@Mumfrey or @Mart3323 any idea why this could be happening? Even if I name the profile myself, it still defaults to, well, Default Profile. It's a Spigot server if that's helpful.
Not really i'm afraid..., the only thing i can think of is to run it through a DNS server and use just the IP it gives you, but i don't really know exactly how that works
Perhaps you could implement autoswitch into the default configuration though?
IFMATCH a welcome message that only appears on that server and Config() switch?
Would it be possible to make a script that smoothly follows looking at a player for like a camera to watch someone?
Not really...
There's no way to get the positions of entities, except yourself of course
An alternative might be to scan around with look, but since that takes time, any decent resolution would take a noticeable time for each update
Also you'd be significantly range-limited unless you have the fathit module..., and if you did, you'd need a lot more scanning resolution for it to be effective at that range
It might be possible if you have farhit.. if you set up a couple trigger points where you know players will enter your FOV from.., have it only scan those on standby, and then when you've started tracking, only scan the immediate surroundings of the last known position
But i guess this is far from the 'smooth' following you had in mind
--------
A feature that would make this possible would be if you could iterate over entities (player entities?), getting their positions and stuff
The Meaning of Life, the Universe, and Everything.
Join Date:
6/16/2012
Posts:
195
Minecraft:
HeroCC
Xbox:
HeroCC
PSN:
TheRealHeroCC
Member Details
Is it just me, or does the Craft() function seem to not work on the 1.8 beta? Trying to craft snow into blocks, but it says 'Not Enough Items' with a bunch of snowballs in my inv
Rollback Post to RevisionRollBack
HeroiCraft - Survival / Creative / SkyBlock \ Mini Games \ Tons More!
Is it just me, or does the Craft() function seem to not work on the 1.8 beta? Trying to craft snow into blocks, but it says 'Not Enough Items' with a bunch of snowballs in my inv
It's not just you, last i recall it was just broken... (Just in the unstable beta i mean.., the last stable release should be fine)
Can I use onInventorySlotChange to detect if a certain item appears in my hotbar? I would like to detect if a leather helmet appears in slot 2 at any time, and if it does, then I want to use the setSlotItem to replace it with another item.
Can I use onInventorySlotChange to detect if a certain item appears in my hotbar? I would like to detect if a leather helmet appears in slot 2 at any time, and if it does, then I want to use the setSlotItem to replace it with another item.
Not on its' own as onInventorySlotChange doesn't fire for item pickups, but if you bind it to both that and onItemPickup it should work for all cases that aren't direct inventory manipulation (by you or the server)
Though from your description it sounds like you don't even care about InventorySlotChange at all..., so you can probably just use setSlotItem
To clarify, onInventorySlotChange means when you change the selected slot (by scrolling your mousewheel, picking (middle clicking) an item, or pressing a number key
Not on its' own as onInventorySlotChange doesn't fire for item pickups, but if you bind it to both that and onItemPickup it should work for all cases that aren't direct inventory manipulation (by you or the server)
Though from your description it sounds like you don't even care about InventorySlotChange at all..., so you can probably just use setSlotItem
To clarify, onInventorySlotChange means when you change the selected slot (by scrolling your mousewheel, picking (middle clicking) an item, or pressing a number key
Alright, it is actually the server who gives me an item, and when it does I want to replace it. I might actually be able to use the chat to detect when I get the item. It's a pvp server, and when the pvp game starts I get an item in my hotbar aswell as the chat sais "Game has started".
Much obliged if you dont give them out, if you find a backup. I sent those to you trusting ya for some gracious help, not a potential leak.
Oh.., was that not on the thread?
...eh, fine.., although for the record i do not agree with the idea of 'private' scripts.., at least not unless they're significantly more complicated
I'm pretty sure everyone has gotten this to work with 1.8, but I haven't.
Anyone know why when I join a 1.8 server, my client just instantly disconnects from the server?
I can see in controls the hotkey is there.
Have you tried testing a vanilla server?
Could just be the admin configured it for maximum trigger-happiness, since the mod does request permissions from bukkit for example
I've personally seen one such server - i can't be sure what the cause, but it would automatically cut connection if you had the mod, but let you in fine with a vanilla client
So because it is requesting permissions it doesn't work?
