Hey all! This here's my custom mobs. I'm still in the process of learning how to mod, so any help or tips is appreciated. Unless otherwise stated, they all require ModLoader and AudioMod to use. Basic instructions are included in the README. Have fun!
A small, passive, and just plain darn cute creature!.. until provoked! The Parabuzzy (based off of the Super Mario enemy) are social beings and will jump in together to fend off any attacks on their brethren! They come in several varieties ranging from the common blue Parabuzzies, to the ultra-rare Spiky Red Parabuzzy! Be kind to them though (they LOVE fish) and they may just warm up to you!
========= Features =========
[*:3m9sxbsv]Come in 4 different varietes!
[*:3m9sxbsv]They are passive, until provoked!
[*:3m9sxbsv]When provoked, if any Parabuzzies are nearby they will swarm!
[*:3m9sxbsv]When killed, they may drop a Parabuzzy's Shell.
[*:3m9sxbsv]Can be tamed with Raw Fish.
[*:3m9sxbsv]Follows the player when tamed.
[*:3m9sxbsv]Toggle following by right clicking the Parabuzzy with an empty hand.
[*:3m9sxbsv]When tamed, can be healed with any food for 2 hearts.
[*:3m9sxbsv]Mountable on your head when tamed.
[*:3m9sxbsv]Jump 2/3 blocks high when mounted.
Yes, that's right. Bob-ombs. Small, cute, and oh so dangerous! This lil' walking time-bomb doesn't occur naturally, it must be created! It'll follow you anywhere, and if there's any trouble lurking about it'll willingly, one might say almost gladly, give it's life up for your sake! Just don't smack him, ya hear? You've been warned.
========= Features =========
[*:3m9sxbsv]They freaking explode!
[*:3m9sxbsv]To be more specific, they hunt down nearby enemy mobs and explode after a couple of seconds.
[*:3m9sxbsv]They try their best to not explode when you are nearby.
[*:3m9sxbsv]They'll also countdown and explode if you smack 'em! Great for mining!
[*:3m9sxbsv]Upon exploding, any creature near the center of the explosion will catch fire!
[*:3m9sxbsv]Don't spawn naturally in the wild. Must be crafted.
[*:3m9sxbsv]Can return to back into item form if you right click them with an empty hand.
[*:3m9sxbsv]They do their best to follow you!
[*:3m9sxbsv]They won't attack Parabuzzies intentionally.
========= Recipe =========
========= Video =========
========= FAQ =========
Q: I can't find any of your mobs!?!?!? PLZ HALP OH GOD NOOOOO
A: Ahem.. Stop playing on peaceful, you yellow-belly. :tongue.gif:
Q: You should make Koopas/Goombas!
A: That has been said MANY times before, but it isn't a question!
Q: Ok, can you make Koopas/Goombas?
A: To be honest, I don't really want to. When I create a mob, I must have a "feel" for it. I have to be able to imagine them as if they've always belonged in Minecraft. As if they'd actually fit in. Plus their models are very difficult to create.
Q: Fine, will you please make INSERTNAMEHERE?
A: Maybe! Please add some good (and realistic) ideas with your creature suggestion. I'm still learning to mod, and am limited in what I can do. If I like it and get a good "feel" for it, I just may consider it. :smile.gif:
Q: Do you only do Super Mario mobs?
A: For now, yes since it's the theme I have going.. Unless I'm convinced otherwise. :tongue.gif:
========= Change Log =========
v1.5
=====
- Fixed tamed Parabuzzies despawning on the peaceful setting again, haha..
- You can't hurt a Parabuzzy riding on your head now.
- Tamed Parabuzzies won't attack you at all.
- Parabuzzies spawn in groups of up to max 5.
- Right clicking a tamed Parabuzzy with an empty hand will toggle following the player.
- While following, a Parabuzzy will teleport to the player if the distance is too far.
- Bob-ombs now have a small countdown time when within range of a target.
