Survival Wings is updated. Added a few new things to it as well.
This is really great! I love this mod. And I can have sturdy wings now, I'm sooo happy!
But:
1.) For Wing-Newcomers it will be difficult to install it since they don't know about the necessity of Render Player API which you should state in your first post of this forum.
2.) NEI only shows three out of four recipes. The "speedy wings" are shown as item but no recipe for it.
It would be awesome if you managed to make the wings animated and if you added different kinds of wings (as in im asking for more then the demon and angel ones from terraria) And maybe make a flight limit for some of those wings, so that way its not an easy thing to make that you can go everywere with no problem, what im saying is, is make it alot harder to make, like the demon one, add ender eyes and some feathers, or a diamond block even! just aslong as its hard to make, its no fun having an easy to make wings mod. This is why i like tekkit, really fun to play but hard to get things on!
Rollback Post to RevisionRollBack
I'm not a real doctor, but i am a real wolff! A chocobo loving wolff! Please help my dragons!
1.) For Wing-Newcomers it will be difficult to install it since they don't know about the necessity of Render Player API which you should state in your first post of this forum.
2.) NEI only shows three out of four recipes. The "speedy wings" are shown as item but no recipe for it.
1. I do mention it. It's at the bottom of the post though, under "Installation".
2. Hmm... That could be because I didn't use a normal shaped/shapeless recipe for it -- I used a custom recipe matcher, which is also used for armor repairing/dying. I did this so that naming/enchanting could be kept from the old item. I'll try to go and make an NEI plugin later today.
It would be awesome if you managed to make the wings animated and if you added different kinds of wings (as in im asking for more then the demon and angel ones from terraria) And maybe make a flight limit for some of those wings, so that way its not an easy thing to make that you can go everywere with no problem, what im saying is, is make it alot harder to make, like the demon one, add ender eyes and some feathers, or a diamond block even! just aslong as its hard to make, its no fun having an easy to make wings mod. This is why i like tekkit, really fun to play but hard to get things on!
The wings are already animated while you're flying. And the reason there aren't different images for them is because I don't do graphics.
As for them being easy to make, that's why I initially made the feather wings so weak. For the obsidian wings, I tried to compensate by making them slower, and then lower the the durability some for subsequent upgrades, but maybe I didn't think about it enough.
Limiting the flight may be a little tough though. The reason this mod was so simple to make is I essentially only had to use a few lines of code to make it use the Creative-mode flying. It's probably still possible, but not for my patience levels.
Hey Spacechase awsome mods
I currently use sign-book colours and the spawnerGUI but...
---- Minecraft Has Crashed ----
// Ouch. That hurt
Time: 19/11/12 15:36
Description: Rendering screen
java.lang.NullPointerException
at cf.a(MemoryConnection.java:47)
at axz.c(NetClientHandler.java:652)
at mod_AdvancedSpawnerGui.clientConnect(mod_AdvancedSpawnerGui.java:24)
at cpw.mods.fml.client.modloader.ModLoaderClientHelper.clientConnectionOpened(ModLoaderClientHelper.java:163)
at cpw.mods.fml.common.modloader.ModLoaderConnectionHandler.connectionOpened(ModLoaderConnectionHandler.java:58)
at cpw.mods.fml.common.network.NetworkRegistry.connectionOpened(NetworkRegistry.java:196)
at cpw.mods.fml.common.network.FMLNetworkHandler.onClientConnectionToIntegratedServer(FMLNetworkHandler.java:310)
at axz.<init>(NetClientHandler.java:80)
at net.minecraft.client.Minecraft.a(Minecraft.java:1993)
at auh.e(SourceFile:157)
at aui.a(SourceFile:205)
at aug.a(GuiSlot.java:249)
at auh.a(SourceFile:178)
at bac.b(EntityRenderer.java:977)
at net.minecraft.client.Minecraft.J(Minecraft.java:888)
at net.minecraft.client.Minecraft.run(Minecraft.java:783)
at java.lang.Thread.run(Unknown Source)
Yes, I use a lot of other mods.
Is it fixable in the confiq or is it just incamptible?
That's interesting. It works with ModLoader, so it must be somehow related to Forge. Could you get me your "ForgeModLoader-client-0.log"? Also, when exactly does this crash happen?
Off-hand, I can think of two ways to fix it. Right now, there's some code that disables the mod on servers (including LAN) that don't have the mod. The crash is related to that. So I could either remove that piece of code, or make it use Forge (which wouldn't be a bad thing).
I'm fine with the obsidian wings flying so slow. As obsidian is much easier to gather than feathers, this is a good limitation. Maybe the overall durability for obsidian wings could be a bit higher and the subsequent recipes also. But the mod is great as it is.
However, I tried to repair my wings with a vanilla anvil, but this is just not possible. Would be good if it could be repaired. I like my tools to last long.
I'm fine with the obsidian wings flying so slow. As obsidian is much easier to gather than feathers, this is a good limitation. Maybe the overall durability for obsidian wings could be a bit higher and the subsequent recipes also. But the mod is great as it is.
However, I tried to repair my wings with a vanilla anvil, but this is just not possible. Would be good if it could be repaired. I like my tools to last long.
Currently, the durability values are:
Feather, 5
Obsidian, 50
Sturdy, 40
Speedy, 30
Is that too little?
As for the anvil, I'm not sure. I guess I should have checked that. I'll look at it when I'm working on the NEI part.
