Ok, I am getting the ID 121 mismatch issue. And when i attempt to use the fix that was suggested when i run the startserver.bat it instantly crashes with no error logs. It flashes an error that says something about a "File Verifier" and then closes. Anyone have any ideas?
I have tried using the files from the toJar client folder (sans the np.class and nq.class) with no effect. I would really like to be able to use this modpack
Well dang.
I am not sure why some are still getting ID 121 errors.
After gettting Server and Client files to match (except np and nq), you should be able to start the server.
It might complain about ID 121 mismatch between world and game, but you should be able to ignore it.
The game will then convert the world to match the server.
Then you should be able to join the server, because server and client files that describe ID 121 match.
Might all be a moot point, because I'm starting to work on AMCO for 1.6.2 this week.
So, if you're having trouble you can just wait for the next update.
Well, once i get the foles to match (by copying the client files to the server jar) the server just instantly crashes. it will not even load
EDIT! I FIXED IT!!!
Ok, For anyone still having the 121 mismatch error do the following:
Instead of copying the Client ToJar to the server, copy the Server ToJar to the Client. I did this and it was SUPER easy. (Make sure you do not copy the np.class or nq.class files) So step-by-step is as follows
Open freshly installed minecraft.jar in 7zip or winrar
Delete META-INF
Copy files from Client ToJar into archive
Copy Files from Server ToJar into archive (Except for np.class and nq.class)
Also. One issue I had attempting to add a mod was Soul Shards. It had item ID conflicts. I was able to add Railcraft, Iron Chests, computer craft misc peripherals I had to update IC2 to .348 for Railcraft. (Which I use for tanks for lava and oil. There really isn't any other good liquid storage since cycle aft is defunct now)
Hello,
I need help with this problem of mine; I can't start and join a server. I have made the servers with all the tojars and toroots in place, however when i start the server, error messages pop up(but it keeps running-so i assume its fine.) , and I attempt to connect. I am then unable to connect. I am using a cracked version, and it is ver 1.5.2. I have tried using Logmein hamachi, as well as lan mode in SP. Please help?
This is the report I get when after I start the server. All goes well, then it states that crashes, but the server doesn't close.
---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!
Time: 8/3/13 10:56 PM
Description: Exception in server tick loop
java.lang.IllegalArgumentException: Too small view radius!
at iw.<init>(SourceFile:145)
at iz.<init>(SourceFile:70)
at net.minecraft.server.MinecraftServer.a(SourceFile:177)
at hz.c(SourceFile:177)
at net.minecraft.server.MinecraftServer.run(SourceFile:306)
at gp.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode, sharing), Oracle Corporation
Memory: 12125808 bytes (11 MB) / 16318464 bytes (15 MB) up to 259522560 bytes (247 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Profiler Position: N/A (disabled)
Player Count: 0 / 20; []
Is Modded: Unknown (can't tell)
Type: Dedicated Server (map_server.txt)
This is the report I get when after I start the server. All goes well, then it states that crashes, but the server doesn't close.
---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!
Time: 8/3/13 10:56 PM
Description: Exception in server tick loop
java.lang.IllegalArgumentException: Too small view radius!
at iw.<init>(SourceFile:145)
at iz.<init>(SourceFile:70)
at net.minecraft.server.MinecraftServer.a(SourceFile:177)
at hz.c(SourceFile:177)
at net.minecraft.server.MinecraftServer.run(SourceFile:306)
at gp.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode, sharing), Oracle Corporation
Memory: 12125808 bytes (11 MB) / 16318464 bytes (15 MB) up to 259522560 bytes (247 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Profiler Position: N/A (disabled)
Player Count: 0 / 20; []
Is Modded: Unknown (can't tell)
Type: Dedicated Server (map_server.txt)
i have a problem i made a house it is big but the light is good win i save and come back
a creeper is in the house i do not know how that is but the house has no openings in it
i try it if you save and come back he is there you kill the creeper and save and come back
the creeper is there a again ??
i did try it some more it goes where you go and it is not just a creeper i found a spot
that 2 mobs come and if you save and do not kill them they do it again if you save
5 to 6 times you have 5 to 6 creepers ??
