Thank you very much! This finally fixed the issue I have been having.
I also had a setting set so that the labels were not showing up on my screen, which was the bulk of my issue. I got that sorted out, and your explanation made enough sense that I now have a good grasp on labels and buttons.
Thanks!
I am looking for one that will pick a random line from a text file and use a /nick command available on the server I play on
Only thing that you should edit is the random(#delay,240,559) its kinda high so i would lower that to your liking.
240 is the minimum delay it will go and 559 is the max, what it does is pick a random number in between from 240 - 559
Everything else should work though.
o.O do you know what the tilde changes? for things like KEY_S vs ~KEY_S
Quote from readme.txt »
All input variables can be prefixed with ~ to get the state when the macro was invoked, for example use ~CTRL to get the state of the ctrl key when the macro was triggered.
The Meaning of Life, the Universe, and Everything.
Join Date:
12/22/2012
Posts:
161
Member Details
Kind off topic, but it's there a way to get the memory address for the "Hit ID" with cheat engine or any other software?
doing a little project for myself, and I'd like to get the Hit ID same as macro keybind, any suggestions?
Kind off topic, but it's there a way to get the memory address for the "Hit ID" with cheat engine or any other software?
doing a little project for myself, and I'd like to get the Hit ID same as macro keybind, any suggestions?
No, Java's not really usable with Cheat Engine. You could write a mod to hook into liteloader and get the HIT ID that way.
Question: Is there a simple way to check if the person's inventory is full? And also, is there a way/how would I get the name of the person in my crosshairs with a macro?
Just as a little extra sidenote, yes, there is HITNAME, but keep in mind it only works within your targeting range (the range you can mine/use/hit things at)
This is a great mod, as a matter of fact, i down-graded to 1.6.4 to test it out and it is amazing, the only problem is, 1.6.4 is outdated, and it has been for a while, even if its just a beta version, people are waiting. I know you have a lot on your hands, but please update. All the servers i play on, this would be grate for, but they are not 1.6.4. Please, like i said, even if its just a beta build, or even unstable, just release it. Also, kick it up! 1.8 is coming out soon and i would love to use this mod with 1.7.4 or even 1.7.2 before 1.8 happens, the clock is ticking.
This is a great mod, as a matter of fact, i down-graded to 1.6.4 to test it out and it is amazing, the only problem is, 1.6.4 is outdated, and it has been for a while, even if its just a beta version, people are waiting. I know you have a lot on your hands, but please update. All the servers i play on, this would be grate for, but they are not 1.6.4. Please, like i said, even if its just a beta build, or even unstable, just release it. Also, kick it up! 1.8 is coming out soon and i would love to use this mod with 1.7.4 or even 1.7.2 before 1.8 happens, the clock is ticking.
1.7 Utterly shattered pretty much every mod in existence. That said, this mod is one of the most complex mods there is. Give him time, even mods as popular as REI's minimap is still buggy in 1.7. A rush job.
Bukkit in all its glory is still in beta builds for 1.7.2. There is no ticking clock, mojang wrecked everything equally.
1.7 Utterly shattered pretty much every mod in existence. That said, this mod is one of the most complex mods there is. Give him time, even mods as popular as REI's minimap is still buggy in 1.7. A rush job.
Bukkit in all its glory is still in beta builds for 1.7.2. There is no ticking clock, mojang wrecked everything equally.
You missed "mojang wrecked everything equally" since beta 1.8
Are you planning to make a function that scans the chat for choosed words?
If you do that, i´ll marry the mod.
This mod doesn't really contain functions, you make your own
the functionality is there, has been for a long time
there's onChat for simple running a script with each line of chat..
and there's a module called "Chat Filter" that lets you intercept incoming chat and run a script BEFORE it is displayed, editing or blocking it completely if you want
Depending on exactly what you want, you can even probably get one of us to write the script for you
Thanks for the answer.
I want a script, that scans the chat for words like diamond. Then, the script should automatically answer.
It would be nice if somebody could do that.
