What is it:Over a hundred of the best mods out there, all tested and working together in one download (on Arrrg's system at least).
What's in it: Higher resolution graphics, new art, new minerals, new tools, better landscapes, new plants, more arrows, machienes, more mobs, awesome buildings, and tons more. See the "Credits and Content" links below.
New videos for 1.5.2 wanted! Your video could be featured here. Here is a very nice intro and start of a "Let's Play" by ThePacerGamer:
And, here is a walkthrough video of the old "Majic School" demo world:
Thank you very much Masternerd12!
Here is a nice installation video by TrolledUnicorn:
And here is a Spanish install video by Nehrox:
How to install it: 1) Backup Everything!
Type %appdata% at the top of any explorer window to find the .minecraft folder.Backup the entire folder by renaming it ‘minecraft_save’ (note the lack of ‘.’ at front).
2) AMCO requires a fresh copy of the game!
There are over 150 mods in AMCO, so it is likely to conflict with anything but a fresh install.
Log on to minecraft.net and get a fresh copy here: [url="http://www.minecraft.net/login.jsp"]minecraft.net/login[/url]
3) After getting a vanilla copy of minecraft 1.5.2
Download AMCO 1_5_2 Rev 4 for clients here: [url="http://www.mediafire.com/download/6w6jnue43drn9g2/AMCO1.5.2_Rev4a_Client.zip"]ACMOfor 1.5.2 Rev4a Client[/url]
Download AMCO 1_5_2 Rev 4 for servers here: [url="http://www.mediafire.com/download/9mu604x52ssxxoc/AMCO1.5.2_Rev4a_Server.zip"]ACMOfor 1.5.2 Rev4a Server[/url]
A very nice Rev4 example world is also available here: [url="http://www.mediafire.com/download/y70y9gup7d7ufid/CliffsOfInsanity_Rev4.zip"]Cliffs of Insanity Demo World[/url]
It hase some awesome builds and shows a few things that are possible.
4) Extract the contents of the "toRoot" folder to your new .minecraft folder.
5) Extract the contents of the "toJar" folder to your fresh minecraft.jar or minecraft_server.jar file.
The minecraft.jar file is inside the bin folder, which is inside the .minecraft folder.
For servers, the minecraft_server.jar file is inside the minecraft folder created while creating the server.
For Linux servers: prevent gui/xwindows crashes by useing -Djava.awt.headless=true 6) Done. Start the game and enjoy a whole new aspect of Minecraft!
All the new content takes a while to load, so it can be a few minutes for the game to start.
The same is true for generating a new world. Patience is required.
7) Optional: Don't like one of the mods? Disable it.
Go to the .minecraft/mods folder and delete it or move it to some other folder.
How to Uninstall it: in case something goes horribly wrong
Simply replace the contents of your .minecraft folder with the contents of the minecraft_save folder created in Step 1.
Known Bugs and Fixes: * Lag, Blackscreen and/or Crash Durring World Gen: Installing Java 8 really helps. Get it here: [url="https://jdk8.java.net/download.html"]https://jdk8.java.ne...oad.html[/url] Or extract one of the LaunchMinecraft.bat files to your destop and use it to start minecraft. 1GBLaunchMinecraft.bat assigns 1GB of memory to the game and is for smaller systems. 2GBLaunchMinecraft.bat assigns 2GB and is for most systems.
* Found a Bug? Haveing Trouble? If you have trouble, be sure to post your error log to the forum. We can probibly help you get running, but not without an error log. Go to your .minecraft/crash-report folder and post your latest file log file. Be polite in your comments. Lots of other people will read what you write. It's also nice to use [spoiler'] [/spoiler'] brackets to hide the blah-blah (without the ').
AMCO for 1.2.5 is still in development and contains a few dozen mods.
AMCO for 1.1.3 is finished and contains over 70 of the greatest mods ever.
However, you'll need to roll back to 1.0.0 using 'MC Nostalgia'
AMCO for Minecraft Beta 1.7.3 is also pretty cool. Get it here: AMCO 1.7.3 Rev4B
And don't forget these last few tweeks for 1.7.3 (ice drops ice, minecart fix, etc.): Arrrg's tweeks
Mattacatusrocks,
Guess that's one way of putting it, except for the "just" part.
Getting 40+ mods to work together is a lot of work:
* Figure out the correct load sequence for all the mods.
* Dicect mods that use loaders (like 'HD fix') and include end-result files so don't have to run exe. files
* Resolve Item/Block conflicts.
* Keep track of all class files modified to prevent file conflicts.
* Create lots of new 32x32 textures for mods that are still using 16x16.
