I've been playing around with the mod, its fun. :smile.gif:
A few suggestions though.
For Oldsurvival
1. Make spiders not climb blocks or drop spider eyes.
2. Make all mobs have the Old Life, Im 1 hitting sheep and 2 hitting spiders with an Iron Sword, it should be one more hit for both.
Also
I'm using painterly, but the grass is the default texture grass for some reason?
I've been playing around with the mod, its fun. :smile.gif:
A few suggestions though.
For Oldsurvival
1. Make spiders not climb blocks or drop spider eyes.
2. Make all mobs have the Old Life, Im 1 hitting sheep and 2 hitting spiders with an Iron Sword, it should be one more hit for both.
Also
I'm using painterly, but the grass is the default texture grass for some reason?
Eyes are required for brewing, so I don't think I should remove them.
Climb walls: I'll probably add option for disabling it for 1.2 version this along with old AI. (I already modify tons of them)
Old life: hmm, I only tested with diamond sword, so it's a bug. :smile.gif:
Biomeless grass and leaves have very bright color, and it's impossible to make them look right using biome coloring, so I use textures from Alpha for them. (In original NBX there are 2 texture packs to switch between) They are in /nbxlite/textures.
//I should make a FAQ with this question. :smile.gif:
Eyes are required for brewing, so I don't think I should remove them.
Climb walls: I'll probably add option for disabling it for 1.2 version this along with old AI. (I already modify tons of them)
Old life: hmm, I only tested with diamond sword, so it's a bug. :smile.gif:
Biomeless grass and leaves have very bright color, and it's impossible to make them look right using biome coloring, so I use textures from Alpha for them. (In original NBX there are 2 texture packs to switch between) They are in /nbxlite/textures.
//I should make a FAQ with this question. :smile.gif:
Well I cut out the textures from the painterly pack I use, made the names into the grass and leaf files and overwrote the default ones with the painterly ones, so now the leaves should be Painterly now when I play with NBXlite. :tongue.gif:
Well I cut out the textures from the painterly pack I use, made the names into the grass and leaf files and overwrote the default ones with the painterly ones, so now the leaves should be Painterly now when I play with NBXlite. :tongue.gif:
You should make them bright green.
But I think I should add "fallback" option that make grass, leaves etc just green, like in Rainforests.
Added option to not use custom textures for biomeless worlds. It doesn't look good, but it's better than default textures. :wink.gif:
This is how it looks with MeineKraft remake.
Use it with texture packs that don't have textures for the mod.
Warning: after updating, remove config file, otherwise option will be on!
@Exalm
Before you change something about the life/damage I have to tell you that everything is correct and that terra is wrong :wink.gif:
You DO kill spiders with 2 iron sword hits. It wasn't diffrent in the past. Also sheep have less life then the other animals. That's why they die 1 hit :wink.gif:
Ok. :smile.gif:
Rollback Post to RevisionRollBack
My UA on laptop: Mozilla/5.0 (X11; Ubuntu; Linux i686; rv:27.0) Gecko/20100101 Firefox/27.0 SeaMonkey/2.24 Lightning/2.9b1; I use Ubuntu 13.10 here.
And on desktop: Mozilla/5.0 (X11; Linux i686; rv:20.0) Gecko/20100101 Firefox/20.0; Here I use openSUSE 12.2.
@Exalm
Before you change something about the life/damage I have to tell you that everything is correct and that terra is wrong :wink.gif:
You DO kill spiders with 2 iron sword hits. It wasn't diffrent in the past. Also sheep have less life then the other animals. That's why they die 1 hit :wink.gif:
Wrong? Since when? Back in alpha, Chickens had 2 hearts of Life, Pigs, Sheep and Cows had 5 Hearts.
In Alpha, Spiders, Zombies, Skeletons and Creepers had 10 Hearts of Life.
Also Before 1.0 Nerfing the Sword damage. Swords did the following Hearts of Damage.
A weapon that does 4 hearts of damage shouldn't 1 hit a 5 heart mob or 2 hit a 10 heart mob. 2 Iron sword hits is 8 hearts of damage. Its simple friggin math. :sleep.gif:
Sheep had less hearts then the other mobs =P
Backdate MC with MCNostalgia and try it! Spiders were also not as strong as the other mobs!
Also I didn't want to be offensive xD Just calm down a bit :smile.gif: Were all friends in this big world you know :biggrin.gif:
I KNOW spiders had 10 hearts in past versions of minecraft, their hearts were reduced to 8 in either Minecraft 1.0 or 1.1, I can't remember.
Also Im 3 hitting skeles and creepers with a stone sword when it should be 4 hits.
Now I remember like between beta 1.4 and beta 1.7.3 area of Minecraft messed up some critical hit thing which caused fists, tools and swords to do half a heart extra damage.
Hey, is it possible to replace the black void with the blue void? I miss it :sad.gif:
I know you would probably question me why I want a different void color even though people don't normally see it when playing minecraft.
Also, here is my late response to "Then how would you detect aggressive endermen." I want endermen to be a bit more scary and tricky. I posted a thread about a list of complaints about endermen lol, but of course its a 1/1000000 chance one of the minecraft developers read it.
Hey, is it possible to replace the black void with the blue void? I miss it :sad.gif:
I know you would probably question me why I want a different void color even though people don't normally see it when playing minecraft.
