Well, I've returned with another glitch. And not one that was an issue caused by my Windows Firewall this time. Anyway, my Mom and I were playing on 1.8.9 in survival, when we noticed that Mom's hunger was seemingly not going down, until she got hit, then it would shoot her hunger back to where it should be, but it would then start "regenerating" her hunger back up to full, even though we weren't on Peaceful. At this time, I was the one hosting the LAN, so we switched and had her host instead, and at first, things seemed to behave as normal, but after we switched to a different world, I started having a similar glitch, except instead of displaying my hunger where it should be when I got hit, it did so when I lost a point of hunger. Every time I lost a point of hunger, it would show my hunger bar at the proper place, "regenerate," and then the next time I lost a point, it would show it at the next point down from last time, and then "regenerate" again. We tried switching to play on 1.8.8, but the glitch still occurred. For clarification, we were using OptiFine HD G9 Ultra on both 1.8.9 and 1.8.8. Then, we switched to 1.9, without OptiFine of course, and the glitch didn't happen. I switched us to play on 1.8.8 without OptiFine, on the same world as before this time, and the glitch didn't happen. I'm going to try finding the latest version of OptiFine where this glitch doesn't occur. EDIT: Actually, I'll try the preview of OptiFine H1 first, just to see if it's gone in that.
Hey sp614x, this issue with HD packs is that the side of items are transparent and seem to be caused by Optifine. Here is vanilla 1.8: http://imgur.com/4rCHK6j and here is modded 1.8 with Optifine_HD_U_G9 with forge and liteloader combined: http://i.imgur.com/CmFZsAp.jpg . I'm not 100% sure it's caused by your mod but please take a look. Oh, and this is with just the Optifine profile: http://imgur.com/iXc9GqM
Well, I tested H1, and it worked like a charm, no glitchy hunger nonsense, so we're all good! Happy to know that I wasn't the first person to see that, so it could get fixed sooner.
Idk why, but everytime I try to enter a Realms server with the Optifine profile it says my client is outdated. Do I need to wait for a update or is there a fix? This started about 40 minutes ago IIRC.
I hate to bring this up again, but just to be sure I understand…
If I were to create a 24x texture pack, Optifine would load and render it correctly, without glitches or resizing the textures?
It wouldn't mipmap corectly, but it would work aside from that, right?
For a 24x pack and mipmap level 3 or lower, the textures will not be resized.
At mipmap level 4 the 24x textures will be scaled to 32x to enable 4x mipmaps.
Hey sp614x, this issue with HD packs is that the side of items are transparent and seem to be caused by Optifine. Here is vanilla 1.8: http://imgur.com/4rCHK6j and here is modded 1.8 with Optifine_HD_U_G9 with forge and liteloader combined: http://i.imgur.com/CmFZsAp.jpg . I'm not 100% sure it's caused by your mod but please take a look. Oh, and this is with just the Optifine profile: http://imgur.com/iXc9GqM
Idk why, but everytime I try to enter a Realms server with the Optifine profile it says my client is outdated. Do I need to wait for a update or is there a fix? This started about 40 minutes ago IIRC.
Start vanilla minecraft once so it can update.
Reinstall OptiFine and play.
When I try to use the newest 1.8.9 version I get a crash. I think its blaming Thaumcraft, but it works just fine if I use thaumcraft alone. Also, it still crashes with just optifine. And before you ask, my forge is current, I updated it today.
---- Minecraft Crash Report ----
WARNING: coremods are present:
ThaumcraftLoader (Thaumcraft-1.8.9-5.1.0.jar)
Contact their authors BEFORE contacting forge
// This doesn't make any sense!
