Please do not modifications to forcibly enable Entities radar with SMP. Please do not modifications to forcibly enable Cave mapping with SMP.
So it can be done....
Well I know what I'm working on for the moment...
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What the **** is with these ridiculously strict signature rules? One image? No taller than 100px?! (That's 1.3") One URL? Two lines of text?!?! The **** is this ****?!
Anyone know if the compass on the mini map is pointing in the right direction? According to worldedit and the /compass command in commandbook it pointing the wrong direction. Or you think worldedit/command book are off?
Sun rises in the east, sets in the west. Rei's minimap is correct.
sometimes when im playing using this minimap. The waypints get loaded onto other maps. and then i go back to the original map that had the waypoints and they are gone...:(
can you tell me if it is a bug that or intended that you cant find slime chunks in multiplayer with rei's minimap? I'm on a Bukkit server and thought of it would be a problem with the motd option?
thanks for help
Servers don't send their world seed to clients anymore. Rei needs this to calculate the chunks. So no, it's not a bug. It simply can't be done.
The absolute worst that can happen is I have to reinstall Minecraft.
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What the **** is with these ridiculously strict signature rules? One image? No taller than 100px?! (That's 1.3") One URL? Two lines of text?!?! The **** is this ****?!
The absolute worst that can happen is I have to reinstall Minecraft.
That and upset a mod author with a change they specifically requested not be done, possibly leading to discontinuation of the mod depending on how much it upsets them. This stuff does happen, you know.
(And yes, it's been known to happen even if someone does it only to their own client and doesn't distribute it. We're all only human, and our emotions are all very different.)
Please, respect mod authors' wishes. It's their creation. Want to do it differently? If they don't approve, make your own. Then it'll be your right to do what you want with it.
Has anyone tested if this works with the 1.2.5 snapshot? It normally doesn't work with updates, but I keep on reading that 1.2.4 mods are working on the current update. If no one has tried it, I'll test it myself and report back.
Nice job man, this is defiantly a great mod. I especially like the ability to zoom in and out, as well as make the map take over most of the screen so you can see more.
Has anyone tested if this works with the 1.2.5 snapshot? It normally doesn't work with updates, but I keep on reading that 1.2.4 mods are working on the current update. If no one has tried it, I'll test it myself and report back.
Its very unlikely that any mods from 1.2.4 will work with 1.2.5. Jeb did say that he was releasing the snapshot so the devs could their mods ready for 1.2.5 so they would be compatible in time. So maybe you misread.
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Was I helpful or insightful? Then you know what to do, hit that button over there.
Its very unlikely that any mods from 1.2.4 will work with 1.2.5. Jeb did say that he was releasing the snapshot so the devs could their mods ready for 1.2.5 so they would be compatible in time. So maybe you misread.
Perhaps I did, I didn't think about what Jeb said. Not that much really changed from game play in 1.2.4 to the snapshot, so it sounds like it isn't worth testing something that seems highly unlikely, thanks for the reminder!
The Meaning of Life, the Universe, and Everything.
Join Date:
3/10/2012
Posts:
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Minecraft:
Blackllama79
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Okay so i dont understand the fact of having a EntitiesRadar for Slimes but it shows nothing? i know there are slimes around me but for the life of me i cant find them, so i went to turn on Slimes on entities radar and shows nothing. Can i please get help the slimes are around my house and all i hear is them fapping away around me
how do i get the death point to stop showing me it im at the point and it just stays there....
Click M or whatever you changed it to in keyconfig, Go to Waypoints, click Remove and then click on waypoints you want removed, or to simply turn them off click on them
I have tons of mods and so far i have had no conflicts so on my side Yes its compatible with all mods besides other Minimap Mods or mods that use the same .class
Just install it, it work in single player or multiplayer since it's client side.
So it can be done....
Well I know what I'm working on for the moment...
Sun rises in the east, sets in the west. Rei's minimap is correct.
Servers don't send their world seed to clients anymore. Rei needs this to calculate the chunks. So no, it's not a bug. It simply can't be done.
The absolute worst that can happen is I have to reinstall Minecraft.
That and upset a mod author with a change they specifically requested not be done, possibly leading to discontinuation of the mod depending on how much it upsets them. This stuff does happen, you know.
(And yes, it's been known to happen even if someone does it only to their own client and doesn't distribute it. We're all only human, and our emotions are all very different.)
Please, respect mod authors' wishes. It's their creation. Want to do it differently? If they don't approve, make your own. Then it'll be your right to do what you want with it.
"We shape our buildings, thereafter they shape us." - David Allen Coe
for you
Its very unlikely that any mods from 1.2.4 will work with 1.2.5. Jeb did say that he was releasing the snapshot so the devs could their mods ready for 1.2.5 so they would be compatible in time. So maybe you misread.
Perhaps I did, I didn't think about what Jeb said. Not that much really changed from game play in 1.2.4 to the snapshot, so it sounds like it isn't worth testing something that seems highly unlikely, thanks for the reminder!
"We shape our buildings, thereafter they shape us." - David Allen Coe
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