Time: 8/19/14 9:48 AM
Description: Initializing game
java.lang.NoSuchMethodError: atv.invokeModMethod(Ljava/lang/String;Ljava/lang/String;[Ljava/lang/Class;[Ljava/lang/Object;)Ljava/lang/Object;
at bgl.<init>(RenderManager.java:96)
at bgl.<clinit>(RenderManager.java:12)
at atv.O(SourceFile:343)
at atv.d(SourceFile:599)
at net.minecraft.client.main.Main.main(SourceFile:101)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bgl.<init>(RenderManager.java:96)
at bgl.<clinit>(RenderManager.java:12)
at atv.O(SourceFile:343)
-- Initialization --
Details:
Stacktrace:
at atv.d(SourceFile:599)
at net.minecraft.client.main.Main.main(SourceFile:101)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 79248920 bytes (75 MB) / 139268096 bytes (132 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: Old.Days
LWJGL: 2.9.0
OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 10.18.10.3308, Intel
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.RuntimeException: Failed to check session lock, aborting
at alq.h(SaveHandler.java:62)
at alq.<init>(SaveHandler.java:37)
at nbxlite.format.SaveOldDir.<init>(SaveOldDir.java:16)
at nbxlite.format.SaveConverterMcRegion.a(SaveConverterMcRegion.java:104)
at GuiWorldSlotNBXlite.a(GuiWorldSlotNBXlite.java:25)
at awg.a(SourceFile:274)
at awh.a(GuiSelectWorld.java:367)
at awe.drawScreen2(GuiScreen.java:51)
at bfe.b(EntityRenderer.java:1165)
at atv.S(Minecraft.java:902)
at atv.d(Minecraft.java:794)
at net.minecraft.client.main.Main.main(SourceFile:101)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at alq.h(SaveHandler.java:62)
at alq.<init>(SaveHandler.java:37)
at nbxlite.format.SaveOldDir.<init>(SaveOldDir.java:16)
at nbxlite.format.SaveConverterMcRegion.a(SaveConverterMcRegion.java:104)
at GuiWorldSlotNBXlite.a(GuiWorldSlotNBXlite.java:25)
at awg.a(SourceFile:274)
at awh.a(GuiSelectWorld.java:367)
at awe.drawScreen2(GuiScreen.java:51)
-- Screen render details --
Details:
Screen name: awh
Mouse location: Scaled: (273, 116). Absolute: (546, 246)
Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
at bfe.b(EntityRenderer.java:1165)
at atv.S(Minecraft.java:902)
at atv.d(Minecraft.java:794)
at net.minecraft.client.main.Main.main(SourceFile:101)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.6.0_30, Sun Microsystems Inc.
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
Memory: 104050008 bytes (99 MB) / 162938880 bytes (155 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: mod_OldDays, IScrollingGui, GuiOldDaysBase, ...[nbxlite.RenderGlobal2, RenderGhast2, RenderSheep2, ...], [nbxlite.blocks.BlockGear, BlockLeaves2, BlockTallGrass2, ...], [nbxlite.format.SaveConverterMcRegion, SaveOldDir], [nbxlite.indev.McLevelImporter], [nbxlite.mapgens.StructureStrongholdStart2, StructureScatteredFeatureStart2, OldWorldGenTrees, ...], [nbxlite.oldbiomes.OldBiomeGenBase, OldBiomeGenRainforest, OldBiomeGenSwamp, ...], [nbxlite.spawners.SpawnListEntryBeta], [ssp.FakeServer, FakeServerPlayerList, WorldSSP, ...]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.6.4 OLD DAYS MOD
LWJGL: 2.9.0
OpenGL: Intel(R) HD Graphics Family GL version 3.1.0 - Build 8.15.10.2509, Intel
Is Modded: Definitely; Client brand changed to 'SSP 3.1 for 1.6.4; OldDays 4.1'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
This happens if I chose Single Player. Might it be because I didn't install something, or is it because I have my Indev World save in the Save folder?
EDIT: Moved my Indev save's, and then it loaded! Why did it crash with the Indev .mclevel save's in the folder?
Really? So it did get updated! At least it's still around. Most feature's might have gone a little obsolete now, like the old sounds due to resource packs, and the ability in 1.8 to restore the beta placed redstone!
