Would it be possible to add dynamic music?
Like, during fights and stuff maybe?
In particular the wither and ender dragon would be much more intense with music.
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I NO LONGER USE THIS ACCOUNT MY NEW ACCOUNT IS YWZMATT!!!
Would it be possible to add dynamic music?
Like, during fights and stuff maybe?
In particular the wither and ender dragon would be much more intense with music.
Sure, I've added music for: Underground, day, night, Jungle (when I can update), Nether and The End. (All Terraria soundtracks \o/)
Sorry for tasking so long to get back to you; I never check the forums...
Anyway, this occurs randomly (though weather seems to much hasten its onset) and once it starts it slowly affects more and more sounds. Some play the wrong sounds, some stop altogether. And this is not limited to MAtmos' sounds, it affects defaults too.
Here's my setup.
Modloader, Optifine, PlayerAPI, Smart Movement.
I use other mods as well but I've been getting this problem for as long as I've been using MAtmos, and these are the only mods that I could have possible been using then.
Of course, it could also be my system. I'm on a Mac running OS X 10.7.4 (Lion) and while I don't know the specifics of my APU, the auto-diagnostic says it is an Intel HD audio system with "Audio-ID 65".
And although I haven't tested to see for sure if this glitch happens while MAtmos is disabled, I know it doesn't happen when it isn't installed.
Please help! I can't stand the silence! *Suffocates in the Default's silence*
googling my issue found me this post with pretty much the same issue i've been having, it also seems that the only thing uncommon that we seem to have is the use of Optifine and a Mac computer, is there anything i can do to help you track down this issue in case you might not have access to a mac?
And awesome work! I'm really happy to have Terraria music play in Minecraft! (http://www.you tube.com/watch?v=WrREqL5ebQ4)
Thanks to MAtmos I was able to add Nether music as well! (also thanks to earthlies_database.xml for already having the "In Nether" condition/set) I'm guessing that when Hurricaaane first created the script there was no Nether dimension.
For people who might want it:
XML file: /matmos/expansions_r** https://dl.dropbox.c...TERR_1/terr.xml
Music files: / https://dl.dropbox.c...1/resources.zip
I am using MagicLauncher to load my mods and in the right hand window next to MAtmos it says: no mods found.
I am running the latest stable version of Forge and it is at the top of the list, so it should be loading all the mods. Do you have any idea what is wrong and how to fix it?
Thanks!
i wish the sound when you fire a bow was realistic instead of like sparkle sounds... otherwise loving it =] wish i could attribute weapon sounds to weapons from other mods
I, too, am using MagicLauncher and I'm running into the same problem as Kuurth (though I'm using modloader, not Forge, shouldn't make a difference either way)... I don't really feel like trying to repackage as I don't exactly know how (something to do with unzipping and re-archiving) and my fumbling, uninformed attempts have had no effect.
*Edit*: To make a long story short, some MagicLauncher compatibility would be awesome
Time: 12/12/12 11:03 PM
Description: ModLoader has failed to initialize.
java.lang.NoSuchMethodError: Ha3Utility.<init>(Leu/ha3/mc/mod/Ha3Mod;)V
at MAtModCore.load(MAtModCore.java:84)
at Ha3Util_ModLoader.load(Ha3Util_ModLoader.java:29)
at ModLoader.init(ModLoader.java:905)
at ModLoader.addAllRenderers(ModLoader.java:215)
at bbj.<init>(RenderManager.java:93)
at bbj.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at net.minecraft.client.Minecraft.run(SourceFile:515)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Windows XP (x86) version 5.1
Java Version: 1.6.0_37, Sun Microsystems Inc.
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Sun Microsystems Inc.
