no. it was set to unlimited. if i look straight up it goes higher than 120, but i ran a set course to better test the fps while its actually rendering blocks.
I am having these issues trying to get CTM to work with my resource pack. Is this something I've messed up on somewhere or is this an issue with the 1.8.3 Optifine? Things work fine with 1.8 and 1.8.1 and this is the only way I can create the issue.
Facing East, bottom left glass pane isn't connecting to walls correctly and instead puts the frame on the opposite side it should.
Facing West looks as it should.
Facing South, again, bottom left glass pane isn't connecting to walls correctly and instead puts the frame on the opposite side it should.
Then, again, facing North it looks correct.
Anyone have any suggestions? I've checked all the cullfaces, and this even happens with the default texture's.
With the default textures the panes touching blocks should be OK and the free panes should be wrong.
This is a vanilla bug, even with connected textures OFF the free panes are still using the wrong texture (glass marks are in the wrong direction).
Is there something the recent update did to break CTM? I use Optifine exclusively but with the recent updates certain textures in my resource pack look entirely messed up. It has scrambled some of my repeat ctm textures, and I have no idea how or why.
Here is an image of the ceiling in my movie theater using Optifine 1.7.9:
Here is how it looks using Optifine now:
By contrast it looks ok (just shifted over a bit, which I can fix) using the most recent version of MCPatcher:
Any idea how to fix it?
This seems to be a problem with Optifine's CTM model generation. If you notice all the tiles are flipped vertically (even the stone brick blocks). Flipping all your CTM tiles vertically might fix it.
@sp614x You might want to look into this. The bottom faces for all blocks are flipped vertically in vanilla 1.8 compared to previous versions, so check if Optifine also does this.
I noticed something odd about 1.8.3 Optifine (B1 and A5 tested) when using any MipMap level setting other than OFF. The amount of "blurring" seems to have substantially increased as compared to 1.8.1 Optifine C7. In fact, the blurring is now so heavy that rails in the distance are completely obscured and blend in with the underlying gravel when using the default textures. When using the 128x128 ChromaHills texture pack the rails are still heavily blurred but at least are still visible, however; oak fences in the distance gain an odd purple highlight. Interestingly enough, this only seems to affect oak fences, the other fence types look normal in the distance.
I have attached images showing the heavy blurring effect and the purple highlighting effect.
With an i7 4790k @ 4.6GHz and an MSI GTX 970 OC Gaming 4GB Ed:
Before (Max settings): ~500 staring straight
After (Max settings with mipmap max, AA max, etc.): ~500 staring straight
Before (Lowest settings + superflat): ~900 at the sky
After (Lowest settings + superflat): ~11,200 at the sky
Made quite a difference. Was impressed at the fact that with AA, mipmap, and stereoscopic on max, I was still getting the same amount of frames as I was with vanilla Minecraft.
I noticed something odd about 1.8.3 Optifine (B1 and A5 tested) when using any MipMap level setting other than OFF. The amount of "blurring" seems to have substantially increased as compared to 1.8.1 Optifine C7. In fact, the blurring is now so heavy that rails in the distance are completely obscured and blend in with the underlying gravel when using the default textures. When using the 128x128 ChromaHills texture pack the rails are still heavily blurred but at least are still visible, however; oak fences in the distance gain an odd purple highlight. Interestingly enough, this only seems to affect oak fences, the other fence types look normal in the distance.
I have attached images showing the heavy blurring effect and the purple highlighting effect.
The Oak Fence in Chroma Hills has a problem with the mipmaps because it uses a texture with pink opaque pixels which does not scale nice. The texture has to be fixed (pink -> transparent black) and then the pink lines will disappear.
The rails blurring in the distance with mipmaps is normal and setting lower mipmap level (1-3) should produce less blurring.
Anisotropic Filtering can restore some of the lost detail in the mipmapped textures.
Antialiasing can remove the jagged lines between the different textures.
The rails are hard to get right because they have high contrast and a mix of opaque and transparent pixels. They need transparency antialising in order to look good.
Digging this up from November of last year because the same thing is happening to me. Whatever I set my Video settings->Details->Dropped Items to, they are always displayed as their fancy spinning 3D model, which I hated from the beginning because it looks so ugly with my resource pack...
Quoting myself because I didn't get any answer... Is this un-fixable then?
You probably already know about it, but just in case. Since today, all modpacks with optifine started crashing with the following error:
Description: Unexpected error
java.lang.NoSuchMethodError: com.mojang.authlib.minecraft.MinecraftProfileTexture.<init>(Ljava/lang/String;)V
at net.minecraft.client.entity.AbstractClientPlayer.downloadCape(AbstractClientPlayer.java:159)
at net.minecraft.client.entity.AbstractClientPlayer.<init>(AbstractClientPlayer.java:51)
at net.minecraft.client.entity.EntityPlayerSP.<init>(EntityPlayerSP.java:79)
at net.minecraft.client.entity.EntityClientPlayerMP.<init>(SourceFile:36)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_147493_a(PlayerControllerMP.java:399)
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2214)
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2134)
at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:239)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2049)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:961)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:286)
at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:376)
at org.multimc.EntryPoint.listen(EntryPoint.java:165)
at org.multimc.EntryPoint.main(EntryPoint.java:54)
You probably already know about it, but just in case. Since today, all modpacks with optifine started crashing with the following error:
Description: Unexpected error
java.lang.NoSuchMethodError: com.mojang.authlib.minecraft.MinecraftProfileTexture.<init>(Ljava/lang/String;)V
at net.minecraft.client.entity.AbstractClientPlayer.downloadCape(AbstractClientPlayer.java:159)
at net.minecraft.client.entity.AbstractClientPlayer.<init>(AbstractClientPlayer.java:51)
at net.minecraft.client.entity.EntityPlayerSP.<init>(EntityPlayerSP.java:79)
at net.minecraft.client.entity.EntityClientPlayerMP.<init>(SourceFile:36)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_147493_a(PlayerControllerMP.java:399)
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2214)
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2134)
at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:239)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2049)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:961)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:286)
at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:376)
at org.multimc.EntryPoint.listen(EntryPoint.java:165)
at org.multimc.EntryPoint.main(EntryPoint.java:54)
no. it was set to unlimited. if i look straight up it goes higher than 120, but i ran a set course to better test the fps while its actually rendering blocks.
