I have still heard nothing about whether there is going to be any fix for cullstonetools! I have posted about this problem two times before and others have confirmed the problem. Answer me! Without some acknowledgement I don't even know if you are aware of the problem. I like this mod but it is currently broken and has been for the last two updates.
I have still heard nothing about whether there is going to be any fix for cullstonetools! I have posted about this problem two times before and others have confirmed the problem. Answer me! Without some acknowledgement I don't even know if you are aware of the problem. I like this mod but it is currently broken and has been for the last two updates.
I did respond briefly last week to a mention that culling wasn't working, easy enough to miss. It has been fixed, and will be in the next release.
Also in the next release - you will no longer have to unzip the mod for it to work! That's right, the mod can look inside of zip files for mod content, so it should be a little easier to install
Also in the next release - you will no longer have to unzip the mod for it to work!
let me respectfully say it's about time too
seriously though, thanks, it's not always easy explaining the installation to other players for me when we update
Rollback Post to RevisionRollBack
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
Download the zip file and copy it into your ./mods/ directory. Then you'll need to rename it to "Xie.zip"... (you no longer need to unzip it into ./mods/Xie, though you can if you want to, or if you need to modify/add more content!)
Let me know if you have any problems installing or if you find any bugs!
let me respectfully say it's about time too
seriously though, thanks, it's not always easy explaining the installation to other players for me when we update
Hahahaha, I know right? XD
I haven't tested the zip as a server yet, you may need to extract it server-side, however you can distribute it to your players as a zip, and it should work fine. If you want to add custom content to the zip, feel free to do so, just put it in the /content/ directory inside the zip file.
When I start using the mod the textures look all messed up. I don't know why.
Oops!
I missed a step in the installation instructions, very sorry! You need to rename the zip file to "Xie.zip", otherwise the textures won't work (sorry about that!)
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
Is it possible to give a different function on a Xie weapon's right click? Like if I'd like to make a magic-casting sword, instead of me blocking, I'm rather charging up a magical wave slash, or it may go far as the old EE2 Red Matter Weapons that at a key-press, I can change the right click's function like, one sword that has three abilities that can be switched
It seems that the mod doesn't see the underscore before content folders while reading from the zipped file. I was using the unmodified zip and was unable to mine cobble (I assume due to survival tweaks). Unzipping the file fixed the problem.
It seems that the mod doesn't see the underscore before content folders while reading from the zipped file. I was using the unmodified zip and was unable to mine cobble (I assume due to survival tweaks). Unzipping the file fixed the problem.
Is it possible to give a different function on a Xie weapon's right click? Like if I'd like to make a magic-casting sword, instead of me blocking, I'm rather charging up a magical wave slash, or it may go far as the old EE2 Red Matter Weapons that at a key-press, I can change the right click's function like, one sword that has three abilities that can be switched
That's a cool idea! I'll add it to the feature request list
I'm sure I fixed that campfire bug months ago. Thanks for reporting it, I've fixed it up in my dev version, expect it fixed in the next release (today or tomorrow hopefully).
I'm getting strange texture issues. All the items show up as something else in both world and inventory. Leaves have the bedrock texture, foraging stick is grayed out. No clue what could be wrong. I'm using Forge 6.6.0.499 and Xies Mod_FarmingContent.
Is it compatible with Forge? Or are there any issues with it?
I really like your mod, it adds lots of cool stuff and doesn't expand upon unnecessary stuff that in my opinion only clutter the game, but I want to know if it works with Forge as I already use a handful of other mods.
Rollback Post to RevisionRollBack
This is my signature. Yes, there's nothing interesting here, so carry on.
I'm sure I fixed that campfire bug months ago. Thanks for reporting it, I've fixed it up in my dev version, expect it fixed in the next release (today or tomorrow hopefully).
well don't completely rule out user error but i think i did everything correctly, the mod download seems to have changed structure a bit inside the zip but i think i put things in the right place.
Rollback Post to RevisionRollBack
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
I'm getting strange texture issues. All the items show up as something else in both world and inventory. Leaves have the bedrock texture, foraging stick is grayed out. No clue what could be wrong. I'm using Forge 6.6.0.499 and Xies Mod_FarmingContent.
Best guess is it's not finding the textures. How did you install the mod? Are you using a zipped version? If so try unzipping it, and make sure you have a directory structure like
Is it compatible with Forge? Or are there any issues with it?
I really like your mod, it adds lots of cool stuff and doesn't expand upon unnecessary stuff that in my opinion only clutter the game, but I want to know if it works with Forge as I already use a handful of other mods.
Not just compatible with Forge, but it requires Forge XD I should probably add that to the installation instructions
I did respond briefly last week to a mention that culling wasn't working, easy enough to miss. It has been fixed, and will be in the next release.
Also in the next release - you will no longer have to unzip the mod for it to work! That's right, the mod can look inside of zip files for mod content, so it should be a little easier to install
seriously though, thanks, it's not always easy explaining the installation to other players for me when we update
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
XiesMod_LotsaContent.zip - Xie's Mod with Farming, Weapons, Ultimate Fist and Survival Tweaks Included
XiesMod_NoContent.zip - Xie's Mod Only, no content included
To install:
Download the zip file and copy it into your ./mods/ directory. Then you'll need to rename it to "Xie.zip"... (you no longer need to unzip it into ./mods/Xie, though you can if you want to, or if you need to modify/add more content!)
Let me know if you have any problems installing or if you find any bugs!
Hahahaha, I know right? XD
I haven't tested the zip as a server yet, you may need to extract it server-side, however you can distribute it to your players as a zip, and it should work fine. If you want to add custom content to the zip, feel free to do so, just put it in the /content/ directory inside the zip file.
Good luck!
Oops!
I missed a step in the installation instructions, very sorry! You need to rename the zip file to "Xie.zip", otherwise the textures won't work (sorry about that!)
http://pastebin.com/DX4Jqc1n
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
Caused by: java.lang.NoClassDefFoundError: ays
at mod.xie.xm.parser.JobItem.copyIconsFrom(JobItem.java:732)
at mod.xie.xm.parser.JobItem.doWork(JobItem.java:90)
at mod.xie.xm.Work.resolveJobList(Work.java:278)
at mod.xie.xm.Work.doWork(Work.java:258)
at mod.xie.xm.XiesMod.load(XiesMod.java:113)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method
http://pastebin.com/FNqZia05
Xie Log:
All jobs successfully resolved!
Found 0 block 0 item 0 recipe 0 spawn 0 alias jobs.
Added 0 blocks 0 items 0 recipes 0 spawns 0 aliases.
Help please...
Are you using a version that comes with content included? If not, have you also installed content?
Thanks! I'll fix that now.
At a glance, I don't know why this error is occurring. Did you delete the old version of the mod first?
That's a cool idea! I'll add it to the feature request list
I'm sure I fixed that campfire bug months ago. Thanks for reporting it, I've fixed it up in my dev version, expect it fixed in the next release (today or tomorrow hopefully).
Is it compatible with Forge? Or are there any issues with it?
I really like your mod, it adds lots of cool stuff and doesn't expand upon unnecessary stuff that in my opinion only clutter the game, but I want to know if it works with Forge as I already use a handful of other mods.
well don't completely rule out user error but i think i did everything correctly, the mod download seems to have changed structure a bit inside the zip but i think i put things in the right place.
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
Best guess is it's not finding the textures. How did you install the mod? Are you using a zipped version? If so try unzipping it, and make sure you have a directory structure like
/mods/
/mods/Xie
/mods/Xie/content
/mods/Xie/mod
Not just compatible with Forge, but it requires Forge XD I should probably add that to the installation instructions