For everyone that keeps asking for 1.0.0, here's a list of all the mods from the front page and their update status.
ModLoader MP. . . . . . . . . . . . .Done
Mod Loader. . . . . . . . . . . . . .Done
Audio Mod. . . . . . . . . . . . . . Done
Sponges. . . . . . . . . . . . . . . Done
Elevator. . . . . . . . . . . . . . .Done
Light Sensor. . . . . . . . . . . . .Done
Flood Gate. . . . . . . . . . . . . .Done
Shelf. . . . . . . . . . . . . . . . Done
Armor Stand. . . . . . . . . . . . . Done
Crystal Wing. . . . . . . . . . . . .Done
Elemental Arrows. . . . . . . . . . .Done
Recipie Book. . . . . . . . . . . . .Done
Treecapitator. . . . . . . . . . . . Done
Score. . . . . . . . . . . . . . . . Currently being worked on (has finished Treecapitator for 1.0.0 so far)
Starting Inventory. . . . . . . . . .Currently being worked on (has finished Treecapitator for 1.0.0 so far)
Minimap. . . . . . . . . . . . . . . Mod is dead and should be replaced with Rei's Minimap which is Done
Somnia. . . . . . . . . . . . . . . .Done
More Stackables. . . . . . . . . . . Done
Spawner GUI. . . . . . . . . . . . . Done
Floating Ruins. . . . . . . . . . . .Currently being worked on (has finished Treecapitator for 1.0.0 so far)
Millénaire. . . . . . . . . . . . . .Done
BuildCraft. . . . . . . . . . . . . .Needs New Link, Seems to be being worked on as of Nov 16
HD Texture Fix. . . . . . . . . . . .Done
ScotTools. . . . . . . . . . . . . . Done
Item Sprite API. . . . . . . . . . . Done
Secret Switches. . . . . . . . . . . Working on Update as of Today
Toggel Blocks. . . . . . . . . . . . Working on Update as of Today
Pig Grinder. . . . . . . . . . . . . Busy till December, dont expect update till then.
Infitools. . . . . . . . . . . . . . Core files are done, will take longer to get full package finished.
Hybrid Tools. . . . . . . . . . . . .Core files are done, will take longer to get full package finished.
Night Vision. . . . . . . . . . . . .Core files are done, will take longer to get full package finished.
Builders. . . . . . . . . . . . . . .Being worked on as of today.
Steampunk Textures. . . . . . . . . .Done
32x32 Ore textures. . . . . . . . . .?
Regen Ores. . . . . . . . . . . . . .Done
Double Slab Tweak. . . . . . . . . . Working on Update as of Today
Ruins. . . . . . . . . . . . . . . . Done
Bookmod. . . . . . . . . . . . . . . Being updated as of Nov 24
Castle Defenders. . . . . . . . . . .Being worked on as of Today
Portal Gun. . . . . . . . . . . . . .Busy till December
Special Armor. . . . . . . . . . . . Done
Creeps & Weirdos. . . . . . . . . . .Done
Humans Plus. . . . . . . . . . . . . Waiting for Response
Faithful 32x32. . . . . . . . . . . .?
More Fuel. . . . . . . . . . . . . . Done
More Item Uses. . . . . . . . . . . .Waiting for Response
Sign Tags. . . . . . . . . . . . . . Done
Death Chest. . . . . . . . . . . . . Done
Convenient Inventory. . . . . . . . .Done (needs new link)
Forge. . . . . . . . . . . . . . . . Possibly done?
Zeppelin. . . . . . . . . . . . . . .Done
Tweeks. . . . . . . . . . . . . . . .Done today maybe?
Repair My Items. . . . . . . . . . . Done today maybe?
