sheds light.
2) OneWay Camo
BlockID = 2021 BROKEN IMAGE
One side camo, all the rest glass. Looks like glass in the inventory. When placed, camo side is either towards or away from you. This can be toggled with the BackSlash key, \.
3) Secret Gate
BlockID = 2022 BROKEN IMAGE
Camoflages to the blocks arround it, and when its powered, it extends up to 10 blocks. Try for your self in an open area.Its orrientation is the same as the OneWayCamo blocks.
4) CamoDummy (shelfgate extension)
BlockID = 2023
-- NO RECIPE --
Camoflauges to the blocks arround them.
5) Camo TrapDoor
BlockID = 2024 BROKEN IMAGE
A TrapDoor that camouflages itself to the surrounding blocks. it is open-able with clicking or right-clicking, Be careful not to forget where you put it. It can be placed flush with the floor, and flush with a cieling depending on where you right-click to place it.
6) ShelfGate Extension
BlockIDs = 2025 & 2026
ItemIDs = 4106 & 4107 BROKEN IMAGE -- BROKEN IMAGE
Doors that camouflage. AS usual, the iron doors are only openabble by a redstone signal while the wooden doors can be opened with a click.
7) Camo Paste
ItemIDs = 4108 BROKEN IMAGE
You can see them, but walk right through them.
9) Secret Lever
BlockID = 2028 BROKEN IMAGE
Camoflages like all the other "camo" blocks, but his one works like a lever.
10) Secret Redstone
BlockID = 2029 BROKEN IMAGE
Another Camo Block. but this one carries a redstone current just like normal redstone. The redstone works exactly liek vanilla redstone, and is nearly 100% interchangeable with it. Like vanilla redstone, it decays within 15 blocks, and needs to be refreshed with a redstone torch or repeater.
11) Secret Button
BlockID = 2030 (metadata is 0 for stone, and 1 for wood) BROKEN IMAGE -- BROKEN IMAGE
Another Camo block, but works like a button.
12 -15) Secret Pressure-Plates
BlockIDs = 2031 -- 2034 BROKEN IMAGE -- BROKEN IMAGE BROKEN IMAGE -- BROKEN IMAGE
These are very special camo blocks. when something passes over them, they emit a redstone signal. The wooden one on the left powers when anything goes over it. The Stone version on the right only provides power when a player passes over it. The Gold and Iron versions are weighted pressure plates and behave like their vanilla counterparts
16) Secret Stairs
BlockID = 2035 BROKEN IMAGE
Works like stairs. You place them like you would any other, and ofcourse, they are camouflaged.
** works best with the Ghost BlocksThe recipe for this block now works with all the different types of wooden stairs that exist.
17 & 18) Secret Chests (and trapped chest)
BlockID = 2036 2037 BROKEN IMAGE
Works like a chest, just camouflages like everything else, and doesn't open up like other chests. Camo trapped chests can be crafted the exact same way, simply with the trapped chest in the center rather than a normal chest
19) Secret Light Detector (and trapped chest)
BlockID = 2038 BROKEN IMAGE
Works like a vanilla light detector, simply camouflaged.
20) Solid Air
BlockID = 2038 BROKEN IMAGE
Solid air is entirely invisible, yet solid. The other Secret blocks can camouflage to its entirely transparent texture in order to make completely invisible passages and structures.
You may use the code from this mod. However you cannot make money off of it.
You may redistribute this mod in modpacks.
You may redistribute this mod outside modpacks or repost it in other places ONLY if you retain the original adfly links.
Changelog
forge = changes in only the Forge version. Modloader = changes in only the ModLoader version. both = changes in both versions. (also forge.. since only forge versions now.)
4.7.1 BETA
added MalsisDoors (1.3.X and 1.4.X) compat. Camo doors will now have fancy animations.
Ownership is now saved. the /srm-show command will only show you the blocks you own.