- Bob-ombs change to a red texture when counting down.
- Bob-ombs also countdown when attacked by the player, allowing for controlled blasts.
- Changed Bob-ombs' voice pitch to always be the default when spawned.
- Right clicking on a Bob-omb with an empty hand returns it into an item.
- Bob-ombs will try to not explode if the player is within range. (A tad buggy)
v1.4
=====
- Parabuzzy heals randomly for 1 heart while mounted on your head.
- Red Spiky Parabuzzies allow you to jump 3 blocks high while mounted.
- Parabuzzies should now be less common.
- Fixed bug where wild Parabuzzies wouldn't despawn.
v1.3
=====
- Added rare Parabuzzies! Additions are: Red, Spike, and Red Spike Parabuzzy.
- You can now heal tamed Parabuzzies, which shows heartFX, with any food for 2 hearts.
- At max health, Parabuzzies won't show a heartFX.
- Parabuzzies now have a 1/2 chance of dropping Parabuzzy's Shell.
- Removed Parabuzzies' hop when following. They were too retarded.
- Any creature close to the center of a Bob-omb's blast now catches fire.
- Decreased collision box on Parabuzzies.
v1.1
=====
- Tamed Parabuzzies and Bob-ombs no longer despawn on the peaceful setting!
- Parabuzzies mount on your head.. for now.
- Parabuzzy move speed increased when following you.
- Parabuzzies' wings now flap constantly.
- Parabuzzies and Bob-ombs both give a lil' hop animation randomly while following.
- Water kills Bob-ombs.
- Lava does not!
v1.0
=====
- Added Bob-ombs as craft-able, suicidal companion mobs!
- Made Parabuzzies a bit more aggressive when angered.
v0.7
=====
- They now follow the player when tamed.
- Tamed Parabuzzies won't attack you on the condition you don't attack other Parabuzzies!
- Added a hopping animation when attacking.
- Merged mod_* files into one called mod_8BitMobs.
v0.5
=====
- Made compatible with 1.4_01.
- Now "tamable" in that they don't despawn, but they don't follow yet. Tame with fish.
- Mountable once tamed. Needs work to be like riding koopa shells in Super Mario 64.
- Added custom drop: Parabuzzy's Shell! (No use yet..)
- They now attack in swarms if provoked, red burning eyes and all! (Thanks Mr okushama!)
- Fixed up the texture and model a bit.
- Fixed spawn rates so they're not so common.
v0.1
=====
- First release.
.
========= Special Thanks! =========
303
- For helping me here and there and putting up with all my stupid mistakes! Just a cool, chill guy. :smile.gif: Mr. okushama
Was a huge help from the beginning! I'd be nowhere without his help. Thanks man! DrZhark
Helped me finally solve my texture problem. Feanor
Helped me with my swarming code! Thanks man! ZeuX
Made a great program called Techne. I'm always using it! All around nice guy as well. jamioflan
Helped me get that tricky rotating animation done. Thanks! Rotten194
Gave me some useful taming code! Thanks man! miztakay
For the Human Mob tutorial! birjolaxew & nicaetinismo
For their Absolute Beginner modding tutorials. It's where I started from the very beginning!
========= Support! =========
Would you like to support me? Then add the following code to your signature!
Perhaps it could drop it's shell which could be worn as a helmet, while worn the helmet could give players the ability to glide gently downward thanks to the wings.
Also I am excited to have it tamable. Hopefully it will be as companion worthy as the wolf.
Perhaps it could drop it's shell which could be worn as a helmet, while worn the helmet could give players the ability to glide gently downward thanks to the wings.
Also I am excited to have it tamable. Hopefully it will be as companion worthy as the wolf.
I completely agree with this (and yes, i am refreshing this page every 5 mins, I'm just too exited about this mod), i know the glide part is kind of hard (coding-wise) but, I am certain the helmet part = extremely possible
Also, before i forget
Ah, I saw you post about this in the IRC channel the other day but I didn't say anything as I had no idea how to solve the problems you were having!