Time: 1/9/16 2:57 PM
Description: Initializing game
java.lang.AbstractMethodError: net.minecraft.client.resources.model.ModelRotation.apply(Lcom/google/common/base/Optional;)Lcom/google/common/base/Optional;
at net.minecraftforge.client.model.IPerspectiveAwareModel$MapWrapper.getTransforms(IPerspectiveAwareModel.java:52)
at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bake(ModelLoader.java:495)
at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:139)
at net.minecraft.client.resources.model.ModelManager.func_110549_a(ModelManager.java:28)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:120)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:478)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.client.model.IPerspectiveAwareModel$MapWrapper.getTransforms(IPerspectiveAwareModel.java:52)
at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bake(ModelLoader.java:495)
at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:139)
at net.minecraft.client.resources.model.ModelManager.func_110549_a(ModelManager.java:28)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:120)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:478)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 7 (amd64) version 6.1
CPU: 2x Intel(R) Pentium(R) CPU B950 @ 2.10GHz
Java Version: 1.8.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 113541552 bytes (108 MB) / 326369280 bytes (311 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.19 Powered by Forge 11.15.0.1691 Optifine OptiFine_1.8.9_HD_U_G9 5 mods loaded, 5 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.18} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.0.1691.jar)
UCH Forge{11.15.0.1691} [Minecraft Forge] (forge-1.8.9-11.15.0.1691.jar)
UCH Baubles{1.1.3.0} [Baubles] (Baubles-1.8.9-1.1.3.0.jar)
UCH Thaumcraft{5.1.0} [Thaumcraft] (Thaumcraft-1.8.9-5.1.0.jar)
Loaded coremods (and transformers):
ThaumcraftLoader (Thaumcraft-1.8.9-5.1.0.jar)
GL info: ' Vendor: 'Intel' Version: '3.0.0 - Build 8.15.10.2342' Renderer: 'Intel(R) HD Graphics Family'
Launched Version: 1.8.9-forge1.8.9-11.15.0.1691
LWJGL: 2.9.4
OpenGL: Intel(R) HD Graphics Family GL version 3.0.0 - Build 8.15.10.2342, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 2x Intel(R) Pentium(R) CPU B950 @ 2.10GHz
Is it possible to install forge and optifine into the same profile? The description says that the file "OptiFine_1.8.9_HD_U_G9" is "forge-compatible." Obviously this means it is compatible with forge but they both use installers that make separate profiles. I found a guide that said to put the optifine file in the mods folder but this crashes my game, so is there another way?
Edit: Works fine with the new H1 preview version: would still like to know if its possible with G9 though
When I try to use the newest 1.8.9 version I get a crash. I think its blaming Thaumcraft, but it works just fine if I use thaumcraft alone. Also, it still crashes with just optifine. And before you ask, my forge is current, I updated it today.
---- Minecraft Crash Report ----
WARNING: coremods are present:
ThaumcraftLoader (Thaumcraft-1.8.9-5.1.0.jar)
Contact their authors BEFORE contacting forge
// This doesn't make any sense!
Time: 1/9/16 2:57 PM
Description: Initializing game
java.lang.AbstractMethodError: net.minecraft.client.resources.model.ModelRotation.apply(Lcom/google/common/base/Optional;)Lcom/google/common/base/Optional;
at net.minecraftforge.client.model.IPerspectiveAwareModel$MapWrapper.getTransforms(IPerspectiveAwareModel.java:52)
at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bake(ModelLoader.java:495)
at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:139)
at net.minecraft.client.resources.model.ModelManager.func_110549_a(ModelManager.java:28)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:120)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:478)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.client.model.IPerspectiveAwareModel$MapWrapper.getTransforms(IPerspectiveAwareModel.java:52)
at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bake(ModelLoader.java:495)
at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:139)
at net.minecraft.client.resources.model.ModelManager.func_110549_a(ModelManager.java:28)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:120)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:478)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 7 (amd64) version 6.1
CPU: 2x Intel(R) Pentium(R) CPU B950 @ 2.10GHz
Java Version: 1.8.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 113541552 bytes (108 MB) / 326369280 bytes (311 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.19 Powered by Forge 11.15.0.1691 Optifine OptiFine_1.8.9_HD_U_G9 5 mods loaded, 5 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.18} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.0.1691.jar)
UCH Forge{11.15.0.1691} [Minecraft Forge] (forge-1.8.9-11.15.0.1691.jar)
UCH Baubles{1.1.3.0} [Baubles] (Baubles-1.8.9-1.1.3.0.jar)
UCH Thaumcraft{5.1.0} [Thaumcraft] (Thaumcraft-1.8.9-5.1.0.jar)
Loaded coremods (and transformers):
ThaumcraftLoader (Thaumcraft-1.8.9-5.1.0.jar)
GL info: ' Vendor: 'Intel' Version: '3.0.0 - Build 8.15.10.2342' Renderer: 'Intel(R) HD Graphics Family'
Launched Version: 1.8.9-forge1.8.9-11.15.0.1691
LWJGL: 2.9.4
OpenGL: Intel(R) HD Graphics Family GL version 3.0.0 - Build 8.15.10.2342, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 2x Intel(R) Pentium(R) CPU B950 @ 2.10GHz
I'm getting a crash too with no other mods installed... I think it's a problem with the version!