* Test to make sure everything is working.
* Include a custom META-INF file so users can't forget to delete it.
* Wrap it all up in one download.
* Contact all the mod writers and get permission to include thier mods in this project.
iRune,
Yup, 'More Creeps and Wierdos', and 'HD Textures' are in there, plus over 3 dozen other top-rated mods.
Nekoyasha,
There is a list of all the mods in the 'Credits' section (just scroll up a few inches from this note).
There is also a list with links to all the mods (and what I'm planning next) in the ModTracker spreadsheet.
Drascoll,
According to the ModTracker spreadsheet, 'More Paintings' uses pv.class and ib.class.
You can copy those out of AMCO if you like.
I already have permission from Woot to use his work in AMCO.
Also, If you don't like a mod then you can usually turn it off by editing ModLoader.cfg in the the 'config' folder.
That doesn't work for some mods, but you can always change their 'mod_***.class' file name to 'not_mod_***.class'.
ModLoader won't recognize it then, so it won't get loaded, and it's code won't execute. Disabled.
LittleDinamite,
Thanks for the support, hope you like it. Here is a hint for ya:
The 'Recipe Book' shows how to make nearly everything. Build it first by combining a book with ink.
LeeCrafter,
Just try it. There is a lot more to getting a good pack together than most people think.
For example, as soon as 'Ruins' gets updated, we'll get to use all my custom buildings.
Pyramids, Tree Houses, Wishing Wells, Baloons, Sand Castles, ect. Traps and Treasures lurk within :
I'd love to hear anything that could improve the project.
If your setup is better than AMCO, post it.
I have a request. Why don't you just put up an entire .minecraft folder with it all installed for us to download? Just make sure you don't save your account info and it will be fine. It might take a while but it will be much easier to install. Normally I have no problem when it comes to getting mods to work, but since there are so many and I am on a mac, it is much harder for me to just drag those files. I have to drag each individual because there is no merge option. I have modded minecraft on a PC but this is much harder. Thanks!
Most of the textures are from Glimmar's Steampunk, but a lot are my own creations too:
Flowers, Fire Armor (chainmail), Glass, Coral, Wild Plants, plus costom foliagecolor.png and grasscolor.png files, etc.
Also, everyone should still be able to use whatever texture pack they want.
Install AMCO first, then update it with your favorite textures like normal.
Well, there's no way I am getting rid of my old .minecraft. I'll just add folders to folders manually instead. Too much mod folders in my resources, don't want to reinstall. And I have about 100 bin folders, each for my different worlds, so yeah.
*EDIT* I looked at the recovery, I'll follow your steps.
*EDIT2* Works brilliantly, are we allowed to suggest mods to add to this modpack?
My suggestions are finiteliquid, Humans+, turrets, and telescope. You also seem really good at drawing, maybe you could make a 32x32 morecreeps and weirdos? Because morecreeps and weirdos doesn't fit in with HD. Sorry if that is too hard, but just a suggestion.
Idk why people are complaining about a mod pack for, i personaly think they are Great! :biggrin.gif: downloading and trying now :smile.gif:
in advance!
Edit: Took some finagling but i got it to generate a world finally! :biggrin.gif: also very nice pack thanks again for your hard work! :smile.gif:
Rollback Post to RevisionRollBack
The Trivial Sublime. I like to turn off time and kill my mind.
It must've been nearly impossible to combine this many mods...
Holy CRAP.
I opened up a new world, and I thought my eyes were going to explode.
So many colors! It's crazy! And then one of those aliens (A floob, I believe) started shooting at me, so I freaked and ran away. I ended up turning the difficulty down to peaceful for the day just because I had to wait for the world to finish generating. The lag was unbearable. It's better now though. Using OpenGL helps, too.
But, SHEESH. How many mods can you combine. you know?
What's in it: Higher resolution graphics, new art, new minerals, new tools, better landscapes, new plants, more arrows, machienes, more mobs, awesome buildings, and tons more. See the "Credits and Content" links below.
New videos for 1.5.2 wanted! Your video could be featured here.
Here is a very nice intro and start of a "Let's Play" by ThePacerGamer:
And, here is a walkthrough video of the old "Majic School" demo world:
Here is a nice installation video by TrolledUnicorn:
And here is a Spanish install video by Nehrox:
How to install it:
1) Backup Everything!
Type %appdata% at the top of any explorer window to find the .minecraft folder.Backup the entire folder by renaming it ‘minecraft_save’ (note the lack of ‘.’ at front).
2) AMCO requires a fresh copy of the game!