Congrats on getting things sorted, man! I've yet to test the enemies in-game but from the video they look pretty cool
after having a little play around with the little guys i can seriously say im very excited for this mod.
wouldnt supprize me if its the next big thing if you keep up this level of awesomeness.
the dropping of their sheel seems like a really cool idea not sure how easy it would be to wear as a helmut though.
another cool thing would be if u could put them on your head via right clicking or something like a few other mods have.
have any ideas for future 8bit mobs? id love to see a cute pokemon like evee.
These are really cute, thanks for the mod. I love the sound you used.
One bit of contructive criticism, I personally would like to see you make the mob much rarer for a few reasons.
1) They drop cooked pork, so you can easily stockpile a mass of it very quickly.
2) When you make them tamable, it will be too easy get an army of them and massacre everything in sight. (Assuming they will attack for you)
3) They lose their cuteness when they are everywhere you see.
I love it though, please keep up the good work :smile.gif:
EDIT:
nvm, after the 7th kill i got cooked pork. wierd that it took so long lol.
-----------------------------------------------------------------------------------------------------------
i agree with them being rarer.
except the cooked pork thing. are you suggesting they should drop cooked pork?
because mine dont drop cooked pork.
not sure if this is a conflict on yur end or mine.
Perhaps it could drop it's shell which could be worn as a helmet, while worn the helmet could give players the ability to glide gently downward thanks to the wings.
Also I am excited to have it tamable. Hopefully it will be as companion worthy as the wolf.
Although having it drop special drops like its shell is a possibility, I want to work on the AI next. So that MAY be a possible feature in the future, but not yet.
Quote from sebas9854 »
and yes, i am refreshing this page every 5 mins, I'm just too exited about this mod
Haha, thanks man. But I'm still very much a noob modder, so it'll take days for any updates. I'll keep at it though.
Quote from SoNick »
Ah, I saw you post about this in the IRC channel the other day but I didn't say anything as I had no idea how to solve the problems you were having!
Congrats on getting things sorted, man! I've yet to test the enemies in-game but from the video they look pretty cool
Yeah, the IRC guys have been great. The best way to get them to help you is to help yourself first, I've learned. And yeah, I'm pretty proud of these lil' guys. Thanks!
Quote from QLight »
Yey u finaly did it?, BTW did you use a mob creator, if so which ive tryed one i manage to make a mob but failed it to spawn
another cool thing would be if u could put them on your head via right clicking or something like a few other mods have.
have any ideas for future 8bit mobs? id love to see a cute pokemon like evee.
Yup, I do plan to be able to place them on your head (Like fairies) so you can jump twice as high and float down slowly. Once tamed, of course.
Also, I'm PROBABLY going to be making a few more Super Mario mobs. But only ones I deem.. Minecraft-ish, you know? Like no Bullet Bills or Bob-ombs.
Quote from futoisaru »
These are really cute, thanks for the mod. I love the sound you used.
One bit of contructive criticism, I personally would like to see you make the mob much rarer for a few reasons.
1) They drop cooked pork, so you can easily stockpile a mass of it very quickly.
2) When you make them tamable, it will be too easy get an army of them and massacre everything in sight. (Assuming they will attack for you)
3) They lose their cuteness when they are everywhere you see.
I love it though, please keep up the good work :smile.gif:
Yeah, I made them a bit too common for testing purposes, haha.. But once it's done it may be even harder to get. This being that I plan to have them as a flying mob, only in the skies near clouds. Also, once I finish the basic Parabuzzy, having him fly and being tamable and such, I have some other plans for it. I want to make a rare version of it appear: A Red Parabuzzy! And then a super rare version: A Red Spike Parabuzzy! This one will be very rare. Probably a bit more stamina too. I'm not sure how the spike will be used, but I'll find someone way I suppose!