[EDIT] I got it to work after reinstalling a few times... weird lol
If there any way to have the console output when there's shader compilation errors point to the right file? Right now, if I include fine A in file B and there's an error in file A, the error message will point to a line in file B which doesn't exist in the file B on disk, only the one sent to OpenGL. Could you fix that?
Alright, I am playing 1.7.10 Infinity Evolved, is there any way to get optifine to render further than 16 chunks? because I'd like to see further away than I currently am.
If there any way to have the console output when there's shader compilation errors point to the right file? Right now, if I include fine A in file B and there's an error in file A, the error message will point to a line in file B which doesn't exist in the file B on disk, only the one sent to OpenGL. Could you fix that?
The compiler only sees file B with the A lines inside. It does not know that A was included.
I was wondering why certain chiesel 2 blocks won't render with optifine in ftb infinity. Any suggestions as to how I can fix this. I am using infinity 2.2.2 and optifine 1.7.10 hd u c1.
Windows 10, java 8 x64, Nvidia 745m (yes i have it set so java is using my nvidia 745m in the nvidia control panel)
I read somewhere that disabling threaded optimisation for java in the nvidia control panel is something I should do if I am using multi-core settings in optifine. Any suggestions would be appreciated.
Thanks !I hope to get a notification once this is updated, perhaps an eta?
changelog?
Well, I've returned with another glitch. And not one that was an issue caused by my Windows Firewall this time. Anyway, my Mom and I were playing on 1.8.9 in survival, when we noticed that Mom's hunger was seemingly not going down, until she got hit, then it would shoot her hunger back to where it should be, but it would then start "regenerating" her hunger back up to full, even though we weren't on Peaceful. At this time, I was the one hosting the LAN, so we switched and had her host instead, and at first, things seemed to behave as normal, but after we switched to a different world, I started having a similar glitch, except instead of displaying my hunger where it should be when I got hit, it did so when I lost a point of hunger. Every time I lost a point of hunger, it would show my hunger bar at the proper place, "regenerate," and then the next time I lost a point, it would show it at the next point down from last time, and then "regenerate" again. We tried switching to play on 1.8.8, but the glitch still occurred. For clarification, we were using OptiFine HD G9 Ultra on both 1.8.9 and 1.8.8. Then, we switched to 1.9, without OptiFine of course, and the glitch didn't happen. I switched us to play on 1.8.8 without OptiFine, on the same world as before this time, and the glitch didn't happen. I'm going to try finding the latest version of OptiFine where this glitch doesn't occur. EDIT: Actually, I'll try the preview of OptiFine H1 first, just to see if it's gone in that.
Hey sp614x, this issue with HD packs is that the side of items are transparent and seem to be caused by Optifine. Here is vanilla 1.8: http://imgur.com/4rCHK6j and here is modded 1.8 with Optifine_HD_U_G9 with forge and liteloader combined: http://i.imgur.com/CmFZsAp.jpg . I'm not 100% sure it's caused by your mod but please take a look. Oh, and this is with just the Optifine profile: http://imgur.com/iXc9GqM
Well, I tested H1, and it worked like a charm, no glitchy hunger nonsense, so we're all good! Happy to know that I wasn't the first person to see that, so it could get fixed sooner.
I'm getting the same issue.
I hate to bring this up again, but just to be sure I understand…
If I were to create a 24x texture pack, Optifine would load and render it correctly, without glitches or resizing the textures?
It wouldn't mipmap corectly, but it would work aside from that, right?
For a 24x pack and mipmap level 3 or lower, the textures will not be resized.