After reading up abit, I am not sure that this maybe the cause of my problems, 'startserver' batch file not pointed to multiplayer_server.jar file. How do I point the batch file to the multiplayer server? I have many error reports.
I get this error atm:
Time: 8/4/13 5:58 PM
Description: Exception in server tick loop
java.lang.IllegalArgumentException: Too small view radius!
at net.minecraft.server.management.PlayerManager.<init>(SourceFile:145)
at net.minecraft.world.WorldServer.<init>(WorldServer.java:110)
at net.minecraft.server.MinecraftServer.func_71247_a(MinecraftServer.java:238)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:431)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
Hello there, does anybody have an idea on what mods are the FPS killers? i have a decent machine but i cannot go past 40 fps with lots of stuttering, i have tried many things but its not good
Getting "ID 121 mismatched between game and world".
Server is version 1.5.2 and Client is 1.5.2. Patched multiple times. Have patched many minecraft clients as well. It's a problem with the installation files from what I can see.
Sorry to have been away for so long everyone.
Things have been very busy for me lately.
However, I am still alive, and still planning on an update to 1.6.2 soon.
For those who are haveing ID121 trouble, please read back a page or two.
Mostly the solution is putting the 'ToJar' files from the server download into your client. Except the np and nq class files.
This is the most fun I've had with Minecraft in years (I did pick the game up in Alpha. It's amazing how little's been added over the years when you compare it with the dev blog of the yet-to-be-beta'd Starbound...), and it's brought my old server buddies out of the woodwork to actually populate it, wooooo.
In other words, keep up the absolutely sweet work.
If I may suggest a change to the mods, though... Let me tell you the config I'm currently running with, all of which are completely based on my and my players tastes:
Started with Rev3b. (I tried 4a but had those problems and then the upgrade to millenaire nuked my villages despite a millenaire bug nuking them anyways... I'm just waiting for the next pack for 1.6/1.7!)
I removed:
KenshiroMod (because of server crashing shenanigans)
Goblins (It was doing something terrible to the clients, removed for less errors)
Coral (Generally just caused lag without adding much to the game)
Hats (just silly )
Minions (in order to add Mo' Creatures...)
I added:
Archimedes Ships (plugs in no problem, no conflicts, no config changes needed)
Mo' Creatures (required removal of Minons (or a config change, but i don't have THAT much time on my hands (yet another reason why Arrrg is awesome for taking all of that on for the team)))
It should be noted, Mo' Creature's creator is currently refusing to allow packaging with a modpack other than YogBox. Doesn't mean we can't all replace Minions with it on our own servers, if we so desire
I plan to experiment next with replacing Elemental Tinkerer with Thaumic Tinkerer, which their creator claims is the spiritual successor to Elemental Tinkerer. They're not meant to be run together, but TT is meant to replace ET as an addon to Thaumcraft 3.
Given how much fun I've had with Thaumcraft, I found it when looking for addons to it.
My server's been nice and stable, and I'm about to copy-paste my old vanilla server's village (not a vanilla village, but the town we'd built up over the years) to complete the ensemble. Too bad MCedit takes a dump on any non-vanilla blocks... Though I must say, it's interesting mining veins of cauldrons
Hello there, does anybody have an idea on what mods are the FPS killers? i have a decent machine but i cannot go past 40 fps with lots of stuttering, i have tried many things but its not good
Nothing in here is really an FPS killer. FPS is client side, which means something bad is happening on your box and not in the server... Unless you're running it SSP rather than SMP... in which case, Millenaire, Better Dungeons, Battle Towers, and Ars Magica are pretty big culprits for spawning structures as you gen chunks.
Another possiblity could be too many entities, in which case Millenaire, BD, D&D Mobs, Special Mobs and other packs that add entities may be your culprit.
The last possibility, which I have not experimented with at all, so this is me talking out of my ass, would be stuff like Buildcraft and IC2 and whatnot that add a ton of machines and redstone and wiring and mechanisms that all have to take time out of the game loop.
So, of the main three things that kill the game loop (Chunk generation, Entities, and Tile Entities) I'm not really sure we can help you figure out what's nuking your FPS without knowing a bit more about what you're doing.