Quote from Rotten194 »
This is a really cool first mod! I can help you with making them tamable if you want, it's pretty simple.
I'd love that man. That's what I was hoping to work on next since it seems to be probably the easiest feature. You know what I mean: Follow you once fed a flower or something, undespawnable, etc.
You use the IRC? I've been hanging in #mcp-modding lately.
No bomb-ombs? They're practically the most minecrafty thing in SM! They're shorter creepers :smile.gif: Make them, and the pink version too that are friendly, and have them fight each other in massive griefing battles!
Hey all! This here's my custom mobs. I'm still in the process of learning how to mod, so any help or tips is appreciated. Unless otherwise stated, they all require ModLoader and AudioMod to use. Basic instructions are included in the README. Have fun!
Be sure to visit my MC Mod Center page as well!
Table o' Contents
===========================================
[*:3m9sxbsv]Downloads
[*:3m9sxbsv]Preview Video
[*:3m9sxbsv]Mobs
[*:3m9sxbsv]Parabuzzy
[*:3m9sxbsv]FAQ[*:3m9sxbsv]Features
[*:3m9sxbsv]Bob-omb[*:3m9sxbsv]Statistics
[*:3m9sxbsv]Video
[*:3m9sxbsv]Features
[*:3m9sxbsv]Recipe
[*:3m9sxbsv]Video
[*:3m9sxbsv]Change Log
[*:3m9sxbsv]Special Thanks
[*:3m9sxbsv]Support
[*:3m9sxbsv]Copyright
========= Downloads =========
v1.5
v1.4
v1.3
v1.1
========= Preview =========
.
Parabuzzy
========= Features =========
[*:3m9sxbsv]Come in 4 different varietes!
[*:3m9sxbsv]They are passive, until provoked!
[*:3m9sxbsv]When provoked, if any Parabuzzies are nearby they will swarm!
[*:3m9sxbsv]When killed, they may drop a Parabuzzy's Shell.
[*:3m9sxbsv]Can be tamed with Raw Fish.
[*:3m9sxbsv]Follows the player when tamed.
[*:3m9sxbsv]Toggle following by right clicking the Parabuzzy with an empty hand.
[*:3m9sxbsv]When tamed, can be healed with any food for 2 hearts.
[*:3m9sxbsv]Mountable on your head when tamed.
[*:3m9sxbsv]Jump 2/3 blocks high when mounted.
Parabuzzy
=====
Health: 30
Attack: 2
Jump: 2
Rarity: ✰ ✰ ✰
Red Parabuzzy
=====
Health: 35
Attack: 2
Jump: 2
Rarity: ★ ✰ ✰
Spiky Parabuzzy
=====
Health: 45
Attack: 3
Jump: 2
Rarity: ★ ★ ✰
Red Spiky Parabuzzy
=====
Health: 50
Attack: 4
Jump: 3
Rarity: ★ ★ ★
========= Video =========
.
Bob-omb
========= Features =========
[*:3m9sxbsv]They freaking explode!
[*:3m9sxbsv]To be more specific, they hunt down nearby enemy mobs and explode after a couple of seconds.
[*:3m9sxbsv]They try their best to not explode when you are nearby.
[*:3m9sxbsv]They'll also countdown and explode if you smack 'em! Great for mining!
[*:3m9sxbsv]Upon exploding, any creature near the center of the explosion will catch fire!
[*:3m9sxbsv]Don't spawn naturally in the wild. Must be crafted.
[*:3m9sxbsv]Can return to back into item form if you right click them with an empty hand.
[*:3m9sxbsv]They do their best to follow you!
[*:3m9sxbsv]They won't attack Parabuzzies intentionally.
========= Video =========
========= FAQ =========
========= Special Thanks! =========
- For helping me here and there and putting up with all my stupid mistakes! Just a cool, chill guy. :smile.gif:
Mr. okushama
Was a huge help from the beginning! I'd be nowhere without his help. Thanks man!