Look..., this is basically a programming language here =P
be as specific as possible in your request
still, from what you did say:
onChat
$${
IFMATCHES(%CHAT%,"\bdiamond\b")
;Echo(Diamonds!);// do stuff on "diamond"
;ELSE
;IFMATCHES(%CHAT%,"diamond")
;Echo(..diamonds?);// do stuff on any compound word containing diamond
I also had a setting set so that the labels were not showing up on my screen, which was the bulk of my issue. I got that sorted out, and your explanation made enough sense that I now have a good grasp on labels and buttons.
Thanks!
I'm trying to come up with a new macro but I've gotten no where and gave up.
I am looking for one that will pick a random line from a text file and use a /nick command available on the server I play on
So
name1
name2
name3
name4
name5
name6
name7
name8
name9
I love you long time if you can help.
I'll try...It kinda... doesnt work
Coming soon:
-HoverBoat port for 1.7.10 (Old version from ShaRose) - 90%
-TF2-like Killcam - 5%
-Simple Config File Block Adder - 50%
-Ender Pig - 80%
(Damn, I need to finish these!)
My mods:
-Ingame Account Switcher - Lets you change your account info ingame without having to restart Minecraft!
-Crafty Utils - Adds some random useful early-late game content
Arch Linux supporter since 2012!
Only thing that you should edit is the random(#delay,240,559) its kinda high so i would lower that to your liking.
240 is the minimum delay it will go and 559 is the max, what it does is pick a random number in between from 240 - 559
Everything else should work though.
if(change)
log("Stopped.")
unset(change)
stop()
else
log("Started")
set(afk)
random(#index,15,0)
random(#delay,1,10)
&messages[0] = "/nick name1"
&messages[1] = "/nick name2"
&messages[2] = "/nick name3"
&messages[3] = "/nick name4"
&messages[4] = "/nick name5"
&messages[5] = "/nick name6"
&messages[6] = "/nick name7"
&messages[7] = "/nick name8"
&messages[8] = "/nick name9"
do()
wait(%#delay%)
echo(%&messages[%#index%]%)
random(#index,15,0)
random(#delay,240,559)
loop
while(1)
endif
lol I wish it did work, but just be patient...
ALT
ARMOUR
BIOME
BOOTSDAMAGE
BOOTSDURABILITY
BOOTSID
BOOTSNAME
CANFLY
CHESTPLATEDAMAGE
CHESTPLATEDURABILITY
CHESTPLATEID
CHESTPLATENAME
CONFIG
CTRL
DATE
DATETIME
DAYTICKS
DAYTIME
DIMENSION
DIRECTION
DISPLAYHEIGHT
DISPLAYWIDTH
DURABILITY
FLYING
FOV
FPS
GAMMA
GUI
HEALTH
HELMDAMAGE
HELMDURABILITY
HELMID
HELMNAME
HIT
HITDATA
HITID
HITNAME
HITPROGRESS
HITSIDE
HITX
HITY
HITZ
HUNGER
INVSLOT
ITEM
ITEMCODE
ITEMDAMAGE