If it happens the moment you create a world, and while you're exploring, but not while you're hanging out at your base, look for the mods that cause heavy structure and plant generation.
If it happens when you're near your base and it has a lot of machinery, but it doesn't happen when you're away from base, take a look into those mods.
If it's constant and you have no idea what you're doing, then I have no idea how to help
I have tried using the files from the toJar client folder (sans the np.class and nq.class) with no effect. I would really like to be able to use this modpack
I am not sure why some are still getting ID 121 errors.
After gettting Server and Client files to match (except np and nq), you should be able to start the server.
It might complain about ID 121 mismatch between world and game, but you should be able to ignore it.
The game will then convert the world to match the server.
Then you should be able to join the server, because server and client files that describe ID 121 match.
Might all be a moot point, because I'm starting to work on AMCO for 1.6.2 this week.
So, if you're having trouble you can just wait for the next update.
Later
Arrrg
EDIT! I FIXED IT!!!
Ok, For anyone still having the 121 mismatch error do the following:
Instead of copying the Client ToJar to the server, copy the Server ToJar to the Client. I did this and it was SUPER easy. (Make sure you do not copy the np.class or nq.class files) So step-by-step is as follows
Open freshly installed minecraft.jar in 7zip or winrar
Delete META-INF
Copy files from Client ToJar into archive
Copy Files from Server ToJar into archive (Except for np.class and nq.class)
Load up AMCO server.
Play an AWESOME version of minecraft.
PROFIT!
Thank you for all the hard work you do Arrrg!
I need help with this problem of mine; I can't start and join a server. I have made the servers with all the tojars and toroots in place, however when i start the server, error messages pop up(but it keeps running-so i assume its fine.) , and I attempt to connect. I am then unable to connect. I am using a cracked version, and it is ver 1.5.2. I have tried using Logmein hamachi, as well as lan mode in SP. Please help?
// On the bright side, I bought you a teddy bear!
Time: 8/3/13 10:56 PM
Description: Exception in server tick loop
java.lang.IllegalArgumentException: Too small view radius!
at iw.<init>(SourceFile:145)
at iz.<init>(SourceFile:70)
at net.minecraft.server.MinecraftServer.a(SourceFile:177)
at hz.c(SourceFile:177)
at net.minecraft.server.MinecraftServer.run(SourceFile:306)
at gp.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode, sharing), Oracle Corporation
Memory: 12125808 bytes (11 MB) / 16318464 bytes (15 MB) up to 259522560 bytes (247 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Profiler Position: N/A (disabled)
Player Count: 0 / 20; []
Is Modded: Unknown (can't tell)
Type: Dedicated Server (map_server.txt)
at the begining of crash report funny XD
http://www.minecraftforum.net/topic/1823394-minecraft-betacraft-15/
a creeper is in the house i do not know how that is but the house has no openings in it
i try it if you save and come back he is there you kill the creeper and save and come back
the creeper is there a again ??
that 2 mobs come and if you save and do not kill them they do it again if you save
5 to 6 times you have 5 to 6 creepers ??
that is the 1.5.2 v4a
I get this error atm:
// Daisy, daisy...
Time: 8/4/13 5:58 PM
Description: Exception in server tick loop
java.lang.IllegalArgumentException: Too small view radius!