With the default textures the panes touching blocks should be OK and the free panes should be wrong.
This is a vanilla bug, even with connected textures OFF the free panes are still using the wrong texture (glass marks are in the wrong direction).
This seems to be a problem with Optifine's CTM model generation. If you notice all the tiles are flipped vertically (even the stone brick blocks). Flipping all your CTM tiles vertically might fix it.
@sp614x You might want to look into this. The bottom faces for all blocks are flipped vertically in vanilla 1.8 compared to previous versions, so check if Optifine also does this.
Putting the CENDENT back in transcendent!
I noticed something odd about 1.8.3 Optifine (B1 and A5 tested) when using any MipMap level setting other than OFF. The amount of "blurring" seems to have substantially increased as compared to 1.8.1 Optifine C7. In fact, the blurring is now so heavy that rails in the distance are completely obscured and blend in with the underlying gravel when using the default textures. When using the 128x128 ChromaHills texture pack the rails are still heavily blurred but at least are still visible, however; oak fences in the distance gain an odd purple highlight. Interestingly enough, this only seems to affect oak fences, the other fence types look normal in the distance.
I have attached images showing the heavy blurring effect and the purple highlighting effect.
I Never Go On Minecraft Without Using This. Lag: 15%.
PMC: enderkevin13
With an i7 4790k @ 4.6GHz and an MSI GTX 970 OC Gaming 4GB Ed:
Before (Max settings): ~500 staring straight
After (Max settings with mipmap max, AA max, etc.): ~500 staring straight
Before (Lowest settings + superflat): ~900 at the sky
After (Lowest settings + superflat): ~11,200 at the sky
Made quite a difference. Was impressed at the fact that with AA, mipmap, and stereoscopic on max, I was still getting the same amount of frames as I was with vanilla Minecraft.
@sp614x:
Any chance to release updated OptiFine for MC 1.8?
Thx
The Oak Fence in Chroma Hills has a problem with the mipmaps because it uses a texture with pink opaque pixels which does not scale nice. The texture has to be fixed (pink -> transparent black) and then the pink lines will disappear.
The rails blurring in the distance with mipmaps is normal and setting lower mipmap level (1-3) should produce less blurring.
Anisotropic Filtering can restore some of the lost detail in the mipmapped textures.
Antialiasing can remove the jagged lines between the different textures.
The rails are hard to get right because they have high contrast and a mix of opaque and transparent pixels. They need transparency antialising in order to look good.
Probably.
Wow people are really impatient!
Added to TODO list.
This Is Amazing!
PMC: enderkevin13
Minecraft 1.8.4 is not compatible with 1.8.3 (obfuscated names are different), which means the deobfuscation has to start from scratch.
Oh I am so sorry for you! Just one day after you've released OF 1.8.3, the next little security fix get's released.
GENERATION 28: When you see this put it in your signature and add 1 to the generation.
Where'd You Get The Idea For Optifine? Just Curious.
PMC: enderkevin13
And you just released a version of 1.8.3.
Good luck with the deobfuscation.

@ sp614x:
You probably already know about it, but just in case. Since today, all modpacks with optifine started crashing with the following error:
Description: Unexpected error
java.lang.NoSuchMethodError: com.mojang.authlib.minecraft.MinecraftProfileTexture.<init>(Ljava/lang/String;)V
at net.minecraft.client.entity.AbstractClientPlayer.downloadCape(AbstractClientPlayer.java:159)
at net.minecraft.client.entity.AbstractClientPlayer.<init>(AbstractClientPlayer.java:51)
at net.minecraft.client.entity.EntityPlayerSP.<init>(EntityPlayerSP.java:79)
at net.minecraft.client.entity.EntityClientPlayerMP.<init>(SourceFile:36)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_147493_a(PlayerControllerMP.java:399)
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2214)
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2134)
at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:239)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2049)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:961)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:286)
at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:376)
at org.multimc.EntryPoint.listen(EntryPoint.java:165)
at org.multimc.EntryPoint.main(EntryPoint.java:54)
Also see, e.g., here:
http://www.minecraftforum.net/forums/support/modded-client-support/2407973-unknown-crash-need-some-help#c8
The problem is resolved as soon as optifine is removed.
Yes.
PMC: enderkevin13
This very much needs to be fixed. What changed? I didn't update anything between yesterday and today. It was working yesterday just fine.
Any chance this could be done on multimc? It appears to download the libraries silently.