I guess you don't understand... If mumfrey publishes the sources of the MacroMod and gives the permission to fork it, other developers can port MacroMod in such a way that it works with other modloader for the current MC-version.
The information which you got via discord are useless. I think mumfrey doesn't have time to maintain mixin, liteloader and macromod at once. Thats the reason why he's only working on mixin, the core part of the MC-modding.
okay this is kind of what I have. Let me now explain what I want to do.
What I want to do is this; I play on a server where the inventory is bigger, your inventory can have an enderchest open in it if needed pretty much so it's the same GUI as an enderchest would be I guess lol. I want to detect when the last slot of the enderchest (slot 26) is filled, when it is filled, I want to do an action, say I go from my enderchest and I want it to autocraft an item, but I don't need to move my yaw or anything because the crafting table would be right there an all.
How do I make auto crafting craft a stack at a time, as opposed to one item at a time? It's really slow for my purposes, as I need to craft hundreds of thousands of bread, and it only crafts 4 bread per second, when it could be doing 64+ per second if it did a stack at a time.
The other thing i suspect is that you have spaces after the commas - i remember at least some commands choking on them (they treat the space as part of the input)
The other thing i suspect is that you have spaces after the commas - i remember at least some commands choking on them (they treat the space as part of the input)
Hello. I was wondering if the thing I wanted to do is possible. Is there a way that my RMOUSE would be active all the time whenever I'm at certain coordinates in Minecraft? Thank you!
i.e. the GUI title would say "NPC-Seller", is it possible to extract and utilize this title in my program?
In vanilla minecraft you can farm sugar cane holding the left mouse button down. Is there any command for this in macro mod?
The KEYDOWN only supports walking movements and the only option I see is calling KEY("attack") again and again, but not to fast to get banned for autoclicking.
@nbird for the chest name there's a module for that but I can't remember where you can get it
for the attack:
you have to use a loop with key attack to "hold it down". If you want to make it easier on yourself the discord in my signature has a script that simulates keydown and keyup for non-state bindings
Hi, was wondering if anyone had done this previously? I am looking for code that will teleport to my /home if my inventory becomes filled. If someone could help with this it would be greatly appreciated
Hi! I want to run something but only when you are not in any GUI (just the inventory but i thought none at all would be easier) but I can't get it to work.
Is it even possible? If yes how would I do it?
This is what I have right now (the whole script itself is bigger but only this is relevant).
@RothesCN no, it is not possible to attack while in a gui. If you press f3+p however you can prevent the escape screen to open on focus lost and after that you can simply alt+tab out of minecraft
@SPThiel
I guess you don't understand... If mumfrey publishes the sources of the MacroMod and gives the permission to fork it, other developers can port MacroMod in such a way that it works with other modloader for the current MC-version.
The information which you got via discord are useless. I think mumfrey doesn't have time to maintain mixin, liteloader and macromod at once. Thats the reason why he's only working on mixin, the core part of the MC-modding.
Hello. I am rather new to the macro keybind mod. I am attempting to do something rather odd and I would like help with it if anyone can offer it.
#counter= 0
FOR(#invslot,26)
getslotitem(%#invslot%,&item)
if(%&item%=="air")
inc(#counter,1)
endif;
Next;
if(%#counter% = 1)
log(&4&lput autocrafting here)
endif;
Next;
if(%#counter% = 0)
slotclick(27,r,true)
wait(500ms)
press(escape)
endif;
okay this is kind of what I have. Let me now explain what I want to do.
What I want to do is this; I play on a server where the inventory is bigger, your inventory can have an enderchest open in it if needed pretty much so it's the same GUI as an enderchest would be I guess lol. I want to detect when the last slot of the enderchest (slot 26) is filled, when it is filled, I want to do an action, say I go from my enderchest and I want it to autocraft an item, but I don't need to move my yaw or anything because the crafting table would be right there an all.
thanks for any possibly help!~
How do I make auto crafting craft a stack at a time, as opposed to one item at a time? It's really slow for my purposes, as I need to craft hundreds of thousands of bread, and it only crafts 4 bread per second, when it could be doing 64+ per second if it did a stack at a time.
@misterargues
@Tepigggg4444 you gotta use slotclick to move the items in the crafting grid manually
Is it possible that GETSLOT() and GETSLOTITEM() are bugged in the newest version (0.15.4)?
I got very basic code, but both functions won't assign anything to the variables.
Output: 9 0
Expected Output: 9 reeds 64
Tested lots of variation, but I can only get item name and not the stacksize if I write:
Can anyone help what I am doing wrong or if it is really bugged.
Thanks.
You may need to wait for the GUI to open using `DO;UNTIL(GUI=="GUIINVENTORY")` (Double check what the correct inventory name is)
'Cause tomorrow spring is here
Even when I add lots of breaks between, it still does not work.
Do you have a working example?
Output:
GUIINVENTORY
9 0
I don't have any other mods installed, its vanilla minecraft with liteloader 1.12.1.
The other thing i suspect is that you have spaces after the commas - i remember at least some commands choking on them (they treat the space as part of the input)
'Cause tomorrow spring is here
OMG, yes I have, now it works, thank you!
Hello. I was wondering if the thing I wanted to do is possible. Is there a way that my RMOUSE would be active all the time whenever I'm at certain coordinates in Minecraft? Thank you!
Can you get the label from a custom GUICHEST?
i.e. the GUI title would say "NPC-Seller", is it possible to extract and utilize this title in my program?
In vanilla minecraft you can farm sugar cane holding the left mouse button down. Is there any command for this in macro mod?
The KEYDOWN only supports walking movements and the only option I see is calling KEY("attack") again and again, but not to fast to get banned for autoclicking.
@nbird for the chest name there's a module for that but I can't remember where you can get it
for the attack:
you have to use a loop with key attack to "hold it down". If you want to make it easier on yourself the discord in my signature has a script that simulates keydown and keyup for non-state bindings
Hi, was wondering if anyone had done this previously? I am looking for code that will teleport to my /home if my inventory becomes filled. If someone could help with this it would be greatly appreciated
@baseballdk6123 you can use the NotEnoughInformation module I made for "ifinvisfull" and then echo("/home")
Hi! I want to run something but only when you are not in any GUI (just the inventory but i thought none at all would be easier) but I can't get it to work.
Is it even possible? If yes how would I do it?
This is what I have right now (the whole script itself is bigger but only this is relevant).
What is your expected behaviour and what happens?
Macro/Keybind mod Wiki
Can't play new MC versions without this
Is there anyway to make the player keep attack when in gui?when I minimize the game window,attack stop.
log("start autoclick");
do;
key(attack);
loop;
Using 1.12.2.
@RothesCN no, it is not possible to attack while in a gui. If you press f3+p however you can prevent the escape screen to open on focus lost and after that you can simply alt+tab out of minecraft
Does anybody know an alternative keybinding tool for 1.14? Even a basic one.