Also, here is my late response to "Then how would you detect aggressive endermen." I want endermen to be a bit more scary and tricky. I posted a thread about a list of complaints about endermen lol, but of course its a 1/1000000 chance one of the minecraft developers read it.
I continued work on old Infdev generator: finally fixed spikes!
Now I only need to fix pyramids and it's ready!
The problem was in noise generator, in which I just removed mysterious a.a.a instead of replacing it with MathHelper.floor_double. :biggrin.gif:
NNNNNNNNNNNNNNNNNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOO! How to disable WYSIWYG posting? It's very hard to edit OP now. So now I need to copy post to text editor, edit it and copy back?
Edit: ok, I can disable it. But I can't use buttons without it! I hate this update
I hate the new forums too, but what I also hate is the 1.2 update because NOW I NEED TO WAIT FOR ALL MY ****ING MODS TO GET UPDATED AND I JUST FINISHED MY ALPHA CLIENT!!!!
I hate the new forums too, but what I also hate is the 1.2 update because NOW I NEED TO WAIT FOR ALL MY ****ING MODS TO GET UPDATED AND I JUST FINISHED MY ALPHA CLIENT!!!!
#ragequit
1.2 is still buggy, and also ModLoader is not updated yet.
For Alpha client: stay on 1.1. 1.2 doesn't support Alpha world conversion anymore.
A few suggestions though.
For Oldsurvival
1. Make spiders not climb blocks or drop spider eyes.
2. Make all mobs have the Old Life, Im 1 hitting sheep and 2 hitting spiders with an Iron Sword, it should be one more hit for both.
Also
I'm using painterly, but the grass is the default texture grass for some reason?
Think I will be on here often? Haha no.
Climb walls: I'll probably add option for disabling it for 1.2 version this along with old AI. (I already modify tons of them)
Old life: hmm, I only tested with diamond sword, so it's a bug. :smile.gif:
Biomeless grass and leaves have very bright color, and it's impossible to make them look right using biome coloring, so I use textures from Alpha for them. (In original NBX there are 2 texture packs to switch between) They are in /nbxlite/textures.
//I should make a FAQ with this question. :smile.gif:
Well I cut out the textures from the painterly pack I use, made the names into the grass and leaf files and overwrote the default ones with the painterly ones, so now the leaves should be Painterly now when I play with NBXlite. :tongue.gif:
Think I will be on here often? Haha no.
But I think I should add "fallback" option that make grass, leaves etc just green, like in Rainforests.
http://dl.dropbox.com/u/36782044/minecraft/NBXlite-1.1.0-r31.zip
Added option to not use custom textures for biomeless worlds. It doesn't look good, but it's better than default textures. :wink.gif:
This is how it looks with MeineKraft remake.
Use it with texture packs that don't have textures for the mod.
Warning: after updating, remove config file, otherwise option will be on!
Wrong? Since when? Back in alpha, Chickens had 2 hearts of Life, Pigs, Sheep and Cows had 5 Hearts.
In Alpha, Spiders, Zombies, Skeletons and Creepers had 10 Hearts of Life.
Also Before 1.0 Nerfing the Sword damage. Swords did the following Hearts of Damage.
Wooden: 2 Hearts
Stone: 3 Hearts
Iron: 4 Hearts
Gold: 2 Hearts
Diamond: 5 Hearts
A weapon that does 4 hearts of damage shouldn't 1 hit a 5 heart mob or 2 hit a 10 heart mob. 2 Iron sword hits is 8 hearts of damage. Its simple friggin math. :sleep.gif:
Think twice before you call someone else wrong.
Think I will be on here often? Haha no.
I KNOW spiders had 10 hearts in past versions of minecraft, their hearts were reduced to 8 in either Minecraft 1.0 or 1.1, I can't remember.
Also Im 3 hitting skeles and creepers with a stone sword when it should be 4 hits.
Now I remember like between beta 1.4 and beta 1.7.3 area of Minecraft
Think I will be on here often? Haha no.
I know you would probably question me why I want a different void color even though people don't normally see it when playing minecraft.
Also, here is my late response to "Then how would you detect aggressive endermen." I want endermen to be a bit more scary and tricky. I posted a thread about a list of complaints about endermen lol, but of course its a 1/1000000 chance one of the minecraft developers read it.
Once again, thanks. You are truly the best.
2: http://dl.dropbox.com/u/36782044/minecraft/enderman3_110.zip
http://dl.dropbox.com/u/36782044/minecraft/NBXlite-1.1.0-r31.1.zip
The void is now blue for worlds without bedrock fog.
Now I only need to fix pyramids and it's ready!
The problem was in noise generator, in which I just removed mysterious a.a.a instead of replacing it with MathHelper.floor_double. :biggrin.gif:
Edit: ok, I can disable it. But I can't use buttons without it! I hate this update
http://dl.dropbox.com/u/36782044/minecraft/NBXlite-1.1.0-r32.zip
But this forum is awful now.
#ragequit
For Alpha client: stay on 1.1. 1.2 doesn't support Alpha world conversion anymore.
Really? Well that's completely BALLS. I really wanted those upside down stairs and slabs in my world -.-
If so, can you update it? Tired of this new generation already.