There are over 150 mods in AMCO, so it is likely to conflict with anything but a fresh install.
Log on to minecraft.net and get a fresh copy here: [url="http://www.minecraft.net/login.jsp"]minecraft.net/login[/url]
3) After getting a vanilla copy of minecraft 1.5.2
Download AMCO 1_5_2 Rev 4 for clients here: [url="http://www.mediafire.com/download/6w6jnue43drn9g2/AMCO1.5.2_Rev4a_Client.zip"]ACMOfor 1.5.2 Rev4a Client[/url]
Download AMCO 1_5_2 Rev 4 for servers here: [url="http://www.mediafire.com/download/9mu604x52ssxxoc/AMCO1.5.2_Rev4a_Server.zip"]ACMOfor 1.5.2 Rev4a Server[/url]
A very nice Rev4 example world is also available here: [url="http://www.mediafire.com/download/y70y9gup7d7ufid/CliffsOfInsanity_Rev4.zip"]Cliffs of Insanity Demo World[/url]
It hase some awesome builds and shows a few things that are possible.
4) Extract the contents of the "toRoot" folder to your new .minecraft folder.
5) Extract the contents of the "toJar" folder to your fresh minecraft.jar or minecraft_server.jar file.
The minecraft.jar file is inside the bin folder, which is inside the .minecraft folder.
For servers, the minecraft_server.jar file is inside the minecraft folder created while creating the server.
For Linux servers: prevent gui/xwindows crashes by useing -Djava.awt.headless=true
6) Done. Start the game and enjoy a whole new aspect of Minecraft!
All the new content takes a while to load, so it can be a few minutes for the game to start.
The same is true for generating a new world. Patience is required.
7) Optional: Don't like one of the mods? Disable it.
Go to the .minecraft/mods folder and delete it or move it to some other folder.
How to Uninstall it: in case something goes horribly wrong
Simply replace the contents of your .minecraft folder with the contents of the minecraft_save folder created in Step 1.
Known Bugs and Fixes:
* Lag, Blackscreen and/or Crash Durring World Gen:
Installing Java 8 really helps. Get it here: [url="https://jdk8.java.net/download.html"]https://jdk8.java.ne...oad.html[/url]
Or extract one of the LaunchMinecraft.bat files to your destop and use it to start minecraft.
1GBLaunchMinecraft.bat assigns 1GB of memory to the game and is for smaller systems.
2GBLaunchMinecraft.bat assigns 2GB and is for most systems.
* Found a Bug? Haveing Trouble?
If you have trouble, be sure to post your error log to the forum.
We can probibly help you get running, but not without an error log.
Go to your .minecraft/crash-report folder and post your latest file log file.
Be polite in your comments. Lots of other people will read what you write.
It's also nice to use [spoiler'] [/spoiler'] brackets to hide the blah-blah (without the ').
Credits and Contents:
ACMO is created from the fantastic work and written permission from all the modders involved.
Without it none of this would be possible.
Visit the sights of these hard-working authors, get the most out of AMCO, see where greatness is born!
Mod Name. . . . . . . . version. . Author. . . . . . . . Description
[url="http://www.minecraftforge.net/forum/index.php/board,3.0.html?PHPSESSID=07s1i0l7dqu0if1mc8rmk7nhk0"]Forge[/url]. . . . . . . . . .7.8.1. . . LexManos. . . . . . . Required by almost all other mods
[url="http://www.minecraftforum.net/topic/1301217-15spmplan13th-mar-enhanced-portals-open-source/"]Enchanced Portals[/url]. . . .2.0.3. . . Alz454. . . . . . . . Link portals, and change colors
[url="http://www.minecraftforum.net/topic/199391-v173-portal-gun-v4-arrows-work-on-portals-o/"]Gravity Gun[/url]. . . . . . .1.5.1. . . iChun. . . . . . . . .A gun that can throw stuff
[url="http://atomicstryker.net/maintainedmods.html"]Infernal Mobs[/url]. . . . . .1.5.1. . . AtomicStryker. . . . .Rare mobs with special effects
[url="http://www.minecraftforum.net/topic/1716516-15147mine-painter-simple-sculpture-and-pixel-art/"]MinePainter[/url]. . . . . . .0.1.3. . . hypercross. . . . . . Carve blocks with chisels
[url="http://www.minecraftforum.net/topic/199391-v173-portal-gun-v4-arrows-work-on-portals-o/"]Portal Gun[/url]. . . . . . . 1.5.2. . . iChun. . . . . . . . .Like the game "Portal"
[url="http://www.minecraftforum.net/topic/1009577-151-daftpvfs-mods-treecapitator-ingameinfo-crystalwing-startinginv-floatingruins/"]bspkrsCore[/url]. . . . . . . 2.02. . . .DaftPVF / bspkrs. . . Required by bspkrs mods
[url="http://www.minecraftforum.net/topic/1009577-151-daftpvfs-mods-treecapitator-ingameinfo-crystalwing-startinginv-floatingruins/"]Starting Inventory[/url]. . . 1.5.1.r01. DaftPVF / bspkrs. . . Start with stuff
[url="http://www.minecraftforum.net/topic/1492661-147-15-backpacks-v-178/"]Backpacks[/url]. . . . . . . .1.7.8. . . Eydamos. . . . . . . .Carry more stuff
[url="http://www.minecraftforum.net/topic/731133-146-to-151-craftguide-v166/"]Crafting Guide[/url]. . . . . 1.6.6. . . Uristqwerty. . . . . .How to build everything. Press G
[url="http://www.atomicstryker.net/index.html"]RopePlus[/url]. . . . . . . . 1.5.1. . . AtomicStryker. . . . .Ropes and arrows.