Peaceful Pack. . . . . . . . . . . . .Working on new update as of Nov 24
Mega Minecraft. . . . . . . . . . . .Waiting on Mineforge
Gui API. . . . . . . . . . . . . . . Done
Level Up. . . . . . . . . . . . . . .Quite Possibly Dead
Industrial Craft 2. . . . . . . . . .Waiting on Mineforge
Audio Fix. . . . . . . . . . . . . . Broken Links
Crash Fix. . . . . . . . . . . . . . Broken Links
World Save Time. . . . . . . . . . . Waiting on Response
Item Repair. . . . . . . . . . . . . Waiting on Response
CfgEntityItem. . . . . . . . . . . . Waiting on Response
Lava Furnace. . . . . . . . . . . . .Waiting on Response (All of these are now being updated)
Mining TNT. . . . . . . . . . . . . .Waiting on Response
Coral. . . . . . . . . . . . . . . . Waiting on Response
Red Power 2. . . . . . . . . . . . . Working on new update as of Nov 23
Tale of Kingdoms. . . . . . . . . . .Rewriting whole code as of Nov 27 (needs new link)
Crafting Guide. . . . . . . . . . . .Done
Pistons-Patch. . . . . . . . . . . . Working on update as of Today
Elixirs. . . . . . . . . . . . . . . Busy With College, update may be coming soonish.
Invasion. . . . . . . . . . . . . . .Done
Better Caves. . . . . . . . . . . . .Done
Fossils and Archeology. . . . . . . .Waiting on Mineforge
Equivalent Exchange. . . . . . . . . Waiting on Mineforge
So as you can see the earliest it will be done is sometime in December when iChun finishes his Pork Grinder and Portal Gun mods. Also Mineforge is kinda weird, stating it is possible to update mods that use it but not really having a good way of showing how to do it. As for the ones that say Waiting on Response, I sent them PM's asking if there mod's were going to be updated to 1.0.0 because they have had no info since after 1.0.0 was released. Will update these as I receive info.
Edit:1 So far 3 authors have responded to my PM's to say that they indeed are working on their Mods, we have Castle Defender, Special Armor, and a bunch of mods from Seronis.
Edit2: Another 3 responses, plus Special Armor being finished. Piston Patch and Builders are being worked on. Elixirs creator is slightly busy with college so he may not have time to update it for a while.
Got a question since I decided to go back to 1.8.1 since I grew bored with 1.0.0 with only Millenaire, do you have a spreadsheet for what Block ID's are in use for which packs? I remember seeing one but i think it was for revision 7 and not 8. I'd like to get Millenaire working with Macheine pack depending on what uses the same block id's on it.
For everyone that keeps asking for 1.0.0, here's a list of all the mods from the front page and their update status.
ModLoader MP. . . . . . . . . . . . .Done
Mod Loader. . . . . . . . . . . . . .Done
Audio Mod. . . . . . . . . . . . . . Done
Sponges. . . . . . . . . . . . . . . Done
Elevator. . . . . . . . . . . . . . .Done
Light Sensor. . . . . . . . . . . . .Done
Flood Gate. . . . . . . . . . . . . .Done
Shelf. . . . . . . . . . . . . . . . Done
Armor Stand. . . . . . . . . . . . . Done
Crystal Wing. . . . . . . . . . . . .Currently being worked on (has finished Treecapitator for 1.0.0 so far)
Elemental Arrows. . . . . . . . . . .Done
Recipie Book. . . . . . . . . . . . .Done
Treecapitator. . . . . . . . . . . . Done
Score. . . . . . . . . . . . . . . . Currently being worked on (has finished Treecapitator for 1.0.0 so far)
Starting Inventory. . . . . . . . . .Currently being worked on (has finished Treecapitator for 1.0.0 so far)
Minimap. . . . . . . . . . . . . . . Mod is dead and should be replaced with Rei's Minimap which is Done
Somnia. . . . . . . . . . . . . . . .Done
More Stackables. . . . . . . . . . . Done
Spawner GUI. . . . . . . . . . . . . Done
Floating Ruins. . . . . . . . . . . .Currently being worked on (has finished Treecapitator for 1.0.0 so far)
Millénaire. . . . . . . . . . . . . .Done
BuildCraft. . . . . . . . . . . . . .Needs New Link, Seems to be being worked on as of Nov 16
HD Texture Fix. . . . . . . . . . . .Done
ScotTools. . . . . . . . . . . . . . Done
Item Sprite API. . . . . . . . . . . All other Mods by him have been updated to 1.0.0 so should be done eventually.
Secret Switches. . . . . . . . . . . Working on Update as of Today
Toggel Blocks. . . . . . . . . . . . Working on Update as of Today
Pig Grinder. . . . . . . . . . . . . Busy till December, dont expect update till then.