Does the dev have a github page or something where we can post?
edit:
I see that I can connect to hypixel, but not certain other servers. Is there anyway to fix this on my side?
That's just an assumption.., it could be something else
Which dev? - if it's the permissions thing then it's working as designed
Only thing you can do really is talk to the admins about it.., if they can't help.., there's not really anything you can do but follow their (implied) rules and not use the mod on their server
Oh.., was that not on the thread?
...eh, fine.., although for the record i do not agree with the idea of 'private' scripts.., at least not unless they're significantly more complicated
Well its a script that fully builds a cactus farm based on only 2 points as large and as tall as you want. I would say its a fairly complicated script.
I agree that their shouldn't be "private" scripts; however, in an factions environment, where this would be abused, scripts as powerful as a free money maker should be kept private. I never got to use mine other than test it out as it was slower than just having 4/5 people go ham over a few day, but a leak like that would be detrimental to the very very toxic factions environment.
Well its a script that fully builds a cactus farm based on only 2 points as large and as tall as you want. I would say its a fairly complicated script.
I agree that their shouldn't be "private" scripts; however, in an factions environment, where this would be abused, scripts as powerful as a free money maker should be kept private. I never got to use mine other than test it out as it was slower than just having 4/5 people go ham over a few day, but a leak like that would be detrimental to the very very toxic factions environment.
In that case it doesn't make much difference whether everyone has it or one person has it
in fact, only one person having it is usually even worse because it's an unfair competitive advantage
Right.., so when there's multiple players you're supposed to have multiple sensitivities at the same time?
physically impossible - you have to make a pick..,
and "just random" wouldn't work because then the sensitivity would constantly flicker when there's several players.., there has to be a logic to how you pick which one you calculate it from
In that case it doesn't make much difference whether everyone has it or one person has it
in fact, only one person having it is usually even worse because it's an unfair competitive advantage
Right.., so when there's multiple players you're supposed to have multiple sensitivities at the same time?
physically impossible - you have to make a pick..,
and "just random" wouldn't work because then the sensitivity would constantly flicker when there's several players.., there has to be a logic to how you pick which one you calculate it from
Alright, now we're getting somewhere!
Now all that's left to do is decide what sensitivity you had in mind and then-
...
well, actually, there's no way (as of yet) to get the positions of other players or entities, with the minor exception that you can detect the targetted entity (target meaning under crosshairs and in range.., (that is, a regular attack would hit it)) and know that it's in the direction of your current YAW, PITCH, but no distance or exact position even for that case
I need help making a script which will do as said;
Jump every 10 minutes not to get afk kicked, probably a script out there for that or even a mod and once the inventory gets full the account will do the command /clear or /ci. Not sure how the scripts work but i think if the slots have numbers u can just put that once the last slot reaches 64 items it toggles the command. I need this repeating until toggles off by key bind.
Not really i'm afraid..., the only thing i can think of is to run it through a DNS server and use just the IP it gives you, but i don't really know exactly how that works
Perhaps you could implement autoswitch into the default configuration though?
IFMATCH a welcome message that only appears on that server and Config() switch?
Not really...
There's no way to get the positions of entities, except yourself of course
An alternative might be to scan around with look, but since that takes time, any decent resolution would take a noticeable time for each update
Also you'd be significantly range-limited unless you have the fathit module..., and if you did, you'd need a lot more scanning resolution for it to be effective at that range
It might be possible if you have farhit.. if you set up a couple trigger points where you know players will enter your FOV from.., have it only scan those on standby, and then when you've started tracking, only scan the immediate surroundings of the last known position
But i guess this is far from the 'smooth' following you had in mind
--------
A feature that would make this possible would be if you could iterate over entities (player entities?), getting their positions and stuff
'Cause tomorrow spring is here
Is it just me, or does the Craft() function seem to not work on the 1.8 beta? Trying to craft snow into blocks, but it says 'Not Enough Items' with a bunch of snowballs in my inv
It's not just you, last i recall it was just broken... (Just in the unstable beta i mean.., the last stable release should be fine)
'Cause tomorrow spring is here
Can I use onInventorySlotChange to detect if a certain item appears in my hotbar? I would like to detect if a leather helmet appears in slot 2 at any time, and if it does, then I want to use the setSlotItem to replace it with another item.
