Do you think you're anywhere close to updating Everlasting Tools to 1.7.10? It's one of the most useful mods ever, I'd really like to see it back in my MC since I'm in 1.7.10
Do you think you're anywhere close to updating Everlasting Tools to 1.7.10? It's one of the most useful mods ever, I'd really like to see it back in my MC since I'm in 1.7.10
I believe you can replicate it with MineTweaker with a recipe that adds the Unbreakable tag, but I've never tried it myself.
I love the Everlasting Tools mod. It's kind my first objective I strive for to finish my game. Neatly wrapped up. Hope you consider rev'ing it up. If not thanks for adding the fun to my previous games.
I love the Everlasting Tools mod. It's kind my first objective I strive for to finish my game. Neatly wrapped up. Hope you consider rev'ing it up. If not thanks for adding the fun to my previous games.
Probably not, but there's probably a way to do it with MineTweaker. At some point I'm going to look into that and post some information on how.
I can't put the tools together on the crafting table. Where do you assemble the components?
Uh... It must be broken. I'm hoping to start updating my mods again soon (once I get my new site done, probably), so I'll try to remember and look into it then.
So for the mods that are currently for 1.7.10, I put the source on GitHub. No, I'm not abandoning them, I just thought it might be interesting to some people.
SpaceCase, can you also put on GitHub ToxicRain? it is for 1.7.2, but it works on 1.7.10 also. If I get into Java sometimes, Iwould love to change some small thingies in it....And probably keep it as alive mod at least for my server
I am loving this mod! But I am having the duplicate pets when coming out of twilight and other mod added portals. How can I get rid of them? I tried world edit but they don't show in the world?
I am loving this mod! But I am having the duplicate pets when coming out of twilight and other mod added portals. How can I get rid of them? I tried world edit but they don't show in the world?
Thanks!
I remember there used to be an issue like that with Nether portals. I'll see what I can do to fix it for good.
Hey I really love your useful pets mod. Ever think of making other passive mobs pets? Cause I'd really love to ride a cow into battle and have him fight alongside me.
Whelp! for now I took this mod out of our server because the pets were attacking us!
We were testing to see if they would even die this time because before this update they were not dying at all, they would just sit there as if they were alive.
Well my one friend A attacked my pig and next thing we know my other friend B's pig attacked him as well, he was not even near that pig for it to attack like that, and then next thing we know friend A's wolf is attacking him...the owner of the wolf!
Something very weird was going on to say the least....
Thanks for the update so quickly though and for trying because this is an awesome mod!
Are there any mods this isn't compatible with b/c I have a over 40 on my server.
Hey I really love your useful pets mod. Ever think of making other passive mobs pets? Cause I'd really love to ride a cow into battle and have him fight alongside me.
I don't think I'm going to add more pet types, at least anytime soon.
Whelp! for now I took this mod out of our server because the pets were attacking us!
We were testing to see if they would even die this time because before this update they were not dying at all, they would just sit there as if they were alive.
Well my one friend A attacked my pig and next thing we know my other friend B's pig attacked him as well, he was not even near that pig for it to attack like that, and then next thing we know friend A's wolf is attacking him...the owner of the wolf!
Something very weird was going on to say the least....
Thanks for the update so quickly though and for trying because this is an awesome mod!
Are there any mods this isn't compatible with b/c I have a over 40 on my server.
Pets not dying is intentional, unless I'm misunderstanding you. The void doesn't even work; they just float there.
As for the attacking shenanigans... that's very bizarre. I don't know why they would be attacking when they aren't involved at all, but I added a safeguard to make sure they at least won't attack their owners.
I also made them forget their target when they are told to sit. That at least should help, until I can find a more definitive cause.
I don't know of any direct incompatibilities, at least at the moment.
OMG Thank you for the awesomely quick update!
As for the pets not dying, I didn't realize they weren't suppose to! Before all there bars would just grey out and then you couldn't hit them anymore, if you weren't the owner that is, not sure if you could feed them either. Now I noticed w/ the update when they were about to die they would lay on their sides and go all red and shake and hurry back to their master. Where as before they were not doing that.
I also made them forget their target when they are told to sit.