Decent WAILA compatibility, respects ownership.
Fixed various crashes placing Secret blocks and with the ownership file
Fixed various issues with SecretRedstone
4.7.0
updated for MC 1.7.10
Never actually released this version apparently..
4.6.3
updated for MC 1.7.2
4.6.2
updated for MC 1.6.x
Blocks now track who owns them.
proper WAILA support
the '/srm-show' command now only shows the blocks you own.
4.6.0
updated for MC 1.5.x (works for 1.5.1 and 1.5.2)
added Solid Air
added Secret Light Detector
added Secret trapped Chest
added Secret Weighted pressure-plates
added wooden variant of Camo button
fixed Secret redstone so that its entirely like vanilla redstone now. (its still ot perfect though)
Secret blocks and stuff can now be made out of any color of wool
camo paste can now be made out of any dyes, not just the shown ones (no ore dictionary integration yet)
4.5.1
finalized for forge #534
OneWay blocks are no longer susceptible to fire
Crashes when placing a OneWay have been fixed
fixed various crashing errors
fixed world-corrupting crash
fixed crash when using DimensionalDoors, Mystcraft, and SecretRoomsMod together,
4.5.0
Updated for Minecraft 1.4.7 and Forge 500+
added a tone more mod compatibility
the OneWay camo now works with leaves
FullCamo blocks no longer crash when the block they were copying from is broken.
*maybe* have fixed compatability with IC2 Solar panels
*maybe* have fixed that crash when placing a OneWay camo...
4.4.1
Updated for Minecraft 1.4.5
4.4.0
Updated for Minecraft 1.4.5
did most of promised reqrite
fixed Camo redstone
fixed any camoflaging issues
possibly fixed mod-block support.
added recipes for CamoChests and CamoStairs in the post
4.3.0
Updated for Minecraft 1.4.4
added CamoChests
added CamoStairs
added a CreativeTab for only this mod
Lots of bugs exist.. bear with me. this is pending a complete re-write.
4.2.1 FORGE
Fixed a bunch of stuff regarding the forge version.
no more crashes
no more lag
some flickering, but no more defaulting textures.. most of the time.
4.2.1 FORGE
fixed the majority of crashes.
4.2.1 ModLoader
updated for MC 1.3.2
fixed the choosing for CamoOneWays
added blocks to the creative menu
4.2.0
Implement the new Forge system
replaced ShelfGates with CamoGates
fixed various things
4.1.0
Updated for Minecraft 1.3
Added command /srm-show
removed Shelf blocks except the shelf gate which is to be replaced with camo version in next update.
4.0.3 FORGE
Fixed crash with/near camoOneWay blocks
fixed lighting when copying Forge blocks
4.0.2 FORGE
fixed CamoDoors
fixed lots of bugs
copying glowstone now makes the camo block glow as well
OneWay glass no longer lets light through
Lighting bugs with copying Forge added Blocks still exists.
4.0.0
added Camo-TrapDoors
added Camo-Doors
added Secret pressure plates
added camo Ghost blocks
fixed grass issues with one-Way and camo blocks.
3.6.1
Updated for MC 1.2.4
Proved compatible with Minecarft 1.2.5
3.6.0
Updated for MC 1.2.3
3.5.1
Added Forge and ModLoaderMp version downloads.
Only ModLoader version removed
Fixed most BlockID issues
3.5
Now compatible with Forge
Added Blocks to creative mode
ShelfRedstone now works flawlessly
Updated for Bukkit 1.1 R4
3.0
Added ShelfGates
2.2
Fixed crashes for OneWayCamo block
Camo Blocks work on everything but Side-Grass and Leaves
2.1
Updated for MC 1.1
fixed some crash causes for the OneWayCamo blocks
0.1
Initial release
Todo list striked red - Fixed/Added
green - working on for next update
blue - coming, kinda down the line though
Camouflaged dispensers
re-enforced OneWay glass (explosion proof)
Revealing dust
AntiCamoCannon
Goggles of Tru Sight
configureable sounds
Credits Idea and more ideas from iampeppino 1.6.4 updated by CaptainShadows
Stay up to date! Follow me on twitter for updates @AbrarSyed101! Use #SecretRoomsMod in tweets!
