Same thing with me, It looks fine but simply doesn't work. I've installed plenty of mods, I know what I'm doing. I even tried just installing herobrine and nothing else but it still won't work -.-""" I have these files only too: reademe, a mob folder with Herobrine's skin inside, 3 /class files which are, EntitySucker, mod_sucker, ModelSucker.
This is a pretty good mod. It's obviously the single most complex NPC mob I've seen, what with it able to pop up behind me and blow stuff up with TNT. It would make a pretty intense bossfight, now that I think about it. But anyway, I first thought it was just a simple scare mob. Then he popped up behind me, threw me into the air and said "Where is Notch!?!?" backward. Later, he popped up and threw all of my items onto the floor. I didn't realize how much of a threat he was, however, until he made a crater nearby with some TNT. I have to say, impressive work! This will do nicely while I wait for 1.8 to implement Endermen.
One thing I noticed though, is that this Herobrine behaves more like Israphel from the Yogscast series than the Herobrine from the myth. Either way, though, he's still pretty damn scary. I also like how you can choose to make him spawn, so that if you're sick of him scaring you, you can just destroy the totem.
Yes I totaly hate it when everyone download the mod but no one is posting something. Then i feel all the time like: "Does it works or does it crash??!"
Killthenrun, I don't have no "herobrine.ini" All I have in my downloaded folder was a readme, 3 .class files and a folder named "mob", with Herobrine's skin.
I'm just going to leave it for now, like he just said, the new version is coming soon.
you downloaded the earlier version that does practically nothing. download the right version.
Rollback Post to RevisionRollBack
I'm a coward too... you don't need to hide, my friend, for I'm just like you...
One thing I noticed though, is that this Herobrine behaves more like Israphel from the Yogscast series than the Herobrine from the myth. Either way, though, he's still pretty damn scary. I also like how you can choose to make him spawn, so that if you're sick of him scaring you, you can just destroy the totem.
That is true. :biggrin.gif:
YEY! It seems like the mod works pretty well :unsure.gif: *Stone is falling from my heart*
this herobrine.ini edition worked fine for me:
blockID=249
spawn=10
spawnchunk=10
Edit: Well ok^^
you downloaded the earlier version that does practically nothing. download the right version.