Good thing I'd not gotten very far with this mod (got as far as my first operational windmill-powered mill stone) before the update. I messed up in the installation and deleted all the BTW entities and assets from my world. Derp.
But it's all working know and I even got it to play nice with a slightly older version of OptiFine I was lucky to have. Looks to be a lot of fun. Now to wait for some updated texture packs to come along ('cause the vanilla textures make me and Babby Jeebus cry).
Just a little bug report. I've noticed that breaking a placed piece of oak wood cornering (haven't tested other types, if that matters) provides a piece of moulding, which can then be split into 2 more corners. Bit of a duplication thing goin on heh.
I'm dissapointed people wish to have you change the name... I'm glad you won't. I understand your reasonings and find the title damn funny actually XD. All I wish though, is that you made it compadible with other mods. I mean, I like the stand alone aspect, but I want my Smart Movements, Reis Mini Map, 3D items, Optifine, Sound Pack API mod, and Forge to work. Also, I wanted to use this along side SteamCraft. You both added a type of tree to the nether XD. Though, not making them work is ok too. I mean, this is a HUGE mod and gives me enough to be satisfied. But imagine it compadible with some others... even bigger? Sounds good to me.
I'm dissapointed people wish to have you change the name... I'm glad you won't. I understand your reasonings and find the title damn funny actually XD. All I wish though, is that you made it compadible with other mods. I mean, I like the stand alone aspect, but I want my Smart Movements, Reis Mini Map, 3D items, Optifine, Sound Pack API mod, and Forge to work. Also, I wanted to use this along side SteamCraft. You both added a type of tree to the nether XD. Though, not making them work is ok too. I mean, this is a HUGE mod and gives me enough to be satisfied. But imagine it compadible with some others... even bigger? Sounds good to me.
Isabella II is compadible. *I* like that one personally.
I'm having trouble installing BTW with a texture pack. Minecraft just crashes after the Mojang plug. I know that BTW is incompatible with Optifine and I see people using texture packs with BTW, so I assume they use MCPatcher. Here is my install process:
*Fresh Minecraft*
1. Install MCPatcher
2. Insert Custom Texture Pack
*Minecraft Works At This Point*
3.Install Mod Loader
4. Install BTW
Is there something I'm missing or something I'm doing wrong here? Thanks!
I'm having trouble installing BTW with a texture pack. Minecraft just crashes after the Mojang plug. I know that BTW is incompatible with Optifine and I see people using texture packs with BTW, so I assume they use MCPatcher. Here is my install process:
*Fresh Minecraft*
1. Install MCPatcher
2. Insert Custom Texture Pack
*Minecraft Works At This Point*
3.Install Mod Loader
4. Install BTW
Is there something I'm missing or something I'm doing wrong here? Thanks!
Try using MCPatcher once BTW/ModLoader are installed That should work.
Try using MCPatcher once BTW/ModLoader are installed That should work.
Thank you! It does indeed work when you install MCPatcher after Mod Loader and BTW. I also had to disable "better skies" and "random mobs" in MCPatcher to get it to work. So if anyone has an issue like this in the future, that might also help
Much of what FC creates is. I'm looking at you Nether Groth!.. And BTW in general, it's slowly consuming all my allocated time. But the difference is BTW is a nice virus, it kills you with a smile.
Kinda like when I feel off the top of my pig-man farm in the nether, landed on a big field of Nether Groth, and while staring at the "You died" screen, hearing the Groth burp.
Despite having created that behavior myself, I cracked up laughing when it happened in an unanticipated circumstance
me gusta smp !!
FC how long did it take you for smp support anyway
Well, most of the underlying work was done during the 1.3 update. This is where people go wrong in saying that 1.3 makes SMP "easier". It doesn't really. What it does though is reduce the maintenance cost significantly in keeping future versions of the mod SMP compatible (which is why I wanted nothing to do with SMP in the past).
So, the 1.3 port took maybe 140 hours of work, and then maybe an additional 20 hours of SMP specific tasks that I undertook afterwards.
So all told I'd guess that it was about 4 man-weeks of solid work, even if most of it was done in 2
Why would you do this rather than put it in the mods folder?
If it works by simply putting it in the mods folder, I'll do that in the future. Rei's Mini Map didn't come with a readme or anything explaining installation process, so I did it the normal way of placing it in the minecraft.jar archive.
If you don't mind, I think I'll start referring to you as Miss Information.
thanks
But it's all working know and I even got it to play nice with a slightly older version of OptiFine I was lucky to have. Looks to be a lot of fun. Now to wait for some updated texture packs to come along ('cause the vanilla textures make me and Babby Jeebus cry).
Isabella II is compadible. *I* like that one personally.
http://www.minecraftforum.net/topic/1882276-pigman-villager-nether-villages/
You could use one of these
We can't see what you're doing, so you've gotta show us what you did visually in some way so we can tell you how you messed up.
Some of the changes include:
Download link for Vattic's Faithful 32 base texture pack: http://goo.gl/kzNkX
Link to Vattic's Faithful 32 thread for installation instructions: http://www.minecraft...lanks-mods-132/
*Fresh Minecraft*
1. Install MCPatcher
2. Insert Custom Texture Pack
*Minecraft Works At This Point*
3.Install Mod Loader
4. Install BTW
Is there something I'm missing or something I'm doing wrong here? Thanks!
Try using MCPatcher once BTW/ModLoader are installed
Thank you! It does indeed work when you install MCPatcher after Mod Loader and BTW. I also had to disable "better skies" and "random mobs" in MCPatcher to get it to work. So if anyone has an issue like this in the future, that might also help
Nightmare (Old) Lion Unicorn (Old) Werewolf (Old) Rope (old) Horse saddle (old)
Yes.
Pretend the following text is muave and upsidedown, with every other letter capitalized.
I keep my own BTW version of Coterie Craft updated. So if anyone familiar with the pack can nag me for my update.
Kinda like when I feel off the top of my pig-man farm in the nether, landed on a big field of Nether Groth, and while staring at the "You died" screen, hearing the Groth burp.
Despite having created that behavior myself, I cracked up laughing when it happened in an unanticipated circumstance
Thank you! I haven't been able to get 32x32 textures to work properly until now.
Here's the HD texture installation instructions for anyone that needs them:
I like Vattic's Faithful 32x32. It's like a higher-resolution of default textures.
Here's links to the two downloads you need to install it:
FC how long did it take you for smp support anyway
Well, most of the underlying work was done during the 1.3 update. This is where people go wrong in saying that 1.3 makes SMP "easier". It doesn't really. What it does though is reduce the maintenance cost significantly in keeping future versions of the mod SMP compatible (which is why I wanted nothing to do with SMP in the past).
So, the 1.3 port took maybe 140 hours of work, and then maybe an additional 20 hours of SMP specific tasks that I undertook afterwards.
So all told I'd guess that it was about 4 man-weeks of solid work, even if most of it was done in 2
If it works by simply putting it in the mods folder, I'll do that in the future. Rei's Mini Map didn't come with a readme or anything explaining installation process, so I did it the normal way of placing it in the minecraft.jar archive.