[url="http://www.minecraftforum.net/topic/231082-151-forge-sspsmp-dungeon-mobs-latest-bugfixes-leaking-worlds-fix-v232/"]DungeonMobs[/url]. . . . . . .2.3.2. . . GnomeWorks. . . . . . D&D like monsters
[url="http://www.minecraftforum.net/topic/1153874-151-smp-forge-father-toasts-mods-special-mobs-utility-mobs-and-lava-monsters/"]Lava Monsters[/url]. . . . . .2.2. . . . FatherToast. . . . . .Mobs that live in lava
[url="http://www.atomicstryker.net/index.html"]Minecraft Minions[/url]. . . .1.5.2. . . AtomicStryker. . . . .Mobs to do your bidding. Press M
[url="http://www.minecraftforum.net/topic/1153874-151-smp-forge-father-toasts-mods-special-mobs-utility-mobs-and-lava-monsters/"]Special Mobs[/url]. . . . . . 2.4.2. . . FatherToast. . . . . .Better vinilla mobs
[url="http://www.minecraftforum.net/topic/1153874-151-smp-forge-father-toasts-mods-special-mobs-utility-mobs-and-lava-monsters/"]Ulility Mobs[/url]. . . . . . 2. . . . . FatherToast. . . . . .Mobs to devend your base
[url="http://www.mediafire.com/?z09vioni0o9g0b5"]32x32 Ore textures[/url]. . . all. . . . Wreckage. . . . . . . Textures for new ores
[url="http://www.minecraftforum.net/topic/69354-64x123-misas-realistic-texture-pack-updated-1mar2012/"]Misa Textures[/url]. . . . . .all. . . . Misa. . . . . . . . . Other textures
[url="http://www.minecraftforum.net/topic/402082-inspiration-by-tobiwank3nobi-32x-132and-snapshots-compatible-updated-15th-of-september-to-v25/"]Inspiration Textures[/url]. . v29. . . . TobiwanK3nobi. . . . .32 x 32 Textures
[url="http://www.minecraftforum.net/topic/909223-14715-smp-chickenbones-mods/"]Chicken Chunks[/url]. . . . . 1.3.2.5. . chicken_bones. . . . .Keeps chunks loaded
[url="http://www.minecraftforum.net/topic/1536685-150forge-hit-splat-damage-indicators-v250-displays-mob-portrait-preview-with-current-health-now-fully-3rd-party-mod-compatible/"]Damage Indicators[/url]. . . .2.5.4.1. . rich1051414. . . . . .See how hurt foes are
[url="http://www.minecraftforum.net/topic/1528282-15sspsmp-enchanting-plus-v113/"]Enchanting Plus[/url]. . . . .1.14.5.1. .xkyouchoux. . . . . . Control over enchantmets
[url="http://www.minecraftforum.net/topic/909223-14715-smp-chickenbones-mods/"]Ender Storage[/url]. . . . . .1.4.2.4. . chicken_bones. . . . .Inventory editor. Press <o>
[url="http://www.minecraftforum.net/topic/1720872-15151-inventory-tweaks-152-mar-15/#Down"]Inventory Tweeks[/url]. . . . 1.5.2. . . Kobata. . . . . . . . Right click to sort
[url="http://www.minecraftforum.net/topic/1153874-151-smp-forge-father-toasts-mods-special-mobs-utility-mobs-and-lava-monsters/"]Lost Books[/url]. . . . . . . 1.0. . . . FatherToast. . . . . .Mobs drop story books
[url="http://www.minecraftforum.net/topic/482147-100b181b19pre5dec12-reis-minimap-v29/"]MiniMap[/url]. . . . . . . . .3.3_04. . .ReiFNSK. . . . . . . .A Mini Map
[url="http://www.minecraftforum.net/topic/909223-14715-smp-chickenbones-mods/"]Not Enough Items[/url]. . . . 1.5.2.9. . chicken_bones. . . . .Inventory editor. Press <o>
[url="http://www.minecraftforum.net/topic/1153874-151-smp-forge-father-toasts-mods-special-mobs-utility-mobs-and-lava-monsters/"]Player Heads[/url]. . . . . . 1.0. . . . FatherToast. . . . . .Go head hunting.
[url="http://www.minecraftforum.net/topic/1629898-151152-powercrystals-mods-15-updates-are-here-rednet-logic-is-here-100-upvotes/"]PowerCrystalsCore[/url]. . . .1.1.6. . . power crystals. . . . Even more machienes
[url="http://www.atomicstryker.net/index.html"]Battle Towers[/url]. . . . . .1.5.1. . . AtomicStryker. . . . .Fight monsters by the floor.
[url="http://www.minecraftforum.net/topic/746330-10better-dungeons-v05/"]Better Dungeons[/url]. . . . .1.5.1. . . Chocolatin. . . . . . Better and bigger too
[url="http://www.mod-buildcraft.com/"]BuildCraft[/url]. . . . . . . 3.6.0. . . CovertJaguar. . . . . Automatic harvesting
[url="http://www.minecraftforum.net/topic/1645904-elemental-tinkerer-pre-5c-unleash-the-power-of-the-elements/"]Elemental Tinkerer[/url]. . . pre-5c. . .Vazkii. . . . . . . . Magic gems and tools
[url="http://www.minecraftforum.net/topic/700588-123-forestry-for-minecraft-trees-bees-and-more-updated-19032012-1403/"]Forestry[/url]. . . . . . . . 2.2.8.3. . SirSengir. . . . . . .Automatic harvesting
[url="http://www.minecraftforum.net/topic/1249855-15sspsmpgemsplus70000-downloads/"]Gems Plus[/url]. . . . . . . .1.5.1. . . RobZ51. . . . . . . . Gems, colored sand, stained glass
[url="http://www.minecraftforum.net/topic/747246-151-forge-lan-goblins-v-45-goblins-magical-items-arrows-that-grow-trees-and-more/"]Goblins![/url]. . . . . . . . 4.1.2. . . Sartharis. . . . . . .More little bad guys
[url="http://wiki.industrial-craft.net/index.php?title=Main_Page"]Industrial Craft 2[/url]. . . 1.115.304. IC2 dev team. . . . . A whole new world of machines
[url="http://www.minecraftforum.net/topic/227822-11-millenaire-npc-village-215-lone-inn-watermill-fixes-for-lone-buildings/"]Millénaire[/url]. . . . . . . 5.1.3. . . Kinniken. . . . . . . Adds villages and people
[url="http://www.atomicstryker.net/index.html"]Ruins[/url]. . . . . . . . . .1.5.1. . . AtomicStryker. . . . .Adds structures to the world
[url="http://www.minecraftforum.net/topic/561673-151-the-twilight-forest-v1170-updated-to-151-the-ur-ghast-awakens/"]Twilight Forest[/url]. . . . .1.18.2. . .Benimatic. . . . . . .An awesome new dimension.
[url="http://www.minecraftforum.net/topic/402069-forgesmp-for-11-pams-harvestearthhearthbonewaxclothdesertcraft-weee-flowers-mar-22nd-hc-shc-wf-crop-hotfixes/"]Wee Flowers[/url]. . . . . . .1.1. . . . MatrexsVigil. . . . . Adds more flowers
[url="http://www.minecraftforum.net/topic/909223-14715-smp-chickenbones-mods/"]ChickenCodeCore[/url]. . . . .0.8.6.1. . chicken_bones. . . . .Required by Chicken Bones mods
[url="http://www.minecraftforum.net/topic/1540010-equivalent-exchange-3-pre1g/"]Equivalent Exchange3[/url]. . pre1h. . . Pahimar. . . . . . . .Change one thing into another
[url="http://www.minecraftforum.net/topic/1009577-151-daftpvfs-mods-treecapitator-ingameinfo-crystalwing-startinginv-floatingruins/"]Treecapitator[/url]. . . . . .1.5.1.r01. DaftPVF / bspkrs. . . Chop down the whole tree at once
[url="http://www.minecraftforum.net/topic/1659892-151tinkers-construct/"]Natura[/url]. . . . . . . . . 2.1.1. . . mDiyo. . . . . . . . .New trees and clouds
[url="http://www.minecraftforum.net/topic/1659892-151tinkers-construct/"]Tinker's Construct[/url]. . . 1.3.6.7. . mDiyo. . . . . . . . .Build custom tools
[url="http://www.minecraftforum.net/topic/827863-15x-dragon-mounts-0992-wip/"]Dragon Mounts[/url]. . . . . .0.99.2. . .BarracudaATA. . . . . Your own dragon
[url="http://painterlypack.net/"]Harvest Craft Textures[/url]. 1.5.1. . . Rhodox. . . . . . . . Harvest Craft Textures
[url="http://forum.feed-the-beast.com/threads/myrathis-mod-compendium.18505/"]FlatSigns[/url]. . . . . . . .1.2.0.8. . Myrathi. . . . . . . .Signs on floors or ceilings
[url="http://forum.feed-the-beast.com/threads/myrathis-mod-compendium.18505/"]InfiniBows[/url]. . . . . . . 1.0.0.10. .Myrathi. . . . . . . .Infini bow needs no arrows
[url="http://www.minecraftforum.net/topic/1496369-13w22a-152-151update-523-mcpatcher-hd-fix-400-beta3-304/"]Mcpatcher and HD fix[/url]. . 3.0.4. . . Kahr. . . . . . . . . Allows better graphics
[url="http://www.minecraftforum.net/topic/1629898-151152-powercrystals-mods-15-updates-are-here-rednet-logic-is-here-100-upvotes/"]Mine Factory Reloaded[/url]. .2.6.4. . . power crystals. . . . Even more machienes
[url="http://www.minecraftforum.net/topic/1629898-151152-powercrystals-mods-15-updates-are-here-rednet-logic-is-here-100-upvotes/"]Nether Ores[/url]. . . . . . .2.1.5. . . power crystals. . . . Ores in the Neather
[url="http://www.minecraftforum.net/topic/1629898-151152-powercrystals-mods-15-updates-are-here-rednet-logic-is-here-100-upvotes/"]Power Converters[/url]. . . . 2.3.1. . . power crystals. . . . Convert IC2 and Buildcraft power
[url="http://forum.feed-the-beast.com/threads/myrathis-mod-compendium.18505/"]Switches[/url]. . . . . . . . 1.1.1.20. .Myrathi. . . . . . . .Pistons can flip switches
[url="http://www.minecraftforum.net/topic/402069-forgesmp-for-11-pams-harvestearthhearthbonewaxclothdesertcraft-weee-flowers-mar-22nd-hc-shc-wf-crop-hotfixes/"]Clay Spawn[/url]. . . . . . . 1.5.1. . . MatrexsVigil. . . . . Find clay underground
[url="http://www.minecraftforum.net/topic/1106449-123-coral-reef-mod-updated-23032012/"]Coral Reefs[/url]. . . . . . .1.5.1. . . q3hardcore. . . . . . Adds coral reefs
[url="http://www.minecraftforum.net/topic/402069-forgesmp-for-11-pams-harvestearthhearthbonewaxclothdesertcraft-weee-flowers-mar-22nd-hc-shc-wf-crop-hotfixes/"]Get All The Seeds[/url]. . . .1.5.1. . . MatrexsVigil. . . . . Seeds for the new plants
[url="http://www.minecraftforum.net/topic/402069-forgesmp-for-11-pams-harvestearthhearthbonewaxclothdesertcraft-weee-flowers-mar-22nd-hc-shc-wf-crop-hotfixes/"]Huge Mushroom Spawn[/url]. . .1.5.1. . . MatrexsVigil. . . . . Big shrooms naturally
[url="http://www.minecraftforum.net/topic/402069-forgesmp-for-11-pams-harvestearthhearthbonewaxclothdesertcraft-weee-flowers-mar-22nd-hc-shc-wf-crop-hotfixes/"]Melon Spawn[/url]. . . . . . .1.5.1. . . MatrexsVigil. . . . . Natural watermelons
[url="http://www.minecraftforum.net/topic/402069-forgesmp-for-11-pams-harvestearthhearthbonewaxclothdesertcraft-weee-flowers-mar-22nd-hc-shc-wf-crop-hotfixes/"]Simple Harvest Craft[/url]. . 1.5.1. . . MatrexsVigil. . . . . Lots of new Farming
[url="http://www.minecraftforum.net/topic/402069-forgesmp-for-11-pams-harvestearthhearthbonewaxclothdesertcraft-weee-flowers-mar-22nd-hc-shc-wf-crop-hotfixes/"]Simple Recipes[/url]. . . . . 1.5.1. . . MatrexsVigil. . . . . A few needed recipies
[url="http://www.minecraftforum.net/topic/1585216-thaumcraft-303-updated-122013/"]ThaumCraft[/url]. . . . . . . 3.0.5h. . .Azanor. . . . . . . . Adds magical essence
[url="http://thermalexpansion.wikispaces.com/home"]CoFHCore[/url]. . . . . . . . 1.5.2.5. . KingLemmingCoFH. . . .Required by CoFH mods
[url="http://www.minecraftforum.net/topic/1680480-15x-147forgesmp-bibliocraft-v116-v112-bookcases-armor-stands-shelves-and-more-updated-04062013/"]BiblioCraft[/url]. . . . . . .1.1.6. . . Nuchaz. . . . . . . . More Storage
[url="http://www.minecraftforum.net/topic/1017719-151-sspsmp-forge-campfire-mod-v251/"]Campfire Mod[/url]. . . . . . 2.5.1. . . JSOne_Studios. . . . .Adds campy stuff
[url="http://www.minecraftforum.net/topic/1351802-151-factorization-0727/"]Factorization[/url]. . . . . .0.8.01. . .neptunepink. . . . . .Adds factories and tools
[url="http://www.minecraftforum.net/topic/1535985-151-forge-smp-lanterns-12/"]Lanterns[/url]. . . . . . . . 1.2. . . . HyperNerd. . . . . . .Movable lights.
[url="http://www.minecraftforum.net/topic/1764960-151forgessp-minechess/"]Mine Chess[/url]. . . . . . . 1.0.0. . . MineMaarten. . . . . .Chess
[url="http://thermalexpansion.wikispaces.com/home"]Thermal Expansion[/url]. . . .2.4.6.0. . KingLemmingCoFH. . . .Adds machienes
[url="http://www.minecraftforum.net/topic/1747810-151smpforge-vending-block/"]Vending Machiene[/url]. . . . 1.0.4. . . Automatic Maden. . . .Machiens to sell stuff
[url="http://www.minecraftforum.net/topic/1627856-magic-bees-magic-themed-bees-for-forestry-the-successor-to-thaumicbees/"]Magic Bees[/url]. . . . . . . 2.0.0. . . MysteriousAges. . . . More bees for mods
[url="http://www.machinemuse.net/index.php"]ModularPowerSuits[/url]. . . .0.6.0-422. MachineMuse. . . . . .Powered Armor
[url="http://www.powercrafting.net/forum/viewtopic.php?f=3&t=100"]PowerCraft[/url]. . . . . . . 3.5.2. . . MightyPork. . . . . . Logic gates and more
[url="http://www.machinemuse.net/index.php"]PowerSuitAddOns[/url]. . . . .0.2.0-90. .Andrew2448. . . . . . More Power Armor
[url="http://www.powercrafting.net/forum/viewtopic.php?f=3&t=101"]Steve's Carts[/url]. . . . . .alpha122. .Vswe. . . . . . . . . Customizable Carts
[url="http://www.minecraftforum.net/topic/780480-181-invasion-mod-v070-so-you-think-your-base-is-tough-do-you/"]Invasion[/url]. . . . . . . . 0.11.7. . .Lieu. . . . . . . . . Mobs try to destroy your base
[url="http://www.minecraftforum.net/topic/644199-152forge-editable-signs/"]Editable Signs[/url]. . . . . 1.7.14. . .. . . . . . . . Change what signs say
[url="http://www.minecraftforum.net/topic/1625015-151-applied-energistics-rv-10-d-and-rv-9-i/"]Applied Energies[/url]. . . . 10. . . . .AlgorithmX2. . . . . .Awesome storage systems
[url="http://www.minecraftforum.net/topic/1486184-ars-magica-v552003-updated-may-20/"]Ars Magica[/url]. . . . . . . 5.52.013. .Mithion. . . . . . . .Magic Spells, NPCs, and Buildings
[url="http://www.minecraftforum.net/topic/918541-132-mystcraft-09201/"]MystCraft[/url]. . . . . . . .0.10.4.00. XCompWiz. . . . . . . Books that link to new worlds
[url="http://www.minecraftforum.net/topic/1119809-"]Chococraft[/url]. . . . . . . 2.8.8. . . Torojima. . . . . . . Tamable bird mounts
[url="http://www.mod-buildcraft.com/"]LogisticsPipes[/url]. . . . . 0.7.3.579. theZorro & team. . . .Smarter Pipes
AMCO for 1.1.3 is finished and contains over 70 of the greatest mods ever.
However, you'll need to roll back to 1.0.0 using 'MC Nostalgia'
Get ACMO for 1.2.5 here: AMCO 1.2.5 Rev 3b
Get ACMO for 1.2.3 here: AMCO 1.2.3 Rev 4b
Get ACMO for 1.1.0 here: AMCO 1.1.0 Rev 3a
Get AMCO for 1.0.0 here: AMCO 1.0.0 Rev 2
You might want to set "mod_MR = off" in modloader.cfg. Some folks were having trouble with Manta Rays.
Get AMCO for Beta 1.8.1 here: AMCO 1.8.1 Rev8
AMCO for Minecraft Beta 1.7.3 is also pretty cool. Get it here: AMCO 1.7.3 Rev4B
And don't forget these last few tweeks for 1.7.3 (ice drops ice, minecart fix, etc.): Arrrg's tweeks
Thats okay as long as he asked their permission.
I think.
Guess that's one way of putting it, except for the "just" part.
Getting 40+ mods to work together is a lot of work:
* Figure out the correct load sequence for all the mods.
* Dicect mods that use loaders (like 'HD fix') and include end-result files so don't have to run exe. files
* Resolve Item/Block conflicts.
* Keep track of all class files modified to prevent file conflicts.
* Create lots of new 32x32 textures for mods that are still using 16x16.
* Test to make sure everything is working.
* Include a custom META-INF file so users can't forget to delete it.
* Wrap it all up in one download.
* Contact all the mod writers and get permission to include thier mods in this project.
iRune,
Yup, 'More Creeps and Wierdos', and 'HD Textures' are in there, plus over 3 dozen other top-rated mods.
Nekoyasha,
There is a list of all the mods in the 'Credits' section (just scroll up a few inches from this note).
There is also a list with links to all the mods (and what I'm planning next) in the ModTracker spreadsheet.
Enjoy
Arrrg
I have most of these mods already installed. And a few I don't care for much. Woot has not updated More paintings yet. How????? I'm jelly
Could you please post just that mod?! of course you would need Woot's permission. WTB
Check out my texture pack
According to the ModTracker spreadsheet, 'More Paintings' uses pv.class and ib.class.
You can copy those out of AMCO if you like.
I already have permission from Woot to use his work in AMCO.
Also, If you don't like a mod then you can usually turn it off by editing ModLoader.cfg in the the 'config' folder.
That doesn't work for some mods, but you can always change their 'mod_***.class' file name to 'not_mod_***.class'.
ModLoader won't recognize it then, so it won't get loaded, and it's code won't execute. Disabled.
LittleDinamite,
Thanks for the support, hope you like it. Here is a hint for ya:
The 'Recipe Book' shows how to make nearly everything. Build it first by combining a book with ink.
LeeCrafter,
Just try it. There is a lot more to getting a good pack together than most people think.
For example, as soon as 'Ruins' gets updated, we'll get to use all my custom buildings.
Pyramids, Tree Houses, Wishing Wells, Baloons, Sand Castles, ect. Traps and Treasures lurk within :
I'd love to hear anything that could improve the project.
If your setup is better than AMCO, post it.
Arrrg
*Turns on sarcasm mode
Oh!! Of course! I totally knew that! I got you guys good! :biggrin.gif:
*Turns off sarcasm mode
Dang. Woops. Sorry bout that :biggrin.gif:
Flowers, Fire Armor (chainmail), Glass, Coral, Wild Plants, plus costom foliagecolor.png and grasscolor.png files, etc.
Also, everyone should still be able to use whatever texture pack they want.
Install AMCO first, then update it with your favorite textures like normal.
Arrrg
But I do this every few days. Only takes a few hours.
*EDIT* I looked at the recovery, I'll follow your steps.
*EDIT2* Works brilliantly, are we allowed to suggest mods to add to this modpack?
in advance!
Edit: Took some finagling but i got it to generate a world finally! :biggrin.gif: also very nice pack thanks again for your hard work! :smile.gif:
Holy CRAP.
I opened up a new world, and I thought my eyes were going to explode.
So many colors! It's crazy! And then one of those aliens (A floob, I believe) started shooting at me, so I freaked and ran away. I ended up turning the difficulty down to peaceful for the day just because I had to wait for the world to finish generating. The lag was unbearable. It's better now though. Using OpenGL helps, too.
But, SHEESH. How many mods can you combine. you know?