i got a problem with mobs on version 6A when i spawn a creeper with singleplayer commands or any night mobs they disapear, and in night there is no hostile mob its my problem or the pack problem help plis D:
I'm having the same issue as many others. With the latest build of the collection of mods, hitting the video settings button causes a black screen then a crash. I'm not quit sure what was added/changed that could cause this with the latest version.
I'm also having issues with the Mechiene build of mods. When I change the .cfg file to be the new "modloader.cfg", I get a black screen while starting any map.
Uh-oh Spaghettio! I love this collection...but this round isn't being very friendly :sad.gif:
I have a problem,if anyone could help me that would be great. Ok so whenever I start a new world,it just crashes,like my whole Launcher just crashes. I dont know what the problem is but I REALLY want this modpack so if anyone could help me I would be so happy! :biggrin.gif:
Possibly a stupid thing to say, but being new i m hoping ill get some Leniency, can this mod work in multiplayer, and if not where can i find mods that resemble most of the big ones in the list like industry/build craft/ the village create mod.
Special thanks to Pwnedgod for posting a fix to engines!
I've put the fix in the "Known Bugs" section.
Or you can use redstone oscilators instead of engines (see page 72).
Also much thanks to him and others answering questions on the forum.
That give me more time to work on the pack.
If you're having trouble start by reading the "Known Bugs" section. If that's not it, post an error report.
Most of the questions on the last few pages are already covered in the "Known Bugs" section.
Then there are a few "won't work, please fix" posts.
But, without an error report it's impossable to tell what the trouble is.
There will probably not be an update this week.
At this point I'd probably just roll fixes for the known bugs in and include 'Crafting Guide'
Besides, I took a break to actually play the game for a while, and start updating my own code:
A remake of 'Elevation Gradient', plus some other tweeks and fixes.
Please read your mail Erasels. I sent you a PM that says:
I have been unable to get a reply from the author to include 'Automatons' in AMCO.
However, AMCO already includes custom setup files for the mod, so it can work with the pack (using the settings in the custom MoldLoader.cgf file too of course).
So, you'll have to install it yourself, after AMCO.
It should start working after that.
Good luck
Arrrg
Drop-In-Ready means I don't have permission to redistribute the mod, but you can install it yourself.
Have you installed 'Automatons' for yourself, after AMCO, or not?
I kind of have a problem here. When I downloaded it, I checked to see if I could make one of the things in the special armor mod... And I couldn't... The portal mod isn't even there. I still think this is awesome, but for you if you fix that
When i was testing the RedPower Mod and it refused to make a Red alloy Ignot with this recipe:
|_R_|
|RIR |
|_R_|
Well OF COURSE that recipe doesnt work because you cant 'craft' red alloy. You smelt it in an allow furnace. Please read the OP of a mod to see what you are supposed to do before (incorrectly) telling Arrrg something is broke.
"If you have built castles in the air, your work need not be lost; that is where they should be. Now put foundations under them."
-Henry David Thoreau __________________________________________________________________________________________________________________________________________
It seems as if most people with smaller (>500 posts) titles are taking advantage of the new system to get the "42 Title" back. Here's lookin at you, Ice. /hypocrisy __________________________________________________________________________________________________________________________________________
Drop-In-Ready means I don't have permission to redistribute the mod, but you can install it yourself.
SO THAT'S WHY I'M HAVING PROBLEMS
...though, I'm not sure how to disable forge so that the Itemsprite version of EE will work. Maybe I'm just stupid, but I just can't figure out how to get EE working properly :l
EDIT: I tried using the forge version of EE instead, and it worked fine. Disregard me :3
Exception in thread "main" java.lang.NoClassDefFoundError: GuiMobSpawner
at lr.<clinit>(SourceFile:159)
at mk.<init>(SourceFile:14)
at net.minecraft.client.Minecraft.<init>(SourceFile:172)
at fs.<init>(SourceFile:1807)
at net.minecraft.client.Minecraft.a(SourceFile:1807)
at net.minecraft.client.Minecraft.a(SourceFile:1790)
at net.minecraft.client.Minecraft.main(SourceFile:1869)
Caused by: java.lang.ClassNotFoundException: GuiMobSpawner
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 7 more
Well OF COURSE that recipe doesnt work because you cant 'craft' red alloy. You smelt it in an allow furnace. Please read the OP of a mod to see what you are supposed to do before (incorrectly) telling Arrrg something is broke.
