Any chance of including a way to disable parts of the mod? I'm running low on free ID's and while I love 90% BTW, I've no real use for clay pots hehe. Anyone know of a stable way to remove some elements? If this isn't possible, it would be a nifty feature now we've lost Minecraft Extender!
i believe that flowerchild said that the clay pots and stuff is the base of the next tier up the tree in his future plans so they will probably have a purpose in 3.0
Wow i have an awesome story here from going to the nether to get glowstone/netherack. Not really much of a story but i went there and decided to kill some pigmen for shits and giggles and fought some ghasts, i got bored and decided to go back with my backup obsidian and flint and steel and when i got back my portal was on a ****ing monster spawner. three spider jumped me simultanimously and i died. I think its pretty ironic that i got so unlucky becuase about an hour or two before that i found about 9 diamond in a single cave system pretty lucky from what my odds generally are.
Have you used MCEdit on this world anywhere near your windmill? MCEdit has been known to make windmills stop as well as make hemp uproot. Try destroying the windmill AND the axle it was on, and then replacing them. If it doesn't work after that, then I have no idea what the problem is.
EDIT: MCEdit also makes DB's stop detecting rain, so try breaking and replacing your detector as well.
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 3a565e84 --------
Generated 13/08/11 5:13 PM
Minecraft: Minecraft Beta 1.7.3
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_26, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: ATI Mobility Radeon HD 5650 version 3.2.9712 Compatibility Profile Context, ATI Technologies Inc.
java.lang.NoSuchMethodError: buildcraft.core.BuildCraftConfiguration.getOrCreateBooleanProperty(Ljava/lang/String;Lforge/Configuration$PropertyKind;Z)Lforge/Configuration$Property;
at BuildCraftCore.initialize(BuildCraftCore.java:75)
at mod_BuildCraftCore.initialize(mod_BuildCraftCore.java:49)
at mod_BuildCraftCore.ModsLoaded(mod_BuildCraftCore.java:58)
at ModLoader.init(ModLoader.java:819)
at ModLoader.AddAllRenderers(ModLoader.java:183)
at th.<init>(th.java:60)
at th.<clinit>(th.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:318)
at net.minecraft.client.Minecraft.run(SourceFile:716)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT a16846d5 ----------
mods i have are
audio mod
modloader and modloder mp
too many itemes
buildcraft
industrialcraft
intergrated redstone
minecraft forge
i get the error only when i add beter then wolves
What the most likely problem is is that buildcraft could be corrupting with btw. Try disabling the extra axe features on btw via config and then come back. If the problem still consists then download modloader, mc forge, better than wolves, then all of the rest one-by-one and launch minecraft after each additional mod to see which is conflicting. At that point, you have to make a choice between removing btw or removing the conflicting mod(s).
is there a specific order to installing forge and modloader? im geussing modloader first
Nope it doesnt matter even if you installed modloader, launched mc noticed it didnt work then installed mc forge it still wouldnt effect anything. Mod installation has nothing to do with order just remember to delete meta-inf (located in AppData>Roaming>.minecraft>bin>minecraft just incase you didnt know otherwise disregard)
Nope it doesnt matter even if you installed modloader, launched mc noticed it didnt work then installed mc forge it still wouldnt effect anything. Mod installation has nothing to do with order just remember to delete meta-inf (located in AppData>Roaming>.minecraft>bin>minecraft just incase you didnt know otherwise disregard)
That is NOT true
for example:
ModloaderMP needs to overwrite some of the files modloader uses to work properly, this can only be done by installing modloaderMP after Modloader
the installation order should be followed incase of overwrites like this
for the record its Modloader,then Forge (as per the readme.txt)
What the most likely problem is is that buildcraft could be corrupting with btw. Try disabling the extra axe features on btw via config and then come back. If the problem still consists then download modloader, mc forge, better than wolves, then all of the rest one-by-one and launch minecraft after each additional mod to see which is conflicting. At that point, you have to make a choice between removing btw or removing the conflicting mod(s).
did a fresh and all that and all it does now is ctd no other mods to just btw
how do you dye the sails on the windmill? does anybody know I still have no clue. I thought maybe dying the fabric first then I tryed dying the sail the the entire windmill but nothing worked for me. Please help if anybody knows how I would it would be greatly appreciated.
