I would like to propose an idea for future functionality.... When setting a waypoint using "C", it would be nice to be able to click somewhere in the surrounding screen, to choose a color (averaged over a 5x5 area or so).
I find that I like my waypoints to be colored similarly to the environment where they exist, and I'm always adjusting the color to something close to the surrounding area.
Rei: the problem is that you've compiled against a weird version of ModLoader- it's not one I've ever seen. The type signature in your code is "boolean setInGameHook(BaseMod, boolean, boolean) but ModLoader has always has "void setInGameHook(BaseMod, boolean, boolean)".
You should just recompile against minecraft forge, and with no further changes your code works. I expect this is a problem for vanilla modloader as well, FYI, if he ever updates
i get the same with the 200 build which is the official release for 1.3.2
To all - the modloader compatibility in this mod is broken at present. If you recompile the "mod_ReiMinimap" class file you will get a working mod. Not sure what he built it against, but it's not the published modloader or FML/forge.