Infitools. . . . . . . . . . . . . . Core files are done, will take longer to get full package finished.
Hybrid Tools. . . . . . . . . . . . .Core files are done, will take longer to get full package finished.
Night Vision. . . . . . . . . . . . .Core files are done, will take longer to get full package finished.
Builders. . . . . . . . . . . . . . .Being worked on as of today.
Steampunk Textures. . . . . . . . . .Done
32x32 Ore textures. . . . . . . . . .?
Regen Ores. . . . . . . . . . . . . .Done
Double Slab Tweak. . . . . . . . . . Working on Update as of Today
Ruins. . . . . . . . . . . . . . . . Done
Bookmod. . . . . . . . . . . . . . . Being updated as of Nov 24
Castle Defenders. . . . . . . . . . .Being worked on as of Today
Portal Gun. . . . . . . . . . . . . .Busy till December
Special Armor. . . . . . . . . . . . Done
Creeps & Weirdos. . . . . . . . . . .Done
Humans Plus. . . . . . . . . . . . . Waiting for Response
Faithful 32x32. . . . . . . . . . . .?
More Fuel. . . . . . . . . . . . . . Done
More Item Uses. . . . . . . . . . . .Waiting for Response
Sign Tags. . . . . . . . . . . . . . Done
Death Chest. . . . . . . . . . . . . Done
Convenient Inventory. . . . . . . . .Done (needs new link)
Forge. . . . . . . . . . . . . . . . Possibly done?
Zeppelin. . . . . . . . . . . . . . .Done
Tweeks. . . . . . . . . . . . . . . .Done today maybe?
Repair My Items. . . . . . . . . . . Done today maybe?
Peaceful Pack. . . . . . . . . . . . .Working on new update as of Nov 24
Mega Minecraft. . . . . . . . . . . .Waiting on Mineforge
Gui API. . . . . . . . . . . . . . . Done
Level Up. . . . . . . . . . . . . . .Quite Possibly Dead
Industrial Craft 2. . . . . . . . . .Waiting on Mineforge
Audio Fix. . . . . . . . . . . . . . Broken Links
Crash Fix. . . . . . . . . . . . . . Broken Links
World Save Time. . . . . . . . . . . Waiting on Response
Item Repair. . . . . . . . . . . . . Waiting on Response
CfgEntityItem. . . . . . . . . . . . Waiting on Response
Lava Furnace. . . . . . . . . . . . .Waiting on Response (All of these are now being updated)
Mining TNT. . . . . . . . . . . . . .Waiting on Response
Coral. . . . . . . . . . . . . . . . Waiting on Response
Red Power 2. . . . . . . . . . . . . Working on new update as of Nov 23
Tale of Kingdoms. . . . . . . . . . .Rewriting whole code as of Nov 27 (needs new link)
Crafting Guide. . . . . . . . . . . .Done
Pistons-Patch. . . . . . . . . . . . Working on update as of Today
Elixirs. . . . . . . . . . . . . . . Busy With College, update may be coming soonish.
Invasion. . . . . . . . . . . . . . .Done
Better Caves. . . . . . . . . . . . .Done
Fossils and Archeology. . . . . . . .Waiting on Mineforge
Equivalent Exchange. . . . . . . . . Waiting on Mineforge
So as you can see the earliest it will be done is sometime in December when iChun finishes his Pork Grinder and Portal Gun mods. Also Mineforge is kinda weird, stating it is possible to update mods that use it but not really having a good way of showing how to do it. As for the ones that say Waiting on Response, I sent them PM's asking if there mod's were going to be updated to 1.0.0 because they have had no info since after 1.0.0 was released. Will update these as I receive info.
Edit:1 So far 3 authors have responded to my PM's to say that they indeed are working on their Mods, we have Castle Defender, Special Armor, and a bunch of mods from Seronis.
Edit2: Another 3 responses, plus Special Armor being finished. Piston Patch and Builders are being worked on. Elixirs creator is slightly busy with college so he may not have time to update it for a while.
Sprite is done but it screws forge for sprites
Rollback Post to RevisionRollBack
SHUDDUP UPDATE TROLLS OR I MAKE U ALL TAKE AN ARROW TO THE KNEE!