at net.minecraft.server.management.PlayerManager.<init>(SourceFile:145)
at net.minecraft.world.WorldServer.<init>(WorldServer.java:110)
at net.minecraft.server.MinecraftServer.func_71247_a(MinecraftServer.java:238)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:431)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 117852712 bytes (112 MB) / 220725248 bytes (210 MB) up to 259522560 bytes (247 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.51 FML v5.2.23.737 Minecraft Forge 7.8.1.737 156 mods loaded, 156 mods active
mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
FML{5.2.23.737} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Forge{7.8.1.737} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
CodeChickenCore{0.8.6.5} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
CoFHFramework{1.5.2.5} [CoFH Framework] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
InfiniBows{1.0.0 build 10} [Infinity Bow Fix] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
NotEnoughItems{1.5.2.12} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PowerCrystalsCore{1.1.6} [PowerCrystals Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
mod_bspkrsCore{v2.07(1.5.2)} [bspkrsCore] ([1.5.2]bspkrsCorev2.07.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
TreeCapitator{Forge 1.5.2.r01} [TreeCapitator] ([1.5.2]TreeCapitator.Forge.1.5.2.r01.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
CoFHCore{1.5.2.5} [CoFHCore] (CoFHCore-1.5.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
CoFHWorld{1.5.2.5} [CoFHWorld] (CoFHCore-1.5.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DamageIndicatorsMod{2.6.9} [Damage Indicators] ([1.5.2]DamageIndicators v2.6.9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ThermalExpansion{2.4.6.0} [Thermal Expansion] (ThermalExpansion-2.4.6.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
IC2{1.115.311-lf} [IndustrialCraft 2] (industrialcraft-2_1.115.311-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
AdvancedMachines{4.9} [IC2 Advanced Machines Addon] (AdvancedMachines_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BuildCraft|Core{3.7.1} [BuildCraft] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BuildCraft|Transport{3.7.1} [BC Transport] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BuildCraft|Silicon{3.7.1} [BC Silicon] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BuildCraft|Builders{3.7.1} [BC Builders] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BuildCraft|Energy{3.7.1} [BC Energy] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BuildCraft|Factory{3.7.1} [BC Factory] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MineFactoryReloaded{1.5.1R2.6.4} [MineFactory Reloaded] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
AppliedEnergistics{rv.10.m} [Applied Energistics] (appeng-rv10-m.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ArsMagica{5.52.013} [Ars Magica] (ArsMagica_5.52.013.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Backpack{1.8.11} [Backpack] (backpack-1.8.11-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BattleTowers{1.3.4} [Battle Towers] (BattleTowers_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BetterDungeons{1.0.1} [Better dungeons] (BetterDungeons.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BiblioCraft{1.2.1} [BiblioCraft] (BiblioCraft[v1.2.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ChargePads{2.7.0} [Charge Pads] (chargepads-1.5.2-universal-2.7.0.86.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ChickenChunks{1.3.2.6} [ChickenChunks] (ChickenChunks 1.3.2.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
chococraft{2.8.8} [Torojima's ChocoCraft] (Chococraft_2.8.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
coralmod{1.5.2} [CoralReef Mod] (coral-reef-universal-1.5.2-r2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DimensionalDoors{1.5.2R1.3.6RC1} [Dimensional Doors] (DimensionalDoors-1.5.2R1.3.6RC1-71.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DungeonCrawler{0.2.4} [Dungeon Crawler] (DungeonCrawler 0.2.4v5 for MC 1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
EE3{pre1h (build 16)} [Equivalent Exchange 3] (ee3-universal-pre1h-16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
eplus{1.14.6} [Enchanting Plus] (EnchantingPlus-1.14.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
EnderStorage{1.4.2.5} [EnderStorage] (EnderStorage 1.4.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
enhancedportals{2.1.2} [Enhanced Portals] (enhanced-portals_2.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
factorization{0.8.01} [Factorization] (Factorization-0.8.01.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
factorization.misc{0.8.01} [Factorization Miscellaneous Nonsense] (Factorization-0.8.01.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
factorization.dimensionalSlice{0.8.01} [Factorization Dimensional Slices] (Factorization-0.8.01.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
