I made a quick script to auto eat when my player is hungry and so far it works well but it leaves the hot-bar selection on the food that it just consumed. Is there a way to make it jump back to where the selection was previously. This would also be useful for a torch placing macro that I want to make.
I made a quick script to auto eat when my player is hungry and so far it works well but it leaves the hot-bar selection on the food that it just consumed. Is there a way to make it jump back to where the selection was previously. This would also be useful for a torch placing macro that I want to make.
The compiler flag "replace all occurrences" doesn't show up when including two "$$p" in a script. how can i work around this for a vanilla minecraft fill macro?
it would be neat if it prompted twice for two seperate co-ordinates. but it uses the same one twice.
So I made myself a simple "F3 like" gui that tells me the block im looking at, I've noticed that mob have an id just like blocks and that players also do. What I'm wondering is: 1) Are the shown ID assigned to the player when joining the server (change every time) or do each player have their own ID. 2) What is the range of those number?
The 34 is my FPS, the 0 is the block variation (Example: 0 - 1 -2 for stone brick) and the rectangle is just a progress bar to show the health of the block I'm mining
[19:24:01] [main/INFO]: Not adding invalid or version-mismatched mod file:****\AppData\Roaming\.minecraft\mods\mod_macros_0.13.0.1_for_1.10 (4).litemod
This is forge 1.10.2 with extended liteloader. can you explain why it doesnt work.
Sorry your one word answer mislead me! I was just wondering if there were development builds somewhere like there is with Liteloader. Thanks for your time.
I made a quick script to auto eat when my player is hungry and so far it works well but it leaves the hot-bar selection on the food that it just consumed. Is there a way to make it jump back to where the selection was previously. This would also be useful for a torch placing macro that I want to make.
My Auto eat script
Slot(n) selects the n'th slot
SLOT (the environment variable) contains the number of slot currently selected
Save the latter into a variable of your own, then eat, then use the Slot() command with that variable
'Cause tomorrow spring is here
Thank you
The compiler flag "replace all occurrences" doesn't show up when including two "$$p" in a script. how can i work around this for a vanilla minecraft fill macro?
it would be neat if it prompted twice for two seperate co-ordinates. but it uses the same one twice.
well the syntax for the command is:
/fill x1 y1 z1 x2 y2 z2 minecraft:(block)
i've tried pluggin this script:
/fill $$p $$p $$i
Is there a script that allows you to run in circles infinitely until you want to cancel it?
Log("Press CTRL to stop");
KeyDown(forward);
DO();Look(+5,+0);Until(CTRL);
KeyUp(forward);
'Cause tomorrow spring is here
Would you mind helping me on how to add it in?
So I made myself a simple "F3 like" gui that tells me the block im looking at, I've noticed that mob have an id just like blocks and that players also do. What I'm wondering is: 1) Are the shown ID assigned to the player when joining the server (change every time) or do each player have their own ID. 2) What is the range of those number?
The 34 is my FPS, the 0 is the block variation (Example: 0 - 1 -2 for stone brick) and the rectangle is just a progress bar to show the health of the block I'm mining
just put script tags around it?
$${ }$$
'Cause tomorrow spring is here
Does this work on 1.10.2 or just 1.10
yes
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
[19:24:01] [main/INFO]: Not adding invalid or version-mismatched mod file:****\AppData\Roaming\.minecraft\mods\mod_macros_0.13.0.1_for_1.10 (4).litemod
This is forge 1.10.2 with extended liteloader. can you explain why it doesnt work.
@ Distilled1212;
1.10.2 Macro/keybind has not been released. A visit by you to the OP (page 1, post 1) of this thread should have answered your question!
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
Sorry your one word answer mislead me! I was just wondering if there were development builds somewhere like there is with Liteloader. Thanks for your time.
can someone help me make a script that win ChatReaction,this bukkit plugin : https://www.spigotmc.org/resources/3748/
can you convince me that isn't cheating?
'Cause tomorrow spring is here
That wouldn't be that hard but it would probably get you banned. And its unfair to other players. Think of it as a triggerbot.
Can someone's please help me?
I need a mace that can trade everything with a farmer villager please?
for example: wheat, pumpkin, melons, carrots, and potatoes
does not work for 1.8.9
Your point being? It's not supposed to work on 1.8.9.