Switching OFF the Weather does not work on servers anymore. Please put this function back in. I hate the darkness of rainy weather and the noise it makes.
The Meaning of Life, the Universe, and Everything.
Location:
Wellsville
Join Date:
1/26/2013
Posts:
110
Member Details
i found an entity rendering bug with this. (i'd show the image but i can't use imgur. is there another way? ._. if someone tells me an easy way i'll show it )
EDIT: i have enough info, and it has something to do with multi-core: mobs and players losing limbs, torso (O.O), head, and its second layer. why is this happening?
Have a huge problem: for some reason, some mobs are invisible and I can't hit them. I checked some posts and they say it's a problem with Optifine's Random Mods function.
Does anyone know of this and how can it be fixed?
I'm running FTB Unleashed (1.5.2).
Rollback Post to RevisionRollBack
Life is a Learning Curve.... Unfortunately, you're stuck on the bottom...amongst the bones of the stupid.
There is an issue with more then 1024 textures in a single folder, it causes this exception:
java.lang.ArrayIndexOutOfBoundsException: 1024
When lowering the number of textures in the folder, this error goes away and minecraft loads correctly. Here's a download to the texture files which causes this error: Tinkers Construct
Here's a link to the post where the testing was done: Post Link
Hey guys, I've been having a little trouble installing OptiFine. So, I correctly put all the contents of OptiFine in my Forge Folder (After deleting the META_INF inside Forge), then I typed in the code in the Edit Profiles section so it would work. Now, my Minecraft launcher does not appear to have any problems with this, until it X's out and starts up Minecraft for real. The problem is this: when it tries to start up... it doesn't. The whole thing shuts down. I think a few other people have had the same problem, but I am yet to find an answer to solve this. Please help!
As of right now with the new version you don't need to touch the forge jar at all. I would suggest starting over then dropping Optifine in the mods folder and going that route. It works fine that way from what I can tell and as indicated on the op post. Use the latest version (#859 last check) since the recommended version isn't new enough to support Optifine being loaded this way.
Note to everyone: Removing the META-INF folder is no longer needed and shouldn't be done anymore at this point. This will also negate the need to add extra jvm options to the profiles.
There is an issue with more then 1024 textures in a single folder, it causes this exception:
java.lang.ArrayIndexOutOfBoundsException: 1024
When lowering the number of textures in the folder, this error goes away and minecraft loads correctly. Here's a download to the texture files which causes this error: Tinkers Construct
Here's a link to the post where the testing was done: Post Link
When I set the Chunk Loading to Smooth, I get graphical flickering...a lot of it. But when I set it to Multi-Core (which I want to use), some mobs are not rendered and are invisible. You can't even hit them. Can you please look into this as nothing has changed for my graphics card. I'm using FTB Unleashed Pack (1.5.2).
EDIT: noticed that when set to Smooth, it sets itself to default when I log off and then on again.
EDIT 2: also, found out that on every Chunk Loading setting and using little to no textures at all, some mobs are not rendered.
EDIT: i have enough info, and it has something to do with multi-core: mobs and players losing limbs, torso (O.O), head, and its second layer. why is this happening?
Does anyone know of this and how can it be fixed?
I'm running FTB Unleashed (1.5.2).
Life is a Learning Curve....
Unfortunately, you're stuck on the bottom...amongst the bones of the stupid.
java.lang.ArrayIndexOutOfBoundsException: 1024
When lowering the number of textures in the folder, this error goes away and minecraft loads correctly. Here's a download to the texture files which causes this error: Tinkers Construct
Here's a link to the post where the testing was done: Post Link
I just let Forge load it now. Installed the latest version from the Forge website (#859 as of right now).
My installation is a chain load as follows
LiteLoader -> Forge -> All mods load from that.
I don't even need Magic Launcher anymore. All of my mods will now either load from LiteLoader or Forge. Yay!
On a side note: Thanks for making Optifine Forge loadable!
Note to everyone: Removing the META-INF folder is no longer needed and shouldn't be done anymore at this point. This will also negate the need to add extra jvm options to the profiles.
ringohiebert
Added to TODO list.
Yes, and you will take heavy damage from the intense radiation fallout if not protected and at least a foot and a half of lead shielding.
Short answer: won't know until you post your system specs.
Life is a Learning Curve....
Unfortunately, you're stuck on the bottom...amongst the bones of the stupid.
EDIT: noticed that when set to Smooth, it sets itself to default when I log off and then on again.
EDIT 2: also, found out that on every Chunk Loading setting and using little to no textures at all, some mobs are not rendered.
Life is a Learning Curve....
Unfortunately, you're stuck on the bottom...amongst the bones of the stupid.