The server's being hammered by a DOS attack at the moment which is occasionally crashing the webserver. If the problems persist then I'll look at migrating the hosting to one of my other boxes.
P.S. I have tried many alternatives in the place of "A", including "left", "moveleft", "KEY_A", etc...
The only way i was able to get that to work was to use the "PRESS(<lwjgl_name>)" Command. You would have to adjust your macro to do what you wanted, because it only fires for 1 tick. I think the problem with your script is that "KEYDOWN()" toggle the state of the keybinding, not the actual key on the keyboard.
I have loved this mod for years. Just came back to MC and this was the 1st install. Is there a way to back up the configuration file so you dont have to re map all the key in case of a new machine or reinstall?
Quote from mlijgib>>I have loved this mod for years. Just came back to MC and this was the 1st install. Is there a way to back up the configuration file so you dont have to re map all the key in case of a new machine or reinstall?
On my PC all the liteloader config is in the following directory: C:\Users\Hidden\AppData\Roaming\.minecraft\liteconfig.
Add a copy to your documents directory and if you back-up your files it should always be there.
HTH
Lou
Someone can help me with this script? $${ IFMATCHES(%CHAT%,"text"); wait(999ms); keydown(sneak); wait(1ms); keyup(sneak);) LOG("&2working") else; ENDIF; }$$
This works, but no with colored text (&1text) Any ideas?
Someone can help me with this script? $${ IFMATCHES(%CHAT%,"text"); wait(999ms); keydown(sneak); wait(1ms); keyup(sneak);) LOG("&2working") else; ENDIF; }$$
This works, but no with colored text (&1text) Any ideas?
I have an odd interaction problem. I'm running MC 1.12.2, Forge 2677, latest versions (I'm pretty sure¹) of both liteloader-1.12.2-SNAPSHOT.jar and macro/keybind (mod_macros_0.15.4_for_1.12.1.litemod). Pretty much everything is working great except that when I hit the Mute key on my keyboard, it mutes the sound but also opens the mod_macro console. (Not the keybind UI, just the console.) I cannot for the life of me figure out any way to prevent that or rebind the macro console to something else.
Has anyone else run into this issue? Anyone know a way to fix it?
____
¹ If there's newer downloads for either available, I haven't so far been able to find them.
How do I make a script that checks to see if I'm holding a compass, then checks to see if I'm left clicking with it. If it sees that I do then it does something
Hey @Mumfrey, what happend to eq2.co.uk? The site appears to be offline.
(All download links are not working nor can you reach the filesystem)
The server's being hammered by a DOS attack at the moment which is occasionally crashing the webserver. If the problems persist then I'll look at migrating the hosting to one of my other boxes.
Please, can somebody help me?
This part of the macro works cool, now I wanted to be able to get durability of the item also what does it have ??
GUI(INVENTORY);
GETSLOT(%&arm_id%,#slot,9);
IF(%#slot%=-1);
LOG("&e&l» %&armor_name% &7don't have.");
IF(%&arm_id%="diamond_helmet");
UNSET(elmo_estoque);
ELSEIF(%&arm_id%="diamond_chestplate");
UNSET(peito_estoque);
ELSEIF(%&arm_id%="diamond_leggings");
UNSET(calca_estoque);
ELSEIF(%&arm_id%="diamond_boots");
UNSET(bota_estoque);
ENDIF;
ELSE;
SLOTCLICK(%#slot%,L,TRUE);
LOG("&e&l» %&armor_name% &7used.");
ENDIF;
ENDIF;
GUI();
i get this red rectangle when i play with this mod i get it in full-screen and full-screen windowed mode any reason why or how to turn it off
looks like the playback status.. you should look into your gui editor if the ingame screen has any objects in it
@astrid_dragon
The only way i was able to get that to work was to use the "PRESS(<lwjgl_name>)" Command. You would have to adjust your macro to do what you wanted, because it only fires for 1 tick. I think the problem with your script is that "KEYDOWN()" toggle the state of the keybinding, not the actual key on the keyboard.
Here's a script that will teleport you to your cursor, just like the "/jumpto" command in WorldEdit.
Also, trace only seems to work up to 192 blocks, even though the tool-tip says it works for up to 256 blocks.
Guys,
Could someone point me out to where exactly is the detailed information regarding the control properties list?
I've been at the Wiki it is just the syntax of the function itself but doesn't specify what kind of controls are we talking about.
Need help with a script that runs fine on 1.12.2 but not on 1.8
$${TOGGLE;IF; LOG("Started"); DO; ECHO("text"); WAIT(2); LOOP;ELSE; LOG("Stopped"); STOP;ENDIF;}$$
Working keybinding are colored yellow when i press shift + ~ but this script keybinding is orange if anyone can help to solve it....
I have loved this mod for years. Just came back to MC and this was the 1st install. Is there a way to back up the configuration file so you dont have to re map all the key in case of a new machine or reinstall?
On my PC all the liteloader config is in the following directory: C:\Users\Hidden\AppData\Roaming\.minecraft\liteconfig.
Add a copy to your documents directory and if you back-up your files it should always be there.
HTH
Lou
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
Someone can help me with this script?
$${
IFMATCHES(%CHAT%,"text");
wait(999ms);
keydown(sneak);
wait(1ms);
keyup(sneak);)
LOG("&2working")
else;
ENDIF;
}$$
This works, but no with colored text (&1text) Any ideas?
Try using %CHATCLEAN% instead of %CHAT%.
I know this may seem demanding, but could you please add a function to read from a file? I mean there's already an option to create files so why not?
Anyways i really love this mod and its part of why i play this game. I even made a full tutorial on it lol
@genandnic nope
I have an odd interaction problem. I'm running MC 1.12.2, Forge 2677, latest versions (I'm pretty sure¹) of both liteloader-1.12.2-SNAPSHOT.jar and macro/keybind (mod_macros_0.15.4_for_1.12.1.litemod). Pretty much everything is working great except that when I hit the Mute key on my keyboard, it mutes the sound but also opens the mod_macro console. (Not the keybind UI, just the console.) I cannot for the life of me figure out any way to prevent that or rebind the macro console to something else.
Has anyone else run into this issue? Anyone know a way to fix it?
____
¹ If there's newer downloads for either available, I haven't so far been able to find them.
Actually i forgot to ask something,
How do i get the value of a slider GUI..?
GETPROPERTY doesnt really work in this case, can i get some help?
How do I cycle between 2 chat messages with 1 button?
I want to be able to press L to type "/h s" in chat, and the next time I press L, it should type "/h d" in chat, then repeat the cycle.
I'm sure it's pretty simple but I have no idea how to do this, even after watching Mumfrey's tutorial videos.
Edit: Nevermind, I just found the wiki website, as well as the user submitted scripts.
Hey, I've been trying to get multiple match on regex, but I can't make it work
Chat ex:
This is an {|example}_ of the {|chat}_
I can get the "example" part using &items[1], but I can't get the second match on the "chat" part.
What do I'm missing?
How do I make a script that checks to see if I'm holding a compass, then checks to see if I'm left clicking with it. If it sees that I do then it does something