No it hasn't been, It's on 1.6.4. You are acting like you can't play it anymore.
A screenshot of my launcher with all the old versions of indev I have (image is wrong, starts from the 24 Jan 2010 version and runs through to the 23 Feb 2010 version (not all versions in between).
Also has Survival1Test2 0.27 (listed as s0.27 in the launcher) couldn't get s0.30 to work unfortunately, as well as most versions of indev, most of them either crash on gen, or keep trying to gen the world and fail...
There are also some missing versions of classic creative, which you can see on the list, as far as I can tell almost all of these work with the exception of a couple versions which had freezing issues (they were bugs with those releases, nothing more).
I unfortunately can't share these JAR files with you because that would be illegal. However I can send them to Dinnerbone, if you can bring his attention to this thread
If you want any screenshots with proof of legitimacy, pick a version -ifit works I'll post a screenshot
YESSSSSSSSS!!!!!!!!!! Can you post bspatches?
Sorry for not being on for a while, my internet was down, but now I'm back, and I see this! (tears of joy)
Rollback Post to RevisionRollBack
The olddays mod is dead, sorry to tell you.
The far lands generation was epic, why not re-add it?
If Facebook, Myspace, and Twitter were all destroyed, 90% of teens would
go insane. If you're one of the 10% that would be laughing at them,
copy & paste this into your signature and hope it happens.
The olddays mod is dead, sorry to tell you.
The far lands generation was epic, why not re-add it?
If Facebook, Myspace, and Twitter were all destroyed, 90% of teens would
go insane. If you're one of the 10% that would be laughing at them,
copy & paste this into your signature and hope it happens.
The OP will need some updating. First of all the top title could you remove all the "?????????????" from the top it just looks stupid. And maybe consider a title on the very top.
Why have you discontinued numbered updates? This will just be confusing.
Also under SSP and most other mod spoilers I cannot find a link to stable versions, Your system claims to have stables, But I cannot find such links under any of these.
Could you please remove all the "???????????????????" It looks so bad. And instead have maybe a title in another font, For Example:
Exalms ModsOr even an image?And how exactly can you get a rid of numbered versions and no confuse others and yourself
You talk about stable releases sadly their is no link to any stable releases.
Same thing here, I would like to see links to stable versions under here too, If not done already.
You could change this one, but Its a little silly anyway
Same here
This is isn't needed that much anymore when you can just put it under each of the mods spoilers
Just a little notice, I have removed my Imgur account and will be redoing all banners at a later date
This is a little old and can be removed...
Time: 8/19/14 9:48 AM
Description: Initializing game
java.lang.NoSuchMethodError: atv.invokeModMethod(Ljava/lang/String;Ljava/lang/String;[Ljava/lang/Class;[Ljava/lang/Object;)Ljava/lang/Object;
at bgl.<init>(RenderManager.java:96)
at bgl.<clinit>(RenderManager.java:12)
at atv.O(SourceFile:343)
at atv.d(SourceFile:599)
at net.minecraft.client.main.Main.main(SourceFile:101)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bgl.<init>(RenderManager.java:96)
at bgl.<clinit>(RenderManager.java:12)
at atv.O(SourceFile:343)
-- Initialization --
Details:
Stacktrace:
at atv.d(SourceFile:599)
at net.minecraft.client.main.Main.main(SourceFile:101)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 79248920 bytes (75 MB) / 139268096 bytes (132 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: Old.Days
LWJGL: 2.9.0
OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 10.18.10.3308, Intel
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Every time i load the game
// Daisy, daisy...