The Meaning of Life, the Universe, and Everything.
Join Date:
3/19/2011
Posts:
62
Member Details
this is a great mod the only thing that i can think of is the ability to disguise the bookshelf levers and stuff as any other block (i.e. cobblestone, wood etc.)
EDIT: oh i see now that this is in the list of stuff nevermind
thanks guys.... I am currently working on teh Camo Block now... If anyone finds any bugs or anything, please let me know before I update so I can fix them as soon as possible. Also, you guys think this needs a properties file??
This looks pretty cool. But there's something I realized:
With what you have right now (but probably not what you have planned), you can make an SMP version of this using bukkit and no client-side mods.
Blocks:
No new blocks, just bookshelves and torches. You could then make a list of bookshelves that are actually switches, etc.
Crafting:
You could just use a command, and it would remove the materials from your inventory. Then, the next 9 bookshelves you place would be placed in the list of bookshelf switches, or you could cancel this before all 9 are placed using another command.
This would, of course, be a bit more complicated than the SinglePlayer version from a user standpoint, but still much simpler than installing a server and client side mod, and probably simpler to code, too.
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This looks pretty cool. But there's something I realized:
With what you have right now (but probably not what you have planned), you can make an SMP version of this using bukkit and no client-side mods.
Blocks:
No new blocks, just bookshelves and torches. You could then make a list of bookshelves that are actually switches, etc.
Crafting:
You could just use a command, and it would remove the materials from your inventory. Then, the next 9 bookshelves you place would be placed in the list of bookshelf switches, or you could cancel this before all 9 are placed using another command.
This would, of course, be a bit more complicated than the SinglePlayer version from a user standpoint, but still much simpler than installing a server and client side mod, and probably simpler to code, too.
good point, I will try that once I finish making it compatible with ModLoaderMP.
so will it be both a multiplayer mod and a bukkit plugin?
Yeah... Ill try with the Bukkit plugin. Im not sure how I will make it though. I will however try to make it compatible with that one mod that allows both ModLoaderMP and Bukkit in the same server.
Error Reporting (where and how to report crashes)
Content
Key-Bindings
1) Torch lever
BlockID = 2020
BROKEN IMAGE
Works like a normal lever, but looks exactly like a torch. It even sheds light.
2) OneWay Camo
BlockID = 2021
BROKEN IMAGE
One side camo, all the rest glass. Looks like glass in the inventory. When placed, camo side is either towards or away from you. This can be toggled with the BackSlash key, \.
3) Secret Gate
BlockID = 2022
BROKEN IMAGE
Camoflages to the blocks arround it, and when its powered, it extends up to 10 blocks. Try for your self in an open area.Its orrientation is the same as the OneWayCamo blocks.
4) CamoDummy (shelfgate extension)
BlockID = 2023
-- NO RECIPE --
Camoflauges to the blocks arround them.
5) Camo TrapDoor
BlockID = 2024
BROKEN IMAGE
A TrapDoor that camouflages itself to the surrounding blocks. it is open-able with clicking or right-clicking, Be careful not to forget where you put it. It can be placed flush with the floor, and flush with a cieling depending on where you right-click to place it.
6) ShelfGate Extension
BlockIDs = 2025 & 2026
ItemIDs = 4106 & 4107
BROKEN IMAGE -- BROKEN IMAGE
Doors that camouflage. AS usual, the iron doors are only openabble by a redstone signal while the wooden doors can be opened with a click.
7) Camo Paste
ItemIDs = 4108
BROKEN IMAGE
You can see them, but walk right through them.