Not on its' own as onInventorySlotChange doesn't fire for item pickups, but if you bind it to both that and onItemPickup it should work for all cases that aren't direct inventory manipulation (by you or the server)
Though from your description it sounds like you don't even care about InventorySlotChange at all..., so you can probably just use setSlotItem
To clarify, onInventorySlotChange means when you change the selected slot (by scrolling your mousewheel, picking (middle clicking) an item, or pressing a number key
'Cause tomorrow spring is here
Alright, it is actually the server who gives me an item, and when it does I want to replace it. I might actually be able to use the chat to detect when I get the item. It's a pvp server, and when the pvp game starts I get an item in my hotbar aswell as the chat sais "Game has started".
People coming looking for my scripts
Much obliged if you dont give them out, if you find a backup. I sent those to you trusting ya for some gracious help, not a potential leak.
Oh.., was that not on the thread?
...eh, fine.., although for the record i do not agree with the idea of 'private' scripts.., at least not unless they're significantly more complicated
'Cause tomorrow spring is here
I'm pretty sure everyone has gotten this to work with 1.8, but I haven't.
Anyone know why when I join a 1.8 server, my client just instantly disconnects from the server?
I can see in controls the hotkey is there.
Have you tried testing a vanilla server?
Could just be the admin configured it for maximum trigger-happiness, since the mod does request permissions from bukkit for example
I've personally seen one such server - i can't be sure what the cause, but it would automatically cut connection if you had the mod, but let you in fine with a vanilla client
'Cause tomorrow spring is here
I'm trying to connect to ArkhamNetwork.
So because it is requesting permissions it doesn't work?
Does the dev have a github page or something where we can post?
edit:
I see that I can connect to hypixel, but not certain other servers. Is there anyway to fix this on my side?
That's just an assumption.., it could be something else
Which dev? - if it's the permissions thing then it's working as designed
Only thing you can do really is talk to the admins about it.., if they can't help.., there's not really anything you can do but follow their (implied) rules and not use the mod on their server
'Cause tomorrow spring is here
Script that makes in game sensitivity higher when moving towards the player and lower when moving away?
what?
Sensitivity to what?
moving towards what player?
Probably not possible?
'Cause tomorrow spring is here
Any player
Well its a script that fully builds a cactus farm based on only 2 points as large and as tall as you want. I would say its a fairly complicated script.
I agree that their shouldn't be "private" scripts; however, in an factions environment, where this would be abused, scripts as powerful as a free money maker should be kept private. I never got to use mine other than test it out as it was slower than just having 4/5 people go ham over a few day, but a leak like that would be detrimental to the very very toxic factions environment.
In that case it doesn't make much difference whether everyone has it or one person has it
in fact, only one person having it is usually even worse because it's an unfair competitive advantage
Right.., so when there's multiple players you're supposed to have multiple sensitivities at the same time?
physically impossible - you have to make a pick..,
and "just random" wouldn't work because then the sensitivity would constantly flicker when there's several players.., there has to be a logic to how you pick which one you calculate it from
'Cause tomorrow spring is here
The one closer to the crosshair
Alright, now we're getting somewhere!
Now all that's left to do is decide what sensitivity you had in mind and then-
...
well, actually, there's no way (as of yet) to get the positions of other players or entities, with the minor exception that you can detect the targetted entity (target meaning under crosshairs and in range.., (that is, a regular attack would hit it)) and know that it's in the direction of your current YAW, PITCH, but no distance or exact position even for that case
'Cause tomorrow spring is here
I need help making a script which will do as said;
Jump every 10 minutes not to get afk kicked, probably a script out there for that or even a mod and once the inventory gets full the account will do the command /clear or /ci. Not sure how the scripts work but i think if the slots have numbers u can just put that once the last slot reaches 64 items it toggles the command. I need this repeating until toggles off by key bind.
Please assist me, I'm totally lost.