or the people screaming that minecraft is unplayable without optifine.... go buy a new system to play minecraft on. it is not that if you cant play a few weeks you will die or some monster comes and eats your hand or whatever. give the creator a bit time. i am sure he will fix it!
It is, but somehow the game is lagging more for some people like me, I have a massive fps drop after updating to 1.7.
I think it has the same problem that OptiFine did. Make sure that you:
1) Force the javaw.exe to use the 3D chipset if you have more than 1 in your computer, such as a laptop.
2) Force the javaw.exe to disable threaded optimization.
I am using an i5 laptop with nVidia 640M for video. I am seeing nearly double framerate increase between vanilla 1.6.4 and 1.7.2.
Also, by default - VSync lock is on which is going to limit you to 60 fps on an LCD regardless of how fast your PC is. Which is fine in my opinion, as it gives extra cycles to prevent lag spikes.
If you go to video settings, also make sure that your fps limit is Unlimited instead of 120 fps and turn off Mipmapping. Those bumped my fps from 70 to 170.
Yes, but why would you want anything above 120 fps? Your monitor will not display the extra frames. The reason why it's limited to 120 is so the rendering engine doesn't take the CPU cycles away from chunk loading and tick processing. If you have max FPS, you will get lag spikes when you start to introduce a lot of different mods that take time to process every tick.
This sucks, now that 1.7.2 is out, the server I play on is, to freakin laggy to play! Please make a preview again or something, I really wanna play! Please! I need optfine to play!
or the people screaming that minecraft is unplayable without optifine.... go buy a new system to play minecraft on. it is not that if you cant play a few weeks you will die or some monster comes and eats your hand or whatever. give the creator a bit time. i am sure he will fix it!
Does anyone know if increasing the render distance is a simple case of changing a number in some kind of .ini file or if it's more complicated?
When I googled how to change render distance, all you find are ways to do it on really old versions of Minecraft. When Optifine came out, that became the standard way to do it, so nobody bothered doing it by hand anymore.
Now that the Optifine update for 1.7.2 will take some, understandably, I'm hoping to update the render distance of vanilla Minecraft until Optifine is ready.
or the people screaming that minecraft is unplayable without optifine.... go buy a new system to play minecraft on. it is not that if you cant play a few weeks you will die or some monster comes and eats your hand or whatever. give the creator a bit time. i am sure he will fix it!
We don't all have a thousand dollars to spend on a new system for one game, but if you're offering to cover it because you're clearly so wealthy, great!
Does anyone know if increasing the render distance is a simple case of changing a number in some kind of .ini file or if it's more complicated? When I googled how to change render distance, all you find are ways to do it on really old versions of Minecraft. When Optifine came out, that became the standard way to do it, so nobody bothered doing it by hand anymore. Now that the Optifine update for 1.7.2 will take some, understandably, I'm hoping to update the render distance of vanilla Minecraft until Optifine is ready. If anyone can help, I'd appreciate it. Thanks.
While it was 1.6.4 I found a video (and tried out) messing with the Brightness settings to make it go to 'Impossible' values from a .txt file in the .minecraft folder. I wouldn't be surprised if you can do the same with Render Distance.
Isnt 1.7.2 supposed to make your game faster anyways... o-o
Yes, and it works pretty good for some people, but generaly only people with good computers that get an FPS boost in 1.7, I'd say like from 60 FPS to 100 FPS, while some other users with not-so-good PCs went from 30 FPS in 1.6 (w/o Optifine) to 10 FPS in 1.7. Seems ridiculous.
1) Force the javaw.exe to use the 3D chipset if you have more than 1 in your computer, such as a laptop.
2) Force the javaw.exe to disable threaded optimization.
I'm not understanding how people can't run Native Minecraft. Yes, I use OptiFine for Single Player as the Server/Client meshed doesn't like to play well, but Native 1.7.2 gets 90FPS. Specs:
I'm not understanding how people can't run Native Minecraft. Yes, I use OptiFine for Single Player as the Server/Client meshed doesn't like to play well, but Native 1.7.2 gets 90FPS. Specs:
If you don't think Minecraft's performance is awful then you're just being silly. Unless you've got a PC that can compensate, you won't be running Minecraft anywhere close to 60 FPS at this state. Not to mention with Minecraft being as popular as it is, it isn't hard to imagine how many people are playing at around 20 fps now.
Weeks* Thats not so much
And I know it.
I think it has the same problem that OptiFine did. Make sure that you:
1) Force the javaw.exe to use the 3D chipset if you have more than 1 in your computer, such as a laptop.
2) Force the javaw.exe to disable threaded optimization.
I am using an i5 laptop with nVidia 640M for video. I am seeing nearly double framerate increase between vanilla 1.6.4 and 1.7.2.
Also, by default - VSync lock is on which is going to limit you to 60 fps on an LCD regardless of how fast your PC is. Which is fine in my opinion, as it gives extra cycles to prevent lag spikes.
Yes, but why would you want anything above 120 fps? Your monitor will not display the extra frames. The reason why it's limited to 120 is so the rendering engine doesn't take the CPU cycles away from chunk loading and tick processing. If you have max FPS, you will get lag spikes when you start to introduce a lot of different mods that take time to process every tick.
LOL! This made my day.
Server IP: mc-core.com
When I googled how to change render distance, all you find are ways to do it on really old versions of Minecraft. When Optifine came out, that became the standard way to do it, so nobody bothered doing it by hand anymore.
Now that the Optifine update for 1.7.2 will take some, understandably, I'm hoping to update the render distance of vanilla Minecraft until Optifine is ready.
If anyone can help, I'd appreciate it. Thanks.
Welp, I'd been gone for a while :| Oops.
Still, MONTHS is absurd.
We don't all have a thousand dollars to spend on a new system for one game, but if you're offering to cover it because you're clearly so wealthy, great!
Yes, and it works pretty good for some people, but generaly only people with good computers that get an FPS boost in 1.7, I'd say like from 60 FPS to 100 FPS, while some other users with not-so-good PCs went from 30 FPS in 1.6 (w/o Optifine) to 10 FPS in 1.7. Seems ridiculous.
Hmmm, may I ask how do I do that?
LOL
3.1Ghz Dual Core (i3-2100)
4GB RAM (2x 2GB PC3-10666)
610 GT
1TB 7200RPM HDD
I have
1.8GHz Dual Core (Intel Atom(R) D525)
2GB RAM DDR3 1600MHz.
Intel Pineview 3150 Graphics with 256MB of Shared Memory
500GB 7200RPM HDD.
MC 1.7.2 vanilla is almost unplayable.
Woah woah!
standard capacity 50rd glock branded megaclipazines firing deadly assault hollowpoints.