More Info: How to Install the Optifine Mod
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1.13
Optimisation
Need Help? Click here for more information on How to Install the Optifine Mod.
Please keep up the awesome work, this is seriously one of the best mods I've ever come across.
22-11-11The day I finally realized exactly how immature this community can be
Manually
1 - Download and install either 7-zip or WinRAR.
2 - Either learn the OS-level shortcut commands to get to your application data folder (such as %APPDATA% for windows), or go into your folder options and set it to view the proper folders (hidden folders for Windows, "dotfile" folders for Linux). For recent versions of OSX you'll need to go unhide your library folder with a command in the terminal since it's hidden by default now and from what I've seen from OSX users, it gets re-hidden with system updates so you'll need to unhide it multiple times.
3 - Navigate to find minecraft's main .JAR file in the binary folder now that you can actually get there.
4 - Either set the association of .JAR files to open with your archive program of choice, set up associations to let you right-click and "open with" quickly, or open the main file managing view of 7-zip or WinRAR and then browse to the location of the main minecraft.jar and open it.
5 - Open the mod in either 7-zip or WinRAR, or extract it somewhere to get the .class files.
6 - Copy the .class files into the opened minecraft.jar, overwriting the ones that are there. This is often easiest to do by dragging the .class files into the window with minecraft.jar itself.
Magic Launcher
1 - Download Magic Launcher.
2 - Run it.
3 - Click "Setup".
4 - "Add" a mod by pointing to to the .zip file.
5 - "OK".
There's no competition. For the average user, Magic Launcher is multiple times faster and easier, with many more options to boot (such as custom profiles of mod sets).
First, yes, I'm still running 1.2.3. I'm not updating (except to get on my favourite server) until at least my main mods are updated, which they aren't yet.
Secondly, yes I have. However, I did exactly what the main post told me to do if I've used it before and wanted Randomobs via MCP (which I did) and I followed the directions to a T. Deleted what I was suppose to, I unpatched it to a vanilla jar file, everything. Everything else works--as far as I can tell, anyway. Just the TP doesn't. I'm trying to use 64x Sphax, if that makes a difference at all.
EDIT: I've noticed that the textures for certain things (mainly the logs on the jungle trees) have different textures than they should. They were white streaked blocks that looked like wool, and then they looked like metal mesh. In the terrain.png, however, the texture is as it should be. I don't know if this has anything to do with OptiFine or not, but it's worth a shot
I'd say the line chart is enough for the consumers. At least its all I need. And of course the text and number info.
But I hate that pie chart. I wish SHIFT + F3 would turn ON the chart for those who need it.
damn posers
If I donate, does everyone see the cape or just people with Optifine?
You have to wait.
Just people with optifine.
Well I see you have a bunch of mods. Your best bet is to remove the extra mods and start re-installing them until you find the one that crashes the game.
I'll try that, thanks. If that doesn't work, then I'll just post again I suppose Hope it works, thanks!
{'_') +1