Time: 8/19/14 5:30 PM
Description: Rendering screen
java.lang.RuntimeException: Failed to check session lock, aborting
at alq.h(SaveHandler.java:62)
at alq.<init>(SaveHandler.java:37)
at nbxlite.format.SaveOldDir.<init>(SaveOldDir.java:16)
at nbxlite.format.SaveConverterMcRegion.a(SaveConverterMcRegion.java:104)
at GuiWorldSlotNBXlite.a(GuiWorldSlotNBXlite.java:25)
at awg.a(SourceFile:274)
at awh.a(GuiSelectWorld.java:367)
at awe.drawScreen2(GuiScreen.java:51)
at bfe.b(EntityRenderer.java:1165)
at atv.S(Minecraft.java:902)
at atv.d(Minecraft.java:794)
at net.minecraft.client.main.Main.main(SourceFile:101)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at alq.h(SaveHandler.java:62)
at alq.<init>(SaveHandler.java:37)
at nbxlite.format.SaveOldDir.<init>(SaveOldDir.java:16)
at nbxlite.format.SaveConverterMcRegion.a(SaveConverterMcRegion.java:104)
at GuiWorldSlotNBXlite.a(GuiWorldSlotNBXlite.java:25)
at awg.a(SourceFile:274)
at awh.a(GuiSelectWorld.java:367)
at awe.drawScreen2(GuiScreen.java:51)
-- Screen render details --
Details:
Screen name: awh
Mouse location: Scaled: (273, 116). Absolute: (546, 246)
Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
at bfe.b(EntityRenderer.java:1165)
at atv.S(Minecraft.java:902)
at atv.d(Minecraft.java:794)
at net.minecraft.client.main.Main.main(SourceFile:101)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.6.0_30, Sun Microsystems Inc.
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
Memory: 104050008 bytes (99 MB) / 162938880 bytes (155 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: mod_OldDays, IScrollingGui, GuiOldDaysBase, ...[nbxlite.RenderGlobal2, RenderGhast2, RenderSheep2, ...], [nbxlite.blocks.BlockGear, BlockLeaves2, BlockTallGrass2, ...], [nbxlite.format.SaveConverterMcRegion, SaveOldDir], [nbxlite.indev.McLevelImporter], [nbxlite.mapgens.StructureStrongholdStart2, StructureScatteredFeatureStart2, OldWorldGenTrees, ...], [nbxlite.oldbiomes.OldBiomeGenBase, OldBiomeGenRainforest, OldBiomeGenSwamp, ...], [nbxlite.spawners.SpawnListEntryBeta], [ssp.FakeServer, FakeServerPlayerList, WorldSSP, ...]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.6.4 OLD DAYS MOD
LWJGL: 2.9.0
OpenGL: Intel(R) HD Graphics Family GL version 3.1.0 - Build 8.15.10.2509, Intel
Is Modded: Definitely; Client brand changed to 'SSP 3.1 for 1.6.4; OldDays 4.1'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
This happens if I chose Single Player. Might it be because I didn't install something, or is it because I have my Indev World save in the Save folder?
EDIT: Moved my Indev save's, and then it loaded! Why did it crash with the Indev .mclevel save's in the folder?
No it hasn't been, It's on 1.6.4. You are acting like you can't play it anymore.
Hey everyone, I'm back!
Use fiddler to fix both sound and save.
And if using Fiddler on a mac or something, look up a program that allows you to use Windows Applications on that operating system. Problem Solved.
YESSSSSSSSS!!!!!!!!!! Can you post bspatches?
Sorry for not being on for a while, my internet was down, but now I'm back, and I see this! (tears of joy)
The olddays mod is dead, sorry to tell you.
The far lands generation was epic, why not re-add it?
If Facebook, Myspace, and Twitter were all destroyed, 90% of teens would
go insane. If you're one of the 10% that would be laughing at them,
copy & paste this into your signature and hope it happens.
Sounds cool
And i dont even play minecraft anymore.
But what would the use be since we can use the older versions in the launcher?
And i dont even play minecraft anymore.
possibly to get versions of minecraft that aren't in the launcher already? like survival test
The olddays mod is dead, sorry to tell you.
The far lands generation was epic, why not re-add it?
If Facebook, Myspace, and Twitter were all destroyed, 90% of teens would
go insane. If you're one of the 10% that would be laughing at them,
copy & paste this into your signature and hope it happens.
when you finish this, can you please try to make this work with multimc 5?
And i dont even play minecraft anymore.
Download: https://www.dropbox.com/s/g5uura6af68fgo7/Survival_Test 0.30.mdtv?n=237298555
Okey...
Why have you discontinued numbered updates? This will just be confusing.
Also under SSP and most other mod spoilers I cannot find a link to stable versions, Your system claims to have stables, But I cannot find such links under any of these.
Hey everyone, I'm back!
you took up half the page with one comment...
Fixed...
And by the way what is happening with this mod?
Hey everyone, I'm back!