Next question, how do I code for spawning a mob from a different mod in customstuff 3? Sorry for all the questions btw, do you have paypal or something I would like to send something. ?
code: world.spawnMob(position, 'Wyvern);
Also I am having a hard time using the onRedstoneSignal using the GUI. I just want the make changes when my blocks get a redstone signal. However when I ever I use it. The code applies when the neighbor block changes,