DrZhark
Helped me finally solve my texture problem.
Feanor
Helped me with my swarming code! Thanks man!
ZeuX
Made a great program called Techne. I'm always using it! All around nice guy as well.
jamioflan
Helped me get that tricky rotating animation done. Thanks!
Rotten194
Gave me some useful taming code! Thanks man!
miztakay
For the Human Mob tutorial!
birjolaxew & nicaetinismo
For their Absolute Beginner modding tutorials. It's where I started from the very beginning!
Would you like to support me? Then add the following code to your signature!
Enjoy my work? Like to buy me a drink? Click away!
EDIT: Confirmed not to crash the game, also will add screenies (When i find some of those wankers)
EDIT2: Here are the screenies:
One of those cute little things running form me, (so camera-shy =D)
Here is one being happy.
And Finally one of them flying around.
edit: nvm works now :smile.gif: bump
as soon as i saw the Parabuzzy i made the simon and lewis awwwwww.
very excited to see where u go with this.
Also I am excited to have it tamable. Hopefully it will be as companion worthy as the wolf.
I completely agree with this (and yes, i am refreshing this page every 5 mins, I'm just too exited about this mod), i know the glide part is kind of hard (coding-wise) but, I am certain the helmet part = extremely possible
Also, before i forget
Congrats on getting things sorted, man! I've yet to test the enemies in-game but from the video they look pretty cool
Make them drop their shell, it cna be used as a helm
wouldnt supprize me if its the next big thing if you keep up this level of awesomeness.
the dropping of their sheel seems like a really cool idea not sure how easy it would be to wear as a helmut though.
another cool thing would be if u could put them on your head via right clicking or something like a few other mods have.
have any ideas for future 8bit mobs? id love to see a cute pokemon like evee.
couple screenies.
First one i saw. got me a little excited:
Parabuzzy party:
EDIT:
nvm, after the 7th kill i got cooked pork. wierd that it took so long lol.
-----------------------------------------------------------------------------------------------------------
i agree with them being rarer.
except the cooked pork thing. are you suggesting they should drop cooked pork?
because mine dont drop cooked pork.
not sure if this is a conflict on yur end or mine.
interested to find out.
Although having it drop special drops like its shell is a possibility, I want to work on the AI next. So that MAY be a possible feature in the future, but not yet.
Haha, thanks man. But I'm still very much a noob modder, so it'll take days for any updates. I'll keep at it though.
Yeah, the IRC guys have been great. The best way to get them to help you is to help yourself first, I've learned. And yeah, I'm pretty proud of these lil' guys. Thanks!
Yuppers. MCMobMaker just to make the default files like RenderParabuzzy, etc. I prefer Techne for just plain modeling though.
Yup, I do plan to be able to place them on your head (Like fairies) so you can jump twice as high and float down slowly. Once tamed, of course.
Also, I'm PROBABLY going to be making a few more Super Mario mobs. But only ones I deem.. Minecraft-ish, you know? Like no Bullet Bills or Bob-ombs.
Yeah, I made them a bit too common for testing purposes, haha.. But once it's done it may be even harder to get. This being that I plan to have them as a flying mob, only in the skies near clouds. Also, once I finish the basic Parabuzzy, having him fly and being tamable and such, I have some other plans for it. I want to make a rare version of it appear: A Red Parabuzzy! And then a super rare version: A Red Spike Parabuzzy! This one will be very rare. Probably a bit more stamina too. I'm not sure how the spike will be used, but I'll find someone way I suppose!
I'd love that man. That's what I was hoping to work on next since it seems to be probably the easiest feature. You know what I mean: Follow you once fed a flower or something, undespawnable, etc.
You use the IRC? I've been hanging in #mcp-modding lately.
I love the sounds! These're adorable!
I'll hold off until the AI is done though.
The National Socialist of minecraftforums, since 2010!
I don't think they should... i mean Mario steps on them and they are just fine with that.
Keep up the awsome work.