Is it just me, or is Steve the only guy who feels the effects of low health?
I see this a lot hunting cows, normally they die in 2 hits- but if they survive the second I'm guessing their health is at a similar level to Steve's dying stage- yet they can still sprint and jump.
It is actually a bit realistic, animals can sometimes run for quite a while after they get seriously injured especially if they are being chased. It also causes they player to consider HOW to hunt along with what and where to hunt.
Actually, with the above arqument about animals still running when seriously injured, I thought of something that would make sense: when Steve gets seriously hit by one hit only, but is still alive (for example, a single 8-hearts hit by a Zombie, or a combination of attacks from multiple enemies at the same time), he would get a boost of adrenaline, which means getting Swiftness, Resistance and Jump Boost for about, well, 10 seconds. Then, he would have the normal effects of low health.
Both of our arguments are the reason we are not designing this mod. In R/L I know for a fact an injured animal will run when chased, and a seriously injured person can't.
I see this a lot hunting cows, normally they die in 2 hits- but if they survive the second I'm guessing their health is at a similar level to Steve's dying stage- yet they can still sprint and jump.
Everybody knows that cows are either happily munching on grass or are sitting on your plate between two buns. Everything that happens in between is just fanciful left-wing propaganda.
Everybody knows that cows are either happily munching on grass or are sitting on your plate between two buns. Everything that happens in between is just fanciful left-wing propaganda.
Facts and politics don't usually go together ya know...
wow, i have never had such a hard time trying to find seeds for growing wheet, not too sure if that has to do with the world seed or if it was done on purpose and i dont feel like running through a thousand and one change logs for the answer. i know FC is trying to make the game more realisitic and trying to get rid of what he considers to be game breakers, but no stone hoes? those were real at one time, i understand getting rid of the stone swords and wood swords and the wood axe ( that one was a little strange anyways ) but with the alteration to iron making it virtually impossible to make iron ingots depending on the world gen (and yes some worlds will produce less iron than others) having a few of the more basic stone tools available (hoe, shovel, axe, pick) would make it seem possible to accomplish goals. now i know there are going to be a gaggle of people who are going to disagree with me, and that is fine, but still, where is my hoe man?
wow, i have never had such a hard time trying to find seeds for growing wheet, not too sure if that has to do with the world seed or if it was done on purpose and i dont feel like running through a thousand and one change logs for the answer.
Good. Because all you have to do is run a search on the one change-log for "wheat" or "seeds" and you'll be done.
Such is the fate of people dumped into a world where the smallest natural incline is a one meter vertical wall, populated by hordes of the ravening undead.
Luckily the morbidly obese and crippled can easily make little dirt access ramps to get to their food chest in BTW
Such is the fate of people dumped into a world where the smallest natural incline is a one meter vertical wall, populated by hordes of the ravening undead.
wait what? in which change log did this happen, because last time i checked you needed a work bench to make any sort of ramps
you were ninja'd by the man himself, and I feel your pain, but I can't experience it due to my PC dieing, laptop not powerful enough to play minecraft, but enough to browse and post the forums
Rollback Post to RevisionRollBack
http://pcpartpicker.com/p/2kUq0
the average script-follower/lack of common sense: http://www.techtales.com/tftechs.php?m=200504#8418
windoge 8 has the saddest excuse for a BSOD, it just tells you the type of error, no stop code, no nothing, just "something went wrong, all your unsaved work has now been lost to the void that is volatile memory"
Is it just me, or is Steve the only guy who feels the effects of low health?
I see this a lot hunting cows, normally they die in 2 hits- but if they survive the second I'm guessing their health is at a similar level to Steve's dying stage- yet they can still sprint and jump.
I have a problem. After taking a while to install BTW (I found out that it doesn't work with OptiFine), I finally got it installed and working. Mostly. I then found out it broke some of my vanilla items.
Nope. They all either provide functionality which already exists within the mod in another form, unbalance the mod, or are just so poorly designed that it brings down the overall level of quality to a degree I am not comfortable with.
Optifine isn't compatible with BTW. MCPatcher should be.
What features are you lacking without Optifine that MCPatcher doesn't already provide?
I do really like how optifine has a lot more graphics options, boosts FPS, and it really smooths gameplay (AKA LAG GONE). So if you could make it compatible that would be awesome, but I do realize that modders are busy and it is hard to make things compatible, I understand. So I think BTW is awesome enough to bear through the lag.
I do really like how optifine has a lot more graphics options, boosts FPS, and it really smooths gameplay (AKA LAG GONE). So if you could make it compatible that would be awesome, but I do realize that modders are busy and it is hard to make things compatible, I understand. So I think BTW is awesome enough to bear through the lag.
Perhaps Optifine should be responsible for maintaining compatibility with other mods and not the other way around?
It is actually a bit realistic, animals can sometimes run for quite a while after they get seriously injured especially if they are being chased. It also causes they player to consider HOW to hunt along with what and where to hunt.
Both of our arguments are the reason we are not designing this mod. In R/L I know for a fact an injured animal will run when chased, and a seriously injured person can't.
Everybody knows that cows are either happily munching on grass or are sitting on your plate between two buns. Everything that happens in between is just fanciful left-wing propaganda.
Facts and politics don't usually go together ya know...
Yes, but humor trumps facts every time
Good. Because all you have to do is run a search on the one change-log for "wheat" or "seeds" and you'll be done.
Hehe...I feel that any sentence that starts that way should end with "...and we had to walk to school through snow *this* deep."
respawn
gathering items, sssssssssssssss, dead
sigh why me
oh, did search like you suggested FC, didnt find anything outside of hemp seeds, even specified for wheat seeds and grass seeds, nothing
Luckily the morbidly obese and crippled can easily make little dirt access ramps to get to their food chest in BTW
i know, right. talk about a pain in the backside
wait what? in which change log did this happen, because last time i checked you needed a work bench to make any sort of ramps
Edit: ignore that, i just remembered you instituted dirt slabs, something i have never used before
http://pcpartpicker.com/p/2kUq0
the average script-follower/lack of common sense: http://www.techtales.com/tftechs.php?m=200504#8418
windoge 8 has the saddest excuse for a BSOD, it just tells you the type of error, no stop code, no nothing, just "something went wrong, all your unsaved work has now been lost to the void that is volatile memory"
The cow isn't playing the game...
Items broken:
Trapped chest
Weighted Pressure Plates
Daylight Sensor
Hopper
Activator Rail
Dropper
They won't work, and all of their textures changed to all-pink with BTW on them.
Screenshot of them: http://img809.imageshack.us/img809/5679/20130427180457.png\
How can I fix this?
Oh... is there a way to re-enable them?
Nope. They all either provide functionality which already exists within the mod in another form, unbalance the mod, or are just so poorly designed that it brings down the overall level of quality to a degree I am not comfortable with.
just throwing that out there.
I do really like how optifine has a lot more graphics options, boosts FPS, and it really smooths gameplay (AKA LAG GONE). So if you could make it compatible that would be awesome, but I do realize that modders are busy and it is hard to make things compatible, I understand. So I think BTW is awesome enough to bear through the lag.
Deal with it.
Perhaps Optifine should be responsible for maintaining compatibility with other mods and not the other way around?