That should be it for a while, unless I get anymore ideas.
HERE IS AN IDEA! Make a pee mod! Basically like the Sh*t mod, but PEE! And add a cup, which is made by making a upside down leggings form with glass blocks. And from that, let water be drinkable (though not buckets of water). And ass a URINAL where you go when your thirst bar is over full. (8 bars is normal full; the last 2 bars will let you pee.).
HERE IS AN IDEA! Make a pee mod! Basically like the Sh*t mod, but PEE! And add a cup, which is made by making a upside down leggings form with glass blocks. And from that, let water be drinkable (though not buckets of water). And ass a URINAL where you go when your thirst bar is over full. (8 bars is normal full; the last 2 bars will let you pee.).
It is a nice set of mod you have there. You are one talented modder.
I saw your post somewhere on the forge forum. I'm waiting for the day you will be able to make an advanced spawner gui compatible with forge.
And that survival wing mod. Really useful without being overpowered. Amazing.
It is a nice set of mod you have there. You are one talented modder.
I saw your post somewhere on the forge forum. I'm waiting for the day you will be able to make an advanced spawner gui compatible with forge.
And that survival wing mod. Really useful without being overpowered. Amazing.
Thanks. Just using a God-given gift.
A quick fix should be relatively simple... It wouldn't really be "proper", but it should work.
Well, now it seems to work with forge but im getting a huge white space with Missi (that i suppose is missing for missing texture) on it.
Thanks for all your work.
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Quote from Noofertonson »
"Oh lol i was building and a creeper went SSSS OOH LOL! DEY ALWAYS EXP{OLEDE YOUR STUFFZ!!"
Well, now it seems to work with forge but im getting a huge white space with Missi (that i suppose is missing for missing texture) on it.
Thanks for all your work.
Oops. I must not have uploaded it with the right filename. It's fixed now.
I'm having a problem with using SurvivalWings on a server
java.lang.NoSuchMethodError: qv.a(F)V
at com.spacechase0.minecraft.wings.WingsUpdater.tickStart(WingsUpdater.java:46)
at cpw.mods.fml.common.SingleIntervalHandler.tickStart(SingleIntervalHandler.java:16)
at cpw.mods.fml.common.FMLCommonHandler.tickStart(FMLCommonHandler.java:117)
at cpw.mods.fml.common.FMLCommonHandler.onPlayerPreTick(FMLCommonHandler.java:376)
at qx.j_(EntityPlayer.java:219)
at iq.g(EntityPlayerMP.java:217)
at iv.a(NetServerHandler.java:256)
at ec.a(SourceFile:136)
at cg.b(TcpConnection.java:451)
at iv.d(NetServerHandler.java:82)
at iw.b(NetworkListenThread.java:55)
at ht.b(SourceFile:30)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:691)
at ho.r(DedicatedServer.java:252)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:587)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494)
at fy.run(SourceFile:856)
It runs correctly, until a client connects and tries to double-jump. The client disconnects with a timeout and the server gave the error
That should be it for a while, unless I get anymore ideas.
This is really great! I love this mod. And I can have sturdy wings now, I'm sooo happy!
But:
1.) For Wing-Newcomers it will be difficult to install it since they don't know about the necessity of Render Player API which you should state in your first post of this forum.
2.) NEI only shows three out of four recipes. The "speedy wings" are shown as item but no recipe for it.
Yeah! Super - now I can fly again!
1. I do mention it. It's at the bottom of the post though, under "Installation".
2. Hmm... That could be because I didn't use a normal shaped/shapeless recipe for it -- I used a custom recipe matcher, which is also used for armor repairing/dying. I did this so that naming/enchanting could be kept from the old item. I'll try to go and make an NEI plugin later today.
The wings are already animated while you're flying.
As for them being easy to make, that's why I initially made the feather wings so weak. For the obsidian wings, I tried to compensate by making them slower, and then lower the the durability some for subsequent upgrades, but maybe I didn't think about it enough.
Limiting the flight may be a little tough though. The reason this mod was so simple to make is I essentially only had to use a few lines of code to make it use the Creative-mode flying. It's probably still possible, but not for my patience levels.
That's interesting. It works with ModLoader, so it must be somehow related to Forge. Could you get me your "ForgeModLoader-client-0.log"? Also, when exactly does this crash happen?
Off-hand, I can think of two ways to fix it. Right now, there's some code that disables the mod on servers (including LAN) that don't have the mod. The crash is related to that. So I could either remove that piece of code, or make it use Forge (which wouldn't be a bad thing).
However, I tried to repair my wings with a vanilla anvil, but this is just not possible. Would be good if it could be repaired. I like my tools to last long.
Well, I was about to post on their forums, but their site went down.
Currently, the durability values are:
As for the anvil, I'm not sure. I guess I should have checked that.
I don't think so. Sorry.
Umm... No thanks
don't click this link...
It should be.
I saw your post somewhere on the forge forum. I'm waiting for the day you will be able to make an advanced spawner gui compatible with forge.
And that survival wing mod. Really useful without being overpowered. Amazing.
Thanks.
A quick fix should be relatively simple... It wouldn't really be "proper", but it should work.
Check back in about 10-15 minutes from now.
(EDIT: Fix uploaded as 1.2.1)
I know.
Thanks for all your work.
Oops. I must not have uploaded it with the right filename.
Fixed.