Umm when I installed it it comes up with some words in the corner of my screen, it says exactly;
ZMod: errors detected - one or more mods affected
First error: failed to load configuration from config.txt
Log: C:/Users/(My name)/AppData/Roaming/.minecraft/mods/zombe/log.txt
Can someone explain which mod in the Config is Tale of Kingdoms? I'm trying to run just that and a few other things, and I can't figure out which is which in the Config.
@cam94509 Pretty sure it's labeled as HeroesGuild as that is the only one I saw which looks like it could be it.
@exoskelly Sounds like it may have gotten corrupted during download, try re-downloading and see if it works. Also make sure your on 1.8.1 since it has not been updated to 1.0.0
Can somebody help please?
I backdated my minecraft to 1.8.1, Installed the pack, Ran the game, And it started fine, But when i loaded the wizards workshop, It loads the map, Runs for a minute, Then it does a saving chunks crash, Is there a solution for that? If there is than what is it?
EDIT: Sorry if there is to much punctuation, I can remove that, If i am at my computer.
Can somebody help please?
I backdated my minecraft to 1.8.1, Installed the pack, Ran the game, And it started fine, But when i loaded the wizards workshop, It loads the map, Runs for a minute, Then it does a saving chunks crash, Is there a solution for that? If there is than what is it?
EDIT: Sorry if there is to much punctuation, I can remove that, If i am at my computer.
You must rename the Modloader.cfg file to ModLoader-MaxOres.cfg this should be in the config folder in the .minecraft folder. this will the change the mods running to be compatable with the wisards workshop map. If you wish to play with the default mods you must make a new map.
You must rename the Modloader.cfg file to ModLoader-MaxOres.cfg this should be in the config folder in the .minecraft folder. this will the change the mods running to be compatable with the wisards workshop map. If you wish to play with the default mods you must make a new map.
Umm when I installed it it comes up with some words in the corner of my screen, it says exactly;
ZMod: errors detected - one or more mods affected
First error: failed to load configuration from config.txt
Log: C:/Users/(My name)/AppData/Roaming/.minecraft/mods/zombe/log.txt
Please help!
Zombe's modpack have total of 26 mods
surely one of them is conflicting
get a clean install
Rollback Post to RevisionRollBack
SHUDDUP UPDATE TROLLS OR I MAKE U ALL TAKE AN ARROW TO THE KNEE!
i think this modpack is fairly better than technic pack
1.this have permit while technic have little to none
2.it does not crash my game than technic(no mem probs)
3.optifine is useful(optifine is not com with technic)
4.its fun
Rollback Post to RevisionRollBack
SHUDDUP UPDATE TROLLS OR I MAKE U ALL TAKE AN ARROW TO THE KNEE!
can i have the latest id codes png for this modpack's version?
and when can we ever know what versions of the mods that AMCO is using. no changelog or anything?
Firstly, a special thanks to all those who have been able to answer other people's questions.
Secondly, I've begun building AMCO for 1.0.0.
Modders have been doing a great job of updating.
I've already been able to find updates for more than 40% of the mods in 1.8.1.
For those of you who are bored waiting, here's a new world to hold your interest: Workshop II
It's got a nice house (with monster grinder in basement), a green house near the fighter's guild (including pet horses for those with 'Mo Creatures' installed), and an automated brick factory (lay a wet brick floor durring the day, at night the factroy will collect dry bricks from it's own roof, and push your wet floor up to dry.)
Firstly, a special thanks to all those who have been able to answer other people's questions.
Secondly, I've begun building AMCO for 1.0.0.
Modders have been doing a great job of updating.
I've already been able to find updates for more than 40% of the mods in 1.8.1.
For those of you who are bored waiting, here's a new world to hold your interest: Workshop II
It's got a nice house (with monster grinder in basement), a green house near the fighter's guild (including pet horses for those with 'Mo Creatures' installed), and an automated brick factory (lay a wet brick floor durring the day, at night the factroy will collect dry bricks from it's own roof, and push your wet floor up to dry.)
