Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 1fa9bc9 --------
Generated 26/04/12 17:10
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_03, Oracle Corporation
VM: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: ATI Mobility Radeon HD 4200 Series version 3.3.11566 Compatibility Profile Context, ATI Technologies Inc.
java.lang.ArrayIndexOutOfBoundsException: 4149
at vd.<init>(ItemBlock.java:12)
at ModLoader.registerBlock(ModLoader.java:1384)
at ModLoader.registerBlock(ModLoader.java:1368)
at mod_Blood.load(mod_Blood.java:95)
at ModLoader.init(ModLoader.java:891)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(Minecraft.java:323)
at net.minecraft.client.Minecraft.run(Minecraft.java:684)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 38a7cc58 ----------
Kudos to EvilMinecraft.
What that means is an item that your using is already implemented in the game and there is two item ID's using in the same sesion, just change the item ID for that number at the top.
It lags a lot, but it's weird because I always have more than 100 fps. It's very annoying.
Otherwise, it seems to be a nice mod, except for the torches... what the hell... exploring caves is a pain in the ass.
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 48a1a6ca --------
Generated 27/04/12 20:46
Minecraft: Minecraft 1.2.4
OS: Windows XP (x86) version 5.1
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6800 Series version 4.1.11079 Compatibility Profile Context, ATI Technologies Inc.
java.lang.NoSuchMethodError: ModLoader.RegisterEntityID(Ljava/lang/Class;Ljava/lang/String;I)V
at mod_DragonMounts.load(mod_DragonMounts.java:81)
at ModLoader.init(ModLoader.java:856)
at ModLoader.addAllRenderers(ModLoader.java:156)
at ahu.<init>(RenderManager.java:85)
at ahu.<clinit>(RenderManager.java:12)
at net.minecraft.client.Minecraft.a(Minecraft.java:323)
at net.minecraft.client.Minecraft.run(Minecraft.java:684)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 95a1f05e ----------
This mod works great for me and I get an average FPS of 35, until I start chopping down a tree. Whenever I start chopping down trees, my FPS drops to around 5, probably even lower, until the block is broken, and then its fine again.
I've got most of the EVMC options turned off, except the torch lighting one. The only thing that comes to mind is the block damage persistence feature of EVMC. However I'm not sure as other blocks, such as dirt and stone, don't affect my FPS when I'm breaking them nearly as much as a tree does.
Is it possible to disable the block damage persistence?
EDIT: This post is basically what ubermatteo said. (I guess he posted that while I was writing this post, as it wasn't there before.)
Turn off our fancy block setting, it should help a bit.
add lava creepers benifits can swim in lava and regains health in it creepers dont agro on you unless provoked and when you die an exsplosive fire storm that burns all bad mobs but it gets rid of all your stuff
What that means is an item that your using is already implemented in the game and there is two item ID's using in the same sesion, just change the item ID for that number at the top.
No, it means they are trying to use MagicLauncher to launch this, which seems to have an issue with our mod.
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 48a1a6ca --------
Generated 27/04/12 20:46
Minecraft: Minecraft 1.2.4
OS: Windows XP (x86) version 5.1
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot™ Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6800 Series version 4.1.11079 Compatibility Profile Context, ATI Technologies Inc.
java.lang.NoSuchMethodError: ModLoader.RegisterEntityID(Ljava/lang/Class;Ljava/lang/String;I)V
at mod_DragonMounts.load(mod_DragonMounts.java:81)
at ModLoader.init(ModLoader.java:856)
at ModLoader.addAllRenderers(ModLoader.java:156)
at ahu.<init>(RenderManager.java:85)
at ahu.<clinit>(RenderManager.java:12)
at net.minecraft.client.Minecraft.a(Minecraft.java:323)
at net.minecraft.client.Minecraft.run(Minecraft.java:684)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 95a1f05e ----------
No, you didn't. You didn't read the part where we said we're incompatible with other mods. Remove the dragon mounts as well as it's incompatible with this version of ModLoader anyways.
Navigate to %APPDATA%\.minecraft\bin and open Minecraft.jar with WinRAR
Drag and drop the contents of the bin folder from evilminecraft-v###.zip into minecraft.jar
Delete META-INF folder from minecraft.jar
Drag and drop 'Resources' folder into %APPDATA%\.minecraft
Start Game
Hey I LOVE this mod I would like to say on page 45 of this topic I said a install guide for mac that fixes the "freezes when it says done loading" bug. This bug happens due to missing files. It is not the mods fault. Thanks for your time.
When I turned off fancy blocks, it still lags whenever I break a block. If possible in the next version, have an option to turn off blocks remembering how much they've been broken.
