It doesn't support mo creatures. Please change this asap. *'*
Even if you don't get permission to put it in the pack, PLEASE, I'm begging you, make the pack at least support it so we can install it on our own without making MC's owners angry.
It doesn't support mo creatures. Please change this asap. *'*
Even if you don't get permission to put it in the pack, PLEASE, I'm begging you, make the pack at least support it so we can install it on our own without making MC's owners angry.
Thanks!
dude
first of all
it is compaitable with mo creatures
but he cant include custom mob spawner because
1:custommob spawner is made by DrZhark
2:since he could not get permit for mo creatures,he also cant include custom mob spawner
learn to have common sense before posting
dude
first of all
it is compaitable with mo creatures
but he cant include custom mob spawner because
1:custommob spawner is made by DrZhark
2:since he could not get permit for mo creatures,he also cant include custom mob spawner
learn to have common sense before posting
I already installed Mo' Creatures seperately myself. I can understand aghh not getting it in the mob; I don't mind this.
Custom mob spawner works fine for me; Mo Creatures doesn't.
I believe its not compatible and its not working for me.
Love this mod compilation, it just needs some additional small mods to improve the experience. Do you accept recommendations?
HLights by thethirdmike - Adds a simple modern light to use where you don't want torches. I use them on all my modern buildings. I know that Redpower 2 has nice light blocks, but, they're rather inconvenient and expensive to use as a primary lighting source.
Any of the Industrialcraft 2 and Buildcraft crossover addons - There are a few of these and they all do pretty much the same thing, allow energy conversions between the two mods.
i run at single digit FPS when i try to use this modpack. i have optifine set at settings for highest FPS and it didn't change this. i tried disabling several of the mods by turning the settings to off in the minecraft.cfg file and it didn't turn the mods off, what am I doing wrong and does anyone have any clue how to fix my FPS problem?
im sorry, but what program do you need to use to do the "Go to .minecraft then config then modloader and turn mod_MR to off " part? im really confused because it wont let me open modloader to turn the mod_MR off
im sorry, but what program do you need to use to do the "Go to .minecraft then config then modloader and turn mod_MR to off " part? im really confused because it wont let me open modloader to turn the mod_MR off
not a program, you Go to the .minecraft folder then to the config folder then open modloader.cfg with notepad or some other text editor and find where it says mod_MR=on or something and make it say off instead of on.
i run at single digit FPS when i try to use this modpack. i have optifine set at settings for highest FPS and it didn't change this. i tried disabling several of the mods by turning the settings to off in the minecraft.cfg file and it didn't turn the mods off, what am I doing wrong and does anyone have any clue how to fix my FPS problem?
what no mo creatures? this is not possible add it add it add it >:ohmy.gif: is it compatible?
Zhark (maker of mo creatures) didn't give arrrg permission, but arrrg makes it compatible so you can install mo creatures after you install the modpack but you must do it yourself
go to advance sytem settings (then the advanced tab)
go to performance settings and change it to "Adjust for best performance
Hope i helped and if I did press the green plust :biggrin.gif:
Zhark (maker of mo creatures) didn't give arrrg permission, but arrrg makes it compatible so you can install mo creatures after you install the modpack but you must do it yourself
Do you mean Castle Invasion he mentioned something like it's pointless cuz of tok so...idk about that
Yeah castle invasion. I wanted to build a city in TOK and then have to defend it from Castle invasion. I guess my dreams are nill :sad.gif:
It doesn't support mo creatures. Please change this asap. *'*
Even if you don't get permission to put it in the pack, PLEASE, I'm begging you, make the pack at least support it so we can install it on our own without making MC's owners angry.
Thanks!
dude
first of all
it is compaitable with mo creatures
but he cant include custom mob spawner because
1:custommob spawner is made by DrZhark
2:since he could not get permit for mo creatures,he also cant include custom mob spawner
learn to have common sense before posting
SHUDDUP UPDATE TROLLS OR I MAKE U ALL TAKE AN ARROW TO THE KNEE!
I already installed Mo' Creatures seperately myself. I can understand aghh not getting it in the mob; I don't mind this.
Custom mob spawner works fine for me; Mo Creatures doesn't.
I believe its not compatible and its not working for me.
i sure its either:
id conlfict
or not enough item sprites
SHUDDUP UPDATE TROLLS OR I MAKE U ALL TAKE AN ARROW TO THE KNEE!
If I went into mo creatures and deleted all the craftables would I get it to work then?
I'm 75% sure its not id conflict
HLights by thethirdmike - Adds a simple modern light to use where you don't want torches. I use them on all my modern buildings. I know that Redpower 2 has nice light blocks, but, they're rather inconvenient and expensive to use as a primary lighting source.
Any of the Industrialcraft 2 and Buildcraft crossover addons - There are a few of these and they all do pretty much the same thing, allow energy conversions between the two mods.
Rank: Cadet
I'm desprate to get Mo' Creatures working and will do anything to make it happen. How do I do make it happen?
Also, what mods do I have to turn off minimum to get invasion to work by itself?
I don't want to turn off milleniare/humans+, but I'm more than willing to give away the building related things (IC2, Redstone power, etc.)
not a program, you Go to the .minecraft folder then to the config folder then open modloader.cfg with notepad or some other text editor and find where it says mod_MR=on or something and make it say off instead of on.
First do all of these also get game booster here and the last one helps me the most
Hope i helped and if I did press the green plust :biggrin.gif:
Zhark (maker of mo creatures) didn't give arrrg permission, but arrrg makes it compatible so you can install mo creatures after you install the modpack but you must do it yourself
Do you mean Castle Invasion he mentioned something like it's pointless cuz of tok so...idk about that
Yeah castle invasion. I wanted to build a city in TOK and then have to defend it from Castle invasion. I guess my dreams are nill :sad.gif:
Is PowerCraft compatible with this mod pack? I'm kind of new to the modding part of minecraft.
2 words, guiapi
few more words
custommob spawner
SHUDDUP UPDATE TROLLS OR I MAKE U ALL TAKE AN ARROW TO THE KNEE!