Happy Birthday! Anddd a little bit of a problem present =\.
I reallly want this mod right? And I've tried installing it multiple times etc.... Now the issue is when I load minecraft, this among Mo'Creatures... it loads up then crashes.... I'll include a crash report maybe you can troubleshoot this =[ the only two mods I want are the ones that wont work =\
---- Minecraft Crash Report ----
// I blame Dinnerbone.
Time: 10/27/12 2:30 AM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: pamsmods.common.Pamsimplehc
at cpw.mods.fml.common.LoadController.transition(LoadController.java:102)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:467)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:146)
at net.minecraft.client.Minecraft.a(Minecraft.java:416)
at net.minecraft.client.Minecraft.run(Minecraft.java:748)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: pamsmods.common.Pamsimplehc
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:125)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:57)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:407)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:81)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:466)
... 4 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:27)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:162)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:118)
... 31 more
Once again Happy B-day, I hope you have a great one.
When you get a chance I need some assistance with the installation of you combo mod. I've turned off everything except the flowers (Wee Flowers) but the config is loading block ID's anyway for the assets I don't want to load. Any suggestions? I'll just remove the mod until you get a few free moments.
/hugs
I really do hope you have a wonderful B-day. Mine'll be here in 15 days.
Okay I finally got my simple harvest working! Now the only issue is the block id's...
I cant figure out how to fix it for version 1.3.2 ... The idresolver 1.2.5 doesnt work and is uncontinued annnd
Im a total mod noob =[
Any help on configing so that I may actually use the seeds and such
Thanks for all the birthday wishes folks! I had a nice quiet birthday like I wanted. My little sister got me an Applebee's gift card so my fiance and I went there for a lunch date. Then my fiance was able to find me a 3DS XL on Craigslist brand new for $100, and I was able to pre-order the new Harvest Moon game for the 3DS which means I also get the giant stuffed Harvest Moon cow plushie along with it! =)
Once again Happy B-day, I hope you have a great one.
When you get a chance I need some assistance with the installation of you combo mod. I've turned off everything except the flowers (Wee Flowers) but the config is loading block ID's anyway for the assets I don't want to load. Any suggestions? I'll just remove the mod until you get a few free moments.
/hugs
I really do hope you have a wonderful B-day. Mine'll be here in 15 days.
Lady E
Happy Birthday to you, if I don't catch you before then! =)
As for the block IDs loading, that's just the way it works for right now. I wasn't able to figure out how to stop block IDs from loading.
You'll be happy to know that I am working on splitting up the mods again so hopefully soon you'll be able to download Weee! Flowers all by itself.
-----------------
To use the config, make sure to delete any of my mod's config files for 1.3.2 and run the game, letting the new 1.4.2 config files generate. Then go into the config file using NotePad++ or something and change the numbers how you need them to be changed.
-----------------
For the folks unable to use CustomNPCs with my Combined Mod, I am sorry, but I don't know what is causing the issue.
Alright, I apologize in advance if this has been answered elsewhere in the forums, or on any other website, but I have been searching for the answer to my problem with this mod for quite some time, and still cannot find it. It is a very simple question:
HOW DO YOU MAKE DOUGH? (In Combined mod 1.4.2)
I've seen pictures from older versions of the mod showing that you combine a water bucket with one unit of flour, and another where you combine a water bucket, flour and salt. However, neither of these have worked, and I cannot figure out for the life of me how to make dough. It definitely does not help that there isn't an official recipe list anywhere (from what I can tell), but I don't mind experimenting either.
Can anyone shed some light on this? Dough does not get made no matter what I try.
Alright, I apologize in advance if this has been answered elsewhere in the forums, or on any other website, but I have been searching for the answer to my problem with this mod for quite some time, and still cannot find it. It is a very simple question:
HOW DO YOU MAKE DOUGH? (In Combined mod 1.4.2)
I've seen pictures from older versions of the mod showing that you combine a water bucket with one unit of flour, and another where you combine a water bucket, flour and salt. However, neither of these have worked, and I cannot figure out for the life of me how to make dough. It definitely does not help that there isn't an official recipe list anywhere (from what I can tell), but I don't mind experimenting either.
Can anyone shed some light on this? Dough does not get made no matter what I try.
Have you tried a water bucket/barrel, flour, and table salt? I'm pretty sure that's the recipe now.
I wanted to let you know I love the combined mod made my life a ton easier! Would love to help with the wiki if you need it just let me know!
Well, there's no reason to make a Combined Mod wiki now because I'm changing the mods within and breaking them up again soon but thanks for the offer! =)
i really hate the id's its like 250+ id you have to change when you like to play with other mods can you don't make broken id's like:
cobble stone : white 1405:1 orange 1406:2 ect it more easy to change
Well, if you want to write the following lines of code for all items in the Combined Mod
public static int itemblahID = 15000;
itemblahID = cfg.get("itemblahID", Configuration.CATEGORY_ITEM, 15000).getInt(15000);
and then also make sure to write that itemblahID in the new ItemEtc section of each item NINE HUNDRED TIMES, feel free.