Have you used MCEdit on this world anywhere near your windmill? MCEdit has been known to make windmills stop as well as make hemp uproot. Try destroying the windmill AND the axle it was on, and then replacing them. If it doesn't work after that, then I have no idea what the problem is.
EDIT: MCEdit also makes DB's stop detecting rain, so try breaking and replacing your detector as well.
i have an idea to add to better than wolves, and I hope it hasnt been suggested before, so here it is:
ARTIFICIAL DUNG.
I myself live in a world of desert/prairie, and so sadly I have to inventory-edit myself dung :sad.gif:. however, if you added this, all the desert villages of the world would rejoice at it!
Im not completely sure how you would make it, but im thinking some sort of compost heap block ( or a 3D object, like kiln) that you would put food in and wait, and after a very long time, you would have a fully functional piece of artificial dung to be used in tanning leather, or making fertilizer, etc. I know the compost heap in real life would be for making fertilizer, but how else are you going to make artificial dung in minecraft? :tongue.gif:
In response to a user request, in our next free application update we're going to add base item ID support to all blocks/items in all of the mods our Android app documents, including Better Than Wolves. We hope this might make it easier for our users to discover any potential ID conflicts between multiple mod installs.
No ETA yet, but it will be included with our next update.
Hope you all are enjoying using our free app with Minecraft and Better Than Wolves!
Rollback Post to RevisionRollBack
The Minecraft Pocket Companion for Android is out now! The community's go-to resource for information on all things Minecraft - including IndustrialCraft², BuildCraft, and Better Than Wolves mods!
I have a couple questions. I want this mod but I dont want to install forge . do you need to install forge for itto work? alos can it work with mods like singleplayer commands and toomanyitems without forge installed? thnaks for your time
i believe that flowerchild said that the clay pots and stuff is the base of the next tier up the tree in his future plans so they will probably have a purpose in 3.0
Have you used MCEdit on this world anywhere near your windmill? MCEdit has been known to make windmills stop as well as make hemp uproot. Try destroying the windmill AND the axle it was on, and then replacing them. If it doesn't work after that, then I have no idea what the problem is.
EDIT: MCEdit also makes DB's stop detecting rain, so try breaking and replacing your detector as well.
What the most likely problem is is that buildcraft could be corrupting with btw. Try disabling the extra axe features on btw via config and then come back. If the problem still consists then download modloader, mc forge, better than wolves, then all of the rest one-by-one and launch minecraft after each additional mod to see which is conflicting. At that point, you have to make a choice between removing btw or removing the conflicting mod(s).
Nope it doesnt matter even if you installed modloader, launched mc noticed it didnt work then installed mc forge it still wouldnt effect anything. Mod installation has nothing to do with order just remember to delete meta-inf (located in AppData>Roaming>.minecraft>bin>minecraft just incase you didnt know otherwise disregard)
That is NOT true
for example:
ModloaderMP needs to overwrite some of the files modloader uses to work properly, this can only be done by installing modloaderMP after Modloader
the installation order should be followed incase of overwrites like this
for the record its Modloader,then Forge (as per the readme.txt)
did a fresh and all that and all it does now is ctd no other mods to just btw
1) Create windmill.
2) Place windmill.
3) Use dye on windmill.
Thanks a bunch, now everything works :wink.gif:
thanks
Not with this amount of infomation
-we need either a crash report(see here) or the contents of your modloader.txt in spoilers
-list of mods
-how you installed them
if we know this we can try and help you
Why are these here?
ARTIFICIAL DUNG.
I myself live in a world of desert/prairie, and so sadly I have to inventory-edit myself dung :sad.gif:. however, if you added this, all the desert villages of the world would rejoice at it!
Im not completely sure how you would make it, but im thinking some sort of compost heap block ( or a 3D object, like kiln) that you would put food in and wait, and after a very long time, you would have a fully functional piece of artificial dung to be used in tanning leather, or making fertilizer, etc. I know the compost heap in real life would be for making fertilizer, but how else are you going to make artificial dung in minecraft? :tongue.gif:
thats my idea, hope no-one hates it too much.
In response to a user request, in our next free application update we're going to add base item ID support to all blocks/items in all of the mods our Android app documents, including Better Than Wolves. We hope this might make it easier for our users to discover any potential ID conflicts between multiple mod installs.
No ETA yet, but it will be included with our next update.
Hope you all are enjoying using our free app with Minecraft and Better Than Wolves!