Just a heads-up, most other Forge-based mods tend to be broken with Forge 1.3.2 (though there is one or two sub-versions that seem to be fine), have you tried running Sandbox/Falling Sand with Forge 1.3.1?
Just a heads-up, most other Forge-based mods tend to be broken with Forge 1.3.2 (though there is one or two sub-versions that seem to be fine), have you tried running Sandbox/Falling Sand with Forge 1.3.1?
Yes, it seem to be working fine. Of course, my mod need to be installed last.
Thats an excellent video you got there :biggrin.gif:
Nice Job !
As for something to add to the mod, i tought maybe of adding something like "sand wool" or wool acting like sand.
Dunno if that would be a good idea, but that would certainly be a good addition :smile.gif:
Ok then, i'll be able to add Falling Wool, it will be a new block acting like sand but looking like wool. It will come in all of the 16 colors of wool.
Default blockID will be 130, but can be changed in config.
I will also add recipe, even if most of the time we will be working in creative.
Putting a sand over any colored wool will give you the corresponding falling wool.
I removed the sand/gravel in FallingSand and added FallingWool instead.
You can do the same as before but with fallingwool instead of normal sand/gravel.
I could add sand/gravel back if they are really needed but i will not add them for now.
I also changed the code a bit so that it doesnt require Minecraft Forge anymore but is still compatible with it
So I tried this mod (SandBox) in 1.2.5 and it suprisingly did work. But after pressing P another time (from enabled to disabled) it gave me a Saving Chunks error.
Well, its a modloader mod, so if you use only the part that is using only modloader code, it will work.
But when you disable the sandbox mod, it need to run codes from a mincraft class and thats why it crashed, because its not for 1.2.5.
I will update it soon for 1.2.5, so keep an eye on it.
I recomended to create 2 downloads
1)falling sand
2)falling wool
I could, but what for?
If you dont place any fallingwool block you can distribute the map and people will not need my mod.
They will only need my mod if you are using fallingwool block in your world.
If you dont want the fallingwool, just dont use it and use sand/gravel
i've dragged all the sandbox files into my minecraft.jar and it keeps on crashing and gives me the Saving Chunks screen, everytime i press p twice, falling wool worked perfectly any help?
i've dragged all the sandbox files into my minecraft.jar and it keeps on crashing and gives me the Saving Chunks screen, everytime i press p twice, falling wool worked perfectly any help?
All i can tell you is that you did something wrong, i dont know what, but can't help you more with what you said.
If you provide an error report or the content of the modloader.txt then i could help you more.
Here are some common mistakes :
- You did not installed Modloader !
- You are using the wrong version of minecraft !
Based on some previous comment, im gonna bet that you are trying the version 1.2.4 on minecraft 1.2.5, but thats just a guess ...
If anyone make some crazy video with this mods, dont hesitate to post them here.
I've had fun with it :3
Yes, it seem to be working fine. Of course, my mod need to be installed last.
Here is another video i've made with a lots of mods
TY for updating!
No problem.
Any idea on how to improve this?
Because for now its not very popular and it will be lost in oblivion if i dont update it.
Nice Job !
As for something to add to the mod, i tought maybe of adding something like "sand wool" or wool acting like sand.
Dunno if that would be a good idea, but that would certainly be a good addition :smile.gif:
Default blockID will be 130, but can be changed in config.
I will also add recipe, even if most of the time we will be working in creative.
Putting a sand over any colored wool will give you the corresponding falling wool.
This example would give you a green falling wool.
Anything else before updating ?
I removed the sand/gravel in FallingSand and added FallingWool instead.
You can do the same as before but with fallingwool instead of normal sand/gravel.
I could add sand/gravel back if they are really needed but i will not add them for now.
I also changed the code a bit so that it doesnt require Minecraft Forge anymore but is still compatible with it
Have fun !
Also reuploaded Sandbox v 3.0 to fix some minor things (time set to 0 when loading a savegame)
Hope you enjoy !
If you provide an error report or the content of your modloader.txt i can help otherwise i cant.
Saying it doesnt work is not very helpfull, i need more infos ...
Well, its a modloader mod, so if you use only the part that is using only modloader code, it will work.
But when you disable the sandbox mod, it need to run codes from a mincraft class and thats why it crashed, because its not for 1.2.5.
I will update it soon for 1.2.5, so keep an eye on it.
FallingWool 3.3 for Minecraft 1.2.5
Sandbox 3.2 for Minecraft 1.2.5
(OP updated)
There is nothing new, just a port from the previous version.
If anyone got ideas to improve this, post them i'll see what i can do.
1)falling sand
2)falling wool
I could, but what for?
If you dont place any fallingwool block you can distribute the map and people will not need my mod.
They will only need my mod if you are using fallingwool block in your world.
If you dont want the fallingwool, just dont use it and use sand/gravel
All i can tell you is that you did something wrong, i dont know what, but can't help you more with what you said.
If you provide an error report or the content of the modloader.txt then i could help you more.
Here are some common mistakes :
- You did not installed Modloader !
- You are using the wrong version of minecraft !
Based on some previous comment, im gonna bet that you are trying the version 1.2.4 on minecraft 1.2.5, but thats just a guess ...