Haha! Thanks! We were making them sit to do just this! or at least let the person run away and live! ha!
I don't think I'm going to add more pet types, at least anytime soon
Again thank you!
The link to the space core update isn't working, will this effect useful pets if I use an older version of space core?
I don't see that option. I do not run TC.
I feed off changelogs.
Asking for updates is spam. Really.
I make some mods that are pathetically slow to update. Join in on the wait here and here.
Oh. What happens if you delete "com\spacechase0\minecraft\componentequipment\addon\thaumcraft" from the jar?
If that doesn't fix it, I don't really know. Sorry.
I believe you can replicate it with MineTweaker with a recipe that adds the Unbreakable tag, but I've never tried it myself.
It's fine.
I feed off changelogs.
Asking for updates is spam. Really.
I make some mods that are pathetically slow to update. Join in on the wait here and here.
Fixed a bug with SpaceCore crashing when selected on the mods menu (and also crashing LunatriusCore on the mods option screen).
Probably not, but there's probably a way to do it with MineTweaker. At some point I'm going to look into that and post some information on how.
Uh... It must be broken. I'm hoping to start updating my mods again soon (once I get my new site done, probably), so I'll try to remember and look into it then.
It's at the bottom of the mod descriptions.
Yep, it and a few others are here.
Thanks!
Come over and check out Wulf Hollow Server!
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mod-packs/2723091-wulf-hollow-v1-0-1-custom-recipes-friendly-players
I remember there used to be an issue like that with Nether portals. I'll see what I can do to fix it for good.
Soooo in what ways is component equipment to Tinkers OR is it an addon? We need more detail!!!
Thanx
https://www.youtube.com/c/brandynn
Sekai-Chan said:
This video was just as enjoyable as Technoblade’s I’ll sub to you.
*happiness noise*
https://www.youtube.com/watch?v=tSYuZbgeu7Y
Now all the Pixelmon people should be happy.
Component Equipment is similar but different from Tinkers' Construct. CE has some things that TiC doesn't, and TiC has some things CE doesn't.
CE gets a few new materials if TiC is installed, but that's about it. Otherwise they don't interact much.
TiC is more polished, so if you have to pick one or the other you should choose that.
I'm a youtuber! Be sure to check out my videos here: http://www.youtube.com/c/MoonV
We were testing to see if they would even die this time because before this update they were not dying at all, they would just sit there as if they were alive.
Well my one friend A attacked my pig and next thing we know my other friend B's pig attacked him as well, he was not even near that pig for it to attack like that, and then next thing we know friend A's wolf is attacking him...the owner of the wolf!
Something very weird was going on to say the least....
Thanks for the update so quickly though and for trying because this is an awesome mod!
Are there any mods this isn't compatible with b/c I have a over 40 on my server.
Come over and check out Wulf Hollow Server!
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mod-packs/2723091-wulf-hollow-v1-0-1-custom-recipes-friendly-players
SpaceCore 0.7.14 (fixed "Format error: ..." stuff) and Useful Pets 1.2.6 (see bottom quote/reply).
I don't think I'm going to add more pet types, at least anytime soon.
Pets not dying is intentional, unless I'm misunderstanding you. The void doesn't even work; they just float there.
As for the attacking shenanigans... that's very bizarre. I don't know why they would be attacking when they aren't involved at all, but I added a safeguard to make sure they at least won't attack their owners.
I also made them forget their target when they are told to sit. That at least should help, until I can find a more definitive cause.
I don't know of any direct incompatibilities, at least at the moment.
As for the pets not dying, I didn't realize they weren't suppose to! Before all there bars would just grey out and then you couldn't hit them anymore, if you weren't the owner that is, not sure if you could feed them either. Now I noticed w/ the update when they were about to die they would lay on their sides and go all red and shake and hurry back to their master. Where as before they were not doing that.
Haha! Thanks! We were making them sit to do just this! or at least let the person run away and live! ha!
I don't think I'm going to add more pet types, at least anytime soon
Again thank you!
The link to the space core update isn't working, will this effect useful pets if I use an older version of space core?
Come over and check out Wulf Hollow Server!
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mod-packs/2723091-wulf-hollow-v1-0-1-custom-recipes-friendly-players