At mipmap level 4 the 24x textures will be scaled to 32x to enable 4x mipmaps.
Resource pack?
Start vanilla minecraft once so it can update.
Reinstall OptiFine and play.
Triton v4 64x64
Yep, should be enough.
Fast Render -> OFF ?
WARNING: coremods are present:
ThaumcraftLoader (Thaumcraft-1.8.9-5.1.0.jar)
Contact their authors BEFORE contacting forge
// This doesn't make any sense!
Time: 1/9/16 2:57 PM
Description: Initializing game
java.lang.AbstractMethodError: net.minecraft.client.resources.model.ModelRotation.apply(Lcom/google/common/base/Optional;)Lcom/google/common/base/Optional;
at net.minecraftforge.client.model.IPerspectiveAwareModel$MapWrapper.getTransforms(IPerspectiveAwareModel.java:52)
at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bake(ModelLoader.java:495)
at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:139)
at net.minecraft.client.resources.model.ModelManager.func_110549_a(ModelManager.java:28)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:120)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:478)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.client.model.IPerspectiveAwareModel$MapWrapper.getTransforms(IPerspectiveAwareModel.java:52)
at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bake(ModelLoader.java:495)
at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:139)
at net.minecraft.client.resources.model.ModelManager.func_110549_a(ModelManager.java:28)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:120)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:478)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 7 (amd64) version 6.1
CPU: 2x Intel(R) Pentium(R) CPU B950 @ 2.10GHz
Java Version: 1.8.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 113541552 bytes (108 MB) / 326369280 bytes (311 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.19 Powered by Forge 11.15.0.1691 Optifine OptiFine_1.8.9_HD_U_G9 5 mods loaded, 5 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.18} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.0.1691.jar)
UCH Forge{11.15.0.1691} [Minecraft Forge] (forge-1.8.9-11.15.0.1691.jar)
UCH Baubles{1.1.3.0} [Baubles] (Baubles-1.8.9-1.1.3.0.jar)
UCH Thaumcraft{5.1.0} [Thaumcraft] (Thaumcraft-1.8.9-5.1.0.jar)
Loaded coremods (and transformers):
ThaumcraftLoader (Thaumcraft-1.8.9-5.1.0.jar)
GL info: ' Vendor: 'Intel' Version: '3.0.0 - Build 8.15.10.2342' Renderer: 'Intel(R) HD Graphics Family'
Launched Version: 1.8.9-forge1.8.9-11.15.0.1691
LWJGL: 2.9.4
OpenGL: Intel(R) HD Graphics Family GL version 3.0.0 - Build 8.15.10.2342, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 2x Intel(R) Pentium(R) CPU B950 @ 2.10GHz
Is it possible to install forge and optifine into the same profile? The description says that the file "OptiFine_1.8.9_HD_U_G9" is "forge-compatible." Obviously this means it is compatible with forge but they both use installers that make separate profiles. I found a guide that said to put the optifine file in the mods folder but this crashes my game, so is there another way?
Edit: Works fine with the new H1 preview version: would still like to know if its possible with G9 though
I'm getting a crash too with no other mods installed... I think it's a problem with the version!
[EDIT] I got it to work after reinstalling a few times... weird lol
If there any way to have the console output when there's shader compilation errors point to the right file? Right now, if I include fine A in file B and there's an error in file A, the error message will point to a line in file B which doesn't exist in the file B on disk, only the one sent to OpenGL. Could you fix that?
Alright, I am playing 1.7.10 Infinity Evolved, is there any way to get optifine to render further than 16 chunks? because I'd like to see further away than I currently am.
The compiler only sees file B with the A lines inside. It does not know that A was included.
It can not be fixed.
I was wondering why certain chiesel 2 blocks won't render with optifine in ftb infinity. Any suggestions as to how I can fix this. I am using infinity 2.2.2 and optifine 1.7.10 hd u c1.
Windows 10, java 8 x64, Nvidia 745m (yes i have it set so java is using my nvidia 745m in the nvidia control panel)
I read somewhere that disabling threaded optimisation for java in the nvidia control panel is something I should do if I am using multi-core settings in optifine. Any suggestions would be appreciated.