ITEMIDDMG
ITEMNAME
KEYID
KEYNAME
KEY_0
KEY_1
KEY_2
KEY_3
KEY_4
KEY_5
KEY_6
KEY_7
KEY_8
KEY_9
KEY_A
KEY_ADD
KEY_APOSTROPHE
KEY_APPS
KEY_AT
KEY_AX
KEY_B
KEY_BACK
KEY_BACKSLASH
KEY_C
KEY_CAPITAL
KEY_CIRCUMFLEX
KEY_CLEAR
KEY_COLON
KEY_COMMA
KEY_CONVERT
KEY_D
KEY_DECIMAL
KEY_DELETE
KEY_DIVIDE
KEY_DOWN
KEY_E
KEY_END
KEY_EQUALS
KEY_ESCAPE
KEY_F
KEY_F1
KEY_F10
KEY_F11
KEY_F12
KEY_F13
KEY_F14
KEY_F15
KEY_F16
KEY_F17
KEY_F18
KEY_F19
KEY_F2
KEY_F3
KEY_F4
KEY_F5
KEY_F6
KEY_F7
KEY_F8
KEY_F9
KEY_FUNCTION
KEY_G
KEY_GRAVE
KEY_H
KEY_HOME
KEY_I
KEY_INSERT
KEY_J
KEY_K
KEY_KANA
KEY_KANJI
KEY_L
KEY_LBRACKET
KEY_LCONTROL
KEY_LEFT
KEY_LMENU
KEY_LMETA
KEY_LSHIFT
KEY_M
KEY_MINUS
KEY_MOUSE3
KEY_MOUSE4
KEY_MULTIPLY
KEY_N
KEY_NEXT
KEY_NOCONVERT
KEY_NONE
KEY_NUMLOCK
KEY_NUMPAD0
KEY_NUMPAD1
KEY_NUMPAD2
KEY_NUMPAD3
KEY_NUMPAD4
KEY_NUMPAD5
KEY_NUMPAD6
KEY_NUMPAD7
KEY_NUMPAD8
KEY_NUMPAD9
KEY_NUMPADCOMMA
KEY_NUMPADENTER
KEY_NUMPADEQUALS
KEY_O
KEY_P
KEY_PAUSE
KEY_PERIOD
KEY_POWER
KEY_PRIOR
KEY_Q
KEY_R
KEY_RBRACKET
KEY_RCONTROL
KEY_RETURN
KEY_RIGHT
KEY_RMENU
KEY_RMETA
KEY_RSHIFT
KEY_S
KEY_SCROLL
KEY_SECTION
KEY_SEMICOLON
KEY_SLASH
KEY_SLEEP
KEY_SPACE
KEY_STOP
KEY_SUBTRACT
KEY_SYSRQ
KEY_T
KEY_TAB
KEY_U
KEY_UNDERLINE
KEY_UNLABELED
KEY_UP
KEY_V
KEY_W
KEY_X
KEY_Y
KEY_YEN
KEY_Z
LEGGINGSDAMAGE
LEGGINGSDURABILITY
LEGGINGSID
LEGGINGSNAME
LEVEL
LIGHT
LMOUSE
MAXPLAYERS
MIDDLEMOUSE
MODE
MUSIC
ONLINEPLAYERS
OXYGEN
PITCH
PLAYER
RAIN
RESOURCEPACK
RMOUSE
SATURATION
SCREEN
SEED
SENSITIVITY
SERVER
SERVERMOTD
SERVERNAME
SHIFT
SOUND
STACKSIZE
TEXTUREPACK
TICKS
TIME
TOTALXP
VEHICLE
VEHICLEHEALTH
XP
XPOS
YAW
YPOS
ZPOS
~ALT
~CTRL
~KEY_0
~KEY_1
~KEY_2
~KEY_3
~KEY_4
~KEY_5
~KEY_6
~KEY_7
~KEY_8
~KEY_9
~KEY_A
~KEY_ADD
~KEY_APOSTROPHE
~KEY_APPS
~KEY_AT
~KEY_AX
~KEY_B
~KEY_BACK
~KEY_BACKSLASH
~KEY_C
~KEY_CAPITAL
~KEY_CIRCUMFLEX
~KEY_CLEAR
~KEY_COLON
~KEY_COMMA
~KEY_CONVERT
~KEY_D
~KEY_DECIMAL
~KEY_DELETE
~KEY_DIVIDE
~KEY_DOWN
~KEY_E
~KEY_END
~KEY_EQUALS
~KEY_ESCAPE
~KEY_F
~KEY_F1
~KEY_F10
~KEY_F11
~KEY_F12
~KEY_F13
~KEY_F14
~KEY_F15
~KEY_F16
~KEY_F17
~KEY_F18
~KEY_F19
~KEY_F2
~KEY_F3
~KEY_F4
~KEY_F5
~KEY_F6
~KEY_F7
~KEY_F8
~KEY_F9
~KEY_FUNCTION
~KEY_G
~KEY_GRAVE
~KEY_H
~KEY_HOME
~KEY_I
~KEY_INSERT
~KEY_J
~KEY_K
~KEY_KANA
~KEY_KANJI
~KEY_L
~KEY_LBRACKET
~KEY_LCONTROL
~KEY_LEFT
~KEY_LMENU
~KEY_LMETA
~KEY_LSHIFT
~KEY_M
~KEY_MINUS
~KEY_MOUSE3
~KEY_MOUSE4
~KEY_MULTIPLY
~KEY_N
~KEY_NEXT
~KEY_NOCONVERT
~KEY_NONE
~KEY_NUMLOCK
~KEY_NUMPAD0
~KEY_NUMPAD1
~KEY_NUMPAD2
~KEY_NUMPAD3
~KEY_NUMPAD4
~KEY_NUMPAD5
~KEY_NUMPAD6
~KEY_NUMPAD7