FlatSigns{1.2.0} [Flat Signs] (flatsigns-1.5.2-universal-1.2.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MineFactoryReloaded|CompatForestryPre{1.5.1R2.6.4} [MFR Compat: Forestry (2)] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Forestry{2.2.8.3} [Forestry for Minecraft] (forestry-A-2.2.8.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
GP{1.4} [Gems+] (GemsPlus Forge 1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
iChunUtil{1.0.1} [iChunUtil] (iChunUtil1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
GraviGun{1.5.0.2} [GraviGun] (GravityGun1.5.0v2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Hats{1.3.1} [Hats] (Hats1.3.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
mod_Invasion{0.11.7} [Invasion] (invasion_mod 0.11.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
inventorytweaks{1.54b} [Inventory Tweaks] (InventoryTweaks-1.54b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Lanterns{1.3.5} [Lanterns] (Lanterns_1.3.5_Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
LavaMonsters{2.2} [Lava Monsters] (LavaMonsters 2.2 for MC 1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Thaumcraft{3.0.5h1} [Thaumcraft] (Thaumcraft3.0.5h.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
LogisticsPipes|Main{0.7.3.6} [Logistics Pipes] (LogisticsPipes-MC1.5.2-0.7.3.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
LostBooks{1.0} [Lost Books] (LostBooks 1.0 for MC 1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MagicBees{2.0.0 (build 22)} [Magic Bees] (magicbees-2.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Millenaire{5.1.3} [Millénaire] (millenaire5.1.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Minemaarten_Chess Mod{1.2.2} [MineChess] (Minechess 1.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MineFactoryReloaded|CompatAppliedEnergistics{1.5.1R2.6.4} [MFR Compat: Applied Energistics] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MineFactoryReloaded|CompatAtum{1.5.1R2.6.4} [MFR Compat: Atum] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MineFactoryReloaded|CompatBackTools{1.5.1R2.6.4} [MFR Compat: BackTools] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MineFactoryReloaded|CompatBiomesOPlenty{1.5.1R2.6.4} [MFR Compat: Biomes O' Plenty] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MineFactoryReloaded|CompatChococraft{1.5.1R2.6.4} [MFR Compat: Chococraft] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MineFactoryReloaded|CompatExtraBiomes{1.5.1R2.6.4} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MineFactoryReloaded|CompatForestry{1.5.1R2.6.4} [MFR Compat: Forestry] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MineFactoryReloaded|CompatIC2{1.5.1R2.6.4} [MFR Compat: IC2] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MineFactoryReloaded|CompatMagicalCrops{1.5.1R2.6.4} [MFR Compat: Magical Crops] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Mystcraft{0.10.4.00} [Mystcraft] (mystcraft-uni-1.5.2-0.10.4.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MineFactoryReloaded|CompatMystcraft{1.5.1R2.6.4} [MFR Compat: Mystcraft] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCCactusfruit{1.0} [Pam's HarvestCraft Cactusfruit] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCGrape{1.0} [Pam's HarvestCraft Grape] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCSunflower{1.0} [Pam's HarvestCraft Sunflower] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCWhitemushroom{1.0} [Pam's HarvestCraft Whitemushroom] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCBeet{1.0} [Pam's HarvestCraft Beet] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCCantaloupe{1.0} [Pam's HarvestCraft Cantaloupe] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCCelery{1.0} [Pam's HarvestCraft Celery] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCCoffee{1.0} [Pam's HarvestCraft Coffee] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCCorn{1.0} [Pam's HarvestCraft Corn] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCCucumber{1.0} [Pam's HarvestCraft Cucumber] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCEggplant{1.0} [Pam's HarvestCraft Eggplant] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCGarlic{1.0} [Pam's HarvestCraft Garlic] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCGinger{1.0} [Pam's HarvestCraft Ginger] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCLettuce{1.0} [Pam's HarvestCraft Lettuce] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCMustard{1.0} [Pam's HarvestCraft Mustard] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCOnion{1.0} [Pam's HarvestCraft Onion] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCPeanut{1.0} [Pam's HarvestCraft Peanut] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCPeas{1.0} [Pam's HarvestCraft Peas] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCPineapple{1.0} [Pam's HarvestCraft Pineapple] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCRadish{1.0} [Pam's HarvestCraft Radish] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCRotten{1.0} [Pam's HarvestCraft Rotten] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCSweetpotato{1.0} [Pam's HarvestCraft Sweetpotato] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCTea{1.0} [Pam's