I'm working on a gaint project and I would like to ask you if you could make the conveyer and the sprayer block pushable? I don't want to say why yet but if this all works then your system could just win the Nobel prize of minecraft
Greets, Jeroen. I love the mod btw, but it seems that when I try to use some of the blocks like the 'placer' minecraft suddenly crashes.
Ok, I'll make this.
For now, you can edit the properties file.
Quote from upbeatchris »
Quote from Xtheredscholarx »
Umm isnt the "Pusher" an exact knock off of the piston mod. Its even the same texture.
WONDERFUL! I'm going to download this as soon as I finish typing. I have a suggestion too. How about whenever a loose item (as in not in your inventory) touches a dispenser (Like, after moving along a conveyor) the dispenser places the item in its inventory? Also, perhaps a special kind of pushes that only pushes when a specific kind of item/block is in front of it? And also a new kind of chest (single or double-enabled, I don't care) that can store items/loose blocks that have been, for example, just shot out of a dispenser, or rolled along a conveyor. Think about it and you'll see where I'm going with this.
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SPAAAAAAAAAAAACE!
"Look at me still talking when there's science to do. When I look out there it makes me glad I'm not you."
Having a problem. I can't view the insides of placers. Considering this is the second mod I've tried recently where I couldn't see a mod GUI, I'm starting to wonder if there's something wrong with my minecraft.jar. Either way, I can't see the GUI .png anywhere, so maybe that's the problem?
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SPAAAAAAAAAAAACE!
"Look at me still talking when there's science to do. When I look out there it makes me glad I'm not you."
Will the game crash if I use this mod with any other mod that adds in extra blocks without adding the new blocks ID to the text file in this mod's folder? Does this work together with modded blocks that use block ID+?
With the engine in the to-do list, I see this mod as the closest thing to a functional airship or walking castle. I Really, Really, Really want this mod to reach that stage. Please, get there! We're all counting on you!
This mod will be separated into 3 or 7 separate mods.
One mod is needed for all other mods. It has API, properties file, etc.
Other mods are optional. They are just blocks/items that use API of main mod.
I'll also make a tutorial about using API.
Pros of separation:
[*:jpjgugyq]You can select which blocks to install
[*:jpjgugyq]Make new blocks using API is easy as pie cake (average size of a mod that uses my api is the same as of BlockCake.java :smile.gif: )
[*:jpjgugyq]Mods can be updated separately
Would you mind either adding a block ID property file or just editing it yourself so that Manufactoid could be compatible with viewtopic.php?f=1032&t=340135
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SPAAAAAAAAAAAACE!
"Look at me still talking when there's science to do. When I look out there it makes me glad I'm not you."
this mod is crap
Ok, I'll make this.
For now, you can edit the properties file.
Why?
"Look at me still talking when there's science to do. When I look out there it makes me glad I'm not you."
"Look at me still talking when there's science to do. When I look out there it makes me glad I'm not you."
"Look at me still talking when there's science to do. When I look out there it makes me glad I'm not you."
I've totally disappointed in what Notch do, only mods can save the Minecraft.No. But they will not be pushable or breakable.
No. Thanks. Nice mod.
This mod will be separated into 3 or 7 separate mods.
One mod is needed for all other mods. It has API, properties file, etc.
Other mods are optional. They are just blocks/items that use API of main mod.
I'll also make a tutorial about using API.
Pros of separation:
[*:jpjgugyq]You can select which blocks to install
Cons:[*:jpjgugyq]Make new blocks using API is easy as
piecake (average size of a mod that uses my api is the same as of BlockCake.java :smile.gif: )[*:jpjgugyq]Mods can be updated separately
[*:jpjgugyq]Bigger total size
"Look at me still talking when there's science to do. When I look out there it makes me glad I'm not you."