I now know how to make red alloy (no thanks to you). You need an alloy furnace. Still, the video that shows how to make and use red alloy and wires is outdated.
Ok... im haveing a problem... This being that i cant get the other mods to work well... with mod is it thats makeing all the newer blocks such as Small conner blocks come in to te came and how to i remove it from my modloader list
I'm having the same issue as many others. With the latest build of the collection of mods, hitting the video settings button causes a black screen then a crash. I'm not quit sure what was added/changed that could cause this with the latest version.
I'm also having issues with the Mechiene build of mods. When I change the .cfg file to be the new "modloader.cfg", I get a black screen while starting any map.
Uh-oh Spaghettio! I love this collection...but this round isn't being very friendly :sad.gif:
delete the options text in the main minecraft directy - it has arrgs optifine settings in it with opengl adv true ..so delete that file..this is in the known bugs section
you should put what versions of the mods you are using in the mod pack. Its helpful..also to the person who added the new millionaire update to their amco - how did u get it to work? and balkon weapon mod not working for me either.
im still using 5B because of the buged spawns on 6A, arrg you can fix the buged spawns on your current build, i cant spawn anithing except cows with singleplayer commands using your default installation only with commands,or someone can teach me how to fix it, this is the best pack and i want to enjoy it 100% :smile.gif:
i <3 amco
I'm also having issues with the Mechiene build of mods. When I change the .cfg file to be the new "modloader.cfg", I get a black screen while starting any map.
Uh-oh Spaghettio! I love this collection...but this round isn't being very friendly :sad.gif:
Up all night to Get Lucky.
thanks
chive on
I've put the fix in the "Known Bugs" section.
Or you can use redstone oscilators instead of engines (see page 72).
Also much thanks to him and others answering questions on the forum.
That give me more time to work on the pack.
If you're having trouble start by reading the "Known Bugs" section.
If that's not it, post an error report.
Most of the questions on the last few pages are already covered in the "Known Bugs" section.
Then there are a few "won't work, please fix" posts.
But, without an error report it's impossable to tell what the trouble is.
There will probably not be an update this week.
At this point I'd probably just roll fixes for the known bugs in and include 'Crafting Guide'
Besides, I took a break to actually play the game for a while, and start updating my own code:
A remake of 'Elevation Gradient', plus some other tweeks and fixes.
Later
Arrrg
Please read your mail Erasels. I sent you a PM that says:
Drop-In-Ready means I don't have permission to redistribute the mod, but you can install it yourself.
Have you installed 'Automatons' for yourself, after AMCO, or not?
Don't Panic! But really, don't.
Well OF COURSE that recipe doesnt work because you cant 'craft' red alloy. You smelt it in an allow furnace. Please read the OP of a mod to see what you are supposed to do before (incorrectly) telling Arrrg something is broke.
This pack is for all the lazy people (including me) that don't want to download/install all the supporting mods and APIs that IC2 requires.
EPICNESS MODPACK!
-Henry David Thoreau
__________________________________________________________________________________________________________________________________________
It seems as if most people with smaller (>500 posts) titles are taking advantage of the new system to get the "42 Title" back. Here's lookin at you, Ice.
/hypocrisy
__________________________________________________________________________________________________________________________________________
SO THAT'S WHY I'M HAVING PROBLEMS
...though, I'm not sure how to disable forge so that the Itemsprite version of EE will work. Maybe I'm just stupid, but I just can't figure out how to get EE working properly :l
EDIT: I tried using the forge version of EE instead, and it worked fine. Disregard me :3
Starting Minecraft...
Exception in thread "main" java.lang.NoClassDefFoundError: GuiMobSpawner
at lr.<clinit>(SourceFile:159)
at mk.<init>(SourceFile:14)
at net.minecraft.client.Minecraft.<init>(SourceFile:172)
at fs.<init>(SourceFile:1807)
at net.minecraft.client.Minecraft.a(SourceFile:1807)
at net.minecraft.client.Minecraft.a(SourceFile:1790)
at net.minecraft.client.Minecraft.main(SourceFile:1869)
Caused by: java.lang.ClassNotFoundException: GuiMobSpawner
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 7 more
I now know how to make red alloy (no thanks to you). You need an alloy furnace. Still, the video that shows how to make and use red alloy and wires is outdated.
delete the options text in the main minecraft directy - it has arrgs optifine settings in it with opengl adv true ..so delete that file..this is in the known bugs section
i <3 amco