1.15
1.14
1.13
1.12.2
Forge
Multiplayer
Realism
Yes I am because I just added it for 10 minutes went on mineplex and the cooldowns were in chat, then I removed it and the cooldowns were the bar above the health/armor/food indicators.
I haven't... Mineplex is one of the only servers I know that uses the bar right above the health/armor/food. Maybe it's just not compatible. I don't know.
The default girl skin is stuck on my player went i used this mod and i can't change it any help????
This seems really odd. Since I do some minor things to the chat, I'll look into this at some point.
Thanks for letting me know!
-iPixeli
Twitter: @iPixeliMC
What version of Forge are you using?
What version of Gender are you using?
If you are using Gender 1.0.3 or later, please press 'G' (default
key) to open the Gender menu. Then click on the book icon on the bottom
right of the screen. This will bring you to a screen that has
information helpful for troubleshooting.
When sending me a message, you may also want to list the mods you have installed as one of them could be causing the problem.
Twitter: @iPixeliMC
Hey, iPixeli! Here's a simple solution to the genders not showing up. Create a holding folder on the desk top, move everything out of the mods folder into the holding folder, put Gender Mod in first, make sure it's running, then reload as usual. Might want to mention this on page 1. It helped me FAST.
When I run in singleplayer, it's fine, but when I put it on a Server, I can change my size and gender, but it keeps the base Steve model - the female version is shorter and has breasts, but is still clearly a male as are either of the children versions. I put myself on the OP list of the Server, but same result. Any clues ? I'm using Forge 1.8-11.14.3.145 and [1.8]Gender-1.0.5.jar.
Is there a fix to the mineplex cooldowns spamming the chat?
Im guessing because nobody responded there isn't... :L
"When I run in singleplayer, it's fine, but when I put it on a Server, I can change my size and gender, but it keeps the base Steve model - the female version is shorter and has breasts, but is still clearly a male as are either of the children versions. I put myself on the OP list of the Server, but same result. Any clues ? I'm using Forge 1.8-11.14.3.145 and [1.8]Gender-1.0.5.jar."
In fact, what is happening is that everyone else can see you as the Gender mod is setting you, but you can't see yourself as such. But only on a Server - singleplay is fine. Is very strange.
Is there any progress on fixing the chat glitch?
Will the boobs show over armor?
I share minecraft with my brother, so could you add an option for a different skin when female? that would help me
At least for me, putting on a chestplate removes them completely. They remain when any other kind of armor is equipped, but will be covered in armor and "glow" if the equipped armor is enchanted.
I have a suggestion, can you make a mod like this except it only changes gender and the size of the character? No sounds or chat weirdness? The chat in mineplex drove me crazy, i stopped using it but i really like being child sized its cool!
For thinner arms you have the Alex skin option.
Just to note the Female anatomy takes on the enchanted item glow when seen with Night Vision active.
Ah enchanted Night Vision Helm, no other armor.
I do note however, that male should default to type (none)
Also:
Mind if I suggest a helm toggle in the mod options, seeing as the mod added Night Vision Helms don't show the torso armor texture, so when they are enchanted you get enchanted player skin on your modified section of the torso.
Also of note with Boots equipped the boots texture doesn't cover the upper 4 mc pixels and front 2, + lower front 2 on the Stephanie model, which is fine except for the above causing the enchantment glow.
Do you plan to fix the chestplates, if so then the chest plate texture should override the others.
And finally, any plans to add a toggleable 'Bikini' style bottom to go along with the helm/boots(/chestplate) armor combo?
- Leather boots, torso and 'bikini' style bottom; Xena warrior style springs to mind. (No offence intended.)
Out of curiosity... why is it that the player's body can utilize any skin downloaded off the internet, but the zombie bodies can't just use the texture from my resource pack?
My resource pack has (as many do) a custom zombie skin. This mod, however, has it's own textures for zombies (male and female, clearly) which don't fit in with the rest of the world now because they're the default texture. I suppose that it makes sense to do it this way because most resource packs don't have a female zombie texture, but I'm just wondering if there was another specific reason as for why it was done like this.
That is to say, would I break the thing by trying to replace the default male/female zombie textures from this mod with with custom ones?
Haha, I just came here to ask the same thing. At the very least, why not point the male texture to the default zombie texture so it will get replaced by texture packs? That allows us to only have to retexture the female if we want. Better yet, allow us to disable this feature completely, as I actually don't care about the genders of my zombies. My resource pack has 10 different zombie textures that should be randomly chosen, and instead I'm stuck with the default zombie because of this mod, even with zombie gender turned off.