~KEY_NUMPAD8
~KEY_NUMPAD9
~KEY_NUMPADCOMMA
~KEY_NUMPADENTER
~KEY_NUMPADEQUALS
~KEY_O
~KEY_P
~KEY_PAUSE
~KEY_PERIOD
~KEY_POWER
~KEY_PRIOR
~KEY_Q
~KEY_R
~KEY_RBRACKET
~KEY_RCONTROL
~KEY_RETURN
~KEY_RIGHT
~KEY_RMENU
~KEY_RMETA
~KEY_RSHIFT
~KEY_S
~KEY_SCROLL
~KEY_SECTION
~KEY_SEMICOLON
~KEY_SLASH
~KEY_SLEEP
~KEY_SPACE
~KEY_STOP
~KEY_SUBTRACT
~KEY_SYSRQ
~KEY_T
~KEY_TAB
~KEY_U
~KEY_UNDERLINE
~KEY_UNLABELED
~KEY_UP
~KEY_V
~KEY_W
~KEY_X
~KEY_Y
~KEY_YEN
~KEY_Z
~LMOUSE
~MIDDLEMOUSE
~RMOUSE
~SHIFT
Macro/Keybind mod Wiki
o.O do you know what the tilde changes? for things like KEY_S vs ~KEY_S
Edit: oh wait, i think i remember
it was current state vs. state when macro started, right (in case the script runs for a while)?
'Cause tomorrow spring is here
Edit: Oh I see you remembered
Kinda off topic, but Gorlem, that is a nice ship!
doing a little project for myself, and I'd like to get the Hit ID same as macro keybind, any suggestions?
No, Java's not really usable with Cheat Engine. You could write a mod to hook into liteloader and get the HIT ID that way.
And also, is there a way/how would I get the name of the person in my crosshairs with a macro?
Not really simple but here it is:
There is the variable %HITNAME%
Macro/Keybind mod Wiki
Just as a little extra sidenote, yes, there is HITNAME, but keep in mind it only works within your targeting range (the range you can mine/use/hit things at)
'Cause tomorrow spring is here
1.7 Utterly shattered pretty much every mod in existence. That said, this mod is one of the most complex mods there is. Give him time, even mods as popular as REI's minimap is still buggy in 1.7. A rush job.
Bukkit in all its glory is still in beta builds for 1.7.2. There is no ticking clock, mojang wrecked everything equally.
You missed "mojang wrecked everything equally" since beta 1.8
This mod doesn't really contain functions, you make your own
the functionality is there, has been for a long time
there's onChat for simple running a script with each line of chat..
and there's a module called "Chat Filter" that lets you intercept incoming chat and run a script BEFORE it is displayed, editing or blocking it completely if you want
Depending on exactly what you want, you can even probably get one of us to write the script for you
'Cause tomorrow spring is here
Look..., this is basically a programming language here =P
be as specific as possible in your request
still, from what you did say:
onChat
$${
IFMATCHES(%CHAT%,"\bdiamond\b")
}$$
'Cause tomorrow spring is here