I think that's a giant waste of my time. Just look at the mods you have, what item IDs they use, and make sure to assign my itembaseID above that, leaving room for 900 more IDs.
Forgive me for the silly question. I am unable to figure out how to make a sapling for the "bee hives". As far as I can gather I must now find wild hives on a tree how does this work now?
Forgive me for the silly question. I am unable to figure out how to make a sapling for the "bee hives". As far as I can gather I must now find wild hives on a tree how does this work now?
Yeah, the current beehives are only found in the wild. They're common in non-cold areas. There is no sapling for them anymore.
Lady E
I reallly want this mod right? And I've tried installing it multiple times etc.... Now the issue is when I load minecraft, this among Mo'Creatures... it loads up then crashes.... I'll include a crash report maybe you can troubleshoot this =[ the only two mods I want are the ones that wont work =\
---- Minecraft Crash Report ----
// I blame Dinnerbone.
Time: 10/27/12 2:30 AM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: pamsmods.common.Pamsimplehc
at cpw.mods.fml.common.LoadController.transition(LoadController.java:102)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:467)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:146)
at net.minecraft.client.Minecraft.a(Minecraft.java:416)
at net.minecraft.client.Minecraft.run(Minecraft.java:748)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: pamsmods.common.Pamsimplehc
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:125)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:57)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:407)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:81)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:466)
... 4 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:27)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:162)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:118)
... 31 more
Relevant Details:
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.7.0_09, Oracle Corporation
- Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
- Memory: 372503264 bytes (355 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- FML: FML v3.1.35.394 Minecraft Forge 4.2.5.303 3 mods loaded, 3 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge [Minecraft Forge] (coremods) Unloaded->Constructed
PamSimpleHarvestCraft [Pam's Simple HarvestCraft] (minecraft.jar) Unloaded->Errored
Once again Happy B-day, I hope you have a great one.
When you get a chance I need some assistance with the installation of you combo mod. I've turned off everything except the flowers (Wee Flowers) but the config is loading block ID's anyway for the assets I don't want to load. Any suggestions? I'll just remove the mod until you get a few free moments.
/hugs
I really do hope you have a wonderful B-day. Mine'll be here in 15 days.
Lady E
I cant figure out how to fix it for version 1.3.2 ... The idresolver 1.2.5 doesnt work and is uncontinued annnd
Im a total mod noob =[
Any help on configing so that I may actually use the seeds and such
Thanks for all the birthday wishes folks! I had a nice quiet birthday like I wanted. My little sister got me an Applebee's gift card so my fiance and I went there for a lunch date. Then my fiance was able to find me a 3DS XL on Craigslist brand new for $100, and I was able to pre-order the new Harvest Moon game for the 3DS which means I also get the giant stuffed Harvest Moon cow plushie along with it! =)
Happy Birthday to you, if I don't catch you before then! =)
As for the block IDs loading, that's just the way it works for right now. I wasn't able to figure out how to stop block IDs from loading.
You'll be happy to know that I am working on splitting up the mods again so hopefully soon you'll be able to download Weee! Flowers all by itself.
-----------------
To use the config, make sure to delete any of my mod's config files for 1.3.2 and run the game, letting the new 1.4.2 config files generate. Then go into the config file using NotePad++ or something and change the numbers how you need them to be changed.
-----------------
For the folks unable to use CustomNPCs with my Combined Mod, I am sorry, but I don't know what is causing the issue.
HOW DO YOU MAKE DOUGH? (In Combined mod 1.4.2)
I've seen pictures from older versions of the mod showing that you combine a water bucket with one unit of flour, and another where you combine a water bucket, flour and salt. However, neither of these have worked, and I cannot figure out for the life of me how to make dough. It definitely does not help that there isn't an official recipe list anywhere (from what I can tell), but I don't mind experimenting either.
Can anyone shed some light on this? Dough does not get made no matter what I try.
cobble stone : white 1405:1 orange 1406:2 ect it more easy to change
Do you mean colored smoothstone generating in the world?
Have you tried a water bucket/barrel, flour, and table salt? I'm pretty sure that's the recipe now.
Well, there's no reason to make a Combined Mod wiki now because I'm changing the mods within and breaking them up again soon but thanks for the offer! =)
Well, if you want to write the following lines of code for all items in the Combined Mod
public static int itemblahID = 15000;
itemblahID = cfg.get("itemblahID", Configuration.CATEGORY_ITEM, 15000).getInt(15000);
and then also make sure to write that itemblahID in the new ItemEtc section of each item NINE HUNDRED TIMES, feel free.
I think that's a giant waste of my time. Just look at the mods you have, what item IDs they use, and make sure to assign my itembaseID above that, leaving room for 900 more IDs.
I forgot about table salt. Matrex, you get all my diamonds. Thanks a bunch.
It's okay. It's my fault for having an out of date website/wiki. x.X
Yeah, the current beehives are only found in the wild. They're common in non-cold areas. There is no sapling for them anymore.