Hmm... not sure then though I have noticed that the old slime texture doesnt work with modloader so I kinda assumed modloader may have something to do with it but Im not really to sure like I said I dont have optifine on but last time i used it with your mod the entire textures module didnt work so its not really worth it
Check for Optifine. That is another Optifine "symptom".
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My UA on laptop: Mozilla/5.0 (X11; Ubuntu; Linux i686; rv:27.0) Gecko/20100101 Firefox/27.0 SeaMonkey/2.24 Lightning/2.9b1; I use Ubuntu 13.10 here.
And on desktop: Mozilla/5.0 (X11; Linux i686; rv:20.0) Gecko/20100101 Firefox/20.0; Here I use openSUSE 12.2.
Internal server is good... if you are making an new mod.
Old mods you have to do a lot of work if your mod is not already multiplayer.
Yes... it's good.... yeah... I trust you....
Client> 2013-07-04 14:58:00 [SERVER] [INFO] Kodehawa[/127.0.0.1:0] logged in with entity id 150 at (-9.5, 115.0, 240.5)
Client> 2013-07-04 14:58:00 [SERVER] [INFO] Kodehawa joined the game
Client> Setting up custom skins
Client> 2013-07-04 14:58:05 [SERVER] [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
Client> 2013-07-04 14:58:25 [SERVER] [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
Client> 2013-07-04 14:58:29 [CLIENT] [WARNING] Memory connection overburdened; after processing 2500 packets, we still have 2066 to go!
Client> 2013-07-04 14:58:31 [CLIENT] [WARNING] Memory connection overburdened; after processing 2500 packets, we still have 4154 to go!
Client> 2013-07-04 14:58:31 [CLIENT] [WARNING] Memory connection overburdened; after processing 2500 packets, we still have 2582 to go!
Client> 2013-07-04 14:58:34 [CLIENT] [WARNING] Memory connection overburdened; after processing 2500 packets, we still have 1561 to go!
Client> 2013-07-04 14:58:37 [SERVER] [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
Client> 2013-07-04 14:58:40 [CLIENT] [WARNING] Memory connection overburdened; after processing 2500 packets, we still have 2520 to go!
Client> 2013-07-04 14:58:41 [CLIENT] [WARNING] Memory connection overburdened; after processing 2500 packets, we still have 767 to go!
Client> 2013-07-04 14:58:41 [SERVER] [INFO] Saving and pausing game...
Client> 2013-07-04 14:58:41 [SERVER] [INFO] Saving chunks for level 'Survival Minecraft 1.6.1 random!'/Overworld
Client> 2013-07-04 14:58:42 [SERVER] [INFO] Saving chunks for level 'Survival Minecraft 1.6.1 random!'/Nether
Client> 2013-07-04 14:58:42 [SERVER] [INFO] Saving chunks for level 'Survival Minecraft 1.6.1 random!'/The End
Client> 2013-07-04 14:59:12 [SERVER] [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
Client> 2013-07-04 14:59:45 [SERVER] [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
Client> 2013-07-04 15:00:02 [SERVER] [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
THIS it's the REAL thing that the internal server can do
Internal server is good... if you are making an new mod.
Old mods you have to do a lot of work if your mod is not already multiplayer.
It's bad not because of mod development problems. OldDays and NBXlite work pretty well with SMP. After all, they once were SMP-compatible. (Until 1.3 :))
It's bad because of its bugs and because it's slow.
It's bad not because of mod development problems. OldDays and NBXlite work pretty well with SMP. After all, they once were SMP-compatible. (Until 1.3 ) It's bad because of its bugs and because it's slow.
Some of my problems are coming back I can't sleep and monsters don't spawn at all and in only one of my worlds I dont take fall damage no matter how high I fall I have only SSP, Old Days, Spawn Human, and SSPC
Some of my problems are coming back I can't sleep and monsters don't spawn at all and in only one of my worlds I dont take fall damage no matter how high I fall I have only SSP, Old Days, Spawn Human, and SSPC
You don't take fall damage only in one world?
Hmm, maybe you disabled it with SPC before?
Rollback Post to RevisionRollBack
My UA on laptop: Mozilla/5.0 (X11; Ubuntu; Linux i686; rv:27.0) Gecko/20100101 Firefox/27.0 SeaMonkey/2.24 Lightning/2.9b1; I use Ubuntu 13.10 here.
And on desktop: Mozilla/5.0 (X11; Linux i686; rv:20.0) Gecko/20100101 Firefox/20.0; Here I use openSUSE 12.2.
Looks like update 1.6 screwed everyone over? My texture pack is broken and I can't seem to fix it because all the damn files are named differently and they are in different folders now... damn you mojang. And I'm assuming its the same with mods since everything is scattered all over the place now in the .minecraft folder!??!?!
Looks like update 1.6 screwed everyone over? My texture pack is broken and I can't seem to fix it because all the damn files are named differently and they are in different folders now... damn you mojang. And I'm assuming its the same with mods since everything is scattered all over the place now in the .minecraft folder!??!?!
Yes. I don't know all the changes, as I still didn't finish moving codebase to 1.6.1. However, I will most probably drop the unfinished terrain.png option, sorry. It's way too hard to implement, and with resource packs it's useless anyway.
Yes. I don't know all the changes, as I still didn't finish moving codebase to 1.6.1. However, I will most probably drop the unfinished terrain.png option, sorry. It's way too hard to implement, and with resource packs it's useless anyway.
You don't take fall damage only in one world?
Hmm, maybe you disabled it with SPC before?
Is there a command to disable fall damage? It's pretty cool and all but I have the difficulty on hard for a reason, and what's causing mobs to spawn during the day?
Is there a command to disable fall damage? It's pretty cool and all but I have the difficulty on hard for a reason, and what's causing mobs to spawn during the day?
So:
1. Is that daily or stable?
2. What generator/theme/etc do you use? If you changed skylight amount, what is the current value?
It is the daily,
I use alpha gen,theme is normal, generate structures is on, skylight amount is default, flags: fix beaches and generate new ores is on.
EDIT: weather is off and so is snow and I tried the /falldamage command and it fixed the problem (who turned it off in the first place)
Optifine likes your mod *Sarcasm
Woah woah!
Nope, not there let me try installing just your mods
But it's better that the internal server
For me the internal server only lag my minecraft a lot.
Woah woah!
Internal server is good... if you are making an new mod.
Old mods you have to do a lot of work if your mod is not already multiplayer.
Yes... it's good.... yeah... I trust you....
THIS it's the REAL thing that the internal server can do
Woah woah!
It's bad because of its bugs and because it's slow.
Exactly!... Too slow.
Woah woah!
Hmm, maybe you disabled it with SPC before?
For help you a bit: https://docs.google.com/spreadsheet/ccc?key=0AhdLhUzgJSx2dFdsMk1SbDdQRTdQMXVuenBEcmpHbmc#gid=0*
*List of changed / new methods in 1.6.1
Woah woah!
Is there a command to disable fall damage? It's pretty cool and all but I have the difficulty on hard for a reason, and what's causing mobs to spawn during the day?
View the good things. Ultra hard mode
Woah woah!
I don't know. It only happens for you.
So:
1. Is that daily or stable?
2. What generator/theme/etc are you using? If you changed skylight amount, what is the current value?
It is the daily,
I use alpha gen,theme is normal, generate structures is on, skylight amount is default, flags: fix beaches and generate new ores is on.
EDIT: weather is off and so is snow and I tried the /falldamage command and it fixed the problem (who turned it off in the first place)