9) Secret Lever
BlockID = 2028
BROKEN IMAGE
Camoflages like all the other "camo" blocks, but his one works like a lever.
10) Secret Redstone
BlockID = 2029
BROKEN IMAGE
Another Camo Block. but this one carries a redstone current just like normal redstone. The redstone works exactly liek vanilla redstone, and is nearly 100% interchangeable with it. Like vanilla redstone, it decays within 15 blocks, and needs to be refreshed with a redstone torch or repeater.
11) Secret Button
BlockID = 2030 (metadata is 0 for stone, and 1 for wood)
BROKEN IMAGE -- BROKEN IMAGE
Another Camo block, but works like a button.
12 -15) Secret Pressure-Plates
BlockIDs = 2031 -- 2034
BROKEN IMAGE -- BROKEN IMAGE
BROKEN IMAGE -- BROKEN IMAGE
These are very special camo blocks. when something passes over them, they emit a redstone signal. The wooden one on the left powers when anything goes over it. The Stone version on the right only provides power when a player passes over it. The Gold and Iron versions are weighted pressure plates and behave like their vanilla counterparts
16) Secret Stairs
BlockID = 2035
BROKEN IMAGE
Works like stairs. You place them like you would any other, and ofcourse, they are camouflaged.
** works best with the Ghost BlocksThe recipe for this block now works with all the different types of wooden stairs that exist.
17 & 18) Secret Chests (and trapped chest)
BlockID = 2036 2037
BROKEN IMAGE
Works like a chest, just camouflages like everything else, and doesn't open up like other chests. Camo trapped chests can be crafted the exact same way, simply with the trapped chest in the center rather than a normal chest
19) Secret Light Detector (and trapped chest)
BlockID = 2038
BROKEN IMAGE
Works like a vanilla light detector, simply camouflaged.
20) Solid Air
BlockID = 2038
BROKEN IMAGE
Solid air is entirely invisible, yet solid. The other Secret blocks can camouflage to its entirely transparent texture in order to make completely invisible passages and structures.
Copyright and modpack permissions
The full body of the licence can be found here: https://github.com/AbrarSyed/SecretRoomsMod-forge/blob/master/LICENSE.txt
TLDR;
Changelog
Modloader = changes in only the ModLoader version.
both = changes in both versions. (also forge.. since only forge versions now.)
Todo list
striked red- Fixed/Addedgreen - working on for next update
blue - coming, kinda down the line though
Credits
Idea and more ideas from iampeppino
1.6.4 updated by CaptainShadows
Stay up to date!
Follow me on twitter for updates @AbrarSyed101!
Use #SecretRoomsMod in tweets!
Support Banners
thanks KeKoSlayer29
thanks Btrpo
EDIT: oh i see now that this is in the list of stuff nevermind
exactly! it will be so much more convinent!
With what you have right now (but probably not what you have planned), you can make an SMP version of this using bukkit and no client-side mods.
Blocks:
No new blocks, just bookshelves and torches. You could then make a list of bookshelves that are actually switches, etc.
Crafting:
You could just use a command, and it would remove the materials from your inventory. Then, the next 9 bookshelves you place would be placed in the list of bookshelf switches, or you could cancel this before all 9 are placed using another command.
This would, of course, be a bit more complicated than the SinglePlayer version from a user standpoint, but still much simpler than installing a server and client side mod, and probably simpler to code, too.
good point, I will try that once I finish making it compatible with ModLoaderMP.
so will it be both a multiplayer mod and a bukkit plugin?
Yeah... Ill try with the Bukkit plugin. Im not sure how I will make it though. I will however try to make it compatible with that one mod that allows both ModLoaderMP and Bukkit in the same server.
Thanks :biggrin.gif:
Don't worry, you said my name right :biggrin.gif:
yeah, Does anyone volunteer ??
If you want me to respond to you, reply to me with the "Quote" button under my post.
Thanks KeKo :biggrin.gif: