Why don't you seperate the mod into a mod for the zeppelin and a mod for the train.
Personally I don't really like zeppelins in Minecraft, but I do like the trains.
I think other modmakers also made multiple mods instead of putting it all in one together.
Regards,
Dijego
why dont you just NOT make the zeppelin? also if you havent noticed its only two major things added. Once Spitefire gets going and makes tons of mods like other modders then he should put them in seperate files
Quote from iRune »
Firstly, Why does the track builder have to brake down torches? 2nd, Can you make a track builder that goes Up and down?? That would be sweet!
*Edit: 3rd, Why does it have to replace booster tracks?
the whole point in track builder is to break stuff to make tunnels, you can easily catch up to it stop it, brake it, put two rails on the next block up (just like for minecarts) and place the track builder.
Quote from airforce4422 »
It black screens :sad.gif:
FINE: Failed to load mod from "mod_Train.class"
Apr 27, 2011 10:18:29 PM ModLoader addMod
FINER: THROW
java.lang.NoClassDefFoundError: ItemZepplin
at mod_Train.<clinit>(mod_Train.java:309)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:197)
at ModLoader.readFromClassPath(ModLoader.java:1006)
at ModLoader.init(ModLoader.java:738)
at ModLoader.AddAllRenderers(ModLoader.java:116)
at sd.<init>(sd.java:60)
at sd.<clinit>(sd.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:282)
at p.a(p.java:28)
at net.minecraft.client.Minecraft.run(SourceFile:658)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: ItemZepplin
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
caould you please post the FULL report from your mod loader text? and next time you post a cod use code option so it looks like what i did, so that there would be less spam :smile.gif:
OOO nice olny if you can mkae a spacechep :biggrin.gif: and also cn you make this mod for smp and i have an idea add war trains they have arrow turrets and stuff like that :biggrin.gif:
One word of advice for every one. The track layer has problems when it gets to ice, to avoid this, build one block above sea level, then send it on its way.
I can't craft the firebox or the freight cart or the passenger cart. No idea why, everything else worked perfectly.
Mods installed: Milanare.
Side note: When I tried to install planes 2 weeks ago I could not craft the engines. Could this be related?
very nice you using my texture but you did somthing wrong XD
the textures i made are now stretched it works if you look at a post i send to you before it contains a download with every drawn texture in it for the train and it has the right names and size so it wont strech.
o and i make the train texture as you ask :smile.gif:
here is the texture:
and some pic's:
hope you like it :smile.gif:
YESSS thank you im waiting for Sritfire to update with these:P
I'm having some issues when trying to actually create the recipes. I can get the coal to turn into dust but when I try to pick it up and put it in my inventory it blinks away and stays as coal. Anyone else having this issue? Can someone PM me if they have a solution?
He promised you order, he promised you peace, and all he demanded in return was your silent, obedient consent.
and i cant get into the train and put more steam engines in their
Just making sure, but isn't that pic from the Planes mod? The propeller. Sorry if it's not. :/
He promised you order, he promised you peace, and all he demanded in return was your silent, obedient consent.
for you!
GREAT MOD
Diamond for you.
New locomotive model
Detector rails should be working
Added mauwer's textures (not the very last ones (propellers,balloon,etc))
And mauwer this is for you^^
Locomotive layout:
If you want to test it, name it loco2.png and put it in the train_textures inyour minecraft.jar
Photography website: www.srphoto.ch Twitter: @Spitfire4466
The only full item that I can get is the train, everything else does not appear properly.
Mods I have running:
Modloader
ModloaderMP
turbo Model Thingy
Train and Zeppelin Mod
Planes Mod
Audio mod
Single Player Commands
Too Many items
Weapons mod
wow now thats good!! im changing them nao :tongue.gif:
why dont you just NOT make the zeppelin? also if you havent noticed its only two major things added. Once Spitefire gets going and makes tons of mods like other modders then he should put them in seperate files
the whole point in track builder is to break stuff to make tunnels, you can easily catch up to it stop it, brake it, put two rails on the next block up (just like for minecarts) and place the track builder.
caould you please post the FULL report from your mod loader text? and next time you post a cod use code option so it looks like what i did, so that there would be less spam :smile.gif:
CLICK IT
If you don't succeed KILL A CREEPER AGAIN
Mods installed: Milanare.
Side note: When I tried to install planes 2 weeks ago I could not craft the engines. Could this be related?
CLICK IT
If you don't succeed KILL A CREEPER AGAIN
YESSS thank you im waiting for Sritfire to update with these:P
Great mod!