I don't know if this is the right mod page to say this but whats causing this to happen to my village A large hallow tower appeared by my item shop and set it on fire and when i had the city builder repair my wall and item shop he dissappeared
ModLoader MP. . . . . . . . . . . . .Done
Mod Loader. . . . . . . . . . . . . .Done
Audio Mod. . . . . . . . . . . . . . Done
Sponges. . . . . . . . . . . . . . . Done
Elevator. . . . . . . . . . . . . . .Done
Light Sensor. . . . . . . . . . . . .Done
Flood Gate. . . . . . . . . . . . . .Done
Shelf. . . . . . . . . . . . . . . . Done
Armor Stand. . . . . . . . . . . . . Done
Crystal Wing. . . . . . . . . . . . .Done
Elemental Arrows. . . . . . . . . . .Done
Recipie Book. . . . . . . . . . . . .Done
Treecapitator. . . . . . . . . . . . Done
Score. . . . . . . . . . . . . . . . Currently being worked on (has finished Treecapitator for 1.0.0 so far)
Starting Inventory. . . . . . . . . .Currently being worked on (has finished Treecapitator for 1.0.0 so far)
Minimap. . . . . . . . . . . . . . . Mod is dead and should be replaced with Rei's Minimap which is Done
Somnia. . . . . . . . . . . . . . . .Done
More Stackables. . . . . . . . . . . Done
Spawner GUI. . . . . . . . . . . . . Done
Floating Ruins. . . . . . . . . . . .Currently being worked on (has finished Treecapitator for 1.0.0 so far)
Millénaire. . . . . . . . . . . . . .Done
BuildCraft. . . . . . . . . . . . . .Needs New Link, Seems to be being worked on as of Nov 16
HD Texture Fix. . . . . . . . . . . .Done
ScotTools. . . . . . . . . . . . . . Done
Item Sprite API. . . . . . . . . . . Done
Secret Switches. . . . . . . . . . . Working on Update as of Today
Toggel Blocks. . . . . . . . . . . . Working on Update as of Today
Pig Grinder. . . . . . . . . . . . . Busy till December, dont expect update till then.
Infitools. . . . . . . . . . . . . . Core files are done, will take longer to get full package finished.
Hybrid Tools. . . . . . . . . . . . .Core files are done, will take longer to get full package finished.
Night Vision. . . . . . . . . . . . .Core files are done, will take longer to get full package finished.
Builders. . . . . . . . . . . . . . .Being worked on as of today.
Steampunk Textures. . . . . . . . . .Done
32x32 Ore textures. . . . . . . . . .?
Regen Ores. . . . . . . . . . . . . .Done
Double Slab Tweak. . . . . . . . . . Working on Update as of Today
Ruins. . . . . . . . . . . . . . . . Done
Bookmod. . . . . . . . . . . . . . . Being updated as of Nov 24
Castle Defenders. . . . . . . . . . .Being worked on as of Today
Portal Gun. . . . . . . . . . . . . .Busy till December
Special Armor. . . . . . . . . . . . Done
Creeps & Weirdos. . . . . . . . . . .Done
Humans Plus. . . . . . . . . . . . . Waiting for Response
Faithful 32x32. . . . . . . . . . . .?
More Fuel. . . . . . . . . . . . . . Done
More Item Uses. . . . . . . . . . . .Waiting for Response
Sign Tags. . . . . . . . . . . . . . Done
Death Chest. . . . . . . . . . . . . Done
Convenient Inventory. . . . . . . . .Done (needs new link)
Forge. . . . . . . . . . . . . . . . Possibly done?
Zeppelin. . . . . . . . . . . . . . .Done
Tweeks. . . . . . . . . . . . . . . .Done today maybe?
Repair My Items. . . . . . . . . . . Done today maybe?
Peaceful Pack. . . . . . . . . . . . .Working on new update as of Nov 24
Mega Minecraft. . . . . . . . . . . .Waiting on Mineforge
Gui API. . . . . . . . . . . . . . . Done
Level Up. . . . . . . . . . . . . . .Quite Possibly Dead
Industrial Craft 2. . . . . . . . . .Waiting on Mineforge
Audio Fix. . . . . . . . . . . . . . Broken Links
Crash Fix. . . . . . . . . . . . . . Broken Links
World Save Time. . . . . . . . . . . Waiting on Response
Item Repair. . . . . . . . . . . . . Waiting on Response
CfgEntityItem. . . . . . . . . . . . Waiting on Response
Lava Furnace. . . . . . . . . . . . .Waiting on Response (All of these are now being updated)
Mining TNT. . . . . . . . . . . . . .Waiting on Response
Coral. . . . . . . . . . . . . . . . Waiting on Response
Red Power 2. . . . . . . . . . . . . Working on new update as of Nov 23
Tale of Kingdoms. . . . . . . . . . .Rewriting whole code as of Nov 27 (needs new link)
Crafting Guide. . . . . . . . . . . .Done
Pistons-Patch. . . . . . . . . . . . Working on update as of Today
Elixirs. . . . . . . . . . . . . . . Busy With College, update may be coming soonish.