Memory: 461759448 bytes (440 MB) / 518979584 bytes (494 MB) up to 778502144 bytes (742 MB)
JVM Flags: 2 total; -Xmx768M -Xms512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: ModLoader, ModTextureStatic, EntityRendererProxy, ...[com.pclewis.mcpatcher.MCPatcherUtils, Config, ChangeHandler, ...], [com.pclewis.mcpatcher.mod.Colorizer, BiomeHelper, Stub, ...], [eu.ha3.easy.EdgeModel, EdgeTrigger], [eu.ha3.matmos.engine.MAtmosLogger], [eu.ha3.mc.convenience.Ha3Signal, Ha3Personalizable], [eu.ha3.mc.haddon.Manager, Bridge, UnsupportedInterfaceException, ...], [eu.ha3.mc.mod.Ha3ModManager, Ha3Mod, Ha3Moddable, ...], [eu.ha3.util.property.contract.PropertyHolder, Versionnable, ConfigSource], [eu.ha3.util.property.simple.PropertyMissingException, ConfigProperty, VersionnableProperty, ...]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
ModLoader: Mods loaded: 3
ModLoader 1.4.5
mod_Audiotori r2 for 1.4.4
mod_MAtmos_forModLoader r12 for 1.1.x
Hmmm, I thought I just had to extract the files to the Mods folder in the Minecraft directory. Thank you for showing me where I went wrong! Maybe now I can get all the other mods to work now that I know this info!
Thanks again rdagles!
Like, during fights and stuff maybe?
In particular the wither and ender dragon would be much more intense with music.
Sure, I've added music for: Underground, day, night, Jungle (when I can update), Nether and The End. (All Terraria soundtracks \o/)
Hotaru Best Waifu
googling my issue found me this post with pretty much the same issue i've been having, it also seems that the only thing uncommon that we seem to have is the use of Optifine and a Mac computer, is there anything i can do to help you track down this issue in case you might not have access to a mac?
I Love the sounds and i want it but i dont want to f*ck my minecraft
\o/
I am running the latest stable version of Forge and it is at the top of the list, so it should be loading all the mods. Do you have any idea what is wrong and how to fix it?
Thanks!
*Edit*: To make a long story short, some MagicLauncher compatibility would be awesome
// Daisy, daisy...
Time: 12/12/12 11:03 PM
Description: ModLoader has failed to initialize.
java.lang.NoSuchMethodError: Ha3Utility.<init>(Leu/ha3/mc/mod/Ha3Mod;)V
at MAtModCore.load(MAtModCore.java:84)
at Ha3Util_ModLoader.load(Ha3Util_ModLoader.java:29)
at ModLoader.init(ModLoader.java:905)
at ModLoader.addAllRenderers(ModLoader.java:215)
at bbj.<init>(RenderManager.java:93)
at bbj.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at net.minecraft.client.Minecraft.run(SourceFile:515)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Windows XP (x86) version 5.1
Java Version: 1.6.0_37, Sun Microsystems Inc.
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Sun Microsystems Inc.
Memory: 461759448 bytes (440 MB) / 518979584 bytes (494 MB) up to 778502144 bytes (742 MB)
JVM Flags: 2 total; -Xmx768M -Xms512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: ModLoader, ModTextureStatic, EntityRendererProxy, ...[com.pclewis.mcpatcher.MCPatcherUtils, Config, ChangeHandler, ...], [com.pclewis.mcpatcher.mod.Colorizer, BiomeHelper, Stub, ...], [eu.ha3.easy.EdgeModel, EdgeTrigger], [eu.ha3.matmos.engine.MAtmosLogger], [eu.ha3.mc.convenience.Ha3Signal, Ha3Personalizable], [eu.ha3.mc.haddon.Manager, Bridge, UnsupportedInterfaceException, ...], [eu.ha3.mc.mod.Ha3ModManager, Ha3Mod, Ha3Moddable, ...], [eu.ha3.util.property.contract.PropertyHolder, Versionnable, ConfigSource], [eu.ha3.util.property.simple.PropertyMissingException, ConfigProperty, VersionnableProperty, ...]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
ModLoader: Mods loaded: 3
ModLoader 1.4.5
mod_Audiotori r2 for 1.4.4
mod_MAtmos_forModLoader r12 for 1.1.x
I *Insert long string of explatives here* HATE BIRD NOISES
I still like this mod, What can i do get rid of the birds?
I Solve practical problems
Thanks again rdagles!