When I turned off fancy blocks, it still lags whenever I break a block. If possible in the next version, have an option to turn off blocks remembering how much they've been broken.
I would see if we could, but we'd have to redo the entire system again for checks for this. Sorry, but no.
Can you use MCError and post the contents into a bug report on our tracker? http://bugs.evil-minecraft.net Or look through some of the already listed bugs and see if you match any of the issues
No we don't have an SMP version yet, but we will have it eventually. Not as easy as people thing it would be to make it SMP.
Apples. And please look through the thread next time, or our wiki.
I apologize for the FPS drop as we're still working on ways to optimize. Torches in hand are a little laggy at the moment, but the reason you get low FPS in EVMC while having stuff such as fancy blocks and smooth lighting enabled is because we modified quite a few things for things to render properly along with our special effects.
yeah and but about team colors and other pigman armys fight other pigman armys?
i would download this mod except for the thing with lighting torches. that really, really sucks
dude download xray no fly then, and click l and then you have light and click r if u dont want to see the ore but want to see pass the walls and stuf and x for xrayingi use magic launcher and it says no mod found what do i do to have this mod?
Well, you said the mod will probably not be compatible with most of the mods. However I can't play without these mods:
OptiFine (to remove that lag),
Zombe's ModPack (to figure out crafting recipes and to use MCConfig),
Rei's Minimap (probably self explaining). Will you guys be able to redo the mods and add them into evil Minecraft?
Optifine is coming built in soon,
crafting recipes can be found with Risugami's crafting mod,
Rei's Minimap might be coming with a patch in the next update too.
Otherwise, it seems to be a nice mod, except for the torches... what the hell... exploring caves is a pain in the ass.
Mods loaded: 10
ModLoader 1.2.4
mod_AdanacEnt MC/1.2.5
mod_Blood MC/1.2.5
mod_DreamDimension 0.0.1 yeah
mod_EvilEnder MC/1.2.5
mod_EvilMinecraft MC/1.2.5
mod_EvilNether MC/1.2.5
mod_MeatAndFood MC/1.2.5
mod_Other MC/1.2.5
Dragon Mounts 0.6
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 48a1a6ca --------
Generated 27/04/12 20:46
Minecraft: Minecraft 1.2.4
OS: Windows XP (x86) version 5.1
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6800 Series version 4.1.11079 Compatibility Profile Context, ATI Technologies Inc.
java.lang.NoSuchMethodError: ModLoader.RegisterEntityID(Ljava/lang/Class;Ljava/lang/String;I)V
at mod_DragonMounts.load(mod_DragonMounts.java:81)
at ModLoader.init(ModLoader.java:856)
at ModLoader.addAllRenderers(ModLoader.java:156)
at ahu.<init>(RenderManager.java:85)
at ahu.<clinit>(RenderManager.java:12)
at net.minecraft.client.Minecraft.a(Minecraft.java:323)
at net.minecraft.client.Minecraft.run(Minecraft.java:684)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 95a1f05e ----------
Kill a tiny slime
Turn off our fancy block setting, it should help a bit.
No, read through the thread and we've mentioned at least 10 times that it's NOT compatible with SMP.
Not a suggestion thread.
It comes with ModLoader pre-installed, but we are not compatible with other mods and you cant use MagicLauncher to launch this.
No, it means they are trying to use MagicLauncher to launch this, which seems to have an issue with our mod.
Make a hammer, right click the breaking blocks.
No, you didn't. You didn't read the part where we said we're incompatible with other mods. Remove the dragon mounts as well as it's incompatible with this version of ModLoader anyways.
We are not compatible with other mods and you cant use MagicLauncher to launch this. Your install process should be as follows.
Hey I LOVE this mod I would like to say on page 45 of this topic I said a install guide for mac that fixes the "freezes when it says done loading" bug. This bug happens due to missing files. It is not the mods fault. Thanks for your time.
I plan to have Evil_Notch do this later today or tomorrow.
Click the spoiler tags, there's MORE than enough images.
I would see if we could, but we'd have to redo the entire system again for checks for this. Sorry, but no.
The file is a .zip, open it with 7zip or WinRAR and you'll have the bin and resources folders inside.
http://wiki.evil-minecraft.net/wiki/Main_Page
it's not a complete wiki yet, but i've seen some progress almost everyday.
yeah and but about team colors and other pigman armys fight other pigman armys?
Optifine is coming built in soon,
crafting recipes can be found with Risugami's crafting mod,
Rei's Minimap might be coming with a patch in the next update too.
Owner of the Worldwide Minecraft Alliance and 07craft (Old School RuneScape in Minecraft).
Minecraft server staff for over 5 years now. Java and web developer, technology enthusiast.
http://www.youtube.com/user/wyparadiddle?feature=mhee