HarvestCraft Tea] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCTomato{1.0} [Pam's HarvestCraft Tomato] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCTurnip{1.0} [Pam's HarvestCraft Turnip] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCZucchini{1.0} [Pam's HarvestCraft Zucchini] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCCandle{1.0} [Pam's HarvestCraft Candle] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCCotton{1.0} [Pam's HarvestCraft Cotton] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHarvestCraft{1.0} [Pam's HarvestCraft Base] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCAvocado{1.0} [Pam's HarvestCraft Avocado] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCBanana{1.0} [Pam's HarvestCraft Banana] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCCherry{1.0} [Pam's HarvestCraft Cherry] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCCinnamon{1.0} [Pam's HarvestCraft Cinnamon] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCCoconut{1.0} [Pam's HarvestCraft Coconut] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCLemon{1.0} [Pam's HarvestCraft Lemon] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCMango{1.0} [Pam's HarvestCraft Mango] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCNutmeg{1.0} [Pam's HarvestCraft Nutmeg] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCOlive{1.0} [Pam's HarvestCraft Olive] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCOrange{1.0} [Pam's HarvestCraft Orange] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCPapaya{1.0} [Pam's HarvestCraft Papaya] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCPeach{1.0} [Pam's HarvestCraft Peach] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCPear{1.0} [Pam's HarvestCraft Pear] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCPlum{1.0} [Pam's HarvestCraft Plum] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCPomegranate{1.0} [Pam's HarvestCraft Pomegranate] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamWeeeFlowers{1.1} [Pam's Weee! Flowers] (Pam's Weee Flowers 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MineFactoryReloaded|CompatPams{1.5.1R2.6.4} [MFR Compat: Pam's Mods] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MineFactoryReloaded|CompatRP2{1.5.1R2.6.4} [MFR Compat: RP2] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MineFactoryReloaded|CompatSoulShards{1.5.1R2.6.4} [MFR Compat: SoulShards] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MineFactoryReloaded|CompatSufficientBiomes{1.5.1R2.6.4} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MFReloaded|CompatThaumcraft{1.5.1R2.6.4} [MFR Compat: Thaumcraft] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MineFactoryReloaded|CompatThermalExpansion{1.5.1R2.6.4} [MFR Compat: Thermal Expansion] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
TwilightForest{1.18.2} [The Twilight Forest] (twilightforest-1.18.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MineFactoryReloaded|CompatTwilightForest{1.5.1R2.6.4} [MFR Compat: TwilightForest] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MineFactoryReloaded|CompatVanilla{1.5.1R2.6.4} [MFR Compat: Vanilla] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MineFactoryReloaded|CompatXyCraft{1.5.1R2.6.4} [MFR Compat: XyCraft] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
mod_MinePainter{0.1.3} [MinePainter] (minepainter-build19-1604.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
AS_Minions{1.6.4} [Minions] (Minions_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
mmmPowersuits{0.6.0-444} [MachineMuse's Modular Powersuits] (ModularPowersuits-0.6.0-444.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PowersuitAddons{0.2.3-132} [Andrew2448's Modular Powersuits Addon] (MPSA-0.2.3-132_MPS-444.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Natura{2.1.1} [Natura] (Natura_2.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Natura|CompatMineFactoryReloaded{0.1} [Natura compat: MFR] (Natura_2.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
NetherOres{1.5.1R2.1.5} [Nether Ores] (NetherOres-2.1.5-75.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ObsidiPlates{1.5.0} [Obsidian Pressure Plates] (obsidiplates-1.5.2-universal-1.5.0.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ClaySpawn{1.5} [Pam's Clay Spawn] (Pam's Clay Spawn 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
GetAllTheSeeds{1.6} [Pam's Get all the Seeds!] (Pam's Get all the Seeds 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCSink{1.0} [Pam's HarvestCraft Sink] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PamHCVanillastorage{1.0} [Pam's HarvestCraft - Vanilla Storage Blocks] (Pam's HarvestCraft 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MushroomSpawn{1.3} [Pam's Huge Mushroom Spawn] (Pam's Huge Mushroom Spawn 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MelonSpawn{1.5} [Pam's Melon Spawn] (Pam's Melon Spawn 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