Invasion. . . . . . . . . . . . . . .Done
Better Caves. . . . . . . . . . . . .Done
Fossils and Archeology. . . . . . . .Waiting on Mineforge
Equivalent Exchange. . . . . . . . . Waiting on Mineforge
So as you can see the earliest it will be done is sometime in December when iChun finishes his Pork Grinder and Portal Gun mods. Also Mineforge is kinda weird, stating it is possible to update mods that use it but not really having a good way of showing how to do it. As for the ones that say Waiting on Response, I sent them PM's asking if there mod's were going to be updated to 1.0.0 because they have had no info since after 1.0.0 was released. Will update these as I receive info.
Edit:1 So far 3 authors have responded to my PM's to say that they indeed are working on their Mods, we have Castle Defender, Special Armor, and a bunch of mods from Seronis.
Edit2: Another 3 responses, plus Special Armor being finished. Piston Patch and Builders are being worked on. Elixirs creator is slightly busy with college so he may not have time to update it for a while.
Sprite is done but it screws forge for sprites
SHUDDUP UPDATE TROLLS OR I MAKE U ALL TAKE AN ARROW TO THE KNEE!
Forge isn't done yet, they have the source codes out it seems but 90% of people wont be able to use it. Will update Sprite though so thanks.
ZMod: errors detected - one or more mods affected
First error: failed to load configuration from config.txt
Log: C:/Users/(My name)/AppData/Roaming/.minecraft/mods/zombe/log.txt
Please help!
@exoskelly Sounds like it may have gotten corrupted during download, try re-downloading and see if it works. Also make sure your on 1.8.1 since it has not been updated to 1.0.0
I backdated my minecraft to 1.8.1, Installed the pack, Ran the game, And it started fine, But when i loaded the wizards workshop, It loads the map, Runs for a minute, Then it does a saving chunks crash, Is there a solution for that? If there is than what is it?
EDIT: Sorry if there is to much punctuation, I can remove that, If i am at my computer.
You must rename the Modloader.cfg file to ModLoader-MaxOres.cfg this should be in the config folder in the .minecraft folder. this will the change the mods running to be compatable with the wisards workshop map. If you wish to play with the default mods you must make a new map.
Thank you, Ill try that out.
Zombe's modpack have total of 26 mods
surely one of them is conflicting
get a clean install
SHUDDUP UPDATE TROLLS OR I MAKE U ALL TAKE AN ARROW TO THE KNEE!
1.this have permit while technic have little to none
2.it does not crash my game than technic(no mem probs)
3.optifine is useful(optifine is not com with technic)
4.its fun
SHUDDUP UPDATE TROLLS OR I MAKE U ALL TAKE AN ARROW TO THE KNEE!
and when can we ever know what versions of the mods that AMCO is using. no changelog or anything?
delete the entire lawran folder that AMCO installed in your minecraft.jar
also delete mod_zanstarter.class
dont delete abj.class
Now add rei minimap(new version for 1.8 that uses modloader) in the mods folder of the .minecraft folder
That's it...you will be able to have the new minimap and view skills etc from level up without crashing. : )
Firstly, a special thanks to all those who have been able to answer other people's questions.
Secondly, I've begun building AMCO for 1.0.0.
Modders have been doing a great job of updating.
I've already been able to find updates for more than 40% of the mods in 1.8.1.
For those of you who are bored waiting, here's a new world to hold your interest:
Workshop II
It's got a nice house (with monster grinder in basement), a green house near the fighter's guild (including pet horses for those with 'Mo Creatures' installed), and an automated brick factory (lay a wet brick floor durring the day, at night the factroy will collect dry bricks from it's own roof, and push your wet floor up to dry.)
Have fun.
Arrrg
i'd like a REV8 id codes png please