SimpleRecipes{1.9} [Pam's Simple Recipes] (Pam's Simple Recipes 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PetBat{1.1.9} [Pet Bat] (PetBat_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PlayerHeads{1.0} [Player Heads] (PlayerHeads 1.0 for MC 1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PortalGun{1.5.2} [PortalGun] (PortalGun1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PowerConverters{1.5.1R2.3.1} [Power Converters] (PowerConverters-2.3.1-58.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
RopesPlus{1.4.0} [Ropes+] (RopePlus_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
AS_Ruins{10.2} [Ruins Spawning System] (Ruins_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
StevesCarts{2.0.0.a122} [Steve's Carts] (StevesCarts2.0.0.a122.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
switches{1.1.1} [Switches] (switches-1.5.2-universal-1.1.1.20.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
TConstruct{1.5.1_1.3.6.7} [Tinkers' Construct] (TConstruct_1.3.6.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
TConstruct|CompatMineFactoryReloaded{0.1} [TConstruct Compat: MFR] (TConstruct_1.3.6.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ThaumicTinkerer{1.0.5} [Thaumic Tinkerer] (Thaumic Tinkerer [1.0.5].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
TrailMix{1.5.0.1} [TrailMix] (TrailMix1.5.0v1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
UtilityMobs{2.0.1} [Utility Mobs] (UtilityMobs 2.0.1 for MC 1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Vending{1.0.8} [Vending] (vending-1.5.2-1.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
WildCaves3{0.4.2} [Wild Caves 3] (WildCaves3-0.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PowerCraft{3.5.2} [PowerCraft] (PowerCraft-Launcher_3.5.2_Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Profiler Position: N/A (disabled)
Player Count: 0 / 20; []
Is Modded: Definitely; Server brand changed to 'fml,forge'
Type: Dedicated Server (map_server.txt)
To Arrrg or whoever can help, please do.
Can anyone tell me how to fix this? Thanks!
Server is version 1.5.2 and Client is 1.5.2. Patched multiple times. Have patched many minecraft clients as well. It's a problem with the installation files from what I can see.
Please advise.
Things have been very busy for me lately.
However, I am still alive, and still planning on an update to 1.6.2 soon.
For those who are haveing ID121 trouble, please read back a page or two.
Mostly the solution is putting the 'ToJar' files from the server download into your client.
Except the np and nq class files.
Later
Arrrg
This is the most fun I've had with Minecraft in years (I did pick the game up in Alpha. It's amazing how little's been added over the years when you compare it with the dev blog of the yet-to-be-beta'd Starbound...), and it's brought my old server buddies out of the woodwork to actually populate it, wooooo.
In other words, keep up the absolutely sweet work.
If I may suggest a change to the mods, though... Let me tell you the config I'm currently running with, all of which are completely based on my and my players tastes:
Started with Rev3b. (I tried 4a but had those problems and then the upgrade to millenaire nuked my villages despite a millenaire bug nuking them anyways... I'm just waiting for the next pack for 1.6/1.7!)
I removed:
Given how much fun I've had with Thaumcraft, I found it when looking for addons to it.
My server's been nice and stable, and I'm about to copy-paste my old vanilla server's village (not a vanilla village, but the town we'd built up over the years) to complete the ensemble. Too bad MCedit takes a dump on any non-vanilla blocks... Though I must say, it's interesting mining veins of cauldrons
That all said, Arrrg, keep up the fabulous work
Nothing in here is really an FPS killer. FPS is client side, which means something bad is happening on your box and not in the server... Unless you're running it SSP rather than SMP... in which case, Millenaire, Better Dungeons, Battle Towers, and Ars Magica are pretty big culprits for spawning structures as you gen chunks.
Another possiblity could be too many entities, in which case Millenaire, BD, D&D Mobs, Special Mobs and other packs that add entities may be your culprit.
The last possibility, which I have not experimented with at all, so this is me talking out of my ass, would be stuff like Buildcraft and IC2 and whatnot that add a ton of machines and redstone and wiring and mechanisms that all have to take time out of the game loop.
So, of the main three things that kill the game loop (Chunk generation, Entities, and Tile Entities) I'm not really sure we can help you figure out what's nuking your FPS without knowing a bit more about what you're doing.
If it happens the moment you create a world, and while you're exploring, but not while you're hanging out at your base, look for the mods that cause heavy structure and plant generation.
If it happens when you're near your base and it has a lot of machinery, but it doesn't happen when you're away from base, take a look into those mods.
If it's constant and